mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-22 11:46:40 +00:00
[dependencies] update go-store, go-mutexes (#422)
* update go-store, go-mutexes Signed-off-by: kim <grufwub@gmail.com> * update vendored code Signed-off-by: kim <grufwub@gmail.com>
This commit is contained in:
parent
8de928b5e9
commit
b8879ac68a
5
go.mod
5
go.mod
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@ -5,7 +5,7 @@ go 1.17
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require (
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require (
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codeberg.org/gruf/go-errors v1.0.5
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codeberg.org/gruf/go-errors v1.0.5
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codeberg.org/gruf/go-runners v1.2.0
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codeberg.org/gruf/go-runners v1.2.0
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codeberg.org/gruf/go-store v1.3.3
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codeberg.org/gruf/go-store v1.3.6
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github.com/ReneKroon/ttlcache v1.7.0
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github.com/ReneKroon/ttlcache v1.7.0
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github.com/buckket/go-blurhash v1.1.0
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github.com/buckket/go-blurhash v1.1.0
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github.com/coreos/go-oidc/v3 v3.1.0
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github.com/coreos/go-oidc/v3 v3.1.0
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@ -49,10 +49,11 @@ require (
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require (
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require (
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codeberg.org/gruf/go-bytes v1.0.2 // indirect
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codeberg.org/gruf/go-bytes v1.0.2 // indirect
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codeberg.org/gruf/go-fastcopy v1.1.1 // indirect
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codeberg.org/gruf/go-fastpath v1.0.2 // indirect
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codeberg.org/gruf/go-fastpath v1.0.2 // indirect
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codeberg.org/gruf/go-format v1.0.3 // indirect
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codeberg.org/gruf/go-format v1.0.3 // indirect
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codeberg.org/gruf/go-hashenc v1.0.1 // indirect
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codeberg.org/gruf/go-hashenc v1.0.1 // indirect
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codeberg.org/gruf/go-mutexes v1.1.0 // indirect
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codeberg.org/gruf/go-mutexes v1.1.2 // indirect
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codeberg.org/gruf/go-pools v1.0.2 // indirect
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codeberg.org/gruf/go-pools v1.0.2 // indirect
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github.com/aymerick/douceur v0.2.0 // indirect
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github.com/aymerick/douceur v0.2.0 // indirect
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github.com/davecgh/go-spew v1.1.1 // indirect
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github.com/davecgh/go-spew v1.1.1 // indirect
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10
go.sum
10
go.sum
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@ -53,6 +53,8 @@ codeberg.org/gruf/go-bytes v1.0.2/go.mod h1:1v/ibfaosfXSZtRdW2rWaVrDXMc9E3bsi/M9
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codeberg.org/gruf/go-cache v1.1.2/go.mod h1:/Dbc+xU72Op3hMn6x2PXF3NE9uIDFeS+sXPF00hN/7o=
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codeberg.org/gruf/go-cache v1.1.2/go.mod h1:/Dbc+xU72Op3hMn6x2PXF3NE9uIDFeS+sXPF00hN/7o=
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codeberg.org/gruf/go-errors v1.0.5 h1:rxV70oQkfasUdggLHxOX2QAoJOMFM7XWxHQR45Zx/Fg=
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codeberg.org/gruf/go-errors v1.0.5 h1:rxV70oQkfasUdggLHxOX2QAoJOMFM7XWxHQR45Zx/Fg=
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codeberg.org/gruf/go-errors v1.0.5/go.mod h1:n03EpmvcmfzU3/xJKC0XXtleXXJUNFpT2fgISODvZ1Y=
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codeberg.org/gruf/go-errors v1.0.5/go.mod h1:n03EpmvcmfzU3/xJKC0XXtleXXJUNFpT2fgISODvZ1Y=
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codeberg.org/gruf/go-fastcopy v1.1.1 h1:HhPCeFdVR5pwiSVDnQEGJ+J2ny9b5QgfiESc0zrWQAY=
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codeberg.org/gruf/go-fastcopy v1.1.1/go.mod h1:GDDYR0Cnb3U/AIfGM3983V/L+GN+vuwVMvrmVABo21s=
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codeberg.org/gruf/go-fastpath v1.0.1/go.mod h1:edveE/Kp3Eqi0JJm0lXYdkVrB28cNUkcb/bRGFTPqeI=
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codeberg.org/gruf/go-fastpath v1.0.1/go.mod h1:edveE/Kp3Eqi0JJm0lXYdkVrB28cNUkcb/bRGFTPqeI=
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codeberg.org/gruf/go-fastpath v1.0.2 h1:O3nuYPMXnN89dsgAwVFU5iCGINtPJdITWmbRe2an/iQ=
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codeberg.org/gruf/go-fastpath v1.0.2 h1:O3nuYPMXnN89dsgAwVFU5iCGINtPJdITWmbRe2an/iQ=
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codeberg.org/gruf/go-fastpath v1.0.2/go.mod h1:edveE/Kp3Eqi0JJm0lXYdkVrB28cNUkcb/bRGFTPqeI=
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codeberg.org/gruf/go-fastpath v1.0.2/go.mod h1:edveE/Kp3Eqi0JJm0lXYdkVrB28cNUkcb/bRGFTPqeI=
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@ -60,8 +62,8 @@ codeberg.org/gruf/go-format v1.0.3 h1:WoUGzTwZe6SIhILNvtr0qNIA7BOOCgdBlk5bUrfeii
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codeberg.org/gruf/go-format v1.0.3/go.mod h1:k3TLXp1dqAXdDqxlon0yEM+3FFHdNn0D6BVJTwTy5As=
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codeberg.org/gruf/go-format v1.0.3/go.mod h1:k3TLXp1dqAXdDqxlon0yEM+3FFHdNn0D6BVJTwTy5As=
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codeberg.org/gruf/go-hashenc v1.0.1 h1:EBvNe2wW8IPMUqT1XihB6/IM6KMJDLMFBxIUvmsy1f8=
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codeberg.org/gruf/go-hashenc v1.0.1 h1:EBvNe2wW8IPMUqT1XihB6/IM6KMJDLMFBxIUvmsy1f8=
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codeberg.org/gruf/go-hashenc v1.0.1/go.mod h1:IfHhPCVScOiYmJLqdCQT9bYVS1nxNTV4ewMUvFWDPtc=
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codeberg.org/gruf/go-hashenc v1.0.1/go.mod h1:IfHhPCVScOiYmJLqdCQT9bYVS1nxNTV4ewMUvFWDPtc=
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codeberg.org/gruf/go-mutexes v1.1.0 h1:kMVWHLxdfGEZTetNVRncdBMeqS4M8dSJxSGbRYXyvKk=
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codeberg.org/gruf/go-mutexes v1.1.2 h1:AMC1CFV6kMi+iBjR3yQv8yIagG3lWm68U6sQHYFHEf4=
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codeberg.org/gruf/go-mutexes v1.1.0/go.mod h1:1j/6/MBeBQUedAtAtysLLnBKogfOZAxdym0E3wlaBD8=
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codeberg.org/gruf/go-mutexes v1.1.2/go.mod h1:1j/6/MBeBQUedAtAtysLLnBKogfOZAxdym0E3wlaBD8=
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codeberg.org/gruf/go-nowish v1.0.0/go.mod h1:70nvICNcqQ9OHpF07N614Dyk7cpL5ToWU1K1ZVCec2s=
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codeberg.org/gruf/go-nowish v1.0.0/go.mod h1:70nvICNcqQ9OHpF07N614Dyk7cpL5ToWU1K1ZVCec2s=
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codeberg.org/gruf/go-nowish v1.1.0/go.mod h1:70nvICNcqQ9OHpF07N614Dyk7cpL5ToWU1K1ZVCec2s=
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codeberg.org/gruf/go-nowish v1.1.0/go.mod h1:70nvICNcqQ9OHpF07N614Dyk7cpL5ToWU1K1ZVCec2s=
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codeberg.org/gruf/go-pools v1.0.2 h1:B0X6yoCL9FVmnvyoizb1SYRwMYPWwEJBjPnBMM5ILos=
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codeberg.org/gruf/go-pools v1.0.2 h1:B0X6yoCL9FVmnvyoizb1SYRwMYPWwEJBjPnBMM5ILos=
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@ -69,8 +71,8 @@ codeberg.org/gruf/go-pools v1.0.2/go.mod h1:MjUV3H6IASyBeBPCyCr7wjPpSNu8E2N87LG4
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codeberg.org/gruf/go-runners v1.1.1/go.mod h1:9gTrmMnO3d+50C+hVzcmGBf+zTuswReS278E2EMvnmw=
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codeberg.org/gruf/go-runners v1.1.1/go.mod h1:9gTrmMnO3d+50C+hVzcmGBf+zTuswReS278E2EMvnmw=
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codeberg.org/gruf/go-runners v1.2.0 h1:tkoPrwYMkVg1o/C4PGTR1YbC11XX4r06uLPOYajBsH4=
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codeberg.org/gruf/go-runners v1.2.0 h1:tkoPrwYMkVg1o/C4PGTR1YbC11XX4r06uLPOYajBsH4=
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codeberg.org/gruf/go-runners v1.2.0/go.mod h1:9gTrmMnO3d+50C+hVzcmGBf+zTuswReS278E2EMvnmw=
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codeberg.org/gruf/go-runners v1.2.0/go.mod h1:9gTrmMnO3d+50C+hVzcmGBf+zTuswReS278E2EMvnmw=
