mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-23 12:16:38 +00:00
1173 lines
31 KiB
Go
1173 lines
31 KiB
Go
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// Copyright 2011 The Snappy-Go Authors. All rights reserved.
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// Copyright (c) 2019 Klaus Post. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package s2
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import (
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"crypto/rand"
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"encoding/binary"
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"errors"
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"fmt"
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"io"
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"math"
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"math/bits"
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"runtime"
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"sync"
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)
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// Encode returns the encoded form of src. The returned slice may be a sub-
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// slice of dst if dst was large enough to hold the entire encoded block.
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// Otherwise, a newly allocated slice will be returned.
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//
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// The dst and src must not overlap. It is valid to pass a nil dst.
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//
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// The blocks will require the same amount of memory to decode as encoding,
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// and does not make for concurrent decoding.
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// Also note that blocks do not contain CRC information, so corruption may be undetected.
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//
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// If you need to encode larger amounts of data, consider using
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// the streaming interface which gives all of these features.
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func Encode(dst, src []byte) []byte {
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if n := MaxEncodedLen(len(src)); n < 0 {
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panic(ErrTooLarge)
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} else if cap(dst) < n {
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dst = make([]byte, n)
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} else {
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dst = dst[:n]
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}
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// The block starts with the varint-encoded length of the decompressed bytes.
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d := binary.PutUvarint(dst, uint64(len(src)))
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if len(src) == 0 {
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return dst[:d]
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}
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if len(src) < minNonLiteralBlockSize {
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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n := encodeBlock(dst[d:], src)
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if n > 0 {
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d += n
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return dst[:d]
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}
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// Not compressible
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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// EncodeBetter returns the encoded form of src. The returned slice may be a sub-
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// slice of dst if dst was large enough to hold the entire encoded block.
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// Otherwise, a newly allocated slice will be returned.
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//
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// EncodeBetter compresses better than Encode but typically with a
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// 10-40% speed decrease on both compression and decompression.
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//
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// The dst and src must not overlap. It is valid to pass a nil dst.
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//
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// The blocks will require the same amount of memory to decode as encoding,
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// and does not make for concurrent decoding.
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// Also note that blocks do not contain CRC information, so corruption may be undetected.
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//
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// If you need to encode larger amounts of data, consider using
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// the streaming interface which gives all of these features.
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func EncodeBetter(dst, src []byte) []byte {
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if n := MaxEncodedLen(len(src)); n < 0 {
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panic(ErrTooLarge)
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} else if len(dst) < n {
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dst = make([]byte, n)
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}
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// The block starts with the varint-encoded length of the decompressed bytes.
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d := binary.PutUvarint(dst, uint64(len(src)))
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if len(src) == 0 {
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return dst[:d]
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}
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if len(src) < minNonLiteralBlockSize {
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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n := encodeBlockBetter(dst[d:], src)
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if n > 0 {
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d += n
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return dst[:d]
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}
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// Not compressible
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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// EncodeBest returns the encoded form of src. The returned slice may be a sub-
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// slice of dst if dst was large enough to hold the entire encoded block.
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// Otherwise, a newly allocated slice will be returned.
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//
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// EncodeBest compresses as good as reasonably possible but with a
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// big speed decrease.
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//
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// The dst and src must not overlap. It is valid to pass a nil dst.
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//
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// The blocks will require the same amount of memory to decode as encoding,
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// and does not make for concurrent decoding.
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// Also note that blocks do not contain CRC information, so corruption may be undetected.
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//
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// If you need to encode larger amounts of data, consider using
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// the streaming interface which gives all of these features.
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func EncodeBest(dst, src []byte) []byte {
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if n := MaxEncodedLen(len(src)); n < 0 {
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panic(ErrTooLarge)
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} else if len(dst) < n {
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dst = make([]byte, n)
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}
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// The block starts with the varint-encoded length of the decompressed bytes.
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d := binary.PutUvarint(dst, uint64(len(src)))
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if len(src) == 0 {
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return dst[:d]
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}
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if len(src) < minNonLiteralBlockSize {
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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n := encodeBlockBest(dst[d:], src)
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if n > 0 {
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d += n
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return dst[:d]
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}
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// Not compressible
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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// EncodeSnappy returns the encoded form of src. The returned slice may be a sub-
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// slice of dst if dst was large enough to hold the entire encoded block.
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// Otherwise, a newly allocated slice will be returned.
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//
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// The output is Snappy compatible and will likely decompress faster.
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//
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// The dst and src must not overlap. It is valid to pass a nil dst.
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//
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// The blocks will require the same amount of memory to decode as encoding,
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// and does not make for concurrent decoding.
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// Also note that blocks do not contain CRC information, so corruption may be undetected.
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//
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// If you need to encode larger amounts of data, consider using
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// the streaming interface which gives all of these features.
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func EncodeSnappy(dst, src []byte) []byte {
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if n := MaxEncodedLen(len(src)); n < 0 {
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panic(ErrTooLarge)
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} else if cap(dst) < n {
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dst = make([]byte, n)
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} else {
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dst = dst[:n]
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}
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// The block starts with the varint-encoded length of the decompressed bytes.
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d := binary.PutUvarint(dst, uint64(len(src)))
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if len(src) == 0 {
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return dst[:d]
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}
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if len(src) < minNonLiteralBlockSize {
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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n := encodeBlockSnappy(dst[d:], src)
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if n > 0 {
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d += n
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return dst[:d]
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}
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// Not compressible
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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// EncodeSnappyBetter returns the encoded form of src. The returned slice may be a sub-
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// slice of dst if dst was large enough to hold the entire encoded block.
