mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-12-23 18:52:11 +00:00
98263a7de6
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
1198 lines
31 KiB
Go
1198 lines
31 KiB
Go
// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package json implements encoding and decoding of JSON objects as defined in
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// RFC 4627. The mapping between JSON objects and Go values is described
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// in the documentation for the Marshal and Unmarshal functions.
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//
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// See "JSON and Go" for an introduction to this package:
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// https://golang.org/doc/articles/json_and_go.html
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package json
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import (
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"bytes"
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"encoding"
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"encoding/base64"
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"fmt"
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"math"
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"reflect"
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"runtime"
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"sort"
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"strconv"
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"strings"
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"sync"
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"unicode"
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"unicode/utf8"
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)
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// Marshal returns the JSON encoding of v.
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//
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// Marshal traverses the value v recursively.
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// If an encountered value implements the Marshaler interface
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// and is not a nil pointer, Marshal calls its MarshalJSON method
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// to produce JSON. If no MarshalJSON method is present but the
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// value implements encoding.TextMarshaler instead, Marshal calls
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// its MarshalText method.
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// The nil pointer exception is not strictly necessary
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// but mimics a similar, necessary exception in the behavior of
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// UnmarshalJSON.
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//
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// Otherwise, Marshal uses the following type-dependent default encodings:
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//
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// Boolean values encode as JSON booleans.
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//
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// Floating point, integer, and Number values encode as JSON numbers.
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//
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// String values encode as JSON strings coerced to valid UTF-8,
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// replacing invalid bytes with the Unicode replacement rune.
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// The angle brackets "<" and ">" are escaped to "\u003c" and "\u003e"
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// to keep some browsers from misinterpreting JSON output as HTML.
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// Ampersand "&" is also escaped to "\u0026" for the same reason.
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//
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// Array and slice values encode as JSON arrays, except that
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// []byte encodes as a base64-encoded string, and a nil slice
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// encodes as the null JSON object.
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//
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// Struct values encode as JSON objects. Each exported struct field
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// becomes a member of the object unless
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// - the field's tag is "-", or
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// - the field is empty and its tag specifies the "omitempty" option.
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// The empty values are false, 0, any
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// nil pointer or interface value, and any array, slice, map, or string of
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// length zero. The object's default key string is the struct field name
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// but can be specified in the struct field's tag value. The "json" key in
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// the struct field's tag value is the key name, followed by an optional comma
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// and options. Examples:
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//
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// // Field is ignored by this package.
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// Field int `json:"-"`
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//
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// // Field appears in JSON as key "myName".
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// Field int `json:"myName"`
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//
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// // Field appears in JSON as key "myName" and
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// // the field is omitted from the object if its value is empty,
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// // as defined above.
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// Field int `json:"myName,omitempty"`
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//
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// // Field appears in JSON as key "Field" (the default), but
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// // the field is skipped if empty.
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// // Note the leading comma.
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// Field int `json:",omitempty"`
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//
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// The "string" option signals that a field is stored as JSON inside a
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// JSON-encoded string. It applies only to fields of string, floating point,
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// integer, or boolean types. This extra level of encoding is sometimes used
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// when communicating with JavaScript programs:
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//
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// Int64String int64 `json:",string"`
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//
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// The key name will be used if it's a non-empty string consisting of
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// only Unicode letters, digits, dollar signs, percent signs, hyphens,
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// underscores and slashes.
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//
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// Anonymous struct fields are usually marshaled as if their inner exported fields
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// were fields in the outer struct, subject to the usual Go visibility rules amended
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// as described in the next paragraph.
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// An anonymous struct field with a name given in its JSON tag is treated as
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// having that name, rather than being anonymous.
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// An anonymous struct field of interface type is treated the same as having
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// that type as its name, rather than being anonymous.
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//
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// The Go visibility rules for struct fields are amended for JSON when
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// deciding which field to marshal or unmarshal. If there are
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// multiple fields at the same level, and that level is the least
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// nested (and would therefore be the nesting level selected by the
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// usual Go rules), the following extra rules apply:
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//
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// 1) Of those fields, if any are JSON-tagged, only tagged fields are considered,
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// even if there are multiple untagged fields that would otherwise conflict.
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// 2) If there is exactly one field (tagged or not according to the first rule), that is selected.
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// 3) Otherwise there are multiple fields, and all are ignored; no error occurs.
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//
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// Handling of anonymous struct fields is new in Go 1.1.
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// Prior to Go 1.1, anonymous struct fields were ignored. To force ignoring of
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// an anonymous struct field in both current and earlier versions, give the field
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// a JSON tag of "-".
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//
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// Map values encode as JSON objects.
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// The map's key type must be string; the map keys are used as JSON object
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// keys, subject to the UTF-8 coercion described for string values above.
