mirror of
https://github.com/superseriousbusiness/gotosocial.git
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504 lines
13 KiB
Go
504 lines
13 KiB
Go
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// Copyright 2019+ Klaus Post. All rights reserved.
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// License information can be found in the LICENSE file.
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// Based on work by Yann Collet, released under BSD License.
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package zstd
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import (
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"errors"
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"fmt"
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"io"
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)
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type seq struct {
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litLen uint32
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matchLen uint32
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offset uint32
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// Codes are stored here for the encoder
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// so they only have to be looked up once.
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llCode, mlCode, ofCode uint8
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}
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type seqVals struct {
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ll, ml, mo int
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}
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func (s seq) String() string {
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if s.offset <= 3 {
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if s.offset == 0 {
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return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset: INVALID (0)")
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}
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return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset:", s.offset, " (repeat)")
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}
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return fmt.Sprint("litLen:", s.litLen, ", matchLen:", s.matchLen+zstdMinMatch, ", offset:", s.offset-3, " (new)")
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}
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type seqCompMode uint8
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const (
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compModePredefined seqCompMode = iota
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compModeRLE
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compModeFSE
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compModeRepeat
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)
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type sequenceDec struct {
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// decoder keeps track of the current state and updates it from the bitstream.
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fse *fseDecoder
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state fseState
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repeat bool
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}
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// init the state of the decoder with input from stream.
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func (s *sequenceDec) init(br *bitReader) error {
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if s.fse == nil {
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return errors.New("sequence decoder not defined")
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}
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s.state.init(br, s.fse.actualTableLog, s.fse.dt[:1<<s.fse.actualTableLog])
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return nil
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}
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// sequenceDecs contains all 3 sequence decoders and their state.
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type sequenceDecs struct {
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litLengths sequenceDec
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offsets sequenceDec
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matchLengths sequenceDec
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prevOffset [3]int
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dict []byte
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literals []byte
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out []byte
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nSeqs int
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br *bitReader
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seqSize int
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windowSize int
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maxBits uint8
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maxSyncLen uint64
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}
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// initialize all 3 decoders from the stream input.
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func (s *sequenceDecs) initialize(br *bitReader, hist *history, out []byte) error {
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if err := s.litLengths.init(br); err != nil {
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return errors.New("litLengths:" + err.Error())
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}
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if err := s.offsets.init(br); err != nil {
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return errors.New("offsets:" + err.Error())
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}
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if err := s.matchLengths.init(br); err != nil {
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return errors.New("matchLengths:" + err.Error())
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}
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s.br = br
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s.prevOffset = hist.recentOffsets
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s.maxBits = s.litLengths.fse.maxBits + s.offsets.fse.maxBits + s.matchLengths.fse.maxBits
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s.windowSize = hist.windowSize
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s.out = out
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s.dict = nil
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if hist.dict != nil {
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s.dict = hist.dict.content
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}
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return nil
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}
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func (s *sequenceDecs) freeDecoders() {
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if f := s.litLengths.fse; f != nil && !f.preDefined {
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fseDecoderPool.Put(f)
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s.litLengths.fse = nil
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}
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if f := s.offsets.fse; f != nil && !f.preDefined {
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fseDecoderPool.Put(f)
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s.offsets.fse = nil
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}
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if f := s.matchLengths.fse; f != nil && !f.preDefined {
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fseDecoderPool.Put(f)
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s.matchLengths.fse = nil
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}
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}
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// execute will execute the decoded sequence with the provided history.
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// The sequence must be evaluated before being sent.
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func (s *sequenceDecs) execute(seqs []seqVals, hist []byte) error {
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if len(s.dict) == 0 {
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return s.executeSimple(seqs, hist)
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}
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// Ensure we have enough output size...
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if len(s.out)+s.seqSize > cap(s.out) {
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addBytes := s.seqSize + len(s.out)
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s.out = append(s.out, make([]byte, addBytes)...)
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s.out = s.out[:len(s.out)-addBytes]
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}
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if debugDecoder {
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printf("Execute %d seqs with hist %d, dict %d, literals: %d into %d bytes\n", len(seqs), len(hist), len(s.dict), len(s.literals), s.seqSize)
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}
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var t = len(s.out)
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out := s.out[:t+s.seqSize]
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for _, seq := range seqs {
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// Add literals
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copy(out[t:], s.literals[:seq.ll])
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t += seq.ll
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s.literals = s.literals[seq.ll:]
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// Copy from dictionary...