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codeberg.org/gruf/go-store v1.3.3 h1:fAP9FXy6HiLPxdD7cmpSzyfKXmVvZLjqn0m7HhxVT5M=
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codeberg.org/gruf/go-store v1.3.6 h1:OKzdvfUC+nvsWV5FiSKdk+85yvxF2Tb7K5ZtRqlDBDU=
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codeberg.org/gruf/go-store v1.3.3/go.mod h1:g4+9h3wbwZ6IW0uhpw57xywcqiy4CIj0zQLqqtjEU1M=
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codeberg.org/gruf/go-store v1.3.6/go.mod h1:a4vJtZf61UyrsejskX8q+s0lZeNGy7cJLUZt+fH00wo=
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dmitri.shuralyov.com/gpu/mtl v0.0.0-20190408044501-666a987793e9/go.mod h1:H6x//7gZCb22OMCxBHrMx7a5I7Hp++hsVxbQ4BYO7hU=
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dmitri.shuralyov.com/gpu/mtl v0.0.0-20190408044501-666a987793e9/go.mod h1:H6x//7gZCb22OMCxBHrMx7a5I7Hp++hsVxbQ4BYO7hU=
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github.com/BurntSushi/toml v0.3.1/go.mod h1:xHWCNGjB5oqiDr8zfno3MHue2Ht5sIBksp03qcyfWMU=
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github.com/BurntSushi/toml v0.3.1/go.mod h1:xHWCNGjB5oqiDr8zfno3MHue2Ht5sIBksp03qcyfWMU=
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github.com/BurntSushi/xgb v0.0.0-20160522181843-27f122750802/go.mod h1:IVnqGOEym/WlBOVXweHU+Q+/VP0lqqI8lqeDx9IjBqo=
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github.com/BurntSushi/xgb v0.0.0-20160522181843-27f122750802/go.mod h1:IVnqGOEym/WlBOVXweHU+Q+/VP0lqqI8lqeDx9IjBqo=
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3
vendor/codeberg.org/gruf/go-fastcopy/README.md
generated
vendored
Normal file
3
vendor/codeberg.org/gruf/go-fastcopy/README.md
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vendored
Normal file
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@ -0,0 +1,3 @@
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# go-fastcopy
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An `io.Copy()` implementation that uses a memory pool for the copy buffer.
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134
vendor/codeberg.org/gruf/go-fastcopy/copy.go
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vendored
Normal file
134
vendor/codeberg.org/gruf/go-fastcopy/copy.go
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vendored
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@ -0,0 +1,134 @@
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package fastcopy
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import (
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"io"
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"sync"
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_ "unsafe" // link to io.errInvalidWrite.
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)
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var (
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// global pool instance.
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pool = CopyPool{size: 4096}
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//go:linkname errInvalidWrite io.errInvalidWrite
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errInvalidWrite error
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)
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// CopyPool provides a memory pool of byte
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// buffers for io copies from readers to writers.
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type CopyPool struct {
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size int
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pool sync.Pool
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}
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// See CopyPool.Buffer().
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func Buffer(sz int) int {
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return pool.Buffer(sz)
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}
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// See CopyPool.CopyN().
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func CopyN(dst io.Writer, src io.Reader, n int64) (int64, error) {
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return pool.CopyN(dst, src, n)
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}
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// See CopyPool.Copy().
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func Copy(dst io.Writer, src io.Reader) (int64, error) {
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return pool.Copy(dst, src)
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}
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// Buffer sets the pool buffer size to allocate. Returns current size.
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// Note this is NOT atomically safe, please call BEFORE other calls to CopyPool.
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func (cp *CopyPool) Buffer(sz int) int {
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if sz > 0 {
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// update size
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cp.size = sz
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} else if cp.size < 1 {
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// default size
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return 4096
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}
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return cp.size
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}
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// CopyN performs the same logic as io.CopyN(), with the difference
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// being that the byte buffer is acquired from a memory pool.
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func (cp *CopyPool) CopyN(dst io.Writer, src io.Reader, n int64) (int64, error) {
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written, err := cp.Copy(dst, io.LimitReader(src, n))
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if written == n {
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return n, nil
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}
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if written < n && err == nil {
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// src stopped early; must have been EOF.
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err = io.EOF
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}
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return written, err
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}
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// Copy performs the same logic as io.Copy(), with the difference
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// being that the byte buffer is acquired from a memory pool.
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func (cp *CopyPool) Copy(dst io.Writer, src io.Reader) (int64, error) {
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// Prefer using io.WriterTo to do the copy (avoids alloc + copy)
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if wt, ok := src.(io.WriterTo); ok {
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return wt.WriteTo(dst)
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}
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// Prefer using io.ReaderFrom to do the copy.
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if rt, ok := dst.(io.ReaderFrom); ok {
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return rt.ReadFrom(src)
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}
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var buf []byte
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if b, ok := cp.pool.Get().([]byte); ok {
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// Acquired buf from pool
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buf = b
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} else {
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// Allocate new buffer of size
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buf = make([]byte, cp.Buffer(0))
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}
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// Defer release to pool
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defer cp.pool.Put(buf)
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var n int64
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for {
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// Perform next read into buf
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nr, err := src.Read(buf)
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if nr > 0 {
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// We error check AFTER checking
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// no. read bytes so incomplete
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// read still gets written up to nr.
