mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-30 15:42:46 +00:00
495 lines
17 KiB
Go
495 lines
17 KiB
Go
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package pub
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import (
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"context"
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"encoding/json"
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"fmt"
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"github.com/go-fed/activity/streams"
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"github.com/go-fed/activity/streams/vocab"
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"io/ioutil"
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"net/http"
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"net/url"
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)
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// baseActor must satisfy the Actor interface.
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var _ Actor = &baseActor{}
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// baseActor is an application-independent ActivityPub implementation. It does
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// not implement the entire protocol, and relies on a delegate to do so. It
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// only implements the part of the protocol that is side-effect-free, allowing
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// an existing application to write a DelegateActor that glues their application
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// into the ActivityPub world.
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//
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// It is preferred to use a DelegateActor provided by this library, so that the
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// application does not need to worry about the ActivityPub implementation.
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type baseActor struct {
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// delegate contains application-specific delegation logic.
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delegate DelegateActor
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// enableSocialProtocol enables or disables the Social API, the client to
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// server part of ActivityPub. Useful if permitting remote clients to
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// act on behalf of the users of the client application.
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enableSocialProtocol bool
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// enableFederatedProtocol enables or disables the Federated Protocol, or the
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// server to server part of ActivityPub. Useful to permit integrating
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// with the rest of the federative web.
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enableFederatedProtocol bool
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// clock simply tracks the current time.
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clock Clock
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}
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// baseActorFederating must satisfy the FederatingActor interface.
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var _ FederatingActor = &baseActorFederating{}
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// baseActorFederating is a baseActor that also satisfies the FederatingActor
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// interface.
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//
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// The baseActor is preserved as an Actor which will not successfully cast to a
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// FederatingActor.
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type baseActorFederating struct {
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baseActor
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}
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// NewSocialActor builds a new Actor concept that handles only the Social
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// Protocol part of ActivityPub.
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//
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// This Actor can be created once in an application and reused to handle
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// multiple requests concurrently and for different endpoints.
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//
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// It leverages as much of go-fed as possible to ensure the implementation is
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// compliant with the ActivityPub specification, while providing enough freedom
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// to be productive without shooting one's self in the foot.
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//
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// Do not try to use NewSocialActor and NewFederatingActor together to cover
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// both the Social and Federating parts of the protocol. Instead, use NewActor.
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func NewSocialActor(c CommonBehavior,
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c2s SocialProtocol,
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db Database,
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clock Clock) Actor {
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return &baseActor{
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delegate: &sideEffectActor{
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common: c,
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c2s: c2s,
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db: db,
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clock: clock,
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},
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enableSocialProtocol: true,
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clock: clock,
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}
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}
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// NewFederatingActor builds a new Actor concept that handles only the Federating
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// Protocol part of ActivityPub.
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//
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// This Actor can be created once in an application and reused to handle
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// multiple requests concurrently and for different endpoints.
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//
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// It leverages as much of go-fed as possible to ensure the implementation is
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// compliant with the ActivityPub specification, while providing enough freedom
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// to be productive without shooting one's self in the foot.
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//
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// Do not try to use NewSocialActor and NewFederatingActor together to cover
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// both the Social and Federating parts of the protocol. Instead, use NewActor.
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func NewFederatingActor(c CommonBehavior,
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s2s FederatingProtocol,
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db Database,
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clock Clock) FederatingActor {
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return &baseActorFederating{
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baseActor{
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delegate: &sideEffectActor{
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common: c,
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s2s: s2s,
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db: db,
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clock: clock,
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},
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enableFederatedProtocol: true,
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clock: clock,
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},
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}
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}
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// NewActor builds a new Actor concept that handles both the Social and
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// Federating Protocol parts of ActivityPub.
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//
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// This Actor can be created once in an application and reused to handle
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// multiple requests concurrently and for different endpoints.
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//
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// It leverages as much of go-fed as possible to ensure the implementation is
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// compliant with the ActivityPub specification, while providing enough freedom
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// to be productive without shooting one's self in the foot.
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func NewActor(c CommonBehavior,
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c2s SocialProtocol,
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s2s FederatingProtocol,
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db Database,
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clock Clock) FederatingActor {
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return &baseActorFederating{
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baseActor{
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delegate: &sideEffectActor{
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common: c,
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c2s: c2s,
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s2s: s2s,
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db: db,
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clock: clock,
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},
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enableSocialProtocol: true,
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enableFederatedProtocol: true,
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clock: clock,
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},
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}
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}
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// NewCustomActor allows clients to create a custom ActivityPub implementation
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// for the Social Protocol, Federating Protocol, or both.
