removed the direction flipping
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ad0da9a571
commit
36178933ed
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@ -10,7 +10,6 @@ const char *tags[] = { "dev", "work", "net", "fnord", NULL };
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#define FLOATSYMBOL "><>"
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#define STACKPOS StackRight /* StackLeft */
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#define TILESYMBOL "[]="
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#define VERTICALSTACK True /* False == horizontal stack */
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#define FONT "-*-terminus-medium-*-*-*-12-*-*-*-*-*-iso10646-*"
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#define NORMBGCOLOR "#333333"
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@ -37,7 +36,6 @@ static Key key[] = { \
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{ MODKEY, XK_k, focusprev, { 0 } }, \
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{ MODKEY, XK_Return, zoom, { 0 } }, \
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{ MODKEY, XK_b, togglestackpos, { 0 } }, \
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{ MODKEY, XK_d, togglestackdir, { 0 } }, \
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{ MODKEY, XK_g, resizecol, { .i = 20 } }, \
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{ MODKEY, XK_s, resizecol, { .i = -20 } }, \
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{ MODKEY|ShiftMask, XK_1, tag, { .i = 0 } }, \
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@ -10,7 +10,6 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
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#define FLOATSYMBOL "><>"
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#define STACKPOS StackRight /* StackLeft */
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#define TILESYMBOL "[]="
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#define VERTICALSTACK True /* False == horizontal stack */
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#define FONT "fixed"
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#define NORMBGCOLOR "#333366"
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@ -31,7 +30,6 @@ static Key key[] = { \
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{ MODKEY|ShiftMask, XK_Tab, focusprev, { 0 } }, \
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{ MODKEY, XK_Return, zoom, { 0 } }, \
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{ MODKEY, XK_b, togglestackpos, { 0 } }, \
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{ MODKEY, XK_d, togglestackdir, { 0 } }, \
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{ MODKEY, XK_g, resizecol, { .i = 20 } }, \
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{ MODKEY, XK_s, resizecol, { .i = -20 } }, \
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{ MODKEY|ShiftMask, XK_1, tag, { .i = 0 } }, \
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2
dwm.h
2
dwm.h
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@ -108,7 +108,6 @@ extern void (*handler[LASTEvent])(XEvent *); /* event handler */
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extern void (*arrange)(Arg *); /* arrange function, indicates mode */
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extern Atom wmatom[WMLast], netatom[NetLast];
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extern Bool running, issel, *seltag; /* seltag is array of Bool */
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extern Bool isvertical; /* stack direction */
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extern Client *clients, *sel, *stack; /* global client list and stack */
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extern Cursor cursor[CurLast];
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extern DC dc; /* global draw context */
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@ -172,7 +171,6 @@ extern void focusprev(Arg *arg); /* focuses previous visible client, arg is ign
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extern Bool isvisible(Client *c); /* returns True if client is visible */
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extern void resizecol(Arg *arg); /* resizes the master dimension with arg's index value */
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extern void restack(void); /* restores z layers of all clients */
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extern void togglestackdir(Arg *arg); /* toggles stack direction */
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extern void togglestackpos(Arg *arg); /* toggles stack position */
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extern void togglemode(Arg *arg); /* toggles global arrange function (dotile/dofloat) */
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extern void toggleview(Arg *arg); /* toggles the tag with arg's index (in)visible */
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78
view.c
78
view.c
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@ -65,7 +65,6 @@ togglemax(Client *c)
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/* extern */
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void (*arrange)(Arg *) = DEFMODE;
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Bool isvertical = VERTICALSTACK;
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StackPos stackpos = STACKPOS;
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void
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@ -119,20 +118,11 @@ dotile(Arg *arg) {
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stackh = sh - bh;
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}
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if(isvertical) {
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tw = stackw;
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if(n > 1)
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th = stackh / (n - 1);
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else
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th = stackh;
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}
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else {
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tw = stackw;
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if(n > 1)
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th = stackh / (n - 1);
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else
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th = stackh;
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if(n > 1)
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tw = stackw / (n - 1);
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else
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tw = stackw;
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}
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for(i = 0, c = clients; c; c = c->next) {
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if(isvisible(c)) {
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@ -169,56 +159,32 @@ dotile(Arg *arg) {
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break;
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}
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}
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else if((isvertical && th > bh) || (!isvertical && tw > MINW)) {
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else if(th > bh) {
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/* tile window */
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c->w = tw - 2 * BORDERPX;
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c->h = th - 2 * BORDERPX;
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switch(stackpos) {
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case StackLeft:
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if(isvertical) {
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c->x = sx;
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c->y = sy + (i - 1) * th + bh;
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if(i + 1 == n)
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c->h = sh - c->y - 2 * BORDERPX;
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}
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else {
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c->x = sx + (i - 1) * tw;
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c->y = sy + bh;
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if(i + 1 == n)
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c->w = sx + stackw - c->x - 2 * BORDERPX;
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}
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c->x = sx;
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c->y = sy + (i - 1) * th + bh;
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if(i + 1 == n)
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c->h = sh - c->y - 2 * BORDERPX;
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break;
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case StackBottom:
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if(isvertical) {
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c->x = sx;
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c->y = sy + master + (i - 1) * th + bh;
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if(i + 1 == n)
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c->h = sh - c->y - 2 * BORDERPX;
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}
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else {
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c->x = sx + (i - 1) * tw;
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c->y = sy + bh + master;
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if(i + 1 == n)
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c->w = sw - c->x - 2 * BORDERPX;
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}
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c->x = sx;
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c->y = sy + master + (i - 1) * th + bh;
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if(i + 1 == n)
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c->h = sh - c->y - 2 * BORDERPX;
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break;
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case StackRight:
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if(isvertical) {
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c->x = sx + master;
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c->y = sy + (i - 1) * th + bh;
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if(i + 1 == n)
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c->h = sh - c->y - 2 * BORDERPX;
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}
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else {
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c->x = sx + master + (i - 1) * tw;
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c->y = sy + bh;
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if(i + 1 == n)
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c->w = sw - c->x - 2 * BORDERPX;
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}
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c->x = sx + master;
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c->y = sy + (i - 1) * th + bh;
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if(i + 1 == n)
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c->h = sh - c->y - 2 * BORDERPX;
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break;
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}
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}
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else { /* fallback if th < bh resp. tw < MINW */
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else { /* fallback if th < bh */
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c->w = stackw - 2 * BORDERPX;
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c->h = stackh - 2 * BORDERPX;
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switch(stackpos) {
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@ -359,14 +325,6 @@ toggleview(Arg *arg) {
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arrange(NULL);
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}
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void
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togglestackdir(Arg *arg) {
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if(arrange == dofloat)
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return;
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isvertical = !isvertical;
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arrange(NULL);
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}
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void
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togglestackpos(Arg *arg) {
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if(arrange == dofloat)
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