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//
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// Pointer values encode as the value pointed to.
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// A nil pointer encodes as the null JSON object.
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//
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// Interface values encode as the value contained in the interface.
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// A nil interface value encodes as the null JSON object.
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//
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// Channel, complex, and function values cannot be encoded in JSON.
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// Attempting to encode such a value causes Marshal to return
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// an UnsupportedTypeError.
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//
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// JSON cannot represent cyclic data structures and Marshal does not
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// handle them. Passing cyclic structures to Marshal will result in
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// an infinite recursion.
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//
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func Marshal(v interface{}) ([]byte, error) {
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e := &encodeState{}
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err := e.marshal(v)
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if err != nil {
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return nil, err
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}
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return e.Bytes(), nil
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}
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// MarshalIndent is like Marshal but applies Indent to format the output.
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func MarshalIndent(v interface{}, prefix, indent string) ([]byte, error) {
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b, err := Marshal(v)
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if err != nil {
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return nil, err
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}
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var buf bytes.Buffer
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err = Indent(&buf, b, prefix, indent)
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if err != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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// HTMLEscape appends to dst the JSON-encoded src with <, >, &, U+2028 and U+2029
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// characters inside string literals changed to \u003c, \u003e, \u0026, \u2028, \u2029
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// so that the JSON will be safe to embed inside HTML <script> tags.
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// For historical reasons, web browsers don't honor standard HTML
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// escaping within <script> tags, so an alternative JSON encoding must
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// be used.
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func HTMLEscape(dst *bytes.Buffer, src []byte) {
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// The characters can only appear in string literals,
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// so just scan the string one byte at a time.
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start := 0
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for i, c := range src {
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if c == '<' || c == '>' || c == '&' {
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if start < i {
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dst.Write(src[start:i])
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}
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dst.WriteString(`\u00`)
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dst.WriteByte(hex[c>>4])
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dst.WriteByte(hex[c&0xF])
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start = i + 1
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}
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// Convert U+2028 and U+2029 (E2 80 A8 and E2 80 A9).
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if c == 0xE2 && i+2 < len(src) && src[i+1] == 0x80 && src[i+2]&^1 == 0xA8 {
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if start < i {
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dst.Write(src[start:i])
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}
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dst.WriteString(`\u202`)
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dst.WriteByte(hex[src[i+2]&0xF])
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start = i + 3
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}
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}
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if start < len(src) {
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dst.Write(src[start:])
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}
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}
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// Marshaler is the interface implemented by objects that
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// can marshal themselves into valid JSON.
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type Marshaler interface {
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MarshalJSON() ([]byte, error)
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}
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// An UnsupportedTypeError is returned by Marshal when attempting
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// to encode an unsupported value type.
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type UnsupportedTypeError struct {
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Type reflect.Type
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}
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func (e *UnsupportedTypeError) Error() string {
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return "json: unsupported type: " + e.Type.String()
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}
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type UnsupportedValueError struct {
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Value reflect.Value
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Str string
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}
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func (e *UnsupportedValueError) Error() string {
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return "json: unsupported value: " + e.Str
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}
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// Before Go 1.2, an InvalidUTF8Error was returned by Marshal when
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// attempting to encode a string value with invalid UTF-8 sequences.
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// As of Go 1.2, Marshal instead coerces the string to valid UTF-8 by
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// replacing invalid bytes with the Unicode replacement rune U+FFFD.
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// This error is no longer generated but is kept for backwards compatibility
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// with programs that might mention it.
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type InvalidUTF8Error struct {
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S string // the whole string value that caused the error
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}
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func (e *InvalidUTF8Error) Error() string {
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return "json: invalid UTF-8 in string: " + strconv.Quote(e.S)
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}
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type MarshalerError struct {
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Type reflect.Type
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Err error
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}
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func (e *MarshalerError) Error() string {
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return "json: error calling MarshalJSON for type " + e.Type.String() + ": " + e.Err.Error()
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}
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var hex = "0123456789abcdef"
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// An encodeState encodes JSON into a bytes.Buffer.