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if seq.mo > t+len(hist) || seq.mo > s.windowSize {
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if len(s.dict) == 0 {
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return fmt.Errorf("match offset (%d) bigger than current history (%d)", seq.mo, t+len(hist))
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}
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// we may be in dictionary.
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dictO := len(s.dict) - (seq.mo - (t + len(hist)))
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if dictO < 0 || dictO >= len(s.dict) {
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return fmt.Errorf("match offset (%d) bigger than current history+dict (%d)", seq.mo, t+len(hist)+len(s.dict))
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}
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end := dictO + seq.ml
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if end > len(s.dict) {
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n := len(s.dict) - dictO
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copy(out[t:], s.dict[dictO:])
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t += n
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seq.ml -= n
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} else {
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copy(out[t:], s.dict[dictO:end])
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t += end - dictO
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continue
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}
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}
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// Copy from history.
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if v := seq.mo - t; v > 0 {
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// v is the start position in history from end.
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start := len(hist) - v
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if seq.ml > v {
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// Some goes into current block.
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// Copy remainder of history
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copy(out[t:], hist[start:])
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t += v
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seq.ml -= v
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} else {
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copy(out[t:], hist[start:start+seq.ml])
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t += seq.ml
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continue
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}
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}
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// We must be in current buffer now
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if seq.ml > 0 {
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start := t - seq.mo
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if seq.ml <= t-start {
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// No overlap
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copy(out[t:], out[start:start+seq.ml])
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t += seq.ml
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continue
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} else {
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// Overlapping copy
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// Extend destination slice and copy one byte at the time.
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src := out[start : start+seq.ml]
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dst := out[t:]
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dst = dst[:len(src)]
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t += len(src)
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// Destination is the space we just added.
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for i := range src {
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dst[i] = src[i]
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}
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}
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}
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}
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// Add final literals
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copy(out[t:], s.literals)
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if debugDecoder {
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t += len(s.literals)
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if t != len(out) {
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panic(fmt.Errorf("length mismatch, want %d, got %d, ss: %d", len(out), t, s.seqSize))
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}
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}
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s.out = out
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return nil
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}
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// decode sequences from the stream with the provided history.
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func (s *sequenceDecs) decodeSync(hist []byte) error {
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supported, err := s.decodeSyncSimple(hist)
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if supported {
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return err
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}
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br := s.br
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seqs := s.nSeqs
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startSize := len(s.out)
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// Grab full sizes tables, to avoid bounds checks.
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llTable, mlTable, ofTable := s.litLengths.fse.dt[:maxTablesize], s.matchLengths.fse.dt[:maxTablesize], s.offsets.fse.dt[:maxTablesize]
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llState, mlState, ofState := s.litLengths.state.state, s.matchLengths.state.state, s.offsets.state.state
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out := s.out
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maxBlockSize := maxCompressedBlockSize
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if s.windowSize < maxBlockSize {
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maxBlockSize = s.windowSize
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}
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if debugDecoder {
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println("decodeSync: decoding", seqs, "sequences", br.remain(), "bits remain on stream")
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}
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for i := seqs - 1; i >= 0; i-- {
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if br.overread() {
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printf("reading sequence %d, exceeded available data. Overread by %d\n", seqs-i, -br.remain())
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return io.ErrUnexpectedEOF
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}
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var ll, mo, ml int
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if len(br.in) > 4+((maxOffsetBits+16+16)>>3) {
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// inlined function:
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// ll, mo, ml = s.nextFast(br, llState, mlState, ofState)
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// Final will not read from stream.
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var llB, mlB, moB uint8
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ll, llB = llState.final()
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ml, mlB = mlState.final()
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mo, moB = ofState.final()
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// extra bits are stored in reverse order.