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// Otherwise, a newly allocated slice will be returned.
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//
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// The output is Snappy compatible and will likely decompress faster.
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//
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// The dst and src must not overlap. It is valid to pass a nil dst.
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//
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// The blocks will require the same amount of memory to decode as encoding,
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// and does not make for concurrent decoding.
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// Also note that blocks do not contain CRC information, so corruption may be undetected.
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//
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// If you need to encode larger amounts of data, consider using
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// the streaming interface which gives all of these features.
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func EncodeSnappyBetter(dst, src []byte) []byte {
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if n := MaxEncodedLen(len(src)); n < 0 {
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panic(ErrTooLarge)
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} else if cap(dst) < n {
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dst = make([]byte, n)
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} else {
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dst = dst[:n]
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}
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// The block starts with the varint-encoded length of the decompressed bytes.
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d := binary.PutUvarint(dst, uint64(len(src)))
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if len(src) == 0 {
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return dst[:d]
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}
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if len(src) < minNonLiteralBlockSize {
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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n := encodeBlockBetterSnappy(dst[d:], src)
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if n > 0 {
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d += n
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return dst[:d]
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}
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// Not compressible
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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// EncodeSnappyBest returns the encoded form of src. The returned slice may be a sub-
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// slice of dst if dst was large enough to hold the entire encoded block.
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// Otherwise, a newly allocated slice will be returned.
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//
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// The output is Snappy compatible and will likely decompress faster.
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//
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// The dst and src must not overlap. It is valid to pass a nil dst.
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//
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// The blocks will require the same amount of memory to decode as encoding,
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// and does not make for concurrent decoding.
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// Also note that blocks do not contain CRC information, so corruption may be undetected.
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//
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// If you need to encode larger amounts of data, consider using
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// the streaming interface which gives all of these features.
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func EncodeSnappyBest(dst, src []byte) []byte {
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if n := MaxEncodedLen(len(src)); n < 0 {
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panic(ErrTooLarge)
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} else if cap(dst) < n {
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dst = make([]byte, n)
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} else {
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dst = dst[:n]
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}
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// The block starts with the varint-encoded length of the decompressed bytes.
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d := binary.PutUvarint(dst, uint64(len(src)))
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if len(src) == 0 {
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return dst[:d]
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}
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if len(src) < minNonLiteralBlockSize {
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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n := encodeBlockBestSnappy(dst[d:], src)
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if n > 0 {
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d += n
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return dst[:d]
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}
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// Not compressible
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d += emitLiteral(dst[d:], src)
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return dst[:d]
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}
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// ConcatBlocks will concatenate the supplied blocks and append them to the supplied destination.
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// If the destination is nil or too small, a new will be allocated.
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// The blocks are not validated, so garbage in = garbage out.
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// dst may not overlap block data.
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// Any data in dst is preserved as is, so it will not be considered a block.
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func ConcatBlocks(dst []byte, blocks ...[]byte) ([]byte, error) {
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totalSize := uint64(0)
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compSize := 0
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for _, b := range blocks {
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l, hdr, err := decodedLen(b)
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if err != nil {
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return nil, err
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}
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totalSize += uint64(l)
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compSize += len(b) - hdr
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}
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if totalSize == 0 {
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dst = append(dst, 0)
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return dst, nil
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}
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if totalSize > math.MaxUint32 {
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return nil, ErrTooLarge
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}
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var tmp [binary.MaxVarintLen32]byte
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hdrSize := binary.PutUvarint(tmp[:], totalSize)
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wantSize := hdrSize + compSize
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if cap(dst)-len(dst) < wantSize {
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dst = append(make([]byte, 0, wantSize+len(dst)), dst...)
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}
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dst = append(dst, tmp[:hdrSize]...)
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for _, b := range blocks {
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_, hdr, err := decodedLen(b)
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if err != nil {
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return nil, err
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}
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dst = append(dst, b[hdr:]...)
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}
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return dst, nil
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}
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// inputMargin is the minimum number of extra input bytes to keep, inside
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// encodeBlock's inner loop. On some architectures, this margin lets us
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// implement a fast path for emitLiteral, where the copy of short (<= 16 byte)
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// literals can be implemented as a single load to and store from a 16-byte
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// register. That literal's actual length can be as short as 1 byte, so this
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// can copy up to 15 bytes too much, but that's OK as subsequent iterations of
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// the encoding loop will fix up the copy overrun, and this inputMargin ensures
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// that we don't overrun the dst and src buffers.
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const inputMargin = 8
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// minNonLiteralBlockSize is the minimum size of the input to encodeBlock that
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// will be accepted by the encoder.
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const minNonLiteralBlockSize = 32
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// MaxBlockSize is the maximum value where MaxEncodedLen will return a valid block size.
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// Blocks this big are highly discouraged, though.
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const MaxBlockSize = math.MaxUint32 - binary.MaxVarintLen32 - 5
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// MaxEncodedLen returns the maximum length of a snappy block, given its
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// uncompressed length.
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//
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// It will return a negative value if srcLen is too large to encode.
|
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// 32 bit platforms will have lower thresholds for rejecting big content.
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func MaxEncodedLen(srcLen int) int {
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n := uint64(srcLen)
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if n > 0xffffffff {
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// Also includes negative.
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return -1
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}
|
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// Size of the varint encoded block size.
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n = n + uint64((bits.Len64(n)+7)/7)
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|
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// Add maximum size of encoding block as literals.