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type encodeState struct {
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bytes.Buffer // accumulated output
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scratch [64]byte
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}
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var encodeStatePool sync.Pool
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func newEncodeState() *encodeState {
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if v := encodeStatePool.Get(); v != nil {
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e := v.(*encodeState)
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e.Reset()
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return e
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}
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return new(encodeState)
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}
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func (e *encodeState) marshal(v interface{}) (err error) {
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defer func() {
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if r := recover(); r != nil {
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if _, ok := r.(runtime.Error); ok {
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panic(r)
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}
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if s, ok := r.(string); ok {
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panic(s)
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}
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err = r.(error)
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}
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}()
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e.reflectValue(reflect.ValueOf(v))
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return nil
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}
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func (e *encodeState) error(err error) {
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panic(err)
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}
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func isEmptyValue(v reflect.Value) bool {
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switch v.Kind() {
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case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
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return v.Len() == 0
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case reflect.Bool:
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return !v.Bool()
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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return v.Int() == 0
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
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return v.Uint() == 0
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case reflect.Float32, reflect.Float64:
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return v.Float() == 0
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case reflect.Interface, reflect.Ptr:
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return v.IsNil()
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}
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return false
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}
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func (e *encodeState) reflectValue(v reflect.Value) {
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valueEncoder(v)(e, v, false)
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}
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type encoderFunc func(e *encodeState, v reflect.Value, quoted bool)
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var encoderCache struct {
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sync.RWMutex
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m map[reflect.Type]encoderFunc
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}
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func valueEncoder(v reflect.Value) encoderFunc {
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if !v.IsValid() {
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return invalidValueEncoder
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}
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return typeEncoder(v.Type())
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}
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func typeEncoder(t reflect.Type) encoderFunc {
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encoderCache.RLock()
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f := encoderCache.m[t]
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encoderCache.RUnlock()
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if f != nil {
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return f
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}
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// To deal with recursive types, populate the map with an
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// indirect func before we build it. This type waits on the
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// real func (f) to be ready and then calls it. This indirect
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// func is only used for recursive types.
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encoderCache.Lock()
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if encoderCache.m == nil {
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encoderCache.m = make(map[reflect.Type]encoderFunc)
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}
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var wg sync.WaitGroup
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wg.Add(1)
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encoderCache.m[t] = func(e *encodeState, v reflect.Value, quoted bool) {
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wg.Wait()
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f(e, v, quoted)
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}
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encoderCache.Unlock()
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// Compute fields without lock.
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// Might duplicate effort but won't hold other computations back.
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f = newTypeEncoder(t, true)
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wg.Done()
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encoderCache.Lock()
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encoderCache.m[t] = f
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encoderCache.Unlock()
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return f
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}
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var (
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marshalerType = reflect.TypeOf(new(Marshaler)).Elem()
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textMarshalerType = reflect.TypeOf(new(encoding.TextMarshaler)).Elem()
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)
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// newTypeEncoder constructs an encoderFunc for a type.
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// The returned encoder only checks CanAddr when allowAddr is true.
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func newTypeEncoder(t reflect.Type, allowAddr bool) encoderFunc {
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if t.Implements(marshalerType) {
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return marshalerEncoder
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}
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if t.Kind() != reflect.Ptr && allowAddr {
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if reflect.PtrTo(t).Implements(marshalerType) {
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return newCondAddrEncoder(addrMarshalerEncoder, newTypeEncoder(t, false))
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}
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}
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if t.Implements(textMarshalerType) {
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return textMarshalerEncoder
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}
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if t.Kind() != reflect.Ptr && allowAddr {
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if reflect.PtrTo(t).Implements(textMarshalerType) {
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return newCondAddrEncoder(addrTextMarshalerEncoder, newTypeEncoder(t, false))
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}
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}
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switch t.Kind() {
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case reflect.Bool:
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return boolEncoder
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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return intEncoder
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
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return uintEncoder
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case reflect.Float32:
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return float32Encoder
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case reflect.Float64:
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return float64Encoder
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case reflect.String:
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return stringEncoder
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case reflect.Interface:
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return interfaceEncoder
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case reflect.Struct:
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return newStructEncoder(t)
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case reflect.Map:
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return newMapEncoder(t)
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case reflect.Slice:
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return newSliceEncoder(t)
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case reflect.Array:
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return newArrayEncoder(t)
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case reflect.Ptr:
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return newPtrEncoder(t)
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default:
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return unsupportedTypeEncoder
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}
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}
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func invalidValueEncoder(e *encodeState, v reflect.Value, quoted bool) {
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e.WriteString("null")
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}
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func marshalerEncoder(e *encodeState, v reflect.Value, quoted bool) {
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if v.Kind() == reflect.Ptr && v.IsNil() {
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e.WriteString("null")
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return
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}
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m := v.Interface().(Marshaler)
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b, err := m.MarshalJSON()
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if err == nil {
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// copy JSON into buffer, checking validity.
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err = compact(&e.Buffer, b, true)
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}
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if err != nil {
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e.error(&MarshalerError{v.Type(), err})
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}
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}
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func addrMarshalerEncoder(e *encodeState, v reflect.Value, quoted bool) {
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va := v.Addr()
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if va.IsNil() {
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e.WriteString("null")
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return
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}
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m := va.Interface().(Marshaler)
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b, err := m.MarshalJSON()
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if err == nil {
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// copy JSON into buffer, checking validity.
