// GoToSocial // Copyright (C) GoToSocial Authors admin@gotosocial.org // SPDX-License-Identifier: AGPL-3.0-or-later // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package workers import ( "context" "errors" apimodel "github.com/superseriousbusiness/gotosocial/internal/api/model" "github.com/superseriousbusiness/gotosocial/internal/db" "github.com/superseriousbusiness/gotosocial/internal/gtscontext" "github.com/superseriousbusiness/gotosocial/internal/gtserror" "github.com/superseriousbusiness/gotosocial/internal/gtsmodel" "github.com/superseriousbusiness/gotosocial/internal/log" "github.com/superseriousbusiness/gotosocial/internal/processing/account" "github.com/superseriousbusiness/gotosocial/internal/processing/media" "github.com/superseriousbusiness/gotosocial/internal/state" "github.com/superseriousbusiness/gotosocial/internal/typeutils" "github.com/superseriousbusiness/gotosocial/internal/util" ) // util provides util functions used by both // the fromClientAPI and fromFediAPI functions. type utils struct { state *state.State media *media.Processor account *account.Processor surface *Surface converter *typeutils.Converter } // wipeStatus encapsulates common logic used to // totally delete a status + all its attachments, // notifications, boosts, and timeline entries. // // If deleteAttachments is true, then any status // attachments will also be deleted, else they // will just be detached. // // If copyToSinBin is true, then a version of the // status will be put in the `sin_bin_statuses` // table prior to deletion. func (u *utils) wipeStatus( ctx context.Context, status *gtsmodel.Status, deleteAttachments bool, copyToSinBin bool, ) error { var errs gtserror.MultiError if copyToSinBin { // Copy this status to the sin bin before we delete it. sbStatus, err := u.converter.StatusToSinBinStatus(ctx, status) if err != nil { errs.Appendf("error converting status to sinBinStatus: %w", err) } else { if err := u.state.DB.PutSinBinStatus(ctx, sbStatus); err != nil { errs.Appendf("db error storing sinBinStatus: %w", err) } } } // Either delete all attachments for this status, // or simply detach + clean them separately later. // // Reason to detach rather than delete is that // the author might want to reattach them to another // status immediately (in case of delete + redraft). if deleteAttachments { // todo:u.state.DB.DeleteAttachmentsForStatus for _, id := range status.AttachmentIDs { if err := u.media.Delete(ctx, id); err != nil { errs.Appendf("error deleting media: %w", err) } } } else { // todo:u.state.DB.UnattachAttachmentsForStatus for _, id := range status.AttachmentIDs { if _, err := u.media.Unattach(ctx, status.Account, id); err != nil { errs.Appendf("error unattaching media: %w", err) } } } // Delete all mentions generated by this status. // todo:u.state.DB.DeleteMentionsForStatus for _, id := range status.MentionIDs { if err := u.state.DB.DeleteMentionByID(ctx, id); err != nil { errs.Appendf("error deleting status mention: %w", err) } } // Delete all notifications generated by this status. if err := u.state.DB.DeleteNotificationsForStatus(ctx, status.ID); err != nil { errs.Appendf("error deleting status notifications: %w", err) } // Delete all bookmarks of this status. if err := u.state.DB.DeleteStatusBookmarksForStatus(ctx, status.ID); err != nil { errs.Appendf("error deleting status bookmarks: %w", err) } // Delete all faves of this status. if err := u.state.DB.DeleteStatusFavesForStatus(ctx, status.ID); err != nil { errs.Appendf("error deleting status faves: %w", err) } if pollID := status.PollID; pollID != "" { // Delete this poll by ID from the database. if err := u.state.DB.DeletePollByID(ctx, pollID); err != nil { errs.Appendf("error deleting status poll: %w", err) } // Cancel any scheduled expiry task for poll. _ = u.state.Workers.Scheduler.Cancel(pollID) } // Get all boost of this status so that we can // delete those boosts + remove them from timelines. boosts, err := u.state.DB.GetStatusBoosts( // We MUST set a barebones context here, // as depending on where it came from the // original BoostOf may already be gone. gtscontext.SetBarebones(ctx), status.ID) if err != nil { errs.Appendf("error fetching status boosts: %w", err) } for _, boost := range boosts { // Delete the boost itself. if err := u.state.DB.DeleteStatusByID(ctx, boost.ID); err != nil { errs.Appendf("error deleting boost: %w", err) } // Remove the boost from any and all timelines. if err := u.surface.deleteStatusFromTimelines(ctx, boost.ID); err != nil { errs.Appendf("error deleting boost from timelines: %w", err) } } // Delete the status itself from any and all timelines. if err := u.surface.deleteStatusFromTimelines(ctx, status.ID); err != nil { errs.Appendf("error deleting status from timelines: %w", err) } // Delete this status from any conversations it's part of. if err := u.state.DB.DeleteStatusFromConversations(ctx, status.ID); err != nil { errs.Appendf("error deleting status from conversations: %w", err) } // Finally delete the status itself. if err := u.state.DB.DeleteStatusByID(ctx, status.ID); err != nil { errs.Appendf("error deleting status: %w", err) } return errs.Combine() } // redirectFollowers redirects all local // followers of originAcct to targetAcct. // // Both accounts must be fully dereferenced // already, and the Move must be valid. // // Return bool will be true if all goes OK. func (u *utils) redirectFollowers( ctx context.Context, originAcct *gtsmodel.Account, targetAcct *gtsmodel.Account, ) bool { // Any local followers of originAcct should // send follow requests to targetAcct instead, // and have followers of originAcct removed. // // Select local followers with barebones, since // we only need follow.Account and we can get // that ourselves. followers, err := u.state.DB.GetAccountLocalFollowers( gtscontext.SetBarebones(ctx), originAcct.ID, ) if err != nil && !errors.Is(err, db.ErrNoEntries) { log.Errorf(ctx, "db error getting follows targeting originAcct: %v", err, ) return false } for _, follow := range followers { // Fetch the local account that // owns the follow targeting originAcct. if follow.Account, err = u.state.DB.GetAccountByID( gtscontext.SetBarebones(ctx), follow.AccountID, ); err != nil { log.Errorf(ctx, "db error getting follow account %s: %v", follow.AccountID, err, ) return false } // Use the account processor FollowCreate // function to send off the new follow, // carrying over the Reblogs and Notify // values from the old follow to the new. // // This will also handle cases where our // account has already followed the target // account, by just updating the existing // follow of target account. // // Also, ensure new follow wouldn't be a // self follow, since that will error. if follow.AccountID != targetAcct.ID { if _, err := u.account.FollowCreate( ctx, follow.Account, &apimodel.AccountFollowRequest{ ID: targetAcct.ID, Reblogs: follow.ShowReblogs, Notify: follow.Notify, }, ); err != nil { log.Errorf(ctx, "error creating new follow for account %s: %v", follow.AccountID, err, ) return false } } // New follow is in the process of // sending, remove the existing follow. // This will send out an Undo Activity for each Follow. if _, err := u.account.FollowRemove( ctx, follow.Account, follow.TargetAccountID, ); err != nil { log.Errorf(ctx, "error removing old follow for account %s: %v", follow.AccountID, err, ) return false } } return true } func (u *utils) incrementStatusesCount( ctx context.Context, account *gtsmodel.Account, status *gtsmodel.Status, ) error { // Lock on this account since we're changing stats. unlock := u.state.ProcessingLocks.Lock(account.URI) defer unlock() // Ensure account stats are populated. if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil { return gtserror.Newf("db error getting account stats: %w", err) } // Update status meta for account. *account.Stats.StatusesCount++ account.Stats.LastStatusAt = status.CreatedAt // Update details in the database for stats. if err := u.state.DB.UpdateAccountStats(ctx, account.Stats, "statuses_count", "last_status_at", ); err != nil { return gtserror.Newf("db error updating account stats: %w", err) } return nil } func (u *utils) decrementStatusesCount( ctx context.Context, account *gtsmodel.Account, status *gtsmodel.Status, ) error { // Lock on this account since we're changing stats. unlock := u.state.ProcessingLocks.Lock(account.URI) defer unlock() // Ensure account stats are populated. if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil { return gtserror.Newf("db error getting account stats: %w", err) } // Update status meta for account (safely checking for zero value). *account.Stats.StatusesCount = util.Decr(*account.Stats.StatusesCount) if !status.PinnedAt.IsZero() { // Update status pinned count for account (safely checking for zero value). *account.Stats.StatusesPinnedCount = util.Decr(*account.Stats.StatusesPinnedCount) } // Update details in the database for stats. if err := u.state.DB.UpdateAccountStats(ctx, account.Stats, "statuses_count", "statuses_pinned_count", ); err != nil { return gtserror.Newf("db error updating account stats: %w", err) } return nil } func (u *utils) incrementFollowersCount( ctx context.Context, account *gtsmodel.Account, ) error { // Lock on this account since we're changing stats. unlock := u.state.ProcessingLocks.Lock(account.URI) defer unlock() // Ensure account stats are populated. if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil { return gtserror.Newf("db error getting account stats: %w", err) } // Update stats by incrementing followers // count by one and setting last posted. *account.Stats.FollowersCount++ if err := u.state.DB.UpdateAccountStats( ctx, account.Stats, "followers_count", ); err != nil { return gtserror.Newf("db error updating account stats: %w", err) } return nil } func (u *utils) decrementFollowersCount( ctx context.Context, account *gtsmodel.Account, ) error { // Lock on this account since we're changing stats. unlock := u.state.ProcessingLocks.Lock(account.URI) defer unlock() // Ensure account stats are populated. if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil { return gtserror.Newf("db error getting account stats: %w", err) } // Update stats by decrementing // followers count by one. // // Clamp to 0 to avoid funny business. *account.Stats.FollowersCount-- if *account.Stats.FollowersCount < 0 { *account.Stats.FollowersCount = 0 } if err := u.state.DB.UpdateAccountStats( ctx, account.Stats, "followers_count", ); err != nil { return gtserror.Newf("db error updating account stats: %w", err) } return nil } func (u *utils) incrementFollowingCount( ctx context.Context, account *gtsmodel.Account, ) error { // Lock on this account since we're changing stats. unlock := u.state.ProcessingLocks.Lock(account.URI) defer unlock() // Ensure account stats are populated. if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil { return gtserror.Newf("db error getting account stats: %w", err) } // Update stats by incrementing // followers count by one. *account.Stats.FollowingCount++ if err := u.state.DB.UpdateAccountStats( ctx, account.Stats, "following_count", ); err != nil { return gtserror.Newf("db error updating account stats: %w", err) } return nil } func (u *utils) decrementFollowingCount( ctx context.Context, account *gtsmodel.Account, ) error { // Lock on this account since we're changing stats. unlock := u.state.ProcessingLocks.Lock(account.URI) defer unlock() // Ensure account stats are populated. if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil { return gtserror.Newf("db error getting account stats: %w", err) } // Update stats by decrementing // following count by one. // // Clamp to 0 to avoid funny business. *account.Stats.FollowingCount-- if *account.Stats.FollowingCount < 0 { *account.Stats.FollowingCount = 0 } if err := u.state.DB.UpdateAccountStats( ctx, account.Stats, "following_count", ); err != nil { return gtserror.Newf("db error updating account stats: %w", err) } return nil } func (u *utils) incrementFollowRequestsCount( ctx context.Context, account *gtsmodel.Account, ) error { // Lock on this account since we're changing stats. unlock := u.state.ProcessingLocks.Lock(account.URI) defer unlock() // Ensure account stats are populated. if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil { return gtserror.Newf("db error getting account stats: %w", err) } // Update stats by incrementing // follow requests count by one. *account.Stats.FollowRequestsCount++ if err := u.state.DB.UpdateAccountStats( ctx, account.Stats, "follow_requests_count", ); err != nil { return gtserror.Newf("db error updating account stats: %w", err) } return nil } func (u *utils) decrementFollowRequestsCount( ctx context.Context, account *gtsmodel.Account, ) error { // Lock on this account since we're changing stats. unlock := u.state.ProcessingLocks.Lock(account.URI) defer unlock() // Ensure account stats are populated. if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil { return gtserror.Newf("db