mirror of
https://github.com/superseriousbusiness/gotosocial.git
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569 lines
14 KiB
ArmAsm
569 lines
14 KiB
ArmAsm
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// Copyright 2016 The Go Authors. All rights reserved.
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// Copyright (c) 2019 Klaus Post. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build !appengine
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// +build gc
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// +build !noasm
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#include "textflag.h"
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#define R_TMP0 AX
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#define R_TMP1 BX
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#define R_LEN CX
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#define R_OFF DX
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#define R_SRC SI
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#define R_DST DI
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#define R_DBASE R8
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#define R_DLEN R9
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#define R_DEND R10
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#define R_SBASE R11
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#define R_SLEN R12
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#define R_SEND R13
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#define R_TMP2 R14
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#define R_TMP3 R15
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// The asm code generally follows the pure Go code in decode_other.go, except
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// where marked with a "!!!".
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// func decode(dst, src []byte) int
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//
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// All local variables fit into registers. The non-zero stack size is only to
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// spill registers and push args when issuing a CALL. The register allocation:
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// - R_TMP0 scratch
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// - R_TMP1 scratch
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// - R_LEN length or x (shared)
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// - R_OFF offset
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// - R_SRC &src[s]
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// - R_DST &dst[d]
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// + R_DBASE dst_base
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// + R_DLEN dst_len
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// + R_DEND dst_base + dst_len
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// + R_SBASE src_base
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// + R_SLEN src_len
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// + R_SEND src_base + src_len
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// - R_TMP2 used by doCopy
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// - R_TMP3 used by doCopy
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//
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// The registers R_DBASE-R_SEND (marked with a "+") are set at the start of the
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// function, and after a CALL returns, and are not otherwise modified.
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//
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// The d variable is implicitly R_DST - R_DBASE, and len(dst)-d is R_DEND - R_DST.
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// The s variable is implicitly R_SRC - R_SBASE, and len(src)-s is R_SEND - R_SRC.
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TEXT ·s2Decode(SB), NOSPLIT, $48-56
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// Initialize R_SRC, R_DST and R_DBASE-R_SEND.
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MOVQ dst_base+0(FP), R_DBASE
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MOVQ dst_len+8(FP), R_DLEN
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MOVQ R_DBASE, R_DST
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MOVQ R_DBASE, R_DEND
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ADDQ R_DLEN, R_DEND
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MOVQ src_base+24(FP), R_SBASE
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MOVQ src_len+32(FP), R_SLEN
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MOVQ R_SBASE, R_SRC
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MOVQ R_SBASE, R_SEND
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ADDQ R_SLEN, R_SEND
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XORQ R_OFF, R_OFF
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loop:
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// for s < len(src)
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CMPQ R_SRC, R_SEND
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JEQ end
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// R_LEN = uint32(src[s])
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//
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// switch src[s] & 0x03
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MOVBLZX (R_SRC), R_LEN
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MOVL R_LEN, R_TMP1
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ANDL $3, R_TMP1
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CMPL R_TMP1, $1
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JAE tagCopy
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// ----------------------------------------
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// The code below handles literal tags.
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// case tagLiteral:
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// x := uint32(src[s] >> 2)
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// switch
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SHRL $2, R_LEN
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CMPL R_LEN, $60
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JAE tagLit60Plus
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// case x < 60:
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// s++
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INCQ R_SRC
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doLit:
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// This is the end of the inner "switch", when we have a literal tag.
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//
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// We assume that R_LEN == x and x fits in a uint32, where x is the variable
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// used in the pure Go decode_other.go code.
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// length = int(x) + 1
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//
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// Unlike the pure Go code, we don't need to check if length <= 0 because
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// R_LEN can hold 64 bits, so the increment cannot overflow.
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INCQ R_LEN
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// Prepare to check if copying length bytes will run past the end of dst or
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// src.
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//
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// R_TMP0 = len(dst) - d
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// R_TMP1 = len(src) - s
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MOVQ R_DEND, R_TMP0
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SUBQ R_DST, R_TMP0
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MOVQ R_SEND, R_TMP1
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SUBQ R_SRC, R_TMP1
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// !!! Try a faster technique for short (16 or fewer bytes) copies.
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//
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// if length > 16 || len(dst)-d < 16 || len(src)-s < 16 {
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// goto callMemmove // Fall back on calling runtime·memmove.