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n += uint64(literalExtraSize(int64(srcLen)))
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if n > 0xffffffff {
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return -1
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}
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return int(n)
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|
}
|
||
|
|
||
|
var errClosed = errors.New("s2: Writer is closed")
|
||
|
|
||
|
// NewWriter returns a new Writer that compresses to w, using the
|
||
|
// framing format described at
|
||
|
// https://github.com/google/snappy/blob/master/framing_format.txt
|
||
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//
|
||
|
// Users must call Close to guarantee all data has been forwarded to
|
||
|
// the underlying io.Writer and that resources are released.
|
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|
// They may also call Flush zero or more times before calling Close.
|
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|
func NewWriter(w io.Writer, opts ...WriterOption) *Writer {
|
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|
w2 := Writer{
|
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|
blockSize: defaultBlockSize,
|
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|
concurrency: runtime.GOMAXPROCS(0),
|
||
|
randSrc: rand.Reader,
|
||
|
level: levelFast,
|
||
|
}
|
||
|
for _, opt := range opts {
|
||
|
if err := opt(&w2); err != nil {
|
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|
w2.errState = err
|
||
|
return &w2
|
||
|
}
|
||
|
}
|
||
|
w2.obufLen = obufHeaderLen + MaxEncodedLen(w2.blockSize)
|
||
|
w2.paramsOK = true
|
||
|
w2.ibuf = make([]byte, 0, w2.blockSize)
|
||
|
w2.buffers.New = func() interface{} {
|
||
|
return make([]byte, w2.obufLen)
|
||
|
}
|
||
|
w2.Reset(w)
|
||
|
return &w2
|
||
|
}
|
||
|
|
||
|
// Writer is an io.Writer that can write Snappy-compressed bytes.
|
||
|
type Writer struct {
|
||
|
errMu sync.Mutex
|
||
|
errState error
|
||
|
|
||
|
// ibuf is a buffer for the incoming (uncompressed) bytes.
|
||
|
ibuf []byte
|
||
|
|
||
|
blockSize int
|
||
|
obufLen int
|
||
|
concurrency int
|
||
|
written int64
|
||
|
output chan chan result
|
||
|
buffers sync.Pool
|
||
|
pad int
|
||
|
|
||
|
writer io.Writer
|
||
|
randSrc io.Reader
|
||
|
writerWg sync.WaitGroup
|
||
|
|
||
|
// wroteStreamHeader is whether we have written the stream header.
|
||
|
wroteStreamHeader bool
|
||
|
paramsOK bool
|
||
|
snappy bool
|
||
|
flushOnWrite bool
|
||
|
level uint8
|
||
|
}
|
||
|
|
||
|
const (
|
||
|
levelUncompressed = iota + 1
|
||
|
levelFast
|
||
|
levelBetter
|
||
|
levelBest
|
||
|
)
|
||
|
|
||
|
type result []byte
|
||
|
|
||
|
// err returns the previously set error.
|
||
|
// If no error has been set it is set to err if not nil.
|
||
|
func (w *Writer) err(err error) error {
|
||
|
w.errMu.Lock()
|
||
|
errSet := w.errState
|
||
|
if errSet == nil && err != nil {
|
||
|
w.errState = err
|
||
|
errSet = err
|
||
|
}
|
||
|
w.errMu.Unlock()
|
||
|
return errSet
|
||
|
}
|
||
|
|
||
|
// Reset discards the writer's state and switches the Snappy writer to write to w.
|
||
|
// This permits reusing a Writer rather than allocating a new one.
|
||
|
func (w *Writer) Reset(writer io.Writer) {
|
||
|
if !w.paramsOK {
|
||
|
return
|
||
|
}
|
||
|
// Close previous writer, if any.
|
||
|
if w.output != nil {
|
||
|
close(w.output)
|
||
|
w.writerWg.Wait()
|
||
|
w.output = nil
|
||
|
}
|
||
|
w.errState = nil
|
||
|
w.ibuf = w.ibuf[:0]
|
||
|
w.wroteStreamHeader = false
|
||
|
w.written = 0
|
||
|
w.writer = writer
|
||
|
// If we didn't get a writer, stop here.
|
||
|
if writer == nil {
|
||
|
return
|
||
|
}
|
||
|
// If no concurrency requested, don't spin up writer goroutine.
|
||
|
if w.concurrency == 1 {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
toWrite := make(chan chan result, w.concurrency)
|
||
|
w.output = toWrite
|
||
|
w.writerWg.Add(1)
|
||
|
|
||
|
// Start a writer goroutine that will write all output in order.
|
||
|
go func() {
|
||
|
defer w.writerWg.Done()
|
||
|
|
||
|
// Get a queued write.
|
||
|
for write := range toWrite {
|
||
|
// Wait for the data to be available.
|
||
|
in := <-write
|
||
|
if len(in) > 0 {
|
||
|
if w.err(nil) == nil {
|
||
|
// Don't expose data from previous buffers.
|
||
|
toWrite := in[:len(in):len(in)]
|
||
|
// Write to output.
|
||
|
n, err := writer.Write(toWrite)
|
||
|
if err == nil && n != len(toWrite) {
|
||
|
err = io.ErrShortBuffer
|
||
|
}
|
||
|
_ = w.err(err)
|
||
|
w.written += int64(n)
|
||
|
}
|
||
|
}
|
||
|
if cap(in) >= w.obufLen {
|
||
|
w.buffers.Put([]byte(in))
|
||
|
}
|
||
|
// close the incoming write request.
|
||
|
// This can be used for synchronizing flushes.
|
||
|
close(write)
|
||
|
}
|
||
|
}()
|
||
|
}
|
||
|
|
||
|
// Write satisfies the io.Writer interface.
