mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-25 05:06:38 +00:00
98263a7de6
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
148 lines
3.7 KiB
Go
148 lines
3.7 KiB
Go
// Copyright (c) 2012-2020 Ugorji Nwoke. All rights reserved.
|
|
// Use of this source code is governed by a MIT license found in the LICENSE file.
|
|
|
|
package codec
|
|
|
|
// maxArrayLen is the size of uint, which determines
|
|
// the maximum length of any array.
|
|
const maxArrayLen = 1<<((32<<(^uint(0)>>63))-1) - 1
|
|
|
|
// All non-std package dependencies live in this file,
|
|
// so porting to different environment is easy (just update functions).
|
|
|
|
func pruneSignExt(v []byte, pos bool) (n int) {
|
|
if len(v) < 2 {
|
|
} else if pos && v[0] == 0 {
|
|
for ; v[n] == 0 && n+1 < len(v) && (v[n+1]&(1<<7) == 0); n++ {
|
|
}
|
|
} else if !pos && v[0] == 0xff {
|
|
for ; v[n] == 0xff && n+1 < len(v) && (v[n+1]&(1<<7) != 0); n++ {
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
func halfFloatToFloatBits(h uint16) (f uint32) {
|
|
// retrofitted from:
|
|
// - OGRE (Object-Oriented Graphics Rendering Engine)
|
|
// function: halfToFloatI https://www.ogre3d.org/docs/api/1.9/_ogre_bitwise_8h_source.html
|
|
|
|
s := uint32(h >> 15)
|
|
m := uint32(h & 0x03ff)
|
|
e := int32((h >> 10) & 0x1f)
|
|
|
|
if e == 0 {
|
|
if m == 0 { // plus or minus 0
|
|
return s << 31
|
|
}
|
|
// Denormalized number -- renormalize it
|
|
for (m & 0x0400) == 0 {
|
|
m <<= 1
|
|
e -= 1
|
|
}
|
|
e += 1
|
|
m &= ^uint32(0x0400)
|
|
} else if e == 31 {
|
|
if m == 0 { // Inf
|
|
return (s << 31) | 0x7f800000
|
|
}
|
|
return (s << 31) | 0x7f800000 | (m << 13) // NaN
|
|
}
|
|
e = e + (127 - 15)
|
|
m = m << 13
|
|
return (s << 31) | (uint32(e) << 23) | m
|
|
}
|
|
|
|
func floatToHalfFloatBits(i uint32) (h uint16) {
|
|
// retrofitted from:
|
|
// - OGRE (Object-Oriented Graphics Rendering Engine)
|
|
// function: halfToFloatI https://www.ogre3d.org/docs/api/1.9/_ogre_bitwise_8h_source.html
|
|
// - http://www.java2s.com/example/java-utility-method/float-to/floattohalf-float-f-fae00.html
|
|
s := (i >> 16) & 0x8000
|
|
e := int32(((i >> 23) & 0xff) - (127 - 15))
|
|
m := i & 0x7fffff
|
|
|
|
var h32 uint32
|
|
|
|
if e <= 0 {
|
|
if e < -10 { // zero
|
|
h32 = s // track -0 vs +0
|
|
} else {
|
|
m = (m | 0x800000) >> uint32(1-e)
|
|
h32 = s | (m >> 13)
|
|
}
|
|
} else if e == 0xff-(127-15) {
|
|
if m == 0 { // Inf
|
|
h32 = s | 0x7c00
|
|
} else { // NAN
|
|
m >>= 13
|
|
var me uint32
|
|
if m == 0 {
|
|
me = 1
|
|
}
|
|
h32 = s | 0x7c00 | m | me
|
|
}
|
|
} else {
|
|
if e > 30 { // Overflow
|
|
h32 = s | 0x7c00
|
|
} else {
|
|
h32 = s | (uint32(e) << 10) | (m >> 13)
|
|
}
|
|
}
|
|
h = uint16(h32)
|
|
return
|
|
}
|
|
|
|
// growCap will return a new capacity for a slice, given the following:
|
|
// - oldCap: current capacity
|
|
// - unit: in-memory size of an element
|
|
// - num: number of elements to add
|
|
func growCap(oldCap, unit, num uint) (newCap uint) {
|
|
// appendslice logic (if cap < 1024, *2, else *1.25):
|
|
// leads to many copy calls, especially when copying bytes.
|
|
// bytes.Buffer model (2*cap + n): much better for bytes.
|
|
// smarter way is to take the byte-size of the appended element(type) into account
|
|
|
|
// maintain 1 thresholds:
|
|
// t1: if cap <= t1, newcap = 2x
|
|
// else newcap = 1.5x
|
|
//
|
|
// t1 is always >= 1024.
|
|
// This means that, if unit size >= 16, then always do 2x or 1.5x (ie t1, t2, t3 are all same)
|
|
//
|
|
// With this, appending for bytes increase by:
|
|
// 100% up to 4K
|
|
// 50% beyond that
|
|
|
|
// unit can be 0 e.g. for struct{}{}; handle that appropriately
|
|
maxCap := num + (oldCap * 3 / 2)
|
|
if unit == 0 || maxCap > maxArrayLen || maxCap < oldCap { // handle wraparound, etc
|
|
return maxArrayLen
|
|
}
|
|
|
|
var t1 uint = 1024 // default thresholds for large values
|
|
if unit <= 4 {
|
|
t1 = 8 * 1024
|
|
} else if unit <= 16 {
|
|
t1 = 2 * 1024
|
|
}
|
|
|
|
newCap = 2 + num
|
|
if oldCap > 0 {
|
|
if oldCap <= t1 { // [0,t1]
|
|
newCap = num + (oldCap * 2)
|
|
} else { // (t1,infinity]
|
|
newCap = maxCap
|
|
}
|
|
}
|
|
|
|
// ensure newCap takes multiples of a cache line (size is a multiple of 64)
|
|
t1 = newCap * unit
|
|
if t2 := t1 % 64; t2 != 0 {
|
|
t1 += 64 - t2
|
|
newCap = t1 / unit
|
|
}
|
|
|
|
return
|
|
}
|