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https://github.com/superseriousbusiness/gotosocial.git
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520 lines
17 KiB
Go
520 lines
17 KiB
Go
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// Copyright 2014 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package s2
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import (
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"fmt"
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"io"
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"math"
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"github.com/golang/geo/r1"
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"github.com/golang/geo/s1"
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)
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var (
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// centerPoint is the default center for Caps
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centerPoint = PointFromCoords(1.0, 0, 0)
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)
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// Cap represents a disc-shaped region defined by a center and radius.
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// Technically this shape is called a "spherical cap" (rather than disc)
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// because it is not planar; the cap represents a portion of the sphere that
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// has been cut off by a plane. The boundary of the cap is the circle defined
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// by the intersection of the sphere and the plane. For containment purposes,
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// the cap is a closed set, i.e. it contains its boundary.
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//
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// For the most part, you can use a spherical cap wherever you would use a
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// disc in planar geometry. The radius of the cap is measured along the
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// surface of the sphere (rather than the straight-line distance through the
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// interior). Thus a cap of radius π/2 is a hemisphere, and a cap of radius
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// π covers the entire sphere.
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//
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// The center is a point on the surface of the unit sphere. (Hence the need for
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// it to be of unit length.)
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//
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// A cap can also be defined by its center point and height. The height is the
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// distance from the center point to the cutoff plane. There is also support for
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// "empty" and "full" caps, which contain no points and all points respectively.
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//
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// Here are some useful relationships between the cap height (h), the cap
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// radius (r), the maximum chord length from the cap's center (d), and the
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// radius of cap's base (a).
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//
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// h = 1 - cos(r)
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// = 2 * sin^2(r/2)
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// d^2 = 2 * h
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// = a^2 + h^2
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//
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// The zero value of Cap is an invalid cap. Use EmptyCap to get a valid empty cap.
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type Cap struct {
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center Point
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radius s1.ChordAngle
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}
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// CapFromPoint constructs a cap containing a single point.
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func CapFromPoint(p Point) Cap {
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return CapFromCenterChordAngle(p, 0)
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}
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// CapFromCenterAngle constructs a cap with the given center and angle.
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func CapFromCenterAngle(center Point, angle s1.Angle) Cap {
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return CapFromCenterChordAngle(center, s1.ChordAngleFromAngle(angle))
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}
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// CapFromCenterChordAngle constructs a cap where the angle is expressed as an
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// s1.ChordAngle. This constructor is more efficient than using an s1.Angle.
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func CapFromCenterChordAngle(center Point, radius s1.ChordAngle) Cap {
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return Cap{
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center: center,
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radius: radius,
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}
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}
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// CapFromCenterHeight constructs a cap with the given center and height. A
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// negative height yields an empty cap; a height of 2 or more yields a full cap.
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// The center should be unit length.
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func CapFromCenterHeight(center Point, height float64) Cap {
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return CapFromCenterChordAngle(center, s1.ChordAngleFromSquaredLength(2*height))
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}
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// CapFromCenterArea constructs a cap with the given center and surface area.
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// Note that the area can also be interpreted as the solid angle subtended by the
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// cap (because the sphere has unit radius). A negative area yields an empty cap;
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// an area of 4*π or more yields a full cap.
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func CapFromCenterArea(center Point, area float64) Cap {
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return CapFromCenterChordAngle(center, s1.ChordAngleFromSquaredLength(area/math.Pi))
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}
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// EmptyCap returns a cap that contains no points.
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func EmptyCap() Cap {
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return CapFromCenterChordAngle(centerPoint, s1.NegativeChordAngle)
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}
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// FullCap returns a cap that contains all points.
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func FullCap() Cap {
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return CapFromCenterChordAngle(centerPoint, s1.StraightChordAngle)
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}
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// IsValid reports whether the Cap is considered valid.
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func (c Cap) IsValid() bool {
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return c.center.Vector.IsUnit() && c.radius <= s1.StraightChordAngle
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}
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// IsEmpty reports whether the cap is empty, i.e. it contains no points.
