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4 commits

Author SHA1 Message Date
Daenney 5e2bf0bdca
[chore] Improve copyright header handling (#1608)
* [chore] Remove years from all license headers

Years or year ranges aren't required in license headers. Many projects
have removed them in recent years and it avoids a bit of yearly toil.

In many cases our copyright claim was also a bit dodgy since we added
the 2021-2023 header to files created after 2021 but you can't claim
copyright into the past that way.

* [chore] Add license header check

This ensures a license header is always added to any new file. This
avoids maintainers/reviewers needing to remember to check for and ask
for it in case a contribution doesn't include it.

* [chore] Add missing license headers

* [chore] Further updates to license header

* Use the more common // indentend comment format
* Remove the hack we had for the linter now that we use the // format
* Add SPDX license identifier
2023-03-12 16:00:57 +01:00
kim acc95923da
[performance] processing media and scheduled jobs improvements (#1482)
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling

* improved code comment

* fix worker tryUntil function, update go-runners/go-sched

* make preprocess functions package public, use these where possible to stop doubled up processing

* remove separate emoji worker pool

* limit calls to time.Now() during media preprocessing

* use Processor{} to manage singular runtime of processing media

* ensure workers get started when media manager is used

* improved error setting in processing media, fix media test

* port changes from processingmedia to processing emoji

* finish code commenting

* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced

* linterrrrrrrrrrrrrrrr

---------

Signed-off-by: kim <grufwub@gmail.com>
2023-02-13 18:40:48 +00:00
tobi 0dbe6c514f
[chore] Update/add license headers for 2023 (#1304) 2023-01-05 12:43:00 +01:00
kim e58d2d8122
[chore] move caches to a separate State{} structure (#1078)
* move caches to a separate State{} structure

Signed-off-by: kim <grufwub@gmail.com>

* fix call to log.Panic not using formatted call

Signed-off-by: kim <grufwub@gmail.com>

* move caches to use interfaces, to make switchouts easier in future

Signed-off-by: kim <grufwub@gmail.com>

* fix rebase issue

Signed-off-by: kim <grufwub@gmail.com>

* improve code comment

Signed-off-by: kim <grufwub@gmail.com>

* fix further issues after rebase

Signed-off-by: kim <grufwub@gmail.com>

* heh

Signed-off-by: kim <grufwub@gmail.com>

* add missing license text

Signed-off-by: kim <grufwub@gmail.com>

Signed-off-by: kim <grufwub@gmail.com>
2022-12-08 18:35:14 +01:00