mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-30 15:42:46 +00:00
320 lines
10 KiB
Go
320 lines
10 KiB
Go
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// Copyright 2017 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package s2
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import (
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"errors"
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"fmt"
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"github.com/golang/geo/r3"
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)
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// maxEncodedVertices is the maximum number of vertices, in a row, to be encoded or decoded.
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// On decode, this defends against malicious encodings that try and have us exceed RAM.
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const maxEncodedVertices = 50000000
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// xyzFaceSiTi represents the The XYZ and face,si,ti coordinates of a Point
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// and, if this point is equal to the center of a Cell, the level of this cell
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// (-1 otherwise). This is used for Loops and Polygons to store data in a more
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// compressed format.
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type xyzFaceSiTi struct {
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xyz Point
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face int
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si, ti uint32
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level int
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}
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const derivativeEncodingOrder = 2
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func appendFace(faces []faceRun, face int) []faceRun {
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if len(faces) == 0 || faces[len(faces)-1].face != face {
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return append(faces, faceRun{face, 1})
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}
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faces[len(faces)-1].count++
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return faces
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}
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// encodePointsCompressed uses an optimized compressed format to encode the given values.
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func encodePointsCompressed(e *encoder, vertices []xyzFaceSiTi, level int) {
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var faces []faceRun
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for _, v := range vertices {
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faces = appendFace(faces, v.face)
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}
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encodeFaces(e, faces)
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type piQi struct {
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pi, qi uint32
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}
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verticesPiQi := make([]piQi, len(vertices))
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for i, v := range vertices {
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verticesPiQi[i] = piQi{siTitoPiQi(v.si, level), siTitoPiQi(v.ti, level)}
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}
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piCoder, qiCoder := newNthDerivativeCoder(derivativeEncodingOrder), newNthDerivativeCoder(derivativeEncodingOrder)
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for i, v := range verticesPiQi {
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f := encodePointCompressed
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if i == 0 {
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// The first point will be just the (pi, qi) coordinates
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// of the Point. NthDerivativeCoder will not save anything
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// in that case, so we encode in fixed format rather than varint
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// to avoid the varint overhead.
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f = encodeFirstPointFixedLength
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}
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f(e, v.pi, v.qi, level, piCoder, qiCoder)
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}
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var offCenter []int
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for i, v := range vertices {
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if v.level != level {
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offCenter = append(offCenter, i)
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}
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}
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e.writeUvarint(uint64(len(offCenter)))
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for _, idx := range offCenter {
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e.writeUvarint(uint64(idx))
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e.writeFloat64(vertices[idx].xyz.X)
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e.writeFloat64(vertices[idx].xyz.Y)
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e.writeFloat64(vertices[idx].xyz.Z)
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}
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}
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func encodeFirstPointFixedLength(e *encoder, pi, qi uint32, level int, piCoder, qiCoder *nthDerivativeCoder) {
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// Do not ZigZagEncode the first point, since it cannot be negative.
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codedPi, codedQi := piCoder.encode(int32(pi)), qiCoder.encode(int32(qi))
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// Interleave to reduce overhead from two partial bytes to one.
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interleaved := interleaveUint32(uint32(codedPi), uint32(codedQi))
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// Write as little endian.
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bytesRequired := (level + 7) / 8 * 2
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for i := 0; i < bytesRequired; i++ {
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e.writeUint8(uint8(interleaved))
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interleaved >>= 8
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}
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}
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// encodePointCompressed encodes points into e.
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// Given a sequence of Points assumed to be the center of level-k cells,
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// compresses it into a stream using the following method:
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// - decompose the points into (face, si, ti) tuples.
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// - run-length encode the faces, combining face number and count into a
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// varint32. See the faceRun struct.
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// - right shift the (si, ti) to remove the part that's constant for all cells
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// of level-k. The result is called the (pi, qi) space.