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func (c Cap) IsEmpty() bool {
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return c.radius < 0
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}
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// IsFull reports whether the cap is full, i.e. it contains all points.
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func (c Cap) IsFull() bool {
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return c.radius == s1.StraightChordAngle
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}
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// Center returns the cap's center point.
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func (c Cap) Center() Point {
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return c.center
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}
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// Height returns the height of the cap. This is the distance from the center
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// point to the cutoff plane.
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func (c Cap) Height() float64 {
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return float64(0.5 * c.radius)
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}
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// Radius returns the cap radius as an s1.Angle. (Note that the cap angle
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// is stored internally as a ChordAngle, so this method requires a trigonometric
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// operation and may yield a slightly different result than the value passed
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// to CapFromCenterAngle).
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func (c Cap) Radius() s1.Angle {
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return c.radius.Angle()
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}
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// Area returns the surface area of the Cap on the unit sphere.
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func (c Cap) Area() float64 {
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return 2.0 * math.Pi * math.Max(0, c.Height())
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}
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// Contains reports whether this cap contains the other.
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func (c Cap) Contains(other Cap) bool {
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// In a set containment sense, every cap contains the empty cap.
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if c.IsFull() || other.IsEmpty() {
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return true
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}
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return c.radius >= ChordAngleBetweenPoints(c.center, other.center).Add(other.radius)
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}
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// Intersects reports whether this cap intersects the other cap.
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// i.e. whether they have any points in common.
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func (c Cap) Intersects(other Cap) bool {
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if c.IsEmpty() || other.IsEmpty() {
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return false
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}
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return c.radius.Add(other.radius) >= ChordAngleBetweenPoints(c.center, other.center)
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}
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// InteriorIntersects reports whether this caps interior intersects the other cap.
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func (c Cap) InteriorIntersects(other Cap) bool {
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// Make sure this cap has an interior and the other cap is non-empty.
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if c.radius <= 0 || other.IsEmpty() {
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return false
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}
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return c.radius.Add(other.radius) > ChordAngleBetweenPoints(c.center, other.center)
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}
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// ContainsPoint reports whether this cap contains the point.
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func (c Cap) ContainsPoint(p Point) bool {
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return ChordAngleBetweenPoints(c.center, p) <= c.radius
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}
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// InteriorContainsPoint reports whether the point is within the interior of this cap.
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func (c Cap) InteriorContainsPoint(p Point) bool {
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return c.IsFull() || ChordAngleBetweenPoints(c.center, p) < c.radius
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}
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// Complement returns the complement of the interior of the cap. A cap and its
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// complement have the same boundary but do not share any interior points.
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// The complement operator is not a bijection because the complement of a
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// singleton cap (containing a single point) is the same as the complement
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// of an empty cap.
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func (c Cap) Complement() Cap {
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if c.IsFull() {
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return EmptyCap()
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}
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if c.IsEmpty() {
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return FullCap()
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}
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return CapFromCenterChordAngle(Point{c.center.Mul(-1)}, s1.StraightChordAngle.Sub(c.radius))
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}
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// CapBound returns a bounding spherical cap. This is not guaranteed to be exact.
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func (c Cap) CapBound() Cap {
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return c
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}
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// RectBound returns a bounding latitude-longitude rectangle.
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// The bounds are not guaranteed to be tight.
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func (c Cap) RectBound() Rect {
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if c.IsEmpty() {
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return EmptyRect()
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}
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capAngle := c.Radius().Radians()
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allLongitudes := false
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lat := r1.Interval{
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Lo: latitude(c.center).Radians() - capAngle,
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Hi: latitude(c.center).Radians() + capAngle,
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}
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lng := s1.FullInterval()
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// Check whether cap includes the south pole.
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if lat.Lo <= -math.Pi/2 {
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lat.Lo = -math.Pi / 2
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allLongitudes = true
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}
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// Check whether cap includes the north pole.