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err = compact(&e.Buffer, b, true)
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}
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if err != nil {
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e.error(&MarshalerError{v.Type(), err})
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}
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}
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func textMarshalerEncoder(e *encodeState, v reflect.Value, quoted bool) {
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if v.Kind() == reflect.Ptr && v.IsNil() {
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e.WriteString("null")
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return
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}
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|
m := v.Interface().(encoding.TextMarshaler)
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b, err := m.MarshalText()
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|
if err != nil {
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e.error(&MarshalerError{v.Type(), err})
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}
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e.stringBytes(b)
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}
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|
func addrTextMarshalerEncoder(e *encodeState, v reflect.Value, quoted bool) {
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va := v.Addr()
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|
if va.IsNil() {
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e.WriteString("null")
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return
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}
|
|
m := va.Interface().(encoding.TextMarshaler)
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b, err := m.MarshalText()
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if err != nil {
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e.error(&MarshalerError{v.Type(), err})
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}
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e.stringBytes(b)
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}
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|
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func boolEncoder(e *encodeState, v reflect.Value, quoted bool) {
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if quoted {
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e.WriteByte('"')
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}
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|
if v.Bool() {
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e.WriteString("true")
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} else {
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e.WriteString("false")
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}
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if quoted {
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e.WriteByte('"')
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}
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}
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|
func intEncoder(e *encodeState, v reflect.Value, quoted bool) {
|
|
b := strconv.AppendInt(e.scratch[:0], v.Int(), 10)
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if quoted {
|
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e.WriteByte('"')
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}
|
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e.Write(b)
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if quoted {
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e.WriteByte('"')
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}
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}
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func uintEncoder(e *encodeState, v reflect.Value, quoted bool) {
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b := strconv.AppendUint(e.scratch[:0], v.Uint(), 10)
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if quoted {
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e.WriteByte('"')
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}
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e.Write(b)
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if quoted {
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|
e.WriteByte('"')
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}
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}
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|
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type floatEncoder int // number of bits
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|
|
func (bits floatEncoder) encode(e *encodeState, v reflect.Value, quoted bool) {
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f := v.Float()
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|
if math.IsInf(f, 0) || math.IsNaN(f) {
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e.error(&UnsupportedValueError{v, strconv.FormatFloat(f, 'g', -1, int(bits))})
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}
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b := strconv.AppendFloat(e.scratch[:0], f, 'g', -1, int(bits))
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if quoted {
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e.WriteByte('"')
