package sqlite3 import ( "encoding/json" "math" "strconv" "time" "github.com/ncruces/go-sqlite3/internal/util" ) // Value is any value that can be stored in a database table. // // https://sqlite.org/c3ref/value.html type Value struct { c *Conn handle uint32 unprot bool copied bool } func (v Value) protected() uint64 { if v.unprot { panic(util.ValueErr) } return uint64(v.handle) } // Dup makes a copy of the SQL value and returns a pointer to that copy. // // https://sqlite.org/c3ref/value_dup.html func (v Value) Dup() *Value { r := v.c.call("sqlite3_value_dup", uint64(v.handle)) return &Value{ c: v.c, copied: true, handle: uint32(r), } } // Close frees an SQL value previously obtained by [Value.Dup]. // // https://sqlite.org/c3ref/value_dup.html func (dup *Value) Close() error { if !dup.copied { panic(util.ValueErr) } dup.c.call("sqlite3_value_free", uint64(dup.handle)) dup.handle = 0 return nil } // Type returns the initial datatype of the value. // // https://sqlite.org/c3ref/value_blob.html func (v Value) Type() Datatype { r := v.c.call("sqlite3_value_type", v.protected()) return Datatype(r) } // Type returns the numeric datatype of the value. // // https://sqlite.org/c3ref/value_blob.html func (v Value) NumericType() Datatype { r := v.c.call("sqlite3_value_numeric_type", v.protected()) return Datatype(r) } // Bool returns the value as a bool. // SQLite does not have a separate boolean storage class. // Instead, boolean values are retrieved as numbers, // with 0 converted to false and any other value to true. // // https://sqlite.org/c3ref/value_blob.html func (v Value) Bool() bool { return v.Float() != 0 } // Int returns the value as an int. // // https://sqlite.org/c3ref/value_blob.html func (v Value) Int() int { return int(v.Int64()) } // Int64 returns the value as an int64. // // https://sqlite.org/c3ref/value_blob.html func (v Value) Int64() int64 { r := v.c.call("sqlite3_value_int64", v.protected()) return int64(r) } // Float returns the value as a float64. // // https://sqlite.org/c3ref/value_blob.html func (v Value) Float() float64 { r := v.c.call("sqlite3_value_double", v.protected()) return math.Float64frombits(r) } // Time returns the value as a [time.Time]. // // https://sqlite.org/c3ref/value_blob.html func (v Value) Time(format TimeFormat) time.Time { var a any switch v.Type() { case INTEGER: a = v.Int64() case FLOAT: a = v.Float() case TEXT, BLOB: a = v.Text() case NULL: return time.Time{} default: panic(util.AssertErr()) } t, _ := format.Decode(a) return t } // Text returns the value as a string. // // https://sqlite.org/c3ref/value_blob.html func (v Value) Text() string { return string(v.RawText()) } // Blob appends to buf and returns // the value as a []byte. // // https://sqlite.org/c3ref/value_blob.html func (v Value) Blob(buf []byte) []byte { return append(buf, v.RawBlob()...) } // RawText returns the value as a []byte. // The []byte is owned by SQLite and may be invalidated by // subsequent calls to [Value] methods. // // https://sqlite.org/c3ref/value_blob.html func (v Value) RawText() []byte { r := v.c.call("sqlite3_value_text", v.protected()) return v.rawBytes(uint32(r)) } // RawBlob returns the value as a []byte. // The []byte is owned by SQLite and may be invalidated by // subsequent calls to [Value] methods. // // https://sqlite.org/c3ref/value_blob.html func (v Value) RawBlob() []byte { r := v.c.call("sqlite3_value_blob", v.protected()) return v.rawBytes(uint32(r)) } func (v Value) rawBytes(ptr uint32) []byte { if ptr == 0 { return nil } r := v.c.call("sqlite3_value_bytes", v.protected()) return util.View(v.c.mod, ptr, r) } // Pointer gets the pointer associated with this value, // or nil if it has no associated pointer. func (v Value) Pointer() any { r := v.c.call("sqlite3_value_pointer_go", v.protected()) return util.GetHandle(v.c.ctx, uint32(r)) } // JSON parses a JSON-encoded value // and stores the result in the value pointed to by ptr. func (v Value) JSON(ptr any) error { var data []byte switch v.Type() { case NULL: data = append(data, "null"...) case TEXT: data = v.RawText() case BLOB: data = v.RawBlob() case INTEGER: data = strconv.AppendInt(nil, v.Int64(), 10) case FLOAT: data = strconv.AppendFloat(nil, v.Float(), 'g', -1, 64) default: panic(util.AssertErr()) } return json.Unmarshal(data, ptr) } // NoChange returns true if and only if the value is unchanged // in a virtual table update operatiom. // // https://sqlite.org/c3ref/value_blob.html func (v Value) NoChange() bool { r := v.c.call("sqlite3_value_nochange", v.protected()) return r != 0 } // InFirst returns the first element // on the right-hand side of an IN constraint. // // https://sqlite.org/c3ref/vtab_in_first.html func (v Value) InFirst() (Value, error) { defer v.c.arena.mark()() valPtr := v.c.arena.new(ptrlen) r := v.c.call("sqlite3_vtab_in_first", uint64(v.handle), uint64(valPtr)) if err := v.c.error(r); err != nil { return Value{}, err } return Value{ c: v.c, handle: util.ReadUint32(v.c.mod, valPtr), }, nil } // InNext returns the next element // on the right-hand side of an IN constraint. // // https://sqlite.org/c3ref/vtab_in_first.html func (v Value) InNext() (Value, error) { defer v.c.arena.mark()() valPtr := v.c.arena.new(ptrlen) r := v.c.call("sqlite3_vtab_in_next", uint64(v.handle), uint64(valPtr)) if err := v.c.error(r); err != nil { return Value{}, err } return Value{ c: v.c, handle: util.ReadUint32(v.c.mod, valPtr), }, nil }