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if lat.Hi >= math.Pi/2 {
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lat.Hi = math.Pi / 2
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allLongitudes = true
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}
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if !allLongitudes {
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// Compute the range of longitudes covered by the cap. We use the law
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// of sines for spherical triangles. Consider the triangle ABC where
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// A is the north pole, B is the center of the cap, and C is the point
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// of tangency between the cap boundary and a line of longitude. Then
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// C is a right angle, and letting a,b,c denote the sides opposite A,B,C,
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// we have sin(a)/sin(A) = sin(c)/sin(C), or sin(A) = sin(a)/sin(c).
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// Here "a" is the cap angle, and "c" is the colatitude (90 degrees
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// minus the latitude). This formula also works for negative latitudes.
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//
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// The formula for sin(a) follows from the relationship h = 1 - cos(a).
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sinA := c.radius.Sin()
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sinC := math.Cos(latitude(c.center).Radians())
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if sinA <= sinC {
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angleA := math.Asin(sinA / sinC)
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lng.Lo = math.Remainder(longitude(c.center).Radians()-angleA, math.Pi*2)
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lng.Hi = math.Remainder(longitude(c.center).Radians()+angleA, math.Pi*2)
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}
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}
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return Rect{lat, lng}
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}
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// Equal reports whether this cap is equal to the other cap.
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func (c Cap) Equal(other Cap) bool {
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return (c.radius == other.radius && c.center == other.center) ||
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(c.IsEmpty() && other.IsEmpty()) ||
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(c.IsFull() && other.IsFull())
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}
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// ApproxEqual reports whether this cap is equal to the other cap within the given tolerance.
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func (c Cap) ApproxEqual(other Cap) bool {
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const epsilon = 1e-14
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r2 := float64(c.radius)
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otherR2 := float64(other.radius)
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return c.center.ApproxEqual(other.center) &&
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math.Abs(r2-otherR2) <= epsilon ||
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c.IsEmpty() && otherR2 <= epsilon ||
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other.IsEmpty() && r2 <= epsilon ||
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c.IsFull() && otherR2 >= 2-epsilon ||
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other.IsFull() && r2 >= 2-epsilon
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}
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// AddPoint increases the cap if necessary to include the given point. If this cap is empty,
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// then the center is set to the point with a zero height. p must be unit-length.
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func (c Cap) AddPoint(p Point) Cap {
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if c.IsEmpty() {
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c.center = p
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c.radius = 0
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return c
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}
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// After calling cap.AddPoint(p), cap.Contains(p) must be true. However
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// we don't need to do anything special to achieve this because Contains()
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// does exactly the same distance calculation that we do here.
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if newRad := ChordAngleBetweenPoints(c.center, p); newRad > c.radius {
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c.radius = newRad
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}
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return c
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}
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// AddCap increases the cap height if necessary to include the other cap. If this cap is empty,
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// it is set to the other cap.
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func (c Cap) AddCap(other Cap) Cap {
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if c.IsEmpty() {
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return other
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}
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if other.IsEmpty() {
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return c
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}
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// We round up the distance to ensure that the cap is actually contained.
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// TODO(roberts): Do some error analysis in order to guarantee this.
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dist := ChordAngleBetweenPoints(c.center, other.center).Add(other.radius)
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if newRad := dist.Expanded(dblEpsilon * float64(dist)); newRad > c.radius {
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c.radius = newRad
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}
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return c
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}
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// Expanded returns a new cap expanded by the given angle. If the cap is empty,
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// it returns an empty cap.
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func (c Cap) Expanded(distance s1.Angle) Cap {
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if c.IsEmpty() {
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return EmptyCap()
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}
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return CapFromCenterChordAngle(c.center, c.radius.Add(s1.ChordAngleFromAngle(distance)))
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}
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func (c Cap) String() string {
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return fmt.Sprintf("[Center=%v, Radius=%f]", c.center.Vector, c.Radius().Degrees())
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}
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// radiusToHeight converts an s1.Angle into the height of the cap.
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func radiusToHeight(r s1.Angle) float64 {
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if r.Radians() < 0 {
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return float64(s1.NegativeChordAngle)
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}
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if r.Radians() >= math.Pi {
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return float64(s1.RightChordAngle)
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}
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return float64(0.5 * s1.ChordAngleFromAngle(r))
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}
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// ContainsCell reports whether the cap contains the given cell.
