/* * * Copyright 2022 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package grpcsync import ( "context" "sync" "google.golang.org/grpc/internal/buffer" ) // CallbackSerializer provides a mechanism to schedule callbacks in a // synchronized manner. It provides a FIFO guarantee on the order of execution // of scheduled callbacks. New callbacks can be scheduled by invoking the // Schedule() method. // // This type is safe for concurrent access. type CallbackSerializer struct { // Done is closed once the serializer is shut down completely, i.e all // scheduled callbacks are executed and the serializer has deallocated all // its resources. Done chan struct{} callbacks *buffer.Unbounded closedMu sync.Mutex closed bool } // NewCallbackSerializer returns a new CallbackSerializer instance. The provided // context will be passed to the scheduled callbacks. Users should cancel the // provided context to shutdown the CallbackSerializer. It is guaranteed that no // callbacks will be added once this context is canceled, and any pending un-run // callbacks will be executed before the serializer is shut down. func NewCallbackSerializer(ctx context.Context) *CallbackSerializer { t := &CallbackSerializer{ Done: make(chan struct{}), callbacks: buffer.NewUnbounded(), } go t.run(ctx) return t } // Schedule adds a callback to be scheduled after existing callbacks are run. // // Callbacks are expected to honor the context when performing any blocking // operations, and should return early when the context is canceled. // // Return value indicates if the callback was successfully added to the list of // callbacks to be executed by the serializer. It is not possible to add // callbacks once the context passed to NewCallbackSerializer is cancelled. func (t *CallbackSerializer) Schedule(f func(ctx context.Context)) bool { t.closedMu.Lock() defer t.closedMu.Unlock() if t.closed { return false } t.callbacks.Put(f) return true } func (t *CallbackSerializer) run(ctx context.Context) { var backlog []func(context.Context) defer close(t.Done) for ctx.Err() == nil { select { case <-ctx.Done(): // Do nothing here. Next iteration of the for loop will not happen, // since ctx.Err() would be non-nil. case callback, ok := <-t.callbacks.Get(): if !ok { return } t.callbacks.Load() callback.(func(ctx context.Context))(ctx) } } // Fetch pending callbacks if any, and execute them before returning from // this method and closing t.Done. t.closedMu.Lock() t.closed = true backlog = t.fetchPendingCallbacks() t.callbacks.Close() t.closedMu.Unlock() for _, b := range backlog { b(ctx) } } func (t *CallbackSerializer) fetchPendingCallbacks() []func(context.Context) { var backlog []func(context.Context) for { select { case b := <-t.callbacks.Get(): backlog = append(backlog, b.(func(context.Context))) t.callbacks.Load() default: return backlog } } }