#define PATH(name) "/home/ashish/.local/projects/dwmblocks/blocks/"name /* DELIMITERENDCHAR must be less than 32. * At max, DELIMITERENDCHAR - 1 number of clickable blocks will be allowed. * Raw characters larger than DELIMITERENDCHAR and smaller than ' ' in ASCII character set can be used for signaling color change in status. * The character corresponding to DELIMITERENDCHAR + 1 ('\x0b' when DELIMITERENDCHAR is 10) will switch the active colorscheme to the first one defined in colors array in dwm's config.h and so on. * If you wish to change DELIMITERENDCHAR, don't forget to update its value in dwm.c and color codes in your pathu programs. */ #define DELIMITERENDCHAR 10 /* If interval of a block is set to 0, the block will only be updated once at startup. * If interval is set to a negative value, the block will never be updated in the main loop. * Set pathc to NULL if clickability is not required for the block. * Set signal to 0 if both clickability and signaling are not required for the block. * Signal must be less than DELIMITERENDCHAR for clickable blocks. * If multiple signals are pending, then the lowest numbered one will be delivered first. */ /* pathu - path of the program whose output is used as status text of the block (output of the program should end in a null or newline character) * pathc - path of the program used for handling clicks on the block */ /* 1 interval = INTERVALs seconds, INTERVALn nanoseconds */ #define INTERVALs 1 #define INTERVALn 0 static Block blocks[] = { /* pathu pathc interval signal */ { PATH("calendar.sh"), NULL, 30, 1}, { PATH("volume.sh"), PATH("volume_button.sh"), 0, 2}, { PATH("cpu_temp.sh"), PATH("cpu_temp_button.sh"), 1, 4}, { PATH("battery.sh"), PATH("battery_button.sh"), 30, 3}, { NULL } /* just to mark the end of the array */ }; /* delimiter specified as an array of characters * don't remove DELIMITERENDCHAR at the end */ static const char delimiter[] = { ' ', ' ', ' ', DELIMITERENDCHAR };