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}
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e.Write(b)
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if quoted {
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e.WriteByte('"')
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}
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}
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|
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var (
|
|
float32Encoder = (floatEncoder(32)).encode
|
|
float64Encoder = (floatEncoder(64)).encode
|
|
)
|
|
|
|
func stringEncoder(e *encodeState, v reflect.Value, quoted bool) {
|
|
if v.Type() == numberType {
|
|
numStr := v.String()
|
|
// In Go1.5 the empty string encodes to "0", while this is not a valid number literal
|
|
// we keep compatibility so check validity after this.
|
|
if numStr == "" {
|
|
numStr = "0" // Number's zero-val
|
|
}
|
|
if !isValidNumber(numStr) {
|
|
e.error(fmt.Errorf("json: invalid number literal %q", numStr))
|
|
}
|
|
e.WriteString(numStr)
|
|
return
|
|
}
|
|
if quoted {
|
|
sb, err := Marshal(v.String())
|
|
if err != nil {
|
|
e.error(err)
|
|
}
|
|
e.string(string(sb))
|
|
} else {
|
|
e.string(v.String())
|
|
}
|
|
}
|
|
|
|
func interfaceEncoder(e *encodeState, v reflect.Value, quoted bool) {
|
|
if v.IsNil() {
|
|
e.WriteString("null")
|
|
return
|
|
}
|
|
e.reflectValue(v.Elem())
|
|
}
|
|
|
|
func unsupportedTypeEncoder(e *encodeState, v reflect.Value, quoted bool) {
|
|
e.error(&UnsupportedTypeError{v.Type()})
|
|
}
|
|
|
|
type structEncoder struct {
|
|
fields []field
|
|
fieldEncs []encoderFunc
|
|
}
|
|
|
|
func (se *structEncoder) encode(e *encodeState, v reflect.Value, quoted bool) {
|
|
e.WriteByte('{')
|
|
first := true
|
|
for i, f := range se.fields {
|
|
fv := fieldByIndex(v, f.index)
|
|
if !fv.IsValid() || f.omitEmpty && isEmptyValue(fv) {
|
|
continue
|
|
}
|
|
if first {
|
|
first = false
|
|
} else {
|
|
e.WriteByte(',')
|
|
}
|
|
e.string(f.name)
|
|
e.WriteByte(':')
|
|
se.fieldEncs[i](e, fv, f.quoted)
|
|
}
|
|
e.WriteByte('}')
|
|
}
|
|
|
|
func newStructEncoder(t reflect.Type) encoderFunc {
|
|
fields := cachedTypeFields(t)
|
|
se := &structEncoder{
|
|
fields: fields,
|
|
fieldEncs: make([]encoderFunc, len(fields)),
|
|
}
|
|
for i, f := range fields {
|
|
se.fieldEncs[i] = typeEncoder(typeByIndex(t, f.index))
|
|
}
|
|
return se.encode
|
|
}
|
|
|
|
type mapEncoder struct {
|
|
elemEnc encoderFunc
|
|
}
|
|
|
|
func (me *mapEncoder) encode(e *encodeState, v reflect.Value, _ bool) {
|
|
if v.IsNil() {
|
|
e.WriteString("null")
|
|
return
|
|
}
|
|
e.WriteByte('{')
|
|
var sv stringValues = v.MapKeys()
|
|
sort.Sort(sv)
|
|
for i, k := range sv {
|
|
if i > 0 {
|
|
e.WriteByte(',')
|
|
}
|
|
e.string(k.String())
|
|
e.WriteByte(':')
|
|
me.elemEnc(e, v.MapIndex(k), false)
|
|
}
|
|
e.WriteByte('}')
|
|
}
|
|
|
|
func newMapEncoder(t reflect.Type) encoderFunc {
|
|
if t.Key().Kind() != reflect.String {
|
|
return unsupportedTypeEncoder
|
|
}
|
|
me := &mapEncoder{typeEncoder(t.Elem())}
|
|
return me.encode
|
|
}
|
|
|
|
func encodeByteSlice(e *encodeState, v reflect.Value, _ bool) {
|
|
if v.IsNil() {
|
|
e.WriteString("null")
|
|
return
|
|
}
|
|
s := v.Bytes()
|
|
e.WriteByte('"')
|
|
if len(s) < 1024 {
|
|
// for small buffers, using Encode directly is much faster.
|
|
dst := make([]byte, base64.StdEncoding.EncodedLen(len(s)))
|
|
base64.StdEncoding.Encode(dst, s)
|
|
e.Write(dst)
|
|
} else {
|
|
// for large buffers, avoid unnecessary extra temporary
|
|
// buffer space.
|
|
enc := base64.NewEncoder(base64.StdEncoding, e)
|
|
enc.Write(s)
|
|
enc.Close()
|
|
}
|
|
e.WriteByte('"')
|
|
}
|
|
|
|
// sliceEncoder just wraps an arrayEncoder, checking to make sure the value isn't nil.
|
|
type sliceEncoder struct {
|
|
arrayEnc encoderFunc
|
|
}
|
|
|
|
func (se *sliceEncoder) encode(e *encodeState, v reflect.Value, _ bool) {
|
|
if v.IsNil() {
|
|
e.WriteString("null")
|
|
return
|
|
}
|
|
se.arrayEnc(e, v, false)
|
|
}
|
|
|
|
func newSliceEncoder(t reflect.Type) encoderFunc {
|
|
// Byte slices get special treatment; arrays don't.
|
|
if t.Elem().Kind() == reflect.Uint8 {
|
|
return encodeByteSlice
|
|
}
|
|
enc := &sliceEncoder{newArrayEncoder(t)}
|
|
return enc.encode
|
|
}
|
|
|
|
type arrayEncoder struct {
|
|
elemEnc encoderFunc
|
|
}
|
|
|
|
func (ae *arrayEncoder) encode(e *encodeState, v reflect.Value, _ bool) {
|
|
e.WriteByte('[')
|
|
n := v.Len()
|
|
for i := 0; i < n; i++ {
|
|
if i > 0 {
|
|
e.WriteByte(',')
|
|
}
|
|
ae.elemEnc(e, v.Index(i), false)
|
|
}
|
|
e.WriteByte(']')
|
|
}
|
|
|
|
func newArrayEncoder(t reflect.Type) encoderFunc {
|
|
enc := &arrayEncoder{typeEncoder(t.Elem())}
|
|
return enc.encode
|
|
}
|
|
|
|
type ptrEncoder struct {
|
|
elemEnc encoderFunc
|
|
}
|
|
|
|
func (pe *ptrEncoder) encode(e *encodeState, v reflect.Value, quoted bool) {
|
|
if v.IsNil() {
|
|
e.WriteString("null")
|
|
return
|
|
}
|
|
pe.elemEnc(e, v.Elem(), quoted)
|
|
}
|
|
|
|
func newPtrEncoder(t reflect.Type) encoderFunc {
|
|
enc := &ptrEncoder{typeEncoder(t.Elem())}
|
|
return enc.encode
|
|
}
|
|
|
|
type condAddrEncoder struct {
|
|
canAddrEnc, elseEnc encoderFunc
|
|
}
|
|
|
|
func (ce *condAddrEncoder) encode(e *encodeState, v reflect.Value, quoted bool) {
|
|
if v.CanAddr() {
|
|
ce.canAddrEnc(e, v, quoted)
|
|
} else {
|
|
ce.elseEnc(e, v, quoted)
|
|
}
|
|
}
|
|
|
|
// newCondAddrEncoder returns an encoder that checks whether its value
|
|
// CanAddr and delegates to canAddrEnc if so, else to elseEnc.