|
||
|
func (w *Writer) Write(p []byte) (nRet int, errRet error) {
|
||
|
if w.flushOnWrite {
|
||
|
return w.write(p)
|
||
|
}
|
||
|
// If we exceed the input buffer size, start writing
|
||
|
for len(p) > (cap(w.ibuf)-len(w.ibuf)) && w.err(nil) == nil {
|
||
|
var n int
|
||
|
if len(w.ibuf) == 0 {
|
||
|
// Large write, empty buffer.
|
||
|
// Write directly from p to avoid copy.
|
||
|
n, _ = w.write(p)
|
||
|
} else {
|
||
|
n = copy(w.ibuf[len(w.ibuf):cap(w.ibuf)], p)
|
||
|
w.ibuf = w.ibuf[:len(w.ibuf)+n]
|
||
|
w.write(w.ibuf)
|
||
|
w.ibuf = w.ibuf[:0]
|
||
|
}
|
||
|
nRet += n
|
||
|
p = p[n:]
|
||
|
}
|
||
|
if err := w.err(nil); err != nil {
|
||
|
return nRet, err
|
||
|
}
|
||
|
// p should always be able to fit into w.ibuf now.
|
||
|
n := copy(w.ibuf[len(w.ibuf):cap(w.ibuf)], p)
|
||
|
w.ibuf = w.ibuf[:len(w.ibuf)+n]
|
||
|
nRet += n
|
||
|
return nRet, nil
|
||
|
}
|
||
|
|
||
|
// ReadFrom implements the io.ReaderFrom interface.
|
||
|
// Using this is typically more efficient since it avoids a memory copy.
|
||
|
// ReadFrom reads data from r until EOF or error.
|
||
|
// The return value n is the number of bytes read.
|
||
|
// Any error except io.EOF encountered during the read is also returned.
|
||
|
func (w *Writer) ReadFrom(r io.Reader) (n int64, err error) {
|
||
|
if len(w.ibuf) > 0 {
|
||
|
err := w.Flush()
|
||
|
if err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
}
|
||
|
if br, ok := r.(byter); ok {
|
||
|
buf := br.Bytes()
|
||
|
if err := w.EncodeBuffer(buf); err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
return int64(len(buf)), w.Flush()
|
||
|
}
|
||
|
for {
|
||
|
inbuf := w.buffers.Get().([]byte)[:w.blockSize+obufHeaderLen]
|
||
|
n2, err := io.ReadFull(r, inbuf[obufHeaderLen:])
|
||
|
if err != nil {
|
||
|
if err == io.ErrUnexpectedEOF {
|
||
|
err = io.EOF
|
||
|
}
|
||
|
if err != io.EOF {
|
||
|
return n, w.err(err)
|
||
|
}
|
||
|
}
|
||
|
if n2 == 0 {
|
||
|
break
|
||
|
}
|
||
|
n += int64(n2)
|
||
|
err2 := w.writeFull(inbuf[:n2+obufHeaderLen])
|
||
|
if w.err(err2) != nil {
|
||
|
break
|
||
|
}
|
||
|
|
||
|
if err != nil {
|
||
|
// We got EOF and wrote everything
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return n, w.err(nil)
|
||
|
}
|
||
|
|
||
|
// EncodeBuffer will add a buffer to the stream.
|
||
|
// This is the fastest way to encode a stream,
|
||
|
// but the input buffer cannot be written to by the caller
|
||
|
// until Flush or Close has been called when concurrency != 1.
|
||
|
//
|
||
|
// If you cannot control that, use the regular Write function.
|
||
|
//
|
||
|
// Note that input is not buffered.
|
||
|
// This means that each write will result in discrete blocks being created.
|
||
|
// For buffered writes, use the regular Write function.
|
||
|
func (w *Writer) EncodeBuffer(buf []byte) (err error) {
|
||
|
if err := w.err(nil); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
if w.flushOnWrite {
|
||
|
_, err := w.write(buf)
|
||
|
return err
|
||
|
}
|
||
|
// Flush queued data first.
|
||
|
if len(w.ibuf) > 0 {
|
||
|
err := w.Flush()
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
if w.concurrency == 1 {
|
||
|
_, err := w.writeSync(buf)
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
// Spawn goroutine and write block to output channel.
|
||
|
if !w.wroteStreamHeader {
|
||
|
w.wroteStreamHeader = true
|
||
|
hWriter := make(chan result)
|
||
|
w.output <- hWriter
|
||
|
if w.snappy {
|
||
|
hWriter <- []byte(magicChunkSnappy)
|
||
|
} else {
|
||
|
hWriter <- []byte(magicChunk)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for len(buf) > 0 {
|
||
|
// Cut input.
|
||
|
uncompressed := buf
|
||
|
if len(uncompressed) > w.blockSize {
|
||
|
uncompressed = uncompressed[:w.blockSize]
|
||
|
}
|
||
|
buf = buf[len(uncompressed):]
|
||
|
// Get an output buffer.
|
||
|
obuf := w.buffers.Get().([]byte)[:len(uncompressed)+obufHeaderLen]
|
||
|
output := make(chan result)
|
||
|
// Queue output now, so we keep order.
|
||
|
w.output <- output
|
||
|
go func() {
|
||
|
checksum := crc(uncompressed)
|
||
|
|
||
|
// Set to uncompressed.
|
||
|
chunkType := uint8(chunkTypeUncompressedData)
|
||
|
chunkLen := 4 + len(uncompressed)
|
||
|
|
||
|
// Attempt compressing.