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br.fillFast()
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mo += br.getBits(moB)
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if s.maxBits > 32 {
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br.fillFast()
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}
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ml += br.getBits(mlB)
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ll += br.getBits(llB)
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if moB > 1 {
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s.prevOffset[2] = s.prevOffset[1]
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s.prevOffset[1] = s.prevOffset[0]
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s.prevOffset[0] = mo
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} else {
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// mo = s.adjustOffset(mo, ll, moB)
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// Inlined for rather big speedup
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if ll == 0 {
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// There is an exception though, when current sequence's literals_length = 0.
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// In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2,
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// an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte.
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mo++
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}
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if mo == 0 {
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mo = s.prevOffset[0]
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} else {
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var temp int
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if mo == 3 {
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temp = s.prevOffset[0] - 1
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} else {
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temp = s.prevOffset[mo]
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}
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if temp == 0 {
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// 0 is not valid; input is corrupted; force offset to 1
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println("WARNING: temp was 0")
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temp = 1
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}
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if mo != 1 {
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s.prevOffset[2] = s.prevOffset[1]
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}
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s.prevOffset[1] = s.prevOffset[0]
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s.prevOffset[0] = temp
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mo = temp
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}
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}
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br.fillFast()
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} else {
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ll, mo, ml = s.next(br, llState, mlState, ofState)
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br.fill()
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}
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if debugSequences {
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println("Seq", seqs-i-1, "Litlen:", ll, "mo:", mo, "(abs) ml:", ml)
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}
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if ll > len(s.literals) {
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return fmt.Errorf("unexpected literal count, want %d bytes, but only %d is available", ll, len(s.literals))
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}
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size := ll + ml + len(out)
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if size-startSize > maxBlockSize {
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return fmt.Errorf("output bigger than max block size (%d)", maxBlockSize)
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}
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if size > cap(out) {
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// Not enough size, which can happen under high volume block streaming conditions
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// but could be if destination slice is too small for sync operations.
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// over-allocating here can create a large amount of GC pressure so we try to keep
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// it as contained as possible
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used := len(out) - startSize
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addBytes := 256 + ll + ml + used>>2
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// Clamp to max block size.
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if used+addBytes > maxBlockSize {
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addBytes = maxBlockSize - used
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}
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out = append(out, make([]byte, addBytes)...)
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out = out[:len(out)-addBytes]
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}
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if ml > maxMatchLen {
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return fmt.Errorf("match len (%d) bigger than max allowed length", ml)
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}
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// Add literals
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out = append(out, s.literals[:ll]...)
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s.literals = s.literals[ll:]
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if mo == 0 && ml > 0 {
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return fmt.Errorf("zero matchoff and matchlen (%d) > 0", ml)
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}
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if mo > len(out)+len(hist) || mo > s.windowSize {
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if len(s.dict) == 0 {
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return fmt.Errorf("match offset (%d) bigger than current history (%d)", mo, len(out)+len(hist)-startSize)
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}
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// we may be in dictionary.
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dictO := len(s.dict) - (mo - (len(out) + len(hist)))
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if dictO < 0 || dictO >= len(s.dict) {
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return fmt.Errorf("match offset (%d) bigger than current history (%d)", mo, len(out)+len(hist)-startSize)
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}
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end := dictO + ml
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if end > len(s.dict) {
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out = append(out, s.dict[dictO:]...)
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ml -= len(s.dict) - dictO
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} else {
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out = append(out, s.dict[dictO:end]...)
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mo = 0
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ml = 0
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}
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}
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// Copy from history.
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// TODO: Blocks without history could be made to ignore this completely.
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if v := mo - len(out); v > 0 {
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// v is the start position in history from end.
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start := len(hist) - v
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if ml > v {
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// Some goes into current block.
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// Copy remainder of history
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out = append(out, hist[start:]...)
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ml -= v
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} else {
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out = append(out, hist[start:start+ml]...)
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ml = 0
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}
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}
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// We must be in current buffer now
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if ml > 0 {
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start := len(out) - mo
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if ml <= len(out)-start {
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// No overlap
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out = append(out, out[start:start+ml]...)
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} else {
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// Overlapping copy
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// Extend destination slice and copy one byte at the time.
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out = out[:len(out)+ml]
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src := out[start : start+ml]
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// Destination is the space we just added.
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dst := out[len(out)-ml:]
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dst = dst[:len(src)]
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for i := range src {
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dst[i] = src[i]
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}
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}
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}
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if i == 0 {
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// This is the last sequence, so we shouldn't update state.