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// Perform next write from buf
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nw, ew := dst.Write(buf[0:nr])
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// Check for valid write
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if nw < 0 || nr < nw {
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if ew == nil {
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ew = errInvalidWrite
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}
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return n, ew
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}
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// Incr total count
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n += int64(nw)
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// Check write error
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if ew != nil {
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return n, ew
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}
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// Check unequal read/writes
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if nr != nw {
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return n, io.ErrShortWrite
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}
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}
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// Return on err
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if err != nil {
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if err == io.EOF {
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err = nil // expected
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}
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return n, err
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}
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}
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}
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39
vendor/codeberg.org/gruf/go-mutexes/debug.go
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vendored
Normal file
39
vendor/codeberg.org/gruf/go-mutexes/debug.go
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Normal file
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@ -0,0 +1,39 @@
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package mutexes
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// func init() {
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// log.SetFlags(log.Flags() | log.Lshortfile)
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// }
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// type debugMutex sync.Mutex
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// func (mu *debugMutex) Lock() {
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// log.Output(2, "Lock()")
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// (*sync.Mutex)(mu).Lock()
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|
// }
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|
// func (mu *debugMutex) Unlock() {
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|
// log.Output(2, "Unlock()")
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|
// (*sync.Mutex)(mu).Unlock()
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|
// }
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// type debugRWMutex sync.RWMutex
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|
|
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|
// func (mu *debugRWMutex) Lock() {
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// log.Output(2, "Lock()")
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// (*sync.RWMutex)(mu).Lock()
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|
// }
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|
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|
// func (mu *debugRWMutex) Unlock() {
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// log.Output(2, "Unlock()")
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// (*sync.RWMutex)(mu).Unlock()
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// }
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// func (mu *debugRWMutex) RLock() {
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// log.Output(2, "RLock()")
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// (*sync.RWMutex)(mu).RLock()
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// }
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// func (mu *debugRWMutex) RUnlock() {
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// log.Output(2, "RUnlock()")
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// (*sync.RWMutex)(mu).RUnlock()
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// }
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584
vendor/codeberg.org/gruf/go-mutexes/map.go
generated
vendored
584
vendor/codeberg.org/gruf/go-mutexes/map.go
generated
vendored
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@ -6,260 +6,347 @@
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"sync/atomic"
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"sync/atomic"
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)
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)
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|
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// locktype defines maskable mutexmap lock types.
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|
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type locktype uint8
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|
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const (
|
const (
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// possible lock types.
|
// possible lock types.
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lockTypeRead = locktype(1) << 0
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lockTypeRead = uint8(1) << 0
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lockTypeWrite = locktype(1) << 1
|
lockTypeWrite = uint8(1) << 1
|
||||||
lockTypeMap = locktype(1) << 2
|
lockTypeMap = uint8(1) << 2
|
||||||
|
|
||||||
// possible mutexmap states.
|
// possible mutexmap states.
|
||||||
stateUnlockd = uint8(0)
|
stateUnlockd = uint8(0)
|
||||||
stateRLocked = uint8(1)
|
stateRLocked = uint8(1)
|
||||||
stateLocked = uint8(2)
|
stateLocked = uint8(2)
|
||||||
stateInUse = uint8(3)
|
stateInUse = uint8(3)
|
||||||
|
|
||||||
|
// default values.
|
||||||
|
defaultWake = 1024
|
||||||
)
|
)
|
||||||
|
|
||||||
// permitLockType returns if provided locktype is permitted to go ahead in current state.
|
// acquireState attempts to acquire required map state for lockType.
|
||||||
func permitLockType(state uint8, lt locktype) bool {
|
func acquireState(state uint8, lt uint8) (uint8, bool) {
|
||||||
switch state {
|
switch state {
|
||||||
// Unlocked state
|
// Unlocked state
|
||||||
// (all allowed)
|
// (all allowed)
|
||||||
case stateUnlockd:
|
case stateUnlockd:
|
||||||
return true
|
|
||||||
|
|
||||||
// Keys locked, no state lock.
|
// Keys locked, no state lock.
|
||||||
// (don't allow map locks)
|
// (don't allow map locks)
|
||||||
case stateInUse:
|
case stateInUse:
|
||||||
return lt&lockTypeMap == 0
|
if lt&lockTypeMap != 0 {
|
||||||
|
return 0, false
|
||||||
|
}
|
||||||
|
|
||||||
// Read locked
|
// Read locked
|
||||||
// (only allow read locks)
|
// (only allow read locks)
|
||||||
case stateRLocked:
|
case stateRLocked:
|
||||||
return lt&lockTypeRead != 0
|
if lt&lockTypeRead == 0 {
|
||||||
|
return 0, false
|
||||||
|
}
|
||||||
|
|
||||||
// Write locked
|
// Write locked
|
||||||
// (none allowed)
|
// (none allowed)
|
||||||
case stateLocked:
|
case stateLocked:
|
||||||
return false
|
return 0, false
|
||||||
|
|
||||||
// shouldn't reach here
|
// shouldn't reach here
|
||||||
default:
|
default:
|
||||||
panic("unexpected state")
|
panic("unexpected state")
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// MutexMap is a structure that allows having a map of self-evicting mutexes
|
|
||||||
// by key. You do not need to worry about managing the contents of the map,
|
|
||||||
// only requesting RLock/Lock for keys, and ensuring to call the returned
|
|
||||||
// unlock functions.
|
|
||||||
type MutexMap struct {
|
|
||||||
mus map[string]RWMutex
|
|
||||||
mapMu sync.Mutex
|
|
||||||
pool sync.Pool
|
|
||||||
queue []func()
|
|
||||||
evict []func()
|
|
||||||
count int32
|
|
||||||
maxmu int32
|
|
||||||
state uint8
|
|
||||||
}
|
|
||||||
|
|
||||||
// NewMap returns a new MutexMap instance with provided max no. open mutexes.
|
|
||||||
func NewMap(max int32) MutexMap {
|
|
||||||
if max < 1 {
|
|
||||||
// Default = 128 * GOMAXPROCS
|
|
||||||
procs := runtime.GOMAXPROCS(0)
|
|
||||||
max = int32(procs * 128)
|
|
||||||
}
|
|
||||||
return MutexMap{
|
|
||||||
mus: make(map[string]RWMutex),
|
|
||||||
pool: sync.Pool{
|
|
||||||
New: func() interface{} {
|
|
||||||
return NewRW()
|
|
||||||
},
|
|
||||||
},
|
|
||||||
maxmu: max,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// acquire will either acquire a mutex from pool or alloc.
|
|
||||||
func (mm *MutexMap) acquire() RWMutex {
|
|
||||||
return mm.pool.Get().(RWMutex)
|
|
||||||
}
|
|
||||||
|
|
||||||
// release will release provided mutex to pool.
|
|
||||||
func (mm *MutexMap) release(mu RWMutex) {
|
|
||||||
mm.pool.Put(mu)
|
|
||||||
}
|
|
||||||
|
|
||||||
// spinLock will wait (using a mutex to sleep thread) until 'cond()' returns true,
|
|
||||||
// returning with map lock. Note that 'cond' is performed within a map lock.
|
|
||||||
func (mm *MutexMap) spinLock(cond func() bool) {
|
|
||||||
mu := mm.acquire()
|
|
||||||
defer mm.release(mu)
|
|
||||||
|
|
||||||
for {
|
|
||||||
// Get map lock
|
|
||||||
mm.mapMu.Lock()
|
|
||||||
|
|
||||||
// Check if return
|
|
||||||
if cond() {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
// Queue ourselves
|
|
||||||
unlock := mu.Lock()
|
|
||||||
mm.queue = append(mm.queue, unlock)
|
|
||||||
mm.mapMu.Unlock()
|
|
||||||
|
|
||||||
// Wait on notify
|
|
||||||
mu.Lock()()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// lockMutex will acquire a lock on the mutex at provided key, handling earlier allocated mutex if provided. Unlocks map on return.