|
|
func newCondAddrEncoder(canAddrEnc, elseEnc encoderFunc) encoderFunc {
|
|
enc := &condAddrEncoder{canAddrEnc: canAddrEnc, elseEnc: elseEnc}
|
|
return enc.encode
|
|
}
|
|
|
|
func isValidTag(s string) bool {
|
|
if s == "" {
|
|
return false
|
|
}
|
|
for _, c := range s {
|
|
switch {
|
|
case strings.ContainsRune("!#$%&()*+-./:<=>?@[]^_{|}~ ", c):
|
|
// Backslash and quote chars are reserved, but
|
|
// otherwise any punctuation chars are allowed
|
|
// in a tag name.
|
|
default:
|
|
if !unicode.IsLetter(c) && !unicode.IsDigit(c) {
|
|
return false
|
|
}
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
func fieldByIndex(v reflect.Value, index []int) reflect.Value {
|
|
for _, i := range index {
|
|
if v.Kind() == reflect.Ptr {
|
|
if v.IsNil() {
|
|
return reflect.Value{}
|
|
}
|
|
v = v.Elem()
|
|
}
|
|
v = v.Field(i)
|
|
}
|
|
return v
|
|
}
|
|
|
|
func typeByIndex(t reflect.Type, index []int) reflect.Type {
|
|
for _, i := range index {
|
|
if t.Kind() == reflect.Ptr {
|
|
t = t.Elem()
|
|
}
|
|
t = t.Field(i).Type
|
|
}
|
|
return t
|
|
}
|
|
|
|
// stringValues is a slice of reflect.Value holding *reflect.StringValue.
|
|
// It implements the methods to sort by string.
|
|
type stringValues []reflect.Value
|
|
|
|
func (sv stringValues) Len() int { return len(sv) }
|
|
func (sv stringValues) Swap(i, j int) { sv[i], sv[j] = sv[j], sv[i] }
|
|
func (sv stringValues) Less(i, j int) bool { return sv.get(i) < sv.get(j) }
|
|
func (sv stringValues) get(i int) string { return sv[i].String() }
|
|
|
|
// NOTE: keep in sync with stringBytes below.
|
|
func (e *encodeState) string(s string) int {
|
|
len0 := e.Len()
|
|
e.WriteByte('"')
|
|
start := 0
|
|
for i := 0; i < len(s); {
|
|
if b := s[i]; b < utf8.RuneSelf {
|
|
if 0x20 <= b && b != '\\' && b != '"' && b != '<' && b != '>' && b != '&' {
|
|
i++
|
|
continue
|
|
}
|
|
if start < i {
|
|
e.WriteString(s[start:i])
|
|
}
|
|
switch b {
|
|
case '\\', '"':
|
|
e.WriteByte('\\')
|
|
e.WriteByte(b)
|
|
case '\n':
|
|
e.WriteByte('\\')
|
|
e.WriteByte('n')
|
|
case '\r':
|
|
e.WriteByte('\\')
|
|
e.WriteByte('r')
|
|
case '\t':
|
|
e.WriteByte('\\')
|
|
e.WriteByte('t')
|
|
default:
|
|
// This encodes bytes < 0x20 except for \n and \r,
|
|
// as well as <, > and &. The latter are escaped because they
|
|
// can lead to security holes when user-controlled strings
|
|
// are rendered into JSON and served to some browsers.
|
|
e.WriteString(`\u00`)
|
|
e.WriteByte(hex[b>>4])
|
|
e.WriteByte(hex[b&0xF])
|
|
}
|
|
i++
|
|
start = i
|
|
continue
|
|
}
|
|
c, size := utf8.DecodeRuneInString(s[i:])
|
|
if c == utf8.RuneError && size == 1 {
|
|
if start < i {
|
|
e.WriteString(s[start:i])
|
|
}
|
|
e.WriteString(`\ufffd`)
|
|
i += size
|
|
start = i
|
|
continue
|
|
}
|
|
// U+2028 is LINE SEPARATOR.
|
|
// U+2029 is PARAGRAPH SEPARATOR.
|
|
// They are both technically valid characters in JSON strings,
|
|
// but don't work in JSONP, which has to be evaluated as JavaScript,
|
|
// and can lead to security holes there. It is valid JSON to
|
|
// escape them, so we do so unconditionally.