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break
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}
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// Manually inlined, ~ 5-20% faster
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// Update all 3 states at once. Approx 20% faster.
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nBits := llState.nbBits() + mlState.nbBits() + ofState.nbBits()
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if nBits == 0 {
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llState = llTable[llState.newState()&maxTableMask]
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mlState = mlTable[mlState.newState()&maxTableMask]
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ofState = ofTable[ofState.newState()&maxTableMask]
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} else {
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bits := br.get32BitsFast(nBits)
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lowBits := uint16(bits >> ((ofState.nbBits() + mlState.nbBits()) & 31))
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llState = llTable[(llState.newState()+lowBits)&maxTableMask]
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lowBits = uint16(bits >> (ofState.nbBits() & 31))
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lowBits &= bitMask[mlState.nbBits()&15]
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mlState = mlTable[(mlState.newState()+lowBits)&maxTableMask]
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lowBits = uint16(bits) & bitMask[ofState.nbBits()&15]
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ofState = ofTable[(ofState.newState()+lowBits)&maxTableMask]
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}
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}
|
||
|
|
||
|
if size := len(s.literals) + len(out) - startSize; size > maxBlockSize {
|
||
|
return fmt.Errorf("output bigger than max block size (%d)", maxBlockSize)
|
||
|
}
|
||
|
|
||
|
// Add final literals
|
||
|
s.out = append(out, s.literals...)
|
||
|
return br.close()
|
||
|
}
|
||
|
|
||
|
var bitMask [16]uint16
|
||
|
|
||
|
func init() {
|
||
|
for i := range bitMask[:] {
|
||
|
bitMask[i] = uint16((1 << uint(i)) - 1)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (s *sequenceDecs) next(br *bitReader, llState, mlState, ofState decSymbol) (ll, mo, ml int) {
|
||
|
// Final will not read from stream.
|
||
|
ll, llB := llState.final()
|
||
|
ml, mlB := mlState.final()
|
||
|
mo, moB := ofState.final()
|
||
|
|
||
|
// extra bits are stored in reverse order.
|
||
|
br.fill()
|
||
|
mo += br.getBits(moB)
|
||
|
if s.maxBits > 32 {
|
||
|
br.fill()
|
||
|
}
|
||
|
// matchlength+literal length, max 32 bits
|
||
|
ml += br.getBits(mlB)
|
||
|
ll += br.getBits(llB)
|
||
|
mo = s.adjustOffset(mo, ll, moB)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
func (s *sequenceDecs) adjustOffset(offset, litLen int, offsetB uint8) int {
|
||
|
if offsetB > 1 {
|
||
|
s.prevOffset[2] = s.prevOffset[1]
|
||
|
s.prevOffset[1] = s.prevOffset[0]
|
||
|
s.prevOffset[0] = offset
|
||
|
return offset
|
||
|
}
|
||
|
|
||
|
if litLen == 0 {
|
||
|
// There is an exception though, when current sequence's literals_length = 0.
|
||
|
// In this case, repeated offsets are shifted by one, so an offset_value of 1 means Repeated_Offset2,
|
||
|
// an offset_value of 2 means Repeated_Offset3, and an offset_value of 3 means Repeated_Offset1 - 1_byte.
|
||
|
offset++
|
||
|
}
|
||
|
|
||
|
if offset == 0 {
|
||
|
return s.prevOffset[0]
|
||
|
}
|
||
|
var temp int
|
||
|
if offset == 3 {
|
||
|
temp = s.prevOffset[0] - 1
|
||
|
} else {
|
||
|
temp = s.prevOffset[offset]
|
||
|
}
|
||
|
|
||
|
if temp == 0 {
|
||
|
// 0 is not valid; input is corrupted; force offset to 1
|
||
|
println("temp was 0")
|
||
|
temp = 1
|
||
|
}
|
||
|
|
||
|
if offset != 1 {
|
||
|
s.prevOffset[2] = s.prevOffset[1]
|
||
|
}
|
||
|
s.prevOffset[1] = s.prevOffset[0]
|
||
|
s.prevOffset[0] = temp
|
||
|
return temp
|
||
|
}
|