|
|
||||||
func (mm *MutexMap) lockMutex(key string, lt locktype) func() {
|
|
||||||
var unlock func()
|
|
||||||
|
|
||||||
// Incr counter
|
|
||||||
mm.count++
|
|
||||||
|
|
||||||
// Check for existing mutex at key
|
|
||||||
mu, ok := mm.mus[key]
|
|
||||||
if !ok {
|
|
||||||
// Alloc from pool
|
|
||||||
mu = mm.acquire()
|
|
||||||
mm.mus[key] = mu
|
|
||||||
|
|
||||||
// Queue mutex for eviction
|
|
||||||
mm.evict = append(mm.evict, func() {
|
|
||||||
delete(mm.mus, key)
|
|
||||||
mm.pool.Put(mu)
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
// If no state, set in use.
|
|
||||||
// State will already have been
|
|
||||||
// set if this is from LockState{}
|
|
||||||
if mm.state == stateUnlockd {
|
|
||||||
mm.state = stateInUse
|
|
||||||
}
|
|
||||||
|
|
||||||
switch {
|
switch {
|
||||||
// Read lock
|
// If unlocked and not a map
|
||||||
|
// lock request, set in use
|
||||||
|
case lt&lockTypeMap == 0:
|
||||||
|
if state == stateUnlockd {
|
||||||
|
state = stateInUse
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set read lock state
|
||||||
case lt&lockTypeRead != 0:
|
case lt&lockTypeRead != 0:
|
||||||
unlock = mu.RLock()
|
state = stateRLocked
|
||||||
|
|
||||||
// Write lock
|
// Set write lock state
|
||||||
case lt&lockTypeWrite != 0:
|
case lt&lockTypeWrite != 0:
|
||||||
unlock = mu.Lock()
|
state = stateLocked
|
||||||
|
|
||||||
// shouldn't reach here
|
|
||||||
default:
|
default:
|
||||||
panic("unexpected lock type")
|
panic("unexpected lock type")
|
||||||
}
|
}
|
||||||
|
|
||||||
// Unlock map + return
|
return state, true
|
||||||
mm.mapMu.Unlock()
|
}
|
||||||
return func() {
|
|
||||||
mm.mapMu.Lock()
|
// MutexMap is a structure that allows read / write locking key, performing
|
||||||
unlock()
|
// as you'd expect a map[string]*sync.RWMutex to perform. The differences
|
||||||
go mm.onUnlock()
|
// being that the entire map can itself be read / write locked, it uses memory
|
||||||
|
// pooling for the mutex (not quite) structures, and it is self-evicting. The
|
||||||
|
// core configurations of maximum no. open locks and wake modulus* are user
|
||||||
|
// definable.
|
||||||
|
//
|
||||||
|
// * The wake modulus is the number that the current number of open locks is
|
||||||
|
// modulused against to determine how often to notify sleeping goroutines.
|
||||||
|
// These are goroutines that are attempting to lock a key / whole map and are
|
||||||
|
// awaiting a permissible state (.e.g no key write locks allowed when the
|
||||||
|
// map is read locked).
|
||||||
|
type MutexMap struct {
|
||||||
|
qpool pool
|
||||||
|
queue []*sync.Mutex
|
||||||
|
|
||||||
|
mumap map[string]*rwmutex
|
||||||
|
mpool pool
|
||||||
|
evict []*rwmutex
|
||||||
|
|
||||||
|
count int32
|
||||||
|
maxmu int32
|
||||||
|
wake int32
|
||||||
|
|
||||||
|
mapmu sync.Mutex
|
||||||
|
state uint8
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewMap returns a new MutexMap instance with provided max no. open mutexes.
|
||||||
|
func NewMap(max, wake int32) MutexMap {
|
||||||
|
// Determine wake mod.
|
||||||
|
if wake < 1 {
|
||||||
|
wake = defaultWake
|
||||||
|
}
|
||||||
|
|
||||||
|
// Determine max no. mutexes
|
||||||
|
if max < 1 {
|
||||||
|
procs := runtime.GOMAXPROCS(0)
|
||||||
|
max = wake * int32(procs)
|
||||||
|
}
|
||||||
|
|
||||||
|
return MutexMap{
|
||||||
|
qpool: pool{
|
||||||
|
alloc: func() interface{} {
|
||||||
|
return &sync.Mutex{}
|
||||||
|
},
|
||||||
|
},
|
||||||
|
mumap: make(map[string]*rwmutex, max),
|
||||||
|
mpool: pool{
|
||||||
|
alloc: func() interface{} {
|
||||||
|
return &rwmutex{}
|
||||||
|
},
|
||||||
|
},
|
||||||
|
maxmu: max,
|
||||||
|
wake: wake,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// onUnlock is performed as the final (async) stage of releasing an acquired key / map mutex.
|
// MAX sets the MutexMap max open locks and wake modulus, returns current values.
|
||||||
func (mm *MutexMap) onUnlock() {
|
// For values less than zero defaults are set, and zero is non-op.
|
||||||
// Decr counter
|
func (mm *MutexMap) SET(max, wake int32) (int32, int32) {
|
||||||
mm.count--
|
mm.mapmu.Lock()
|
||||||
|
|
||||||
if mm.count < 1 {
|
switch {
|
||||||
// Perform all queued evictions
|
// Set default wake
|
||||||
for i := 0; i < len(mm.evict); i++ {
|
case wake < 0:
|
||||||
mm.evict[i]()
|
mm.wake = defaultWake
|
||||||
}
|
|
||||||
|
|
||||||
// Notify all waiting goroutines
|
// Set supplied wake
|
||||||
for i := 0; i < len(mm.queue); i++ {
|
case wake > 0:
|
||||||
mm.queue[i]()
|
mm.wake = wake
|
||||||
}
|
|
||||||
|
|
||||||
// Reset the map state
|
|
||||||
mm.evict = nil
|
|
||||||
mm.queue = nil
|
|
||||||
mm.state = stateUnlockd
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Finally, unlock
|
switch {
|
||||||
mm.mapMu.Unlock()
|
// Set default max
|
||||||
|
case max < 0:
|
||||||
|
procs := runtime.GOMAXPROCS(0)
|
||||||
|
mm.maxmu = wake * int32(procs)
|
||||||
|
|
||||||
|
// Set supplied max
|
||||||
|
case max > 0:
|
||||||
|
mm.maxmu = max
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fetch values
|
||||||
|
max = mm.maxmu
|
||||||
|
wake = mm.wake
|
||||||
|
|
||||||
|
mm.mapmu.Unlock()
|
||||||
|
return max, wake
|
||||||
|
}
|
||||||
|
|
||||||
|
// spinLock will wait (using a mutex to sleep thread) until conditional returns true.
|
||||||
|
func (mm *MutexMap) spinLock(cond func() bool) {
|
||||||
|
var mu *sync.Mutex
|
||||||
|
|
||||||
|
for {
|
||||||
|
// Acquire map lock
|
||||||
|
mm.mapmu.Lock()
|
||||||
|
|
||||||
|
if cond() {
|
||||||
|
// Release mu if needed
|
||||||
|
if mu != nil {
|
||||||
|
mm.qpool.Release(mu)
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
// Alloc mu if needed
|
||||||
|
if mu == nil {
|
||||||
|
v := mm.qpool.Acquire()
|
||||||
|
mu = v.(*sync.Mutex)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Queue ourselves
|
||||||
|
mm.queue = append(mm.queue, mu)
|
||||||
|
mu.Lock()
|
||||||
|
|
||||||
|
// Unlock map
|
||||||
|
mm.mapmu.Unlock()
|
||||||
|
|
||||||
|
// Wait on notify
|
||||||
|
mu.Lock()
|
||||||
|
mu.Unlock()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// lock will acquire a lock of given type on the 'mutex' at key.