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//
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// It still uses the library as a high-level scaffold, which has the benefit of
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// allowing applications to grow into a custom ActivityPub solution without
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// having to refactor the code that passes HTTP requests into the Actor.
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//
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// It is possible to create a DelegateActor that is not ActivityPub compliant.
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// Use with due care.
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func NewCustomActor(delegate DelegateActor,
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enableSocialProtocol, enableFederatedProtocol bool,
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clock Clock) FederatingActor {
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return &baseActorFederating{
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baseActor{
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delegate: delegate,
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enableSocialProtocol: enableSocialProtocol,
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enableFederatedProtocol: enableFederatedProtocol,
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clock: clock,
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},
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}
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}
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// PostInbox implements the generic algorithm for handling a POST request to an
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// actor's inbox independent on an application. It relies on a delegate to
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// implement application specific functionality.
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//
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// Only supports serving data with identifiers having the HTTPS scheme.
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func (b *baseActor) PostInbox(c context.Context, w http.ResponseWriter, r *http.Request) (bool, error) {
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return b.PostInboxScheme(c, w, r, "https")
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}
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// PostInbox implements the generic algorithm for handling a POST request to an
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// actor's inbox independent on an application. It relies on a delegate to
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// implement application specific functionality.
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//
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// Specifying the "scheme" allows for retrieving ActivityStreams content with
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// identifiers such as HTTP, HTTPS, or other protocol schemes.
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func (b *baseActor) PostInboxScheme(c context.Context, w http.ResponseWriter, r *http.Request, scheme string) (bool, error) {
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// Do nothing if it is not an ActivityPub POST request.
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if !isActivityPubPost(r) {
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return false, nil
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}
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// If the Federated Protocol is not enabled, then this endpoint is not
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// enabled.
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if !b.enableFederatedProtocol {
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w.WriteHeader(http.StatusMethodNotAllowed)
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return true, nil
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}
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// Check the peer request is authentic.
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c, authenticated, err := b.delegate.AuthenticatePostInbox(c, w, r)
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if err != nil {
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return true, err
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} else if !authenticated {
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return true, nil
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}
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// Begin processing the request, but have not yet applied
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// authorization (ex: blocks). Obtain the activity reject unknown
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// activities.
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raw, err := ioutil.ReadAll(r.Body)
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if err != nil {
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return true, err
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}
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var m map[string]interface{}
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if err = json.Unmarshal(raw, &m); err != nil {
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return true, err
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}
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asValue, err := streams.ToType(c, m)
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if err != nil && !streams.IsUnmatchedErr(err) {
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return true, err
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} else if streams.IsUnmatchedErr(err) {
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// Respond with bad request -- we do not understand the type.
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w.WriteHeader(http.StatusBadRequest)
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return true, nil
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}
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activity, ok := asValue.(Activity)
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if !ok {
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return true, fmt.Errorf("activity streams value is not an Activity: %T", asValue)
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}
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if activity.GetJSONLDId() == nil {
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w.WriteHeader(http.StatusBadRequest)
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return true, nil
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}
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// Allow server implementations to set context data with a hook.
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c, err = b.delegate.PostInboxRequestBodyHook(c, r, activity)
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if err != nil {
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return true, err
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}
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// Check authorization of the activity.
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authorized, err := b.delegate.AuthorizePostInbox(c, w, activity)
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if err != nil {
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return true, err
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} else if !authorized {
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return true, nil
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}
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// Post the activity to the actor's inbox and trigger side effects for
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// that particular Activity type. It is up to the delegate to resolve
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// the given map.
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inboxId := requestId(r, scheme)
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err = b.delegate.PostInbox(c, inboxId, activity)
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if err != nil {
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// Special case: We know it is a bad request if the object or
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// target properties needed to be populated, but weren't.
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//
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// Send the rejection to the peer.
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if err == ErrObjectRequired || err == ErrTargetRequired {
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w.WriteHeader(http.StatusBadRequest)
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return true, nil
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}
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return true, err
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}
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// Our side effects are complete, now delegate determining whether to
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// do inbox forwarding, as well as the action to do it.
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if err := b.delegate.InboxForwarding(c, inboxId, activity); err != nil {
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return true, err
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}
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// Request has been processed. Begin responding to the request.
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//
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// Simply respond with an OK status to the peer.
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w.WriteHeader(http.StatusOK)
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return true, nil
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}
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// GetInbox implements the generic algorithm for handling a GET request to an
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// actor's inbox independent on an application. It relies on a delegate to
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// implement application specific functionality.