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// - 2nd derivative encode the pi and qi sequences (linear prediction)
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// - zig-zag encode all derivative values but the first, which cannot be
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// negative
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// - interleave the zig-zag encoded values
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// - encode the first interleaved value in a fixed length encoding
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// (varint would make this value larger)
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// - encode the remaining interleaved values as varint64s, as the
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// derivative encoding should make the values small.
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// In addition, provides a lossless method to compress a sequence of points even
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// if some points are not the center of level-k cells. These points are stored
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// exactly, using 3 double precision values, after the above encoded string,
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// together with their index in the sequence (this leads to some redundancy - it
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// is expected that only a small fraction of the points are not cell centers).
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//
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// To encode leaf cells, this requires 8 bytes for the first vertex plus
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// an average of 3.8 bytes for each additional vertex, when computed on
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// Google's geographic repository.
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func encodePointCompressed(e *encoder, pi, qi uint32, level int, piCoder, qiCoder *nthDerivativeCoder) {
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// ZigZagEncode, as varint requires the maximum number of bytes for
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// negative numbers.
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zzPi := zigzagEncode(piCoder.encode(int32(pi)))
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zzQi := zigzagEncode(qiCoder.encode(int32(qi)))
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// Interleave to reduce overhead from two partial bytes to one.
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interleaved := interleaveUint32(zzPi, zzQi)
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e.writeUvarint(interleaved)
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}
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type faceRun struct {
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face, count int
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}
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func decodeFaceRun(d *decoder) faceRun {
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faceAndCount := d.readUvarint()
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ret := faceRun{
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face: int(faceAndCount % numFaces),
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count: int(faceAndCount / numFaces),
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}
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if ret.count <= 0 && d.err == nil {
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d.err = errors.New("non-positive count for face run")
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}
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return ret
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}
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func decodeFaces(numVertices int, d *decoder) []faceRun {
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var frs []faceRun
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for nparsed := 0; nparsed < numVertices; {
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fr := decodeFaceRun(d)
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if d.err != nil {
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return nil
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}
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frs = append(frs, fr)
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nparsed += fr.count
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}
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return frs
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}
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// encodeFaceRun encodes each faceRun as a varint64 with value numFaces * count + face.
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func encodeFaceRun(e *encoder, fr faceRun) {
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// It isn't necessary to encode the number of faces left for the last run,
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// but since this would only help if there were more than 21 faces, it will
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// be a small overall savings, much smaller than the bound encoding.
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coded := numFaces*uint64(fr.count) + uint64(fr.face)
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e.writeUvarint(coded)
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}
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func encodeFaces(e *encoder, frs []faceRun) {
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for _, fr := range frs {
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encodeFaceRun(e, fr)
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}
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}
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type facesIterator struct {
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faces []faceRun
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// How often have we yet shown the current face?
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numCurrentFaceShown int
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curFace int
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}
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func (fi *facesIterator) next() (ok bool) {
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if len(fi.faces) == 0 {
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return false
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}
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fi.curFace = fi.faces[0].face
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fi.numCurrentFaceShown++
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// Advance fs if needed.