|
||||||
|
func (mm *MutexMap) lock(key string, lt uint8) func() {
|
||||||
|
var ok bool
|
||||||
|
var mu *rwmutex
|
||||||
|
|
||||||
|
// Spin lock until returns true
|
||||||
|
mm.spinLock(func() bool {
|
||||||
|
// Check not overloaded
|
||||||
|
if !(mm.count < mm.maxmu) {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
// Attempt to acquire usable map state
|
||||||
|
state, ok := acquireState(mm.state, lt)
|
||||||
|
if !ok {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update state
|
||||||
|
mm.state = state
|
||||||
|
|
||||||
|
// Ensure mutex at key
|
||||||
|
// is in lockable state
|
||||||
|
mu, ok = mm.mumap[key]
|
||||||
|
return !ok || mu.CanLock(lt)
|
||||||
|
})
|
||||||
|
|
||||||
|
// Incr count
|
||||||
|
mm.count++
|
||||||
|
|
||||||
|
if !ok {
|
||||||
|
// No mutex found for key
|
||||||
|
|
||||||
|
// Alloc from pool
|
||||||
|
v := mm.mpool.Acquire()
|
||||||
|
mu = v.(*rwmutex)
|
||||||
|
mm.mumap[key] = mu
|
||||||
|
|
||||||
|
// Set our key
|
||||||
|
mu.key = key
|
||||||
|
|
||||||
|
// Queue for eviction
|
||||||
|
mm.evict = append(mm.evict, mu)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Lock mutex
|
||||||
|
mu.Lock(lt)
|
||||||
|
|
||||||
|
// Unlock map
|
||||||
|
mm.mapmu.Unlock()
|
||||||
|
|
||||||
|
return func() {
|
||||||
|
mm.mapmu.Lock()
|
||||||
|
mu.Unlock()
|
||||||
|
go mm.cleanup()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// lockMap will lock the whole map under given lock type.
|
||||||
|
func (mm *MutexMap) lockMap(lt uint8) {
|
||||||
|
// Spin lock until returns true
|
||||||
|
mm.spinLock(func() bool {
|
||||||
|
// Attempt to acquire usable map state
|
||||||
|
state, ok := acquireState(mm.state, lt)
|
||||||
|
if !ok {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update state
|
||||||
|
mm.state = state
|
||||||
|
|
||||||
|
return true
|
||||||
|
})
|
||||||
|
|
||||||
|
// Incr count
|
||||||
|
mm.count++
|
||||||
|
|
||||||
|
// State acquired, unlock
|
||||||
|
mm.mapmu.Unlock()
|
||||||
|
}
|
||||||
|
|
||||||
|
// cleanup is performed as the final stage of unlocking a locked key / map state, finally unlocks map.
|
||||||
|
func (mm *MutexMap) cleanup() {
|
||||||
|
// Decr count
|
||||||
|
mm.count--
|
||||||
|
|
||||||
|
if mm.count%mm.wake == 0 {
|
||||||
|
// Notify queued routines
|
||||||
|
for _, mu := range mm.queue {
|
||||||
|
mu.Unlock()
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reset queue
|
||||||
|
mm.queue = mm.queue[:0]
|
||||||
|
}
|
||||||
|
|
||||||
|
if mm.count < 1 {
|
||||||
|
// Perform evictions
|
||||||
|
for _, mu := range mm.evict {
|
||||||
|
key := mu.key
|
||||||
|
mu.key = ""
|
||||||
|
delete(mm.mumap, key)
|
||||||
|
mm.mpool.Release(mu)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reset map state
|
||||||
|
mm.evict = mm.evict[:0]
|
||||||
|
mm.state = stateUnlockd
|
||||||
|
mm.mpool.GC()
|
||||||
|
mm.qpool.GC()
|
||||||
|
}
|
||||||
|
|
||||||
|
// Unlock map
|
||||||
|
mm.mapmu.Unlock()
|
||||||
}
|
}
|
||||||
|
|
||||||
// RLockMap acquires a read lock over the entire map, returning a lock state for acquiring key read locks.
|
// RLockMap acquires a read lock over the entire map, returning a lock state for acquiring key read locks.
|
||||||
// Please note that the 'unlock()' function will block until all keys locked from this state are unlocked.
|
// Please note that the 'unlock()' function will block until all keys locked from this state are unlocked.
|
||||||
func (mm *MutexMap) RLockMap() *LockState {
|
func (mm *MutexMap) RLockMap() *LockState {
|
||||||
return mm.getMapLock(lockTypeRead)
|
mm.lockMap(lockTypeRead | lockTypeMap)
|
||||||
|
return &LockState{
|
||||||
|
mmap: mm,
|
||||||
|
ltyp: lockTypeRead,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// LockMap acquires a write lock over the entire map, returning a lock state for acquiring key read/write locks.
|
// LockMap acquires a write lock over the entire map, returning a lock state for acquiring key read/write locks.
|
||||||
// Please note that the 'unlock()' function will block until all keys locked from this state are unlocked.
|
// Please note that the 'unlock()' function will block until all keys locked from this state are unlocked.
|
||||||
func (mm *MutexMap) LockMap() *LockState {
|
func (mm *MutexMap) LockMap() *LockState {
|
||||||
return mm.getMapLock(lockTypeWrite)
|
mm.lockMap(lockTypeWrite | lockTypeMap)
|
||||||
|
return &LockState{
|
||||||
|
mmap: mm,
|
||||||
|
ltyp: lockTypeWrite,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// RLock acquires a mutex read lock for supplied key, returning an RUnlock function.
|
// RLock acquires a mutex read lock for supplied key, returning an RUnlock function.
|
||||||
func (mm *MutexMap) RLock(key string) (runlock func()) {
|
func (mm *MutexMap) RLock(key string) (runlock func()) {
|
||||||
return mm.getLock(key, lockTypeRead)
|
return mm.lock(key, lockTypeRead)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Lock acquires a mutex write lock for supplied key, returning an Unlock function.
|
// Lock acquires a mutex write lock for supplied key, returning an Unlock function.
|
||||||
func (mm *MutexMap) Lock(key string) (unlock func()) {
|
func (mm *MutexMap) Lock(key string) (unlock func()) {
|
||||||
return mm.getLock(key, lockTypeWrite)
|
return mm.lock(key, lockTypeWrite)
|
||||||
}
|
|
||||||
|
|
||||||
// getLock will fetch lock of provided type, for given key, returning unlock function.
|
|
||||||
func (mm *MutexMap) getLock(key string, lt locktype) func() {
|
|
||||||
// Spin until achieve lock
|
|
||||||
mm.spinLock(func() bool {
|
|
||||||
return permitLockType(mm.state, lt) &&
|
|
||||||
mm.count < mm.maxmu // not overloaded
|
|
||||||
})
|
|
||||||
|
|
||||||
// Perform actual mutex lock
|
|
||||||
return mm.lockMutex(key, lt)
|
|
||||||
}
|
|
||||||
|
|
||||||
// getMapLock will acquire a map lock of provided type, returning a LockState session.