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func (b *baseActor) GetInbox(c context.Context, w http.ResponseWriter, r *http.Request) (bool, error) {
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// Do nothing if it is not an ActivityPub GET request.
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if !isActivityPubGet(r) {
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return false, nil
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}
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// Delegate authenticating and authorizing the request.
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c, authenticated, err := b.delegate.AuthenticateGetInbox(c, w, r)
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if err != nil {
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return true, err
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} else if !authenticated {
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return true, nil
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}
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// Everything is good to begin processing the request.
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oc, err := b.delegate.GetInbox(c, r)
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if err != nil {
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return true, err
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}
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// Deduplicate the 'orderedItems' property by ID.
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err = dedupeOrderedItems(oc)
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if err != nil {
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return true, err
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}
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// Request has been processed. Begin responding to the request.
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//
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// Serialize the OrderedCollection.
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m, err := streams.Serialize(oc)
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if err != nil {
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return true, err
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}
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raw, err := json.Marshal(m)
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if err != nil {
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return true, err
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}
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// Write the response.
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addResponseHeaders(w.Header(), b.clock, raw)
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w.WriteHeader(http.StatusOK)
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n, err := w.Write(raw)
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if err != nil {
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return true, err
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} else if n != len(raw) {
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return true, fmt.Errorf("ResponseWriter.Write wrote %d of %d bytes", n, len(raw))
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}
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return true, nil
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}
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// PostOutbox implements the generic algorithm for handling a POST request to an
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// actor's outbox independent on an application. It relies on a delegate to
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// implement application specific functionality.
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//
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// Only supports serving data with identifiers having the HTTPS scheme.
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func (b *baseActor) PostOutbox(c context.Context, w http.ResponseWriter, r *http.Request) (bool, error) {
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return b.PostOutboxScheme(c, w, r, "https")
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}
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// PostOutbox implements the generic algorithm for handling a POST request to an
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// actor's outbox independent on an application. It relies on a delegate to
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// implement application specific functionality.
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//
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// Specifying the "scheme" allows for retrieving ActivityStreams content with
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// identifiers such as HTTP, HTTPS, or other protocol schemes.
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func (b *baseActor) PostOutboxScheme(c context.Context, w http.ResponseWriter, r *http.Request, scheme string) (bool, error) {
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// Do nothing if it is not an ActivityPub POST request.
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if !isActivityPubPost(r) {
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return false, nil
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}
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// If the Social API is not enabled, then this endpoint is not enabled.
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if !b.enableSocialProtocol {
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w.WriteHeader(http.StatusMethodNotAllowed)
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return true, nil
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}
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// Delegate authenticating and authorizing the request.
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c, authenticated, err := b.delegate.AuthenticatePostOutbox(c, w, r)
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if err != nil {
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return true, err
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} else if !authenticated {
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return true, nil
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}
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// Everything is good to begin processing the request.
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raw, err := ioutil.ReadAll(r.Body)
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if err != nil {
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return true, err
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}
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var m map[string]interface{}
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if err = json.Unmarshal(raw, &m); err != nil {
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return true, err
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}
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// Note that converting to a Type will NOT successfully convert types
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// not known to go-fed. This prevents accidentally wrapping an Activity
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// type unknown to go-fed in a Create below. Instead,
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// streams.ErrUnhandledType will be returned here.
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asValue, err := streams.ToType(c, m)
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if err != nil && !streams.IsUnmatchedErr(err) {
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return true, err
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} else if streams.IsUnmatchedErr(err) {
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// Respond with bad request -- we do not understand the type.
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w.WriteHeader(http.StatusBadRequest)
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return true, nil
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}
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// Allow server implementations to set context data with a hook.
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c, err = b.delegate.PostOutboxRequestBodyHook(c, r, asValue)
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if err != nil {
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return true, err
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}
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// The HTTP request steps are complete, complete the rest of the outbox
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// and delivery process.
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outboxId := requestId(r, scheme)
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activity, err := b.deliver(c, outboxId, asValue, m)
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// Special case: We know it is a bad request if the object or
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// target properties needed to be populated, but weren't.
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//
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// Send the rejection to the client.
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if err == ErrObjectRequired || err == ErrTargetRequired {
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w.WriteHeader(http.StatusBadRequest)
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return true, nil
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} else if err != nil {
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return true, err
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}
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// Respond to the request with the new Activity's IRI location.