|
|
// See http://timelessrepo.com/json-isnt-a-javascript-subset for discussion.
|
|
if c == '\u2028' || c == '\u2029' {
|
|
if start < i {
|
|
e.WriteString(s[start:i])
|
|
}
|
|
e.WriteString(`\u202`)
|
|
e.WriteByte(hex[c&0xF])
|
|
i += size
|
|
start = i
|
|
continue
|
|
}
|
|
i += size
|
|
}
|
|
if start < len(s) {
|
|
e.WriteString(s[start:])
|
|
}
|
|
e.WriteByte('"')
|
|
return e.Len() - len0
|
|
}
|
|
|
|
// NOTE: keep in sync with string above.
|
|
func (e *encodeState) stringBytes(s []byte) int {
|
|
len0 := e.Len()
|
|
e.WriteByte('"')
|
|
start := 0
|
|
for i := 0; i < len(s); {
|
|
if b := s[i]; b < utf8.RuneSelf {
|
|
if 0x20 <= b && b != '\\' && b != '"' && b != '<' && b != '>' && b != '&' {
|
|
i++
|
|
continue
|
|
}
|
|
if start < i {
|
|
e.Write(s[start:i])
|
|
}
|
|
switch b {
|
|
case '\\', '"':
|
|
e.WriteByte('\\')
|
|
e.WriteByte(b)
|
|
case '\n':
|
|
e.WriteByte('\\')
|
|
e.WriteByte('n')
|
|
case '\r':
|
|
e.WriteByte('\\')
|
|
e.WriteByte('r')
|
|
case '\t':
|
|
e.WriteByte('\\')
|
|
e.WriteByte('t')
|
|
default:
|
|
// This encodes bytes < 0x20 except for \n and \r,
|
|
// as well as <, >, and &. The latter are escaped because they
|
|
// can lead to security holes when user-controlled strings
|
|
// are rendered into JSON and served to some browsers.
|
|
e.WriteString(`\u00`)
|
|
e.WriteByte(hex[b>>4])
|
|
e.WriteByte(hex[b&0xF])
|
|
}
|
|
i++
|
|
start = i
|
|
continue
|
|
}
|
|
c, size := utf8.DecodeRune(s[i:])
|
|
if c == utf8.RuneError && size == 1 {
|
|
if start < i {
|
|
e.Write(s[start:i])
|
|
}
|
|
e.WriteString(`\ufffd`)
|
|
i += size
|
|
start = i
|
|
continue
|
|
}
|
|
// U+2028 is LINE SEPARATOR.
|
|
// U+2029 is PARAGRAPH SEPARATOR.
|
|
// They are both technically valid characters in JSON strings,
|
|
// but don't work in JSONP, which has to be evaluated as JavaScript,
|
|
// and can lead to security holes there. It is valid JSON to
|
|
// escape them, so we do so unconditionally.
|
|
// See http://timelessrepo.com/json-isnt-a-javascript-subset for discussion.
|
|
if c == '\u2028' || c == '\u2029' {
|
|
if start < i {
|
|
e.Write(s[start:i])
|
|
}
|
|
e.WriteString(`\u202`)
|
|
e.WriteByte(hex[c&0xF])
|
|
i += size
|
|
start = i
|
|
continue
|
|
}
|
|
i += size
|
|
}
|
|
if start < len(s) {
|
|
e.Write(s[start:])
|
|
}
|
|
e.WriteByte('"')
|
|
return e.Len() - len0
|
|
}
|
|
|
|
// A field represents a single field found in a struct.
|
|
type field struct {
|
|
name string
|
|
nameBytes []byte // []byte(name)
|
|
|
|
tag bool
|
|
index []int
|
|
typ reflect.Type
|
|
omitEmpty bool
|
|
quoted bool
|
|
}
|
|
|
|
func fillField(f field) field {
|
|
f.nameBytes = []byte(f.name)
|
|
return f
|
|
}
|
|
|
|
// byName sorts field by name, breaking ties with depth,
|
|
// then breaking ties with "name came from json tag", then
|
|
// breaking ties with index sequence.
|
|
type byName []field
|
|
|
|
func (x byName) Len() int { return len(x) }
|
|
|
|
func (x byName) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
|
|
|
|
func (x byName) Less(i, j int) bool {
|
|
if x[i].name != x[j].name {
|
|
return x[i].name < x[j].name
|
|
}
|
|
if len(x[i].index) != len(x[j].index) {
|
|
return len(x[i].index) < len(x[j].index)
|
|
}
|
|
if x[i].tag != x[j].tag {
|
|
return x[i].tag
|
|
}
|
|
return byIndex(x).Less(i, j)
|
|
}
|
|
|
|
// byIndex sorts field by index sequence.
