// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package s2 // Shape interface enforcement var ( _ Shape = (*PointVector)(nil) ) // PointVector is a Shape representing a set of Points. Each point // is represented as a degenerate edge with the same starting and ending // vertices. // // This type is useful for adding a collection of points to an ShapeIndex. // // Its methods are on *PointVector due to implementation details of ShapeIndex. type PointVector []Point func (p *PointVector) NumEdges() int { return len(*p) } func (p *PointVector) Edge(i int) Edge { return Edge{(*p)[i], (*p)[i]} } func (p *PointVector) ReferencePoint() ReferencePoint { return OriginReferencePoint(false) } func (p *PointVector) NumChains() int { return len(*p) } func (p *PointVector) Chain(i int) Chain { return Chain{i, 1} } func (p *PointVector) ChainEdge(i, j int) Edge { return Edge{(*p)[i], (*p)[j]} } func (p *PointVector) ChainPosition(e int) ChainPosition { return ChainPosition{e, 0} } func (p *PointVector) Dimension() int { return 0 } func (p *PointVector) IsEmpty() bool { return defaultShapeIsEmpty(p) } func (p *PointVector) IsFull() bool { return defaultShapeIsFull(p) } func (p *PointVector) typeTag() typeTag { return typeTagPointVector } func (p *PointVector) privateInterface() {}