|
||
|
n := binary.PutUvarint(obuf[obufHeaderLen:], uint64(len(uncompressed)))
|
||
|
n2 := w.encodeBlock(obuf[obufHeaderLen+n:], uncompressed)
|
||
|
|
||
|
// Check if we should use this, or store as uncompressed instead.
|
||
|
if n2 > 0 {
|
||
|
chunkType = uint8(chunkTypeCompressedData)
|
||
|
chunkLen = 4 + n + n2
|
||
|
obuf = obuf[:obufHeaderLen+n+n2]
|
||
|
} else {
|
||
|
// copy uncompressed
|
||
|
copy(obuf[obufHeaderLen:], uncompressed)
|
||
|
}
|
||
|
|
||
|
// Fill in the per-chunk header that comes before the body.
|
||
|
obuf[0] = chunkType
|
||
|
obuf[1] = uint8(chunkLen >> 0)
|
||
|
obuf[2] = uint8(chunkLen >> 8)
|
||
|
obuf[3] = uint8(chunkLen >> 16)
|
||
|
obuf[4] = uint8(checksum >> 0)
|
||
|
obuf[5] = uint8(checksum >> 8)
|
||
|
obuf[6] = uint8(checksum >> 16)
|
||
|
obuf[7] = uint8(checksum >> 24)
|
||
|
|
||
|
// Queue final output.
|
||
|
output <- obuf
|
||
|
}()
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (w *Writer) encodeBlock(obuf, uncompressed []byte) int {
|
||
|
if w.snappy {
|
||
|
switch w.level {
|
||
|
case levelFast:
|
||
|
return encodeBlockSnappy(obuf, uncompressed)
|
||
|
case levelBetter:
|
||
|
return encodeBlockBetterSnappy(obuf, uncompressed)
|
||
|
case levelBest:
|
||
|
return encodeBlockBestSnappy(obuf, uncompressed)
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
switch w.level {
|
||
|
case levelFast:
|
||
|
return encodeBlock(obuf, uncompressed)
|
||
|
case levelBetter:
|
||
|
return encodeBlockBetter(obuf, uncompressed)
|
||
|
case levelBest:
|
||
|
return encodeBlockBest(obuf, uncompressed)
|
||
|
}
|
||
|
return 0
|
||
|
}
|
||
|
|
||
|
func (w *Writer) write(p []byte) (nRet int, errRet error) {
|
||
|
if err := w.err(nil); err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
if w.concurrency == 1 {
|
||
|
return w.writeSync(p)
|
||
|
}
|
||
|
|
||
|
// Spawn goroutine and write block to output channel.
|
||
|
for len(p) > 0 {
|
||
|
if !w.wroteStreamHeader {
|
||
|
w.wroteStreamHeader = true
|
||
|
hWriter := make(chan result)
|
||
|
w.output <- hWriter
|
||
|
if w.snappy {
|
||
|
hWriter <- []byte(magicChunkSnappy)
|
||
|
} else {
|
||
|
hWriter <- []byte(magicChunk)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var uncompressed []byte
|
||
|
if len(p) > w.blockSize {
|
||
|
uncompressed, p = p[:w.blockSize], p[w.blockSize:]
|
||
|
} else {
|
||
|
uncompressed, p = p, nil
|
||
|
}
|
||
|
|
||
|
// Copy input.
|
||
|
// If the block is incompressible, this is used for the result.
|
||
|
inbuf := w.buffers.Get().([]byte)[:len(uncompressed)+obufHeaderLen]
|
||
|
obuf := w.buffers.Get().([]byte)[:w.obufLen]
|
||
|
copy(inbuf[obufHeaderLen:], uncompressed)
|
||
|
uncompressed = inbuf[obufHeaderLen:]
|
||
|
|
||
|
output := make(chan result)
|
||
|
// Queue output now, so we keep order.
|
||
|
w.output <- output
|
||
|
go func() {
|
||
|
checksum := crc(uncompressed)
|
||
|
|
||
|
// Set to uncompressed.
|
||
|
chunkType := uint8(chunkTypeUncompressedData)
|
||
|
chunkLen := 4 + len(uncompressed)
|
||
|
|
||
|
// Attempt compressing.
|
||
|
n := binary.PutUvarint(obuf[obufHeaderLen:], uint64(len(uncompressed)))
|
||
|
n2 := w.encodeBlock(obuf[obufHeaderLen+n:], uncompressed)
|
||
|
|
||
|
// Check if we should use this, or store as uncompressed instead.
|
||
|
if n2 > 0 {
|
||
|
chunkType = uint8(chunkTypeCompressedData)
|
||
|
chunkLen = 4 + n + n2
|
||
|
obuf = obuf[:obufHeaderLen+n+n2]
|
||
|
} else {
|
||
|
// Use input as output.
|
||
|
obuf, inbuf = inbuf, obuf
|
||
|
}
|
||
|
|
||
|
// Fill in the per-chunk header that comes before the body.
|
||
|
obuf[0] = chunkType
|
||
|
obuf[1] = uint8(chunkLen >> 0)
|
||
|
obuf[2] = uint8(chunkLen >> 8)
|
||
|
obuf[3] = uint8(chunkLen >> 16)
|
||
|
obuf[4] = uint8(checksum >> 0)
|
||
|
obuf[5] = uint8(checksum >> 8)
|
||
|
obuf[6] = uint8(checksum >> 16)
|
||
|
obuf[7] = uint8(checksum >> 24)
|
||
|
|
||
|
// Queue final output.
|
||
|
output <- obuf
|
||
|
|
||
|
// Put unused buffer back in pool.