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if fi.faces[0].count <= fi.numCurrentFaceShown {
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fi.faces = fi.faces[1:]
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fi.numCurrentFaceShown = 0
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}
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return true
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}
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func decodePointsCompressed(d *decoder, level int, target []Point) {
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faces := decodeFaces(len(target), d)
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piCoder := newNthDerivativeCoder(derivativeEncodingOrder)
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qiCoder := newNthDerivativeCoder(derivativeEncodingOrder)
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iter := facesIterator{faces: faces}
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for i := range target {
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decodeFn := decodePointCompressed
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if i == 0 {
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decodeFn = decodeFirstPointFixedLength
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}
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pi, qi := decodeFn(d, level, piCoder, qiCoder)
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if ok := iter.next(); !ok && d.err == nil {
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d.err = fmt.Errorf("ran out of faces at target %d", i)
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return
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}
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target[i] = Point{facePiQitoXYZ(iter.curFace, pi, qi, level)}
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}
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numOffCenter := int(d.readUvarint())
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if d.err != nil {
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return
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}
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if numOffCenter > len(target) {
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d.err = fmt.Errorf("numOffCenter = %d, should be at most len(target) = %d", numOffCenter, len(target))
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return
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}
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for i := 0; i < numOffCenter; i++ {
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idx := int(d.readUvarint())
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if d.err != nil {
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return
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}
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if idx >= len(target) {
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d.err = fmt.Errorf("off center index = %d, should be < len(target) = %d", idx, len(target))
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return
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}
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target[idx].X = d.readFloat64()
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target[idx].Y = d.readFloat64()
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target[idx].Z = d.readFloat64()
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}
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}
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func decodeFirstPointFixedLength(d *decoder, level int, piCoder, qiCoder *nthDerivativeCoder) (pi, qi uint32) {
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bytesToRead := (level + 7) / 8 * 2
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var interleaved uint64
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for i := 0; i < bytesToRead; i++ {
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rr := d.readUint8()
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interleaved |= (uint64(rr) << uint(i*8))
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}
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piCoded, qiCoded := deinterleaveUint32(interleaved)
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return uint32(piCoder.decode(int32(piCoded))), uint32(qiCoder.decode(int32(qiCoded)))
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}
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func zigzagEncode(x int32) uint32 {
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return (uint32(x) << 1) ^ uint32(x>>31)
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}
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func zigzagDecode(x uint32) int32 {
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return int32((x >> 1) ^ uint32((int32(x&1)<<31)>>31))
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}
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func decodePointCompressed(d *decoder, level int, piCoder, qiCoder *nthDerivativeCoder) (pi, qi uint32) {
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interleavedZigZagEncodedDerivPiQi := d.readUvarint()
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piZigzag, qiZigzag := deinterleaveUint32(interleavedZigZagEncodedDerivPiQi)
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return uint32(piCoder.decode(zigzagDecode(piZigzag))), uint32(qiCoder.decode(zigzagDecode(qiZigzag)))
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}
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// We introduce a new coordinate system (pi, qi), which is (si, ti)
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// with the bits that are constant for cells of that level shifted
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// off to the right.
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// si = round(s * 2^31)
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// pi = si >> (31 - level)
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// = floor(s * 2^level)
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// If the point has been snapped to the level, the bits that are
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// shifted off will be a 1 in the msb, then 0s after that, so the
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// fractional part discarded by the cast is (close to) 0.5.
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// stToPiQi returns the value transformed to the PiQi coordinate space.
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func stToPiQi(s float64, level uint) uint32 {
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return uint32(s * float64(int(1)<<level))
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}
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// siTiToPiQi returns the value transformed into the PiQi coordinate spade.
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// encodeFirstPointFixedLength encodes the return value using level bits,
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// so we clamp si to the range [0, 2**level - 1] before trying to encode
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// it. This is okay because if si == maxSiTi, then it is not a cell center
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// anyway and will be encoded separately as an off-center point.
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func siTitoPiQi(siTi uint32, level int) uint32 {
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s := uint(siTi)
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const max = maxSiTi - 1
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if s > max {
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s = max
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}
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return uint32(s >> (maxLevel + 1 - uint(level)))
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}
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// piQiToST returns the value transformed to ST space.
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func piQiToST(pi uint32, level int) float64 {
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// We want to recover the position at the center of the cell. If the point
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// was snapped to the center of the cell, then math.Modf(s * 2^level) == 0.5.
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// Inverting STtoPiQi gives:
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// s = (pi + 0.5) / 2^level.
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return (float64(pi) + 0.5) / float64(int(1)<<uint(level))
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}
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func facePiQitoXYZ(face int, pi, qi uint32, level int) r3.Vector {
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return faceUVToXYZ(face, stToUV(piQiToST(pi, level)), stToUV(piQiToST(qi, level))).Normalize()
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}
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