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// }
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//
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// The C++ snappy code calls this TryFastAppend. It also checks len(src)-s
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// against 21 instead of 16, because it cannot assume that all of its input
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// is contiguous in memory and so it needs to leave enough source bytes to
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// read the next tag without refilling buffers, but Go's Decode assumes
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// contiguousness (the src argument is a []byte).
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CMPQ R_LEN, $16
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JGT callMemmove
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CMPQ R_TMP0, $16
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JLT callMemmove
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CMPQ R_TMP1, $16
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JLT callMemmove
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// !!! Implement the copy from src to dst as a 16-byte load and store.
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// (Decode's documentation says that dst and src must not overlap.)
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//
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// This always copies 16 bytes, instead of only length bytes, but that's
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// OK. If the input is a valid Snappy encoding then subsequent iterations
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// will fix up the overrun. Otherwise, Decode returns a nil []byte (and a
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// non-nil error), so the overrun will be ignored.
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//
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// Note that on amd64, it is legal and cheap to issue unaligned 8-byte or
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// 16-byte loads and stores. This technique probably wouldn't be as
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// effective on architectures that are fussier about alignment.
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MOVOU 0(R_SRC), X0
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MOVOU X0, 0(R_DST)
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// d += length
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// s += length
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ADDQ R_LEN, R_DST
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ADDQ R_LEN, R_SRC
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JMP loop
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callMemmove:
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// if length > len(dst)-d || length > len(src)-s { etc }
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CMPQ R_LEN, R_TMP0
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JGT errCorrupt
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CMPQ R_LEN, R_TMP1
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JGT errCorrupt
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// copy(dst[d:], src[s:s+length])
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//
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// This means calling runtime·memmove(&dst[d], &src[s], length), so we push
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// R_DST, R_SRC and R_LEN as arguments. Coincidentally, we also need to spill those
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// three registers to the stack, to save local variables across the CALL.
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MOVQ R_DST, 0(SP)
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MOVQ R_SRC, 8(SP)
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MOVQ R_LEN, 16(SP)
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MOVQ R_DST, 24(SP)
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MOVQ R_SRC, 32(SP)
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MOVQ R_LEN, 40(SP)
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MOVQ R_OFF, 48(SP)
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CALL runtime·memmove(SB)
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// Restore local variables: unspill registers from the stack and
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// re-calculate R_DBASE-R_SEND.
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MOVQ 24(SP), R_DST
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MOVQ 32(SP), R_SRC
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MOVQ 40(SP), R_LEN
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MOVQ 48(SP), R_OFF
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MOVQ dst_base+0(FP), R_DBASE
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MOVQ dst_len+8(FP), R_DLEN
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MOVQ R_DBASE, R_DEND
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ADDQ R_DLEN, R_DEND
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MOVQ src_base+24(FP), R_SBASE
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MOVQ src_len+32(FP), R_SLEN
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MOVQ R_SBASE, R_SEND
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ADDQ R_SLEN, R_SEND
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// d += length
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// s += length
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ADDQ R_LEN, R_DST
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ADDQ R_LEN, R_SRC
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JMP loop
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tagLit60Plus:
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// !!! This fragment does the
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//
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// s += x - 58; if uint(s) > uint(len(src)) { etc }
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//
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// checks. In the asm version, we code it once instead of once per switch case.
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ADDQ R_LEN, R_SRC
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SUBQ $58, R_SRC
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CMPQ R_SRC, R_SEND
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JA errCorrupt
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// case x == 60:
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CMPL R_LEN, $61
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JEQ tagLit61
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JA tagLit62Plus
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// x = uint32(src[s-1])
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MOVBLZX -1(R_SRC), R_LEN
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JMP doLit
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tagLit61:
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// case x == 61:
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// x = uint32(src[s-2]) | uint32(src[s-1])<<8
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MOVWLZX -2(R_SRC), R_LEN
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JMP doLit
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tagLit62Plus:
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CMPL R_LEN, $62
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JA tagLit63
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// case x == 62:
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// x = uint32(src[s-3]) | uint32(src[s-2])<<8 | uint32(src[s-1])<<16
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// We read one byte, safe to read one back, since we are just reading tag.
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// x = binary.LittleEndian.Uint32(src[s-1:]) >> 8
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MOVL -4(R_SRC), R_LEN
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SHRL $8, R_LEN
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JMP doLit
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tagLit63:
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// case x == 63:
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// x = uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24
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MOVL -4(R_SRC), R_LEN
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JMP doLit
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// The code above handles literal tags.