|
||
|
w.buffers.Put(inbuf)
|
||
|
}()
|
||
|
nRet += len(uncompressed)
|
||
|
}
|
||
|
return nRet, nil
|
||
|
}
|
||
|
|
||
|
// writeFull is a special version of write that will always write the full buffer.
|
||
|
// Data to be compressed should start at offset obufHeaderLen and fill the remainder of the buffer.
|
||
|
// The data will be written as a single block.
|
||
|
// The caller is not allowed to use inbuf after this function has been called.
|
||
|
func (w *Writer) writeFull(inbuf []byte) (errRet error) {
|
||
|
if err := w.err(nil); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
if w.concurrency == 1 {
|
||
|
_, err := w.writeSync(inbuf[obufHeaderLen:])
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
// Spawn goroutine and write block to output channel.
|
||
|
if !w.wroteStreamHeader {
|
||
|
w.wroteStreamHeader = true
|
||
|
hWriter := make(chan result)
|
||
|
w.output <- hWriter
|
||
|
if w.snappy {
|
||
|
hWriter <- []byte(magicChunkSnappy)
|
||
|
} else {
|
||
|
hWriter <- []byte(magicChunk)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Get an output buffer.
|
||
|
obuf := w.buffers.Get().([]byte)[:w.obufLen]
|
||
|
uncompressed := inbuf[obufHeaderLen:]
|
||
|
|
||
|
output := make(chan result)
|
||
|
// Queue output now, so we keep order.
|
||
|
w.output <- output
|
||
|
go func() {
|
||
|
checksum := crc(uncompressed)
|
||
|
|
||
|
// Set to uncompressed.
|
||
|
chunkType := uint8(chunkTypeUncompressedData)
|
||
|
chunkLen := 4 + len(uncompressed)
|
||
|
|
||
|
// Attempt compressing.
|
||
|
n := binary.PutUvarint(obuf[obufHeaderLen:], uint64(len(uncompressed)))
|
||
|
n2 := w.encodeBlock(obuf[obufHeaderLen+n:], uncompressed)
|
||
|
|
||
|
// Check if we should use this, or store as uncompressed instead.
|
||
|
if n2 > 0 {
|
||
|
chunkType = uint8(chunkTypeCompressedData)
|
||
|
chunkLen = 4 + n + n2
|
||
|
obuf = obuf[:obufHeaderLen+n+n2]
|
||
|
} else {
|
||
|
// Use input as output.
|
||
|
obuf, inbuf = inbuf, obuf
|
||
|
}
|
||
|
|
||
|
// Fill in the per-chunk header that comes before the body.
|
||
|
obuf[0] = chunkType
|
||
|
obuf[1] = uint8(chunkLen >> 0)
|
||
|
obuf[2] = uint8(chunkLen >> 8)
|
||
|
obuf[3] = uint8(chunkLen >> 16)
|
||
|
obuf[4] = uint8(checksum >> 0)
|
||
|
obuf[5] = uint8(checksum >> 8)
|
||
|
obuf[6] = uint8(checksum >> 16)
|
||
|
obuf[7] = uint8(checksum >> 24)
|
||
|
|
||
|
// Queue final output.
|
||
|
output <- obuf
|
||
|
|
||
|
// Put unused buffer back in pool.
|
||
|
w.buffers.Put(inbuf)
|
||
|
}()
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (w *Writer) writeSync(p []byte) (nRet int, errRet error) {
|
||
|
if err := w.err(nil); err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
if !w.wroteStreamHeader {
|
||
|
w.wroteStreamHeader = true
|
||
|
var n int
|
||
|
var err error
|
||
|
if w.snappy {
|
||
|
n, err = w.writer.Write([]byte(magicChunkSnappy))
|
||
|
} else {
|
||
|
n, err = w.writer.Write([]byte(magicChunk))
|
||
|
}
|
||
|
if err != nil {
|
||
|
return 0, w.err(err)
|
||
|
}
|
||
|
if n != len(magicChunk) {
|
||
|
return 0, w.err(io.ErrShortWrite)
|
||
|
}
|
||
|
w.written += int64(n)
|
||
|
}
|
||
|
|
||
|
for len(p) > 0 {
|
||
|
var uncompressed []byte
|
||
|
if len(p) > w.blockSize {
|
||
|
uncompressed, p = p[:w.blockSize], p[w.blockSize:]
|
||
|
} else {
|
||
|
uncompressed, p = p, nil
|
||
|
}
|
||
|
|
||
|
obuf := w.buffers.Get().([]byte)[:w.obufLen]
|
||
|
checksum := crc(uncompressed)
|
||
|
|
||
|
// Set to uncompressed.
|
||
|
chunkType := uint8(chunkTypeUncompressedData)
|
||
|
chunkLen := 4 + len(uncompressed)
|
||
|
|
||
|
// Attempt compressing.
|
||
|
n := binary.PutUvarint(obuf[obufHeaderLen:], uint64(len(uncompressed)))
|
||
|
n2 := w.encodeBlock(obuf[obufHeaderLen+n:], uncompressed)
|
||
|
|
||
|
if n2 > 0 {
|
||
|
chunkType = uint8(chunkTypeCompressedData)
|
||
|
chunkLen = 4 + n + n2
|
||
|
obuf = obuf[:obufHeaderLen+n+n2]
|
||
|
} else {
|
||
|
obuf = obuf[:8]
|
||
|
}
|
||
|
|
||
|
// Fill in the per-chunk header that comes before the body.