|
|
||||||
func (mm *MutexMap) getMapLock(lt locktype) *LockState {
|
|
||||||
// Spin until achieve lock
|
|
||||||
mm.spinLock(func() bool {
|
|
||||||
return permitLockType(mm.state, lt|lockTypeMap) &&
|
|
||||||
mm.count < mm.maxmu // not overloaded
|
|
||||||
})
|
|
||||||
|
|
||||||
// Incr counter
|
|
||||||
mm.count++
|
|
||||||
|
|
||||||
switch {
|
|
||||||
// Set read lock state
|
|
||||||
case lt&lockTypeRead != 0:
|
|
||||||
mm.state = stateRLocked
|
|
||||||
|
|
||||||
// Set write lock state
|
|
||||||
case lt&lockTypeWrite != 0:
|
|
||||||
mm.state = stateLocked
|
|
||||||
|
|
||||||
default:
|
|
||||||
panic("unexpected lock type")
|
|
||||||
}
|
|
||||||
|
|
||||||
// Unlock + return
|
|
||||||
mm.mapMu.Unlock()
|
|
||||||
return &LockState{
|
|
||||||
mmap: mm,
|
|
||||||
ltyp: lt,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// LockState represents a window to a locked MutexMap.
|
// LockState represents a window to a locked MutexMap.
|
||||||
|
@ -267,56 +354,113 @@ type LockState struct {
|
||||||
wait sync.WaitGroup
|
wait sync.WaitGroup
|
||||||
mmap *MutexMap
|
mmap *MutexMap
|
||||||
done uint32
|
done uint32
|
||||||
ltyp locktype
|
ltyp uint8
|
||||||
}
|
}
|
||||||
|
|
||||||
// Lock: see MutexMap.Lock() definition. Will panic if map only read locked.
|
// Lock: see MutexMap.Lock() definition. Will panic if map only read locked.
|
||||||
func (st *LockState) Lock(key string) (unlock func()) {
|
func (st *LockState) Lock(key string) (unlock func()) {
|
||||||
return st.getLock(key, lockTypeWrite)
|
return st.lock(key, lockTypeWrite)
|
||||||
}
|
}
|
||||||
|
|
||||||
// RLock: see MutexMap.RLock() definition.
|
// RLock: see MutexMap.RLock() definition.
|
||||||
func (st *LockState) RLock(key string) (runlock func()) {
|
func (st *LockState) RLock(key string) (runlock func()) {
|
||||||
return st.getLock(key, lockTypeRead)
|
return st.lock(key, lockTypeRead)
|
||||||
|
}
|
||||||
|
|
||||||
|
// lock: see MutexMap.lock() definition.
|
||||||
|
func (st *LockState) lock(key string, lt uint8) func() {
|
||||||
|
st.wait.Add(1) // track lock
|
||||||
|
|
||||||
|
if atomic.LoadUint32(&st.done) == 1 {
|
||||||
|
panic("called (r)lock on unlocked state")
|
||||||
|
} else if lt&lockTypeWrite != 0 &&
|
||||||
|
st.ltyp&lockTypeWrite == 0 {
|
||||||
|
panic("called lock on rlocked map")
|
||||||
|
}
|
||||||
|
|
||||||
|
var ok bool
|
||||||
|
var mu *rwmutex
|
||||||
|
|
||||||
|
// Spin lock until returns true
|
||||||
|
st.mmap.spinLock(func() bool {
|
||||||
|
// Check not overloaded
|
||||||
|
if !(st.mmap.count < st.mmap.maxmu) {
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
// Ensure mutex at key
|
||||||
|
// is in lockable state
|
||||||
|
mu, ok = st.mmap.mumap[key]
|
||||||
|
return !ok || mu.CanLock(lt)
|
||||||
|
})
|
||||||
|
|
||||||
|
// Incr count
|
||||||
|
st.mmap.count++
|
||||||
|
|
||||||
|
if !ok {
|
||||||
|
// No mutex found for key
|
||||||
|
|
||||||
|
// Alloc from pool
|
||||||
|
v := st.mmap.mpool.Acquire()
|
||||||
|
mu = v.(*rwmutex)
|
||||||
|
st.mmap.mumap[key] = mu
|
||||||
|
|
||||||
|
// Set our key
|
||||||
|
mu.key = key
|
||||||
|
|
||||||
|
// Queue for eviction
|
||||||
|
st.mmap.evict = append(st.mmap.evict, mu)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Lock mutex
|
||||||
|
mu.Lock(lt)
|
||||||
|
|
||||||
|
// Unlock map
|
||||||
|
st.mmap.mapmu.Unlock()
|
||||||
|
|
||||||
|
return func() {
|
||||||
|
st.mmap.mapmu.Lock()
|
||||||
|
mu.Unlock()
|
||||||
|
go st.mmap.cleanup()
|
||||||
|
st.wait.Add(-1)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// UnlockMap will close this state and release the currently locked map.
|
// UnlockMap will close this state and release the currently locked map.
|
||||||
func (st *LockState) UnlockMap() {
|
func (st *LockState) UnlockMap() {
|
||||||
// Set state to finished (or panic if already done)
|
|
||||||
if !atomic.CompareAndSwapUint32(&st.done, 0, 1) {
|
if !atomic.CompareAndSwapUint32(&st.done, 0, 1) {
|
||||||
panic("called UnlockMap() on expired state")
|
panic("called unlockmap on expired state")
|
||||||
}
|
}
|
||||||
|
|
||||||
// Wait until done
|
|
||||||
st.wait.Wait()
|
st.wait.Wait()
|
||||||
|
st.mmap.mapmu.Lock()
|
||||||
// Async reset map
|
go st.mmap.cleanup()
|
||||||
st.mmap.mapMu.Lock()
|
|
||||||
go st.mmap.onUnlock()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// getLock: see MutexMap.getLock() definition.
|
// rwmutex is a very simple *representation* of a read-write
|
||||||
func (st *LockState) getLock(key string, lt locktype) func() {
|
// mutex, though not one in implementation. it works by
|
||||||
st.wait.Add(1) // track lock
|
// tracking the lock state for a given map key, which is
|
||||||
|
// protected by the map's mutex.