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func (c Cap) ContainsCell(cell Cell) bool {
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// If the cap does not contain all cell vertices, return false.
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var vertices [4]Point
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for k := 0; k < 4; k++ {
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vertices[k] = cell.Vertex(k)
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if !c.ContainsPoint(vertices[k]) {
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return false
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}
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}
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// Otherwise, return true if the complement of the cap does not intersect the cell.
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return !c.Complement().intersects(cell, vertices)
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}
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// IntersectsCell reports whether the cap intersects the cell.
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func (c Cap) IntersectsCell(cell Cell) bool {
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// If the cap contains any cell vertex, return true.
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var vertices [4]Point
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for k := 0; k < 4; k++ {
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vertices[k] = cell.Vertex(k)
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if c.ContainsPoint(vertices[k]) {
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return true
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}
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}
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return c.intersects(cell, vertices)
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}
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// intersects reports whether the cap intersects any point of the cell excluding
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// its vertices (which are assumed to already have been checked).
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func (c Cap) intersects(cell Cell, vertices [4]Point) bool {
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// If the cap is a hemisphere or larger, the cell and the complement of the cap
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// are both convex. Therefore since no vertex of the cell is contained, no other
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// interior point of the cell is contained either.
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if c.radius >= s1.RightChordAngle {
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return false
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}
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// We need to check for empty caps due to the center check just below.
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if c.IsEmpty() {
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return false
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}
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// Optimization: return true if the cell contains the cap center. This allows half
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// of the edge checks below to be skipped.
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if cell.ContainsPoint(c.center) {
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return true
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}
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// At this point we know that the cell does not contain the cap center, and the cap
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// does not contain any cell vertex. The only way that they can intersect is if the
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// cap intersects the interior of some edge.
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sin2Angle := c.radius.Sin2()
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for k := 0; k < 4; k++ {
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edge := cell.Edge(k).Vector
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dot := c.center.Vector.Dot(edge)
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if dot > 0 {
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// The center is in the interior half-space defined by the edge. We do not need
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// to consider these edges, since if the cap intersects this edge then it also
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// intersects the edge on the opposite side of the cell, because the center is
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// not contained with the cell.
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continue
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}
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// The Norm2() factor is necessary because "edge" is not normalized.
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if dot*dot > sin2Angle*edge.Norm2() {
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return false
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}
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// Otherwise, the great circle containing this edge intersects the interior of the cap. We just
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// need to check whether the point of closest approach occurs between the two edge endpoints.
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dir := edge.Cross(c.center.Vector)
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if dir.Dot(vertices[k].Vector) < 0 && dir.Dot(vertices[(k+1)&3].Vector) > 0 {
|
||
|
return true
|
||
|
}
|
||
|
}
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
// CellUnionBound computes a covering of the Cap. In general the covering
|
||
|
// consists of at most 4 cells except for very large caps, which may need
|
||
|
// up to 6 cells. The output is not sorted.
|
||
|
func (c Cap) CellUnionBound() []CellID {
|
||
|
// TODO(roberts): The covering could be made quite a bit tighter by mapping
|
||
|
// the cap to a rectangle in (i,j)-space and finding a covering for that.
|
||
|
|
||
|
// Find the maximum level such that the cap contains at most one cell vertex
|
||
|
// and such that CellID.AppendVertexNeighbors() can be called.
|
||
|
level := MinWidthMetric.MaxLevel(c.Radius().Radians()) - 1
|
||
|
|
||
|
// If level < 0, more than three face cells are required.
|
||
|
if level < 0 {
|
||
|
cellIDs := make([]CellID, 6)
|
||
|
for face := 0; face < 6; face++ {
|
||
|
cellIDs[face] = CellIDFromFace(face)
|
||
|
}
|
||
|
return cellIDs
|
||
|
}
|
||
|
// The covering consists of the 4 cells at the given level that share the
|
||
|
// cell vertex that is closest to the cap center.
