//go:build race // +build race /* * Copyright 2021 ByteDance Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package encoder import ( `encoding/json` `github.com/bytedance/sonic/internal/rt` ) func helpDetectDataRace(val interface{}) { var out []byte defer func() { if v := recover(); v != nil { // NOTICE: help user to locate where panic occurs println("panic when encoding on: ", truncate(out)) panic(v) } }() out, _ = json.Marshal(val) } func encodeIntoCheckRace(buf *[]byte, val interface{}, opts Options) error { err := encodeInto(buf, val, opts) /* put last to make the panic from sonic will always be caught at first */ helpDetectDataRace(val) return err } func truncate(json []byte) string { if len(json) <= 256 { return rt.Mem2Str(json) } else { return rt.Mem2Str(json[len(json)-256:]) } }