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// ----------------------------------------
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// The code below handles copy tags.
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tagCopy4:
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// case tagCopy4:
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// s += 5
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ADDQ $5, R_SRC
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// if uint(s) > uint(len(src)) { etc }
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CMPQ R_SRC, R_SEND
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JA errCorrupt
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// length = 1 + int(src[s-5])>>2
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SHRQ $2, R_LEN
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INCQ R_LEN
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// offset = int(uint32(src[s-4]) | uint32(src[s-3])<<8 | uint32(src[s-2])<<16 | uint32(src[s-1])<<24)
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MOVLQZX -4(R_SRC), R_OFF
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JMP doCopy
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tagCopy2:
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// case tagCopy2:
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// s += 3
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ADDQ $3, R_SRC
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// if uint(s) > uint(len(src)) { etc }
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CMPQ R_SRC, R_SEND
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JA errCorrupt
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// length = 1 + int(src[s-3])>>2
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SHRQ $2, R_LEN
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INCQ R_LEN
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// offset = int(uint32(src[s-2]) | uint32(src[s-1])<<8)
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MOVWQZX -2(R_SRC), R_OFF
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JMP doCopy
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tagCopy:
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// We have a copy tag. We assume that:
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// - R_TMP1 == src[s] & 0x03
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// - R_LEN == src[s]
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CMPQ R_TMP1, $2
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JEQ tagCopy2
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JA tagCopy4
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// case tagCopy1:
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// s += 2
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ADDQ $2, R_SRC
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// if uint(s) > uint(len(src)) { etc }
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CMPQ R_SRC, R_SEND
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JA errCorrupt
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// offset = int(uint32(src[s-2])&0xe0<<3 | uint32(src[s-1]))
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// length = 4 + int(src[s-2])>>2&0x7
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MOVBQZX -1(R_SRC), R_TMP1
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MOVQ R_LEN, R_TMP0
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SHRQ $2, R_LEN
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ANDQ $0xe0, R_TMP0
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ANDQ $7, R_LEN
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SHLQ $3, R_TMP0
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ADDQ $4, R_LEN
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ORQ R_TMP1, R_TMP0
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// check if repeat code, ZF set by ORQ.
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JZ repeatCode
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// This is a regular copy, transfer our temporary value to R_OFF (length)
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MOVQ R_TMP0, R_OFF
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JMP doCopy
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// This is a repeat code.
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repeatCode:
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// If length < 9, reuse last offset, with the length already calculated.
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CMPQ R_LEN, $9
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JL doCopyRepeat
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// Read additional bytes for length.
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JE repeatLen1
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// Rare, so the extra branch shouldn't hurt too much.
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CMPQ R_LEN, $10
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JE repeatLen2
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JMP repeatLen3
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// Read repeat lengths.
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repeatLen1:
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// s ++
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ADDQ $1, R_SRC
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// if uint(s) > uint(len(src)) { etc }
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CMPQ R_SRC, R_SEND
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JA errCorrupt
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// length = src[s-1] + 8
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MOVBQZX -1(R_SRC), R_LEN
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ADDL $8, R_LEN
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JMP doCopyRepeat
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repeatLen2:
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// s +=2
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ADDQ $2, R_SRC
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// if uint(s) > uint(len(src)) { etc }
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CMPQ R_SRC, R_SEND
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JA errCorrupt
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// length = uint32(src[s-2]) | (uint32(src[s-1])<<8) + (1 << 8)
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MOVWQZX -2(R_SRC), R_LEN
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ADDL $260, R_LEN
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JMP doCopyRepeat
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repeatLen3:
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// s +=3
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ADDQ $3, R_SRC
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// if uint(s) > uint(len(src)) { etc }
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CMPQ R_SRC, R_SEND
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JA errCorrupt
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// length = uint32(src[s-3]) | (uint32(src[s-2])<<8) | (uint32(src[s-1])<<16) + (1 << 16)
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// Read one byte further back (just part of the tag, shifted out)
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MOVL -4(R_SRC), R_LEN
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SHRL $8, R_LEN
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ADDL $65540, R_LEN
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JMP doCopyRepeat
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doCopy:
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// This is the end of the outer "switch", when we have a copy tag.
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//
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// We assume that:
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// - R_LEN == length && R_LEN > 0
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// - R_OFF == offset
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// if d < offset { etc }
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MOVQ R_DST, R_TMP1
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SUBQ R_DBASE, R_TMP1
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CMPQ R_TMP1, R_OFF
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JLT errCorrupt
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// Repeat values can skip the test above, since any offset > 0 will be in dst.
