//go:build !sqlite3_dotlk package vfs import ( "os" "time" "golang.org/x/sys/windows" ) func osGetSharedLock(file *os.File) _ErrorCode { // Acquire the PENDING lock temporarily before acquiring a new SHARED lock. rc := osReadLock(file, _PENDING_BYTE, 1, 0) if rc == _OK { // Acquire the SHARED lock. rc = osReadLock(file, _SHARED_FIRST, _SHARED_SIZE, 0) // Release the PENDING lock. osUnlock(file, _PENDING_BYTE, 1) } return rc } func osGetReservedLock(file *os.File) _ErrorCode { // Acquire the RESERVED lock. return osWriteLock(file, _RESERVED_BYTE, 1, 0) } func osGetExclusiveLock(file *os.File, state *LockLevel) _ErrorCode { // A PENDING lock is needed before releasing the SHARED lock. if *state < LOCK_PENDING { // If we were RESERVED, we can block indefinitely. var timeout time.Duration if *state == LOCK_RESERVED { timeout = -1 } if rc := osWriteLock(file, _PENDING_BYTE, 1, timeout); rc != _OK { return rc } *state = LOCK_PENDING } // Release the SHARED lock. osUnlock(file, _SHARED_FIRST, _SHARED_SIZE) // Acquire the EXCLUSIVE lock. rc := osWriteLock(file, _SHARED_FIRST, _SHARED_SIZE, 0) if rc != _OK { // Reacquire the SHARED lock. if rc := osReadLock(file, _SHARED_FIRST, _SHARED_SIZE, 0); rc != _OK { // notest // this should never happen return _IOERR_RDLOCK } } return rc } func osDowngradeLock(file *os.File, state LockLevel) _ErrorCode { if state >= LOCK_EXCLUSIVE { // Release the EXCLUSIVE lock while holding the PENDING lock. osUnlock(file, _SHARED_FIRST, _SHARED_SIZE) // Reacquire the SHARED lock. if rc := osReadLock(file, _SHARED_FIRST, _SHARED_SIZE, 0); rc != _OK { // notest // this should never happen return _IOERR_RDLOCK } } // Release the PENDING and RESERVED locks. if state >= LOCK_RESERVED { osUnlock(file, _RESERVED_BYTE, 1) } if state >= LOCK_PENDING { osUnlock(file, _PENDING_BYTE, 1) } return _OK } func osReleaseLock(file *os.File, state LockLevel) _ErrorCode { // Release all locks, PENDING must be last. if state >= LOCK_RESERVED { osUnlock(file, _RESERVED_BYTE, 1) } if state >= LOCK_SHARED { osUnlock(file, _SHARED_FIRST, _SHARED_SIZE) } if state >= LOCK_PENDING { osUnlock(file, _PENDING_BYTE, 1) } return _OK } func osCheckReservedLock(file *os.File) (bool, _ErrorCode) { // Test the RESERVED lock. rc := osLock(file, 0, _RESERVED_BYTE, 1, 0, _IOERR_CHECKRESERVEDLOCK) if rc == _BUSY { return true, _OK } if rc == _OK { // Release the RESERVED lock. osUnlock(file, _RESERVED_BYTE, 1) } return false, rc } func osUnlock(file *os.File, start, len uint32) _ErrorCode { err := windows.UnlockFileEx(windows.Handle(file.Fd()), 0, len, 0, &windows.Overlapped{Offset: start}) if err == windows.ERROR_NOT_LOCKED { return _OK } if err != nil { return _IOERR_UNLOCK } return _OK } func osLock(file *os.File, flags, start, len uint32, timeout time.Duration, def _ErrorCode) _ErrorCode { var err error switch { case timeout == 0: err = osLockEx(file, flags|windows.LOCKFILE_FAIL_IMMEDIATELY, start, len, 0) case timeout < 0: err = osLockEx(file, flags, start, len, 0) default: var event windows.Handle event, err = windows.CreateEvent(nil, 1, 0, nil) if err != nil { break } defer windows.CloseHandle(event) err = osLockEx(file, flags, start, len, event) if err == windows.ERROR_IO_PENDING { rc, serr := windows.WaitForSingleObject(event, uint32(timeout/time.Millisecond)) if rc == windows.WAIT_OBJECT_0 { return _OK } if serr != nil { err = serr } else { err = windows.Errno(rc) } windows.CancelIo(windows.Handle(file.Fd())) } } return osLockErrorCode(err, def) } func osLockEx(file *os.File, flags, start, len uint32, event windows.Handle) error { return windows.LockFileEx(windows.Handle(file.Fd()), flags, 0, len, 0, &windows.Overlapped{ Offset: start, HEvent: event, }) } func osReadLock(file *os.File, start, len uint32, timeout time.Duration) _ErrorCode { return osLock(file, 0, start, len, timeout, _IOERR_RDLOCK) } func osWriteLock(file *os.File, start, len uint32, timeout time.Duration) _ErrorCode { return osLock(file, windows.LOCKFILE_EXCLUSIVE_LOCK, start, len, timeout, _IOERR_LOCK) } func osLockErrorCode(err error, def _ErrorCode) _ErrorCode { if err == nil { return _OK } if errno, ok := err.(windows.Errno); ok { // https://devblogs.microsoft.com/oldnewthing/20140905-00/?p=63 switch errno { case windows.ERROR_LOCK_VIOLATION, windows.ERROR_IO_PENDING, windows.ERROR_OPERATION_ABORTED, windows.WAIT_TIMEOUT: return _BUSY } } return def }