|
||||||
|
type rwmutex struct {
|
||||||
|
rcnt uint32
|
||||||
|
lock uint8
|
||||||
|
key string
|
||||||
|
}
|
||||||
|
|
||||||
// Check if closed, or if write lock is allowed
|
func (mu *rwmutex) CanLock(lt uint8) bool {
|
||||||
if atomic.LoadUint32(&st.done) == 1 {
|
return mu.lock == 0 ||
|
||||||
panic("map lock closed")
|
(mu.lock&lockTypeRead != 0 && lt&lockTypeRead != 0)
|
||||||
} else if lt&lockTypeWrite != 0 &&
|
}
|
||||||
st.ltyp&lockTypeWrite == 0 {
|
|
||||||
panic("called .Lock() on rlocked map")
|
|
||||||
}
|
|
||||||
|
|
||||||
// Spin until achieve map lock
|
func (mu *rwmutex) Lock(lt uint8) {
|
||||||
st.mmap.spinLock(func() bool {
|
mu.lock = lt
|
||||||
return st.mmap.count < st.mmap.maxmu
|
if lt&lockTypeRead != 0 {
|
||||||
}) // i.e. not overloaded
|
mu.rcnt++
|
||||||
|
}
|
||||||
// Perform actual mutex lock
|
}
|
||||||
unlock := st.mmap.lockMutex(key, lt)
|
|
||||||
|
func (mu *rwmutex) Unlock() {
|
||||||
return func() {
|
mu.rcnt--
|
||||||
unlock()
|
if mu.rcnt == 0 {
|
||||||
st.wait.Done()
|
mu.lock = 0
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
16
vendor/codeberg.org/gruf/go-mutexes/mutex.go
generated
vendored
16
vendor/codeberg.org/gruf/go-mutexes/mutex.go
generated
vendored
|
@ -41,24 +41,24 @@ func WithFuncRW(mu RWMutex, onLock, onRLock, onUnlock, onRUnlock func()) RWMutex
|
||||||
}
|
}
|
||||||
|
|
||||||
// baseMutex simply wraps a sync.Mutex to implement our Mutex interface
|
// baseMutex simply wraps a sync.Mutex to implement our Mutex interface
|
||||||
type baseMutex struct{ mu sync.Mutex }
|
type baseMutex sync.Mutex
|
||||||
|
|
||||||
func (mu *baseMutex) Lock() func() {
|
func (mu *baseMutex) Lock() func() {
|
||||||
mu.mu.Lock()
|
(*sync.Mutex)(mu).Lock()
|
||||||
return mu.mu.Unlock
|
return (*sync.Mutex)(mu).Unlock
|
||||||
}
|
}
|
||||||
|
|
||||||
// baseRWMutex simply wraps a sync.RWMutex to implement our RWMutex interface
|
// baseRWMutex simply wraps a sync.RWMutex to implement our RWMutex interface
|
||||||
type baseRWMutex struct{ mu sync.RWMutex }
|
type baseRWMutex sync.RWMutex
|
||||||
|
|
||||||
func (mu *baseRWMutex) Lock() func() {
|
func (mu *baseRWMutex) Lock() func() {
|
||||||
mu.mu.Lock()
|
(*sync.RWMutex)(mu).Lock()
|
||||||
return mu.mu.Unlock
|
return (*sync.RWMutex)(mu).Unlock
|
||||||
}
|
}
|
||||||
|
|
||||||
func (mu *baseRWMutex) RLock() func() {
|
func (mu *baseRWMutex) RLock() func() {
|
||||||
mu.mu.RLock()
|
(*sync.RWMutex)(mu).RLock()
|
||||||
return mu.mu.RUnlock
|
return (*sync.RWMutex)(mu).RUnlock
|
||||||
}
|
}
|
||||||
|
|
||||||
// fnMutex wraps a Mutex to add hooks for Lock and Unlock
|
// fnMutex wraps a Mutex to add hooks for Lock and Unlock
|
||||||
|
|
25
vendor/codeberg.org/gruf/go-mutexes/mutex_safe.go
generated
vendored
25
vendor/codeberg.org/gruf/go-mutexes/mutex_safe.go
generated
vendored
|
@ -1,6 +1,8 @@
|
||||||
package mutexes
|
package mutexes
|
||||||
|
|
||||||
import "sync"
|
import (
|
||||||
|
"sync/atomic"
|
||||||
|
)
|
||||||
|
|
||||||
// WithSafety wrapps the supplied Mutex to protect unlock fns
|
// WithSafety wrapps the supplied Mutex to protect unlock fns
|
||||||
// from being called multiple times
|
// from being called multiple times
|
||||||
|
@ -19,8 +21,7 @@ type safeMutex struct{
|
||||||
|
|
||||||
func (mu *safeMutex) Lock() func() {
|
func (mu *safeMutex) Lock() func() {
|
||||||
unlock := mu.mu.Lock()
|
unlock := mu.mu.Lock()
|
||||||
once := sync.Once{}
|
return once(unlock)
|
||||||
return func() { once.Do(unlock) }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// safeRWMutex simply wraps a RWMutex to add multi-unlock safety
|
// safeRWMutex simply wraps a RWMutex to add multi-unlock safety
|
||||||
|
@ -28,12 +29,22 @@ type safeRWMutex struct{
|
||||||
|
|
||||||
func (mu *safeRWMutex) Lock() func() {
|
func (mu *safeRWMutex) Lock() func() {
|
||||||
unlock := mu.mu.Lock()
|
unlock := mu.mu.Lock()
|
||||||
once := sync.Once{}
|
return once(unlock)
|
||||||
return func() { once.Do(unlock) }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (mu *safeRWMutex) RLock() func() {
|
func (mu *safeRWMutex) RLock() func() {
|
||||||
unlock := mu.mu.RLock()
|
unlock := mu.mu.RLock()
|
||||||
once := sync.Once{}
|
return once(unlock)
|
||||||
return func() { once.Do(unlock) }
|
}
|
||||||
|
|
||||||
|
// once will perform 'do' only once, this is safe for unlocks
|
||||||
|
// as 2 functions calling 'unlock()' don't need absolute guarantees
|
||||||
|
// that by the time it is completed the unlock was finished.
|
||||||
|
func once(do func()) func() {
|
||||||
|
var done uint32
|
||||||
|
return func() {
|
||||||
|
if atomic.CompareAndSwapUint32(&done, 0, 1) {
|
||||||
|
do()
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
11
vendor/codeberg.org/gruf/go-mutexes/mutex_timeout.go
generated
vendored
11
vendor/codeberg.org/gruf/go-mutexes/mutex_timeout.go
generated
vendored
|
@ -97,7 +97,9 @@ func mutexTimeout(d time.Duration, unlock func(), fn func()) func() {
|
||||||
// timerPool is the global &timer{} pool.
|
// timerPool is the global &timer{} pool.
|
||||||
var timerPool = sync.Pool{
|
var timerPool = sync.Pool{
|
||||||
New: func() interface{} {
|
New: func() interface{} {
|
||||||
return newtimer()
|
t := time.NewTimer(time.Minute)
|
||||||
|
t.Stop()
|
||||||
|
return &timer{t: t, c: make(chan struct{})}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -107,13 +109,6 @@ type timer struct {
|
||||||
c chan struct{}
|
c chan struct{}
|
||||||
}
|
}
|
||||||
|
|
||||||
// newtimer returns a new timer instance.
|
|
||||||
func newtimer() *timer {
|
|
||||||
t := time.NewTimer(time.Minute)
|
|
||||||
t.Stop()
|
|
||||||
return &timer{t: t, c: make(chan struct{})}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Start will start the timer with duration 'd', performing 'fn' on timeout.
|
// Start will start the timer with duration 'd', performing 'fn' on timeout.
|
||||||
func (t *timer) Start(d time.Duration, fn func()) {
|
func (t *timer) Start(d time.Duration, fn func()) {
|
||||||
t.t.Reset(d)
|
t.t.Reset(d)
|
||||||
|
|
40
vendor/codeberg.org/gruf/go-mutexes/pool.go
generated
vendored
Normal file
40
vendor/codeberg.org/gruf/go-mutexes/pool.go
generated
vendored
Normal file
|
@ -0,0 +1,40 @@
|
||||||
|
package mutexes
|
||||||
|
|
||||||
|
// pool is a very simply memory pool.
|
||||||
|
type pool struct {
|
||||||
|
current []interface{}
|
||||||
|
victim []interface{}
|
||||||
|
alloc func() interface{}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Acquire will returns a sync.RWMutex from pool (or alloc new).
|
||||||
|
func (p *pool) Acquire() interface{} {
|
||||||
|
// First try the current queue
|
||||||
|
if l := len(p.current) - 1; l >= 0 {
|
||||||
|
v := p.current[l]
|
||||||
|
p.current = p.current[:l]
|
||||||
|
return v
|
||||||
|
}
|
||||||
|
|
||||||
|
// Next try the victim queue.
|
||||||
|
if l := len(p.victim) - 1; l >= 0 {
|
||||||
|
v := p.victim[l]
|
||||||
|
p.victim = p.victim[:l]
|
||||||
|
return v
|
||||||
|
}
|
||||||
|
|
||||||
|
// Lastly, alloc new.