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doCopyRepeat:
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// if offset <= 0 { etc }
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CMPQ R_OFF, $0
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JLE errCorrupt
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// if length > len(dst)-d { etc }
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MOVQ R_DEND, R_TMP1
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SUBQ R_DST, R_TMP1
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CMPQ R_LEN, R_TMP1
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JGT errCorrupt
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// forwardCopy(dst[d:d+length], dst[d-offset:]); d += length
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//
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// Set:
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// - R_TMP2 = len(dst)-d
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// - R_TMP3 = &dst[d-offset]
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MOVQ R_DEND, R_TMP2
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SUBQ R_DST, R_TMP2
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MOVQ R_DST, R_TMP3
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SUBQ R_OFF, R_TMP3
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|
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// !!! Try a faster technique for short (16 or fewer bytes) forward copies.
|
||
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//
|
||
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// First, try using two 8-byte load/stores, similar to the doLit technique
|
||
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// above. Even if dst[d:d+length] and dst[d-offset:] can overlap, this is
|
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// still OK if offset >= 8. Note that this has to be two 8-byte load/stores
|
||
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// and not one 16-byte load/store, and the first store has to be before the
|
||
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// second load, due to the overlap if offset is in the range [8, 16).
|
||
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//
|
||
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// if length > 16 || offset < 8 || len(dst)-d < 16 {
|
||
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// goto slowForwardCopy
|
||
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// }
|
||
|
// copy 16 bytes
|
||
|
// d += length
|
||
|
CMPQ R_LEN, $16
|
||
|
JGT slowForwardCopy
|
||
|
CMPQ R_OFF, $8
|
||
|
JLT slowForwardCopy
|
||
|
CMPQ R_TMP2, $16
|
||
|
JLT slowForwardCopy
|
||
|
MOVQ 0(R_TMP3), R_TMP0
|
||
|
MOVQ R_TMP0, 0(R_DST)
|
||
|
MOVQ 8(R_TMP3), R_TMP1
|
||
|
MOVQ R_TMP1, 8(R_DST)
|
||
|
ADDQ R_LEN, R_DST
|
||
|
JMP loop
|
||
|
|
||
|
slowForwardCopy:
|
||
|
// !!! If the forward copy is longer than 16 bytes, or if offset < 8, we
|
||
|
// can still try 8-byte load stores, provided we can overrun up to 10 extra
|
||
|
// bytes. As above, the overrun will be fixed up by subsequent iterations
|
||
|
// of the outermost loop.
|
||
|
//
|
||
|
// The C++ snappy code calls this technique IncrementalCopyFastPath. Its
|
||
|
// commentary says:
|
||
|
//
|
||
|
// ----
|
||
|
//
|
||
|
// The main part of this loop is a simple copy of eight bytes at a time
|
||
|
// until we've copied (at least) the requested amount of bytes. However,
|
||
|
// if d and d-offset are less than eight bytes apart (indicating a
|
||
|
// repeating pattern of length < 8), we first need to expand the pattern in
|
||
|
// order to get the correct results. For instance, if the buffer looks like
|
||
|
// this, with the eight-byte <d-offset> and <d> patterns marked as
|
||
|
// intervals:
|
||
|
//
|
||
|
// abxxxxxxxxxxxx
|
||
|
// [------] d-offset
|
||
|
// [------] d
|
||
|
//
|
||
|
// a single eight-byte copy from <d-offset> to <d> will repeat the pattern
|
||
|
// once, after which we can move <d> two bytes without moving <d-offset>:
|
||
|
//
|
||
|
// ababxxxxxxxxxx
|
||
|
// [------] d-offset
|
||
|
// [------] d
|
||
|
//
|
||
|
// and repeat the exercise until the two no longer overlap.
|
||
|
//
|
||
|
// This allows us to do very well in the special case of one single byte
|
||
|
// repeated many times, without taking a big hit for more general cases.
|
||
|
//
|
||
|
// The worst case of extra writing past the end of the match occurs when
|
||
|
// offset == 1 and length == 1; the last copy will read from byte positions
|
||
|
// [0..7] and write to [4..11], whereas it was only supposed to write to
|
||
|
// position 1. Thus, ten excess bytes.
|
||
|
//
|
||
|
// ----
|
||
|
//
|
||
|
// That "10 byte overrun" worst case is confirmed by Go's
|
||
|
// TestSlowForwardCopyOverrun, which also tests the fixUpSlowForwardCopy
|
||
|
// and finishSlowForwardCopy algorithm.