|
||
|
return cellIDFromPoint(c.center).VertexNeighbors(level)
|
||
|
}
|
||
|
|
||
|
// Centroid returns the true centroid of the cap multiplied by its surface area
|
||
|
// The result lies on the ray from the origin through the cap's center, but it
|
||
|
// is not unit length. Note that if you just want the "surface centroid", i.e.
|
||
|
// the normalized result, then it is simpler to call Center.
|
||
|
//
|
||
|
// The reason for multiplying the result by the cap area is to make it
|
||
|
// easier to compute the centroid of more complicated shapes. The centroid
|
||
|
// of a union of disjoint regions can be computed simply by adding their
|
||
|
// Centroid() results. Caveat: for caps that contain a single point
|
||
|
// (i.e., zero radius), this method always returns the origin (0, 0, 0).
|
||
|
// This is because shapes with no area don't affect the centroid of a
|
||
|
// union whose total area is positive.
|
||
|
func (c Cap) Centroid() Point {
|
||
|
// From symmetry, the centroid of the cap must be somewhere on the line
|
||
|
// from the origin to the center of the cap on the surface of the sphere.
|
||
|
// When a sphere is divided into slices of constant thickness by a set of
|
||
|
// parallel planes, all slices have the same surface area. This implies
|
||
|
// that the radial component of the centroid is simply the midpoint of the
|
||
|
// range of radial distances spanned by the cap. That is easily computed
|
||
|
// from the cap height.
|
||
|
if c.IsEmpty() {
|
||
|
return Point{}
|
||
|
}
|
||
|
r := 1 - 0.5*c.Height()
|
||
|
return Point{c.center.Mul(r * c.Area())}
|
||
|
}
|
||
|
|
||
|
// Union returns the smallest cap which encloses this cap and other.
|
||
|
func (c Cap) Union(other Cap) Cap {
|
||
|
// If the other cap is larger, swap c and other for the rest of the computations.
|
||
|
if c.radius < other.radius {
|
||
|
c, other = other, c
|
||
|
}
|
||
|
|
||
|
if c.IsFull() || other.IsEmpty() {
|
||
|
return c
|
||
|
}
|
||
|
|
||
|
// TODO: This calculation would be more efficient using s1.ChordAngles.
|
||
|
cRadius := c.Radius()
|
||
|
otherRadius := other.Radius()
|
||
|
distance := c.center.Distance(other.center)
|
||
|
if cRadius >= distance+otherRadius {
|
||
|
return c
|
||
|
}
|
||
|
|
||
|
resRadius := 0.5 * (distance + cRadius + otherRadius)
|
||
|
resCenter := InterpolateAtDistance(0.5*(distance-cRadius+otherRadius), c.center, other.center)
|
||
|
return CapFromCenterAngle(resCenter, resRadius)
|
||
|
}
|
||
|
|
||
|
// Encode encodes the Cap.
|
||
|
func (c Cap) Encode(w io.Writer) error {
|
||
|
e := &encoder{w: w}
|
||
|
c.encode(e)
|
||
|
return e.err
|
||
|
}
|
||
|
|
||
|
func (c Cap) encode(e *encoder) {
|
||
|
e.writeFloat64(c.center.X)
|
||
|
e.writeFloat64(c.center.Y)
|
||
|
e.writeFloat64(c.center.Z)
|
||
|
e.writeFloat64(float64(c.radius))
|
||
|
}
|
||
|
|
||
|
// Decode decodes the Cap.
|
||
|
func (c *Cap) Decode(r io.Reader) error {
|
||
|
d := &decoder{r: asByteReader(r)}
|
||
|
c.decode(d)
|
||
|
return d.err
|
||
|
}
|
||
|
|
||
|
func (c *Cap) decode(d *decoder) {
|
||
|
c.center.X = d.readFloat64()
|
||
|
c.center.Y = d.readFloat64()
|
||
|
c.center.Z = d.readFloat64()
|
||
|
c.radius = s1.ChordAngle(d.readFloat64())
|
||
|
}
|