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07207e71e9
* update go-structr => v0.2.0 * update readme * whoops, fix the link
214 lines
4.6 KiB
Go
214 lines
4.6 KiB
Go
package structr
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import (
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"strings"
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)
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// IndexConfig defines config variables
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// for initializing a struct index.
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type IndexConfig struct {
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// Fields should contain a comma-separated
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// list of struct fields used when generating
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// keys for this index. Nested fields should
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// be specified using periods. An example:
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// "Username,Favorites.Color"
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Fields string
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// Multiple indicates whether to accept multiple
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// possible values for any single index key. The
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// default behaviour is to only accept one value
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// and overwrite existing on any write operation.
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Multiple bool
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// AllowZero indicates whether to accept zero
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// value fields in index keys. i.e. whether to
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// index structs for this set of field values
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// IF any one of those field values is the zero
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// value for that type. The default behaviour
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// is to skip indexing structs for this lookup
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// when any of the indexing fields are zero.
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AllowZero bool
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}
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// Index is an exposed Cache internal model, used to
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// generate keys and store struct results by the init
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// defined key generation configuration. This model is
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// exposed to provide faster lookups in the case that
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// you would like to manually provide the used index
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// via the Cache.___By() series of functions, or access
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// the underlying index key generator.
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type Index[StructType any] struct {
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// name is the actual name of this
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// index, which is the unparsed
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// string value of contained fields.
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name string
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// struct field key hasher.
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hasher Hasher[StructType]
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// backing in-memory data store of
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// generated index keys to result lists.
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data map[uint64]*list[*result[StructType]]
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// whether to allow
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// multiple results
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// per index key.
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unique bool
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}
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// init initializes this index with the given configuration.
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func (i *Index[T]) init(config IndexConfig, max int) {
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fields := strings.Split(config.Fields, ",")
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i.name = config.Fields
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i.hasher = NewHasher[T](fields, config.AllowZero)
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i.unique = !config.Multiple
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i.data = make(map[uint64]*list[*result[T]], max+1)
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}
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// Hasher returns the hash checksummer associated with this index.
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func (i *Index[T]) Hasher() *Hasher[T] {
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return &i.hasher
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}
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func index_append[T any](c *Cache[T], i *Index[T], key uint64, res *result[T]) {
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// Acquire + setup indexkey.
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ikey := indexkey_acquire(c)
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ikey.entry.Value = res
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ikey.key = key
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ikey.index = i
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// Append to result's indexkeys.
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res.keys = append(res.keys, ikey)
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// Get list at key.
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l := i.data[key]
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if l == nil {
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// Allocate new list.
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l = list_acquire(c)
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i.data[key] = l
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} else if i.unique {
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// Remove currently
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// indexed result.
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old := l.head
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l.remove(old)
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// Get ptr to old
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// result before we
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// release to pool.
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res := old.Value
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// Drop this index's key from
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// old res now not indexed here.
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result_dropIndex(c, res, i)
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if len(res.keys) == 0 {
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// Old res now unused,
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// release to mem pool.
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result_release(c, res)
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}
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}
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// Add result indexkey to
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// front of results list.
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l.pushFront(&ikey.entry)
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}
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func index_deleteOne[T any](c *Cache[T], i *Index[T], ikey *indexkey[T]) {
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// Get list at key.
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l := i.data[ikey.key]
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if l == nil {
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return
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}
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// Remove from list.
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l.remove(&ikey.entry)
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if l.len == 0 {
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// Remove list from map.
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delete(i.data, ikey.key)
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// Release list to pool.
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list_release(c, l)
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}
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}
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func index_delete[T any](c *Cache[T], i *Index[T], key uint64, fn func(*result[T])) {
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if fn == nil {
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panic("nil fn")
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}
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// Get list at key.
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l := i.data[key]
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if l == nil {
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return
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}
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// Delete data at key.
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delete(i.data, key)
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// Iterate results in list.
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for x := 0; x < l.len; x++ {
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// Pop current head.
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res := l.head.Value
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l.remove(l.head)
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// Delete index's key
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// from result tracking.
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result_dropIndex(c, res, i)
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// Call hook.
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fn(res)
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}
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// Release list to pool.
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list_release(c, l)
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}
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type indexkey[T any] struct {
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// linked list entry the related
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// result is stored under in the
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// Index.data[key] linked list.
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entry elem[*result[T]]
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// key is the generated index key
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// the related result is indexed
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// under, in the below index.
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key uint64
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// index is the index that the
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// related result is indexed in.
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index *Index[T]
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}
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func indexkey_acquire[T any](c *Cache[T]) *indexkey[T] {
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var ikey *indexkey[T]
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if len(c.keyPool) == 0 {
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// Allocate new key.
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ikey = new(indexkey[T])
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} else {
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// Pop result from pool slice.
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ikey = c.keyPool[len(c.keyPool)-1]
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c.keyPool = c.keyPool[:len(c.keyPool)-1]
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}
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return ikey
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}
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func indexkey_release[T any](c *Cache[T], ikey *indexkey[T]) {
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// Reset indexkey.
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ikey.entry.Value = nil
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ikey.key = 0
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ikey.index = nil
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// Release indexkey to memory pool.
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c.keyPool = append(c.keyPool, ikey)
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}
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