|
||
|
//
|
||
|
// if length > len(dst)-d-10 {
|
||
|
// goto verySlowForwardCopy
|
||
|
// }
|
||
|
SUBQ $10, R_TMP2
|
||
|
CMPQ R_LEN, R_TMP2
|
||
|
JGT verySlowForwardCopy
|
||
|
|
||
|
// We want to keep the offset, so we use R_TMP2 from here.
|
||
|
MOVQ R_OFF, R_TMP2
|
||
|
|
||
|
makeOffsetAtLeast8:
|
||
|
// !!! As above, expand the pattern so that offset >= 8 and we can use
|
||
|
// 8-byte load/stores.
|
||
|
//
|
||
|
// for offset < 8 {
|
||
|
// copy 8 bytes from dst[d-offset:] to dst[d:]
|
||
|
// length -= offset
|
||
|
// d += offset
|
||
|
// offset += offset
|
||
|
// // The two previous lines together means that d-offset, and therefore
|
||
|
// // R_TMP3, is unchanged.
|
||
|
// }
|
||
|
CMPQ R_TMP2, $8
|
||
|
JGE fixUpSlowForwardCopy
|
||
|
MOVQ (R_TMP3), R_TMP1
|
||
|
MOVQ R_TMP1, (R_DST)
|
||
|
SUBQ R_TMP2, R_LEN
|
||
|
ADDQ R_TMP2, R_DST
|
||
|
ADDQ R_TMP2, R_TMP2
|
||
|
JMP makeOffsetAtLeast8
|
||
|
|
||
|
fixUpSlowForwardCopy:
|
||
|
// !!! Add length (which might be negative now) to d (implied by R_DST being
|
||
|
// &dst[d]) so that d ends up at the right place when we jump back to the
|
||
|
// top of the loop. Before we do that, though, we save R_DST to R_TMP0 so that, if
|
||
|
// length is positive, copying the remaining length bytes will write to the
|
||
|
// right place.
|
||
|
MOVQ R_DST, R_TMP0
|
||
|
ADDQ R_LEN, R_DST
|
||
|
|
||
|
finishSlowForwardCopy:
|
||
|
// !!! Repeat 8-byte load/stores until length <= 0. Ending with a negative
|
||
|
// length means that we overrun, but as above, that will be fixed up by
|
||
|
// subsequent iterations of the outermost loop.
|
||
|
CMPQ R_LEN, $0
|
||
|
JLE loop
|
||
|
MOVQ (R_TMP3), R_TMP1
|
||
|
MOVQ R_TMP1, (R_TMP0)
|
||
|
ADDQ $8, R_TMP3
|
||
|
ADDQ $8, R_TMP0
|
||
|
SUBQ $8, R_LEN
|
||
|
JMP finishSlowForwardCopy
|
||
|
|
||
|
verySlowForwardCopy:
|
||
|
// verySlowForwardCopy is a simple implementation of forward copy. In C
|
||
|
// parlance, this is a do/while loop instead of a while loop, since we know
|
||
|
// that length > 0. In Go syntax:
|
||
|
//
|
||
|
// for {
|
||
|
// dst[d] = dst[d - offset]
|
||
|
// d++
|
||
|
// length--
|
||
|
// if length == 0 {
|
||
|
// break
|
||
|
// }
|
||
|
// }
|
||
|
MOVB (R_TMP3), R_TMP1
|
||
|
MOVB R_TMP1, (R_DST)
|
||
|
INCQ R_TMP3
|
||
|
INCQ R_DST
|
||
|
DECQ R_LEN
|
||
|
JNZ verySlowForwardCopy
|
||
|
JMP loop
|
||
|
|
||
|
// The code above handles copy tags.
|
||
|
// ----------------------------------------
|
||
|
|
||
|
end:
|
||
|
// This is the end of the "for s < len(src)".
|
||
|
//
|
||
|
// if d != len(dst) { etc }
|
||
|
CMPQ R_DST, R_DEND
|
||
|
JNE errCorrupt
|
||
|
|
||
|
// return 0
|
||
|
MOVQ $0, ret+48(FP)
|
||
|
RET
|
||
|
|
||
|
errCorrupt:
|
||
|
// return decodeErrCodeCorrupt
|
||
|
MOVQ $1, ret+48(FP)
|
||
|
RET
|