package util import "math" func abs(n int) int { if n < 0 { return -n } return n } func GCD(m, n int) int { for n != 0 { m, n = n, m%n } return abs(m) } func LCM(m, n int) int { if n == 0 { return 0 } return abs(n) * (abs(m) / GCD(m, n)) } // https://developer.nvidia.com/blog/lerp-faster-cuda/ func Lerp(v0, v1, t float64) float64 { return math.FMA(t, v1, math.FMA(-t, v0, v0)) }