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w.Header().Set(locationHeader, activity.GetJSONLDId().Get().String())
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w.WriteHeader(http.StatusCreated)
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return true, nil
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}
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// GetOutbox implements the generic algorithm for handling a Get request to an
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// actor's outbox independent on an application. It relies on a delegate to
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// implement application specific functionality.
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func (b *baseActor) GetOutbox(c context.Context, w http.ResponseWriter, r *http.Request) (bool, error) {
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// Do nothing if it is not an ActivityPub GET request.
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if !isActivityPubGet(r) {
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return false, nil
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}
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// Delegate authenticating and authorizing the request.
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c, authenticated, err := b.delegate.AuthenticateGetOutbox(c, w, r)
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if err != nil {
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return true, err
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} else if !authenticated {
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return true, nil
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}
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// Everything is good to begin processing the request.
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oc, err := b.delegate.GetOutbox(c, r)
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if err != nil {
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return true, err
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}
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// Request has been processed. Begin responding to the request.
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//
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// Serialize the OrderedCollection.
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m, err := streams.Serialize(oc)
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if err != nil {
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return true, err
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}
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raw, err := json.Marshal(m)
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if err != nil {
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return true, err
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}
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// Write the response.
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addResponseHeaders(w.Header(), b.clock, raw)
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w.WriteHeader(http.StatusOK)
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n, err := w.Write(raw)
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if err != nil {
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return true, err
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} else if n != len(raw) {
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||
|
return true, fmt.Errorf("ResponseWriter.Write wrote %d of %d bytes", n, len(raw))
|
||
|
}
|
||
|
return true, nil
|
||
|
}
|
||
|
|
||
|
// deliver delegates all outbox handling steps and optionally will federate the
|
||
|
// activity if the federated protocol is enabled.
|
||
|
//
|
||
|
// This function is not exported so an Actor that only supports C2S cannot be
|
||
|
// type casted to a FederatingActor. It doesn't exactly fit the Send method
|
||
|
// signature anyways.
|
||
|
//
|
||
|
// Note: 'm' is nilable.
|
||
|
func (b *baseActor) deliver(c context.Context, outbox *url.URL, asValue vocab.Type, m map[string]interface{}) (activity Activity, err error) {
|
||
|
// If the value is not an Activity or type extending from Activity, then
|
||
|
// we need to wrap it in a Create Activity.
|
||
|
if !streams.IsOrExtendsActivityStreamsActivity(asValue) {
|
||
|
asValue, err = b.delegate.WrapInCreate(c, asValue, outbox)
|
||
|
if err != nil {
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
// At this point, this should be a safe conversion. If this error is
|
||
|
// triggered, then there is either a bug in the delegation of
|
||
|
// WrapInCreate, behavior is not lining up in the generated ExtendedBy
|
||
|
// code, or something else is incorrect with the type system.
|
||
|
var ok bool
|
||
|
activity, ok = asValue.(Activity)
|
||
|
if !ok {
|
||
|
err = fmt.Errorf("activity streams value is not an Activity: %T", asValue)
|
||
|
return
|
||
|
}
|
||
|
// Delegate generating new IDs for the activity and all new objects.
|
||
|
if err = b.delegate.AddNewIDs(c, activity); err != nil {
|
||
|
return
|
||
|
}
|
||
|
// Post the activity to the actor's outbox and trigger side effects for
|
||
|
// that particular Activity type.
|
||
|
//
|
||
|
// Since 'm' is nil-able and side effects may need access to literal nil
|
||
|
// values, such as for Update activities, ensure 'm' is non-nil.
|
||
|
if m == nil {
|
||
|
m, err = asValue.Serialize()
|
||
|
if err != nil {
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
deliverable, err := b.delegate.PostOutbox(c, activity, outbox, m)
|
||
|
if err != nil {
|
||
|
return
|
||
|
}
|
||
|
// Request has been processed and all side effects internal to this
|
||
|
// application server have finished. Begin side effects affecting other
|
||
|
// servers and/or the client who sent this request.
|
||
|
//
|
||
|
// If we are federating and the type is a deliverable one, then deliver
|
||
|
// the activity to federating peers.
|
||
|
if b.enableFederatedProtocol && deliverable {
|
||
|
if err = b.delegate.Deliver(c, outbox, activity); err != nil {
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// Send is programmatically accessible if the federated protocol is enabled.
|
||
|
func (b *baseActorFederating) Send(c context.Context, outbox *url.URL, t vocab.Type) (Activity, error) {
|
||
|
return b.deliver(c, outbox, t, nil)
|
||
|
}
|