* [chore] Bump tooling versions, bump go -> v1.23.0
* undo silly change
* sign
* bump go version in go.mod
* allow overflow in imaging
* goreleaser deprecation notices
* [chore] Upgrade golangci-lint, ignore existing int overflow warnings
There is a new lint for unchecked int casts. Integer overflows are bad,
but the old code that triggers this lint seems to be perfectly fine.
Instead of disabling the lint entirely for new code as well, grandfather
in existing code.
* fix golangci-lint documentation link
* revert unrelated changes
* revert another unrelated change
* get rid of remaining nolint:gosec
* swagger updates
* apply review feedback
* fix wrong formatting specifier thing
* fix the linter for real
---------
Co-authored-by: tobi <tobi.smethurst@protonmail.com>
* add test for emoji update image
* update emoji recache to set the instance account id
* don't refresh emoji if only not cached. in that case literally just recache
* code comment
* rename + move a few things
* add some more code comments, and rename some functions to make logic a bit clearer
* remove unnecessary nil check (the value can be nil)
* comment wording
* remove test data output
* handle the case of caching an emoji which has been refreshed then uncached
* allow overwriting on testrig storage as we do now on regular storage
* fix emoji category ID not getting updated
---------
Co-authored-by: tobi <tobi.smethurst@protonmail.com>
* refactor file handling a tiny bit
* whoops
* make processing media / emoji defers a bit clear to see that it's the "on finished processing" path
* some wording
* add some debug logging
* add mutex locks for processing remote media
* try removing freshness check
* fix derefMedia not being allocated
* fix log format string
* handle case of empty file paths (i.e. not stored)
* remove media / emoji once finished processing from dereferencer maps
* whoops, fix the cached / force checks
* move url parsing outside of 'process___Safely()' funcs to prevalidate url
* use emoji.ShortcodeDomain()
* update RefreshEmoji() to also match RefreshMedia() changes
---------
Co-authored-by: tobi <tobi.smethurst@protonmail.com>
* initial work replacing our media decoding / encoding pipeline with ffprobe + ffmpeg
* specify the video codec to use when generating static image from emoji
* update go-storage library (fixes incompatibility after updating go-iotools)
* maintain image aspect ratio when generating a thumbnail for it
* update readme to show go-ffmpreg
* fix a bunch of media tests, move filesize checking to callers of media manager for more flexibility
* remove extra debug from error message
* fix up incorrect function signatures
* update PutFile to just use regular file copy, as changes are file is on separate partition
* fix remaining tests, remove some unneeded tests now we're working with ffmpeg/ffprobe
* update more tests, add more code comments
* add utilities to generate processed emoji / media outputs
* fix remaining tests
* add test for opus media file, add license header to utility cmds
* limit the number of concurrently available ffmpeg / ffprobe instances
* reduce number of instances
* further reduce number of instances
* fix envparsing test with configuration variables
* update docs and configuration with new media-{local,remote}-max-size variables
* start updating media manager interface ready for storing attachments / emoji right away
* store emoji and media as uncached immediately, then (re-)cache on Processing{}.Load()
* remove now unused media workers
* fix tests and issues
* fix another test!
* fix emoji activitypub uri setting behaviour, fix remainder of test compilation issues
* fix more tests
* fix (most of) remaining tests, add debouncing to repeatedly failing media / emojis
* whoops, rebase issue
* remove kim's whacky experiments
* do some reshuffling, ensure emoji uri gets set
* ensure marked as not cached on cleanup
* tweaks to media / emoji processing to handle context canceled better
* ensure newly fetched emojis actually get set in returned slice
* use different varnames to be a bit more obvious
* move emoji refresh rate limiting to dereferencer
* add exported dereferencer functions for remote media, use these for recaching in processor
* add check for nil attachment in updateAttachment()
* remove unused emoji and media fields + columns
* see previous commit
* fix old migrations expecting image_updated_at to exists (from copies of old models)
* remove freshness checking code (seems to be broken...)
* fix error arg causing nil ptr exception
* finish documentating functions with comments, slight tweaks to media / emoji deref error logic
* remove some extra unneeded boolean checking
* finish writing documentation (code comments) for exported media manager methods
* undo changes to migration snapshot gtsmodels, updated failing migration to have its own snapshot
* move doesColumnExist() to util.go in migrations package
* media manager tidy-up: de-interface and remove unused PostDataFunc
Signed-off-by: kim <grufwub@gmail.com>
* remove last traces of media.Manager being an interface
Signed-off-by: kim <grufwub@gmail.com>
* update error to provide caller, allow tuneable via build tags
Signed-off-by: kim <grufwub@gmail.com>
* remove kim-specific build script changes
Signed-off-by: kim <grufwub@gmail.com>
* fix merge conflicts
Signed-off-by: kim <grufwub@gmail.com>
* update build-script to support externally setting build variables
Signed-off-by: kim <grufwub@gmail.com>
---------
Signed-off-by: kim <grufwub@gmail.com>
* [chore] Remove years from all license headers
Years or year ranges aren't required in license headers. Many projects
have removed them in recent years and it avoids a bit of yearly toil.
In many cases our copyright claim was also a bit dodgy since we added
the 2021-2023 header to files created after 2021 but you can't claim
copyright into the past that way.
* [chore] Add license header check
This ensures a license header is always added to any new file. This
avoids maintainers/reviewers needing to remember to check for and ask
for it in case a contribution doesn't include it.
* [chore] Add missing license headers
* [chore] Further updates to license header
* Use the more common // indentend comment format
* Remove the hack we had for the linter now that we use the // format
* Add SPDX license identifier
* use readcloser for content.Content
* call media postdata function no matter what
* return a readcloser from data func
* tidy of logic of readertostore
* fix whoopsie