|
||||||
|
return p.alloc()
|
||||||
|
}
|
||||||
|
|
||||||
|
// Release places a sync.RWMutex back in the pool.
|
||||||
|
func (p *pool) Release(v interface{}) {
|
||||||
|
p.current = append(p.current, v)
|
||||||
|
}
|
||||||
|
|
||||||
|
// GC will clear out unused entries from the pool.
|
||||||
|
func (p *pool) GC() {
|
||||||
|
current := p.current
|
||||||
|
p.current = nil
|
||||||
|
p.victim = current
|
||||||
|
}
|
2
vendor/codeberg.org/gruf/go-store/kv/store.go
generated
vendored
2
vendor/codeberg.org/gruf/go-store/kv/store.go
generated
vendored
|
@ -45,7 +45,7 @@ func OpenStorage(storage storage.Storage) (*KVStore, error) {
|
||||||
|
|
||||||
// Return new KVStore
|
// Return new KVStore
|
||||||
return &KVStore{
|
return &KVStore{
|
||||||
mutex: mutexes.NewMap(-1),
|
mutex: mutexes.NewMap(-1, -1),
|
||||||
storage: storage,
|
storage: storage,
|
||||||
}, nil
|
}, nil
|
||||||
}
|
}
|
||||||
|
|
31
vendor/codeberg.org/gruf/go-store/storage/disk.go
generated
vendored
31
vendor/codeberg.org/gruf/go-store/storage/disk.go
generated
vendored
|
@ -10,7 +10,7 @@
|
||||||
"syscall"
|
"syscall"
|
||||||
|
|
||||||
"codeberg.org/gruf/go-bytes"
|
"codeberg.org/gruf/go-bytes"
|
||||||
"codeberg.org/gruf/go-pools"
|
"codeberg.org/gruf/go-fastcopy"
|
||||||
"codeberg.org/gruf/go-store/util"
|
"codeberg.org/gruf/go-store/util"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
@ -81,10 +81,10 @@ func getDiskConfig(cfg *DiskConfig) DiskConfig {
|
||||||
|
|
||||||
// DiskStorage is a Storage implementation that stores directly to a filesystem
|
// DiskStorage is a Storage implementation that stores directly to a filesystem
|
||||||
type DiskStorage struct {
|
type DiskStorage struct {
|
||||||
path string // path is the root path of this store
|
path string // path is the root path of this store
|
||||||
bufp pools.BufferPool // bufp is the buffer pool for this DiskStorage
|
cppool fastcopy.CopyPool // cppool is the prepared io copier with buffer pool
|
||||||
config DiskConfig // cfg is the supplied configuration for this store
|
config DiskConfig // cfg is the supplied configuration for this store
|
||||||
lock *Lock // lock is the opened lockfile for this storage instance
|
lock *Lock // lock is the opened lockfile for this storage instance
|
||||||
}
|
}
|
||||||
|
|
||||||
// OpenFile opens a DiskStorage instance for given folder path and configuration
|
// OpenFile opens a DiskStorage instance for given folder path and configuration
|
||||||
|
@ -147,13 +147,17 @@ func OpenFile(path string, cfg *DiskConfig) (*DiskStorage, error) {
|
||||||
return nil, err
|
return nil, err
|
||||||
}
|
}
|
||||||
|
|
||||||
// Return new DiskStorage
|
// Prepare DiskStorage
|
||||||
return &DiskStorage{
|
st := &DiskStorage{
|
||||||
path: storePath,
|
path: storePath,
|
||||||
bufp: pools.NewBufferPool(config.WriteBufSize),
|
|
||||||
config: config,
|
config: config,
|
||||||
lock: lock,
|
lock: lock,
|
||||||
}, nil
|
}
|
||||||
|
|
||||||
|
// Set copypool buffer size
|
||||||
|
st.cppool.Buffer(config.WriteBufSize)
|
||||||
|
|
||||||
|
return st, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clean implements Storage.Clean()
|
// Clean implements Storage.Clean()
|
||||||
|
@ -271,13 +275,8 @@ func (st *DiskStorage) WriteStream(key string, r io.Reader) error {
|
||||||
}
|
}
|
||||||
defer cFile.Close()
|
defer cFile.Close()
|
||||||
|
|
||||||
// Acquire write buffer
|
// Copy provided reader to file
|
||||||
buf := st.bufp.Get()
|
_, err = st.cppool.Copy(cFile, r)
|
||||||
defer st.bufp.Put(buf)
|
|
||||||
buf.Grow(st.config.WriteBufSize)
|
|
||||||
|
|
||||||
// Copy reader to file
|
|
||||||
_, err = io.CopyBuffer(cFile, r, buf.B)
|
|
||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
7
vendor/modules.txt
vendored
7
vendor/modules.txt
vendored
|
@ -4,6 +4,9 @@ codeberg.org/gruf/go-bytes
|
||||||
# codeberg.org/gruf/go-errors v1.0.5
|
# codeberg.org/gruf/go-errors v1.0.5
|
||||||
## explicit; go 1.15
|
## explicit; go 1.15
|
||||||
codeberg.org/gruf/go-errors
|
codeberg.org/gruf/go-errors
|
||||||
|
# codeberg.org/gruf/go-fastcopy v1.1.1
|
||||||
|
## explicit; go 1.17
|
||||||
|
codeberg.org/gruf/go-fastcopy
|
||||||
# codeberg.org/gruf/go-fastpath v1.0.2
|
# codeberg.org/gruf/go-fastpath v1.0.2
|
||||||
## explicit; go 1.14
|
## explicit; go 1.14
|
||||||
codeberg.org/gruf/go-fastpath
|
codeberg.org/gruf/go-fastpath
|
||||||
|
@ -13,7 +16,7 @@ codeberg.org/gruf/go-format
|
||||||
# codeberg.org/gruf/go-hashenc v1.0.1
|
# codeberg.org/gruf/go-hashenc v1.0.1
|
||||||
## explicit; go 1.16
|
## explicit; go 1.16
|
||||||
codeberg.org/gruf/go-hashenc
|
codeberg.org/gruf/go-hashenc
|
||||||
# codeberg.org/gruf/go-mutexes v1.1.0
|
# codeberg.org/gruf/go-mutexes v1.1.2
|
||||||
## explicit; go 1.14
|
## explicit; go 1.14
|
||||||
codeberg.org/gruf/go-mutexes
|
codeberg.org/gruf/go-mutexes
|
||||||
# codeberg.org/gruf/go-pools v1.0.2
|
# codeberg.org/gruf/go-pools v1.0.2
|
||||||
|
@ -22,7 +25,7 @@ codeberg.org/gruf/go-pools
|
||||||
# codeberg.org/gruf/go-runners v1.2.0
|
# codeberg.org/gruf/go-runners v1.2.0
|
||||||
## explicit; go 1.14
|
## explicit; go 1.14
|
||||||
codeberg.org/gruf/go-runners
|
codeberg.org/gruf/go-runners
|
||||||
# codeberg.org/gruf/go-store v1.3.3
|
# codeberg.org/gruf/go-store v1.3.6
|
||||||
## explicit; go 1.14
|
## explicit; go 1.14
|
||||||
codeberg.org/gruf/go-store/kv
|
codeberg.org/gruf/go-store/kv
|
||||||
codeberg.org/gruf/go-store/storage
|
codeberg.org/gruf/go-store/storage
|
||||||
|
|
Loading…
Reference in a new issue