error getting account stats: %w", err) } // Update stats by decrementing // follow requests count by one. // // Clamp to 0 to avoid funny business. *account.Stats.FollowRequestsCount-- if *account.Stats.FollowRequestsCount < 0 { *account.Stats.FollowRequestsCount = 0 } if err := u.state.DB.UpdateAccountStats( ctx, account.Stats, "follow_requests_count", ); err != nil { return gtserror.Newf("db error updating account stats: %w", err) } return nil } // requestFave stores an interaction request // for the given fave, and notifies the interactee. func (u *utils) requestFave( ctx context.Context, fave *gtsmodel.StatusFave, ) error { // Only create interaction request // if fave targets a local status. if fave.Status == nil || !fave.Status.IsLocal() { return nil } // Lock on the interaction URI. unlock := u.state.ProcessingLocks.Lock(fave.URI) defer unlock() // Ensure no req with this URI exists already. req, err := u.state.DB.GetInteractionRequestByInteractionURI(ctx, fave.URI) if err != nil && !errors.Is(err, db.ErrNoEntries) { return gtserror.Newf("db error checking for existing interaction request: %w", err) } if req != nil { // Interaction req already exists, // no need to do anything else. return nil } // Create + store new interaction request. req, err = typeutils.StatusFaveToInteractionRequest(ctx, fave) if err != nil { return gtserror.Newf("error creating interaction request: %w", err) } if err := u.state.DB.PutInteractionRequest(ctx, req); err != nil { return gtserror.Newf("db error storing interaction request: %w", err) } // Notify *local* account of pending announce. if err := u.surface.notifyPendingFave(ctx, fave); err != nil { return gtserror.Newf("error notifying pending fave: %w", err) } return nil } // requestReply stores an interaction request // for the given reply, and notifies the interactee. func (u *utils) requestReply( ctx context.Context, reply *gtsmodel.Status, ) error { // Only create interaction request if // status replies to a local status. if reply.InReplyTo == nil || !reply.InReplyTo.IsLocal() { return nil } // Lock on the interaction URI. unlock := u.state.ProcessingLocks.Lock(reply.URI) defer unlock() // Ensure no req with this URI exists already. req, err := u.state.DB.GetInteractionRequestByInteractionURI(ctx, reply.URI) if err != nil && !errors.Is(err, db.ErrNoEntries) { return gtserror.Newf("db error checking for existing interaction request: %w", err) } if req != nil { // Interaction req already exists, // no need to do anything else. return nil } // Create + store interaction request. req, err = typeutils.StatusToInteractionRequest(ctx, reply) if err != nil { return gtserror.Newf("error creating interaction request: %w", err) } if err := u.state.DB.PutInteractionRequest(ctx, req); err != nil { return gtserror.Newf("db error storing interaction request: %w", err) } // Notify *local* account of pending reply. if err := u.surface.notifyPendingReply(ctx, reply); err != nil { return gtserror.Newf("error notifying pending reply: %w", err) } return nil } // requestAnnounce stores an interaction request // for the given announce, and notifies the interactee. func (u *utils) requestAnnounce( ctx context.Context, boost *gtsmodel.Status, ) error { // Only create interaction request if // status announces a local status. if boost.BoostOf == nil || !boost.BoostOf.IsLocal() { return nil } // Lock on the interaction URI. unlock := u.state.ProcessingLocks.Lock(boost.URI) defer unlock() // Ensure no req with this URI exists already. req, err := u.state.DB.GetInteractionRequestByInteractionURI(ctx, boost.URI) if err != nil && !errors.Is(err, db.ErrNoEntries) { return gtserror.Newf("db error checking for existing interaction request: %w", err) } if req != nil { // Interaction req already exists, // no need to do anything else. return nil } // Create + store interaction request. req, err = typeutils.StatusToInteractionRequest(ctx, boost) if err != nil { return gtserror.Newf("error creating interaction request: %w", err) } if err := u.state.DB.PutInteractionRequest(ctx, req); err != nil { return gtserror.Newf("db error storing interaction request: %w", err) } // Notify *local* account of pending announce. if err := u.surface.notifyPendingAnnounce(ctx, boost); err != nil { return gtserror.Newf("error notifying pending announce: %w", err) } return nil }