|
||
|
obuf[0] = chunkType
|
||
|
obuf[1] = uint8(chunkLen >> 0)
|
||
|
obuf[2] = uint8(chunkLen >> 8)
|
||
|
obuf[3] = uint8(chunkLen >> 16)
|
||
|
obuf[4] = uint8(checksum >> 0)
|
||
|
obuf[5] = uint8(checksum >> 8)
|
||
|
obuf[6] = uint8(checksum >> 16)
|
||
|
obuf[7] = uint8(checksum >> 24)
|
||
|
|
||
|
n, err := w.writer.Write(obuf)
|
||
|
if err != nil {
|
||
|
return 0, w.err(err)
|
||
|
}
|
||
|
if n != len(obuf) {
|
||
|
return 0, w.err(io.ErrShortWrite)
|
||
|
}
|
||
|
w.written += int64(n)
|
||
|
if chunkType == chunkTypeUncompressedData {
|
||
|
// Write uncompressed data.
|
||
|
n, err := w.writer.Write(uncompressed)
|
||
|
if err != nil {
|
||
|
return 0, w.err(err)
|
||
|
}
|
||
|
if n != len(uncompressed) {
|
||
|
return 0, w.err(io.ErrShortWrite)
|
||
|
}
|
||
|
w.written += int64(n)
|
||
|
}
|
||
|
w.buffers.Put(obuf)
|
||
|
// Queue final output.
|
||
|
nRet += len(uncompressed)
|
||
|
}
|
||
|
return nRet, nil
|
||
|
}
|
||
|
|
||
|
// Flush flushes the Writer to its underlying io.Writer.
|
||
|
// This does not apply padding.
|
||
|
func (w *Writer) Flush() error {
|
||
|
if err := w.err(nil); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
// Queue any data still in input buffer.
|
||
|
if len(w.ibuf) != 0 {
|
||
|
if !w.wroteStreamHeader {
|
||
|
_, err := w.writeSync(w.ibuf)
|
||
|
w.ibuf = w.ibuf[:0]
|
||
|
return w.err(err)
|
||
|
} else {
|
||
|
_, err := w.write(w.ibuf)
|
||
|
w.ibuf = w.ibuf[:0]
|
||
|
err = w.err(err)
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if w.output == nil {
|
||
|
return w.err(nil)
|
||
|
}
|
||
|
|
||
|
// Send empty buffer
|
||
|
res := make(chan result)
|
||
|
w.output <- res
|
||
|
// Block until this has been picked up.
|
||
|
res <- nil
|
||
|
// When it is closed, we have flushed.
|
||
|
<-res
|
||
|
return w.err(nil)
|
||
|
}
|
||
|
|
||
|
// Close calls Flush and then closes the Writer.
|
||
|
// Calling Close multiple times is ok.
|
||
|
func (w *Writer) Close() error {
|
||
|
err := w.Flush()
|
||
|
if w.output != nil {
|
||
|
close(w.output)
|
||
|
w.writerWg.Wait()
|
||
|
w.output = nil
|
||
|
}
|
||
|
if w.err(nil) == nil && w.writer != nil && w.pad > 0 {
|
||
|
add := calcSkippableFrame(w.written, int64(w.pad))
|
||
|
frame, err := skippableFrame(w.ibuf[:0], add, w.randSrc)
|
||
|
if err = w.err(err); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
_, err2 := w.writer.Write(frame)
|
||
|
_ = w.err(err2)
|
||
|
}
|
||
|
_ = w.err(errClosed)
|
||
|
if err == errClosed {
|
||
|
return nil
|
||
|
}
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
const skippableFrameHeader = 4
|
||
|
|
||
|
// calcSkippableFrame will return a total size to be added for written
|
||
|
// to be divisible by multiple.
|
||
|
// The value will always be > skippableFrameHeader.
|
||
|
// The function will panic if written < 0 or wantMultiple <= 0.
|
||
|
func calcSkippableFrame(written, wantMultiple int64) int {
|
||
|
if wantMultiple <= 0 {
|
||
|
panic("wantMultiple <= 0")
|
||
|
}
|
||
|
if written < 0 {
|
||
|
panic("written < 0")
|
||
|
}
|
||
|
leftOver := written % wantMultiple
|
||
|
if leftOver == 0 {
|
||
|
return 0
|
||
|
}
|
||
|
toAdd := wantMultiple - leftOver
|
||
|
for toAdd < skippableFrameHeader {
|
||
|
toAdd += wantMultiple
|
||
|
}
|
||
|
return int(toAdd)
|
||
|
}
|
||
|
|
||
|
// skippableFrame will add a skippable frame with a total size of bytes.
|
||
|
// total should be >= skippableFrameHeader and < maxBlockSize + skippableFrameHeader
|
||
|
func skippableFrame(dst []byte, total int, r io.Reader) ([]byte, error) {
|
||
|
if total == 0 {
|
||
|
return dst, nil
|
||
|
}
|
||
|
if total < skippableFrameHeader {
|
||
|
return dst, fmt.Errorf("s2: requested skippable frame (%d) < 4", total)
|
||
|
}
|
||
|
if int64(total) >= maxBlockSize+skippableFrameHeader {
|
||
|
return dst, fmt.Errorf("s2: requested skippable frame (%d) >= max 1<<24", total)
|
||
|
}
|
||
|
// Chunk type 0xfe "Section 4.4 Padding (chunk type 0xfe)"
|
||
|
dst = append(dst, chunkTypePadding)
|
||
|
f := uint32(total - skippableFrameHeader)
|
||
|
// Add chunk length.
|
||
|
dst = append(dst, uint8(f), uint8(f>>8), uint8(f>>16))
|
||
|
// Add data
|
||
|
start := len(dst)
|
||
|
dst = append(dst, make([]byte, f)...)
|
||
|
_, err := io.ReadFull(r, dst[start:])
|
||
|
return dst, err
|
||
|
}
|
||
|
|
||
|
// WriterOption is an option for creating a encoder.
|
||
|
type WriterOption func(*Writer) error
|
||
|
|
||
|
// WriterConcurrency will set the concurrency,
|
||
|
// meaning the maximum number of decoders to run concurrently.
|
||
|
// The value supplied must be at least 1.
|
||
|
// By default this will be set to GOMAXPROCS.
|
||
|
func WriterConcurrency(n int) WriterOption {
|
||
|
return func(w *Writer) error {
|
||
|
if n <= 0 {
|
||
|
return errors.New("concurrency must be at least 1")
|
||
|
}
|
||
|
w.concurrency = n
|
||
|
return nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// WriterBetterCompression will enable better compression.
|
||
|
// EncodeBetter compresses better than Encode but typically with a
|
||
|
// 10-40% speed decrease on both compression and decompression.
|
||
|
func WriterBetterCompression() WriterOption {
|
||
|
return func(w *Writer) error {
|
||
|
w.level = levelBetter
|
||
|
return nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// WriterBestCompression will enable better compression.
|
||
|
// EncodeBetter compresses better than Encode but typically with a
|
||
|
// big speed decrease on compression.
|
||
|
func WriterBestCompression() WriterOption {
|
||
|
return func(w *Writer) error {
|
||
|
w.level = levelBest
|
||
|
return nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// WriterUncompressed will bypass compression.
|
||
|
// The stream will be written as uncompressed blocks only.
|
||
|
// If concurrency is > 1 CRC and output will still be done async.
|
||
|
func WriterUncompressed() WriterOption {
|
||
|
return func(w *Writer) error {
|
||
|
w.level = levelUncompressed
|
||
|
return nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// WriterBlockSize allows to override the default block size.
|
||
|
// Blocks will be this size or smaller.
|
||
|
// Minimum size is 4KB and and maximum size is 4MB.
|
||
|
//
|
||
|
// Bigger blocks may give bigger throughput on systems with many cores,
|
||
|
// and will increase compression slightly, but it will limit the possible
|
||
|
// concurrency for smaller payloads for both encoding and decoding.
|
||
|
// Default block size is 1MB.
|
||
|
//
|
||
|
// When writing Snappy compatible output using WriterSnappyCompat,
|
||
|
// the maximum block size is 64KB.
|
||
|
func WriterBlockSize(n int) WriterOption {
|
||
|
return func(w *Writer) error {
|
||
|
if w.snappy && n > maxSnappyBlockSize || n < minBlockSize {
|
||
|
return errors.New("s2: block size too large. Must be <= 64K and >=4KB on for snappy compatible output")
|
||
|
}
|
||
|
if n > maxBlockSize || n < minBlockSize {
|
||
|
return errors.New("s2: block size too large. Must be <= 4MB and >=4KB")
|
||
|
}
|
||
|
w.blockSize = n
|
||
|
return nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// WriterPadding will add padding to all output so the size will be a multiple of n.
|
||
|
// This can be used to obfuscate the exact output size or make blocks of a certain size.
|
||
|
// The contents will be a skippable frame, so it will be invisible by the decoder.
|
||
|
// n must be > 0 and <= 4MB.
|
||
|
// The padded area will be filled with data from crypto/rand.Reader.
|
||
|
// The padding will be applied whenever Close is called on the writer.
|
||
|
func WriterPadding(n int) WriterOption {
|
||
|
return func(w *Writer) error {
|
||
|
if n <= 0 {
|
||
|
return fmt.Errorf("s2: padding must be at least 1")
|
||
|
}
|
||
|
// No need to waste our time.
|
||
|
if n == 1 {
|
||
|
w.pad = 0
|
||
|
}
|
||
|
if n > maxBlockSize {
|
||
|
return fmt.Errorf("s2: padding must less than 4MB")
|
||
|
}
|
||
|
w.pad = n
|
||
|
return nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// WriterPaddingSrc will get random data for padding from the supplied source.
|
||
|
// By default crypto/rand is used.
|
||
|
func WriterPaddingSrc(reader io.Reader) WriterOption {
|
||
|
return func(w *Writer) error {
|
||
|
w.randSrc = reader
|
||
|
return nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// WriterSnappyCompat will write snappy compatible output.
|
||
|
// The output can be decompressed using either snappy or s2.
|
||
|
// If block size is more than 64KB it is set to that.
|
||
|
func WriterSnappyCompat() WriterOption {
|
||
|
return func(w *Writer) error {
|
||
|
w.snappy = true
|
||
|
if w.blockSize > 64<<10 {
|
||
|
// We choose 8 bytes less than 64K, since that will make literal emits slightly more effective.
|
||
|
// And allows us to skip some size checks.
|
||
|
w.blockSize = (64 << 10) - 8
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// WriterFlushOnWrite will compress blocks on each call to the Write function.
|
||
|
//
|
||
|
// This is quite inefficient as blocks size will depend on the write size.
|
||
|
//
|
||
|
// Use WriterConcurrency(1) to also make sure that output is flushed.
|
||
|
// When Write calls return, otherwise they will be written when compression is done.
|
||
|
func WriterFlushOnWrite() WriterOption {
|
||
|
return func(w *Writer) error {
|
||
|
w.flushOnWrite = true
|
||
|
return nil
|
||
|
}
|
||
|
}
|