|
|
type byIndex []field
|
|
|
|
func (x byIndex) Len() int { return len(x) }
|
|
|
|
func (x byIndex) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
|
|
|
|
func (x byIndex) Less(i, j int) bool {
|
|
for k, xik := range x[i].index {
|
|
if k >= len(x[j].index) {
|
|
return false
|
|
}
|
|
if xik != x[j].index[k] {
|
|
return xik < x[j].index[k]
|
|
}
|
|
}
|
|
return len(x[i].index) < len(x[j].index)
|
|
}
|
|
|
|
// typeFields returns a list of fields that JSON should recognize for the given type.
|
|
// The algorithm is breadth-first search over the set of structs to include - the top struct
|
|
// and then any reachable anonymous structs.
|
|
func typeFields(t reflect.Type) []field {
|
|
// Anonymous fields to explore at the current level and the next.
|
|
current := []field{}
|
|
next := []field{{typ: t}}
|
|
|
|
// Count of queued names for current level and the next.
|
|
count := map[reflect.Type]int{}
|
|
nextCount := map[reflect.Type]int{}
|
|
|
|
// Types already visited at an earlier level.
|
|
visited := map[reflect.Type]bool{}
|
|
|
|
// Fields found.
|
|
var fields []field
|
|
|
|
for len(next) > 0 {
|
|
current, next = next, current[:0]
|
|
count, nextCount = nextCount, map[reflect.Type]int{}
|
|
|
|
for _, f := range current {
|
|
if visited[f.typ] {
|
|
continue
|
|
}
|
|
visited[f.typ] = true
|
|
|
|
// Scan f.typ for fields to include.
|
|
for i := 0; i < f.typ.NumField(); i++ {
|
|
sf := f.typ.Field(i)
|
|
if sf.PkgPath != "" && !sf.Anonymous { // unexported
|
|
continue
|
|
}
|
|
tag := sf.Tag.Get("json")
|
|
if tag == "-" {
|
|
continue
|
|
}
|
|
name, opts := parseTag(tag)
|
|
if !isValidTag(name) {
|
|
name = ""
|
|
}
|
|
index := make([]int, len(f.index)+1)
|
|
copy(index, f.index)
|
|
index[len(f.index)] = i
|
|
|
|
ft := sf.Type
|
|
if ft.Name() == "" && ft.Kind() == reflect.Ptr {
|
|
// Follow pointer.
|
|
ft = ft.Elem()
|
|
}
|
|
|
|
// Only strings, floats, integers, and booleans can be quoted.
|
|
quoted := false
|
|
if opts.Contains("string") {
|
|
switch ft.Kind() {
|
|
case reflect.Bool,
|
|
reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64,
|
|
reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64,
|
|
reflect.Float32, reflect.Float64,
|
|
reflect.String:
|
|
quoted = true
|
|
}
|
|
}
|
|
|
|
// Record found field and index sequence.
|
|
if name != "" || !sf.Anonymous || ft.Kind() != reflect.Struct {
|
|
tagged := name != ""
|
|
if name == "" {
|
|
name = sf.Name
|
|
}
|
|
fields = append(fields, fillField(field{
|
|
name: name,
|
|
tag: tagged,
|
|
index: index,
|
|
typ: ft,
|
|
omitEmpty: opts.Contains("omitempty"),
|
|
quoted: quoted,
|
|
}))
|
|
if count[f.typ] > 1 {
|
|
// If there were multiple instances, add a second,
|
|
// so that the annihilation code will see a duplicate.
|
|
// It only cares about the distinction between 1 or 2,
|
|
// so don't bother generating any more copies.
|
|
fields = append(fields, fields[len(fields)-1])
|
|
}
|
|
continue
|
|
}
|
|
|
|
// Record new anonymous struct to explore in next round.
|
|
nextCount[ft]++
|
|
if nextCount[ft] == 1 {
|
|
next = append(next, fillField(field{name: ft.Name(), index: index, typ: ft}))
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
sort.Sort(byName(fields))
|
|
|
|
// Delete all fields that are hidden by the Go rules for embedded fields,
|
|
// except that fields with JSON tags are promoted.
|
|
|
|
// The fields are sorted in primary order of name, secondary order
|
|
// of field index length. Loop over names; for each name, delete
|
|
// hidden fields by choosing the one dominant field that survives.
|
|
out := fields[:0]
|
|
for advance, i := 0, 0; i < len(fields); i += advance {
|
|
// One iteration per name.
|
|
// Find the sequence of fields with the name of this first field.
|
|
fi := fields[i]
|
|
name := fi.name
|
|
for advance = 1; i+advance < len(fields); advance++ {
|
|
fj := fields[i+advance]
|
|
if fj.name != name {
|
|
break
|
|
}
|
|
}
|
|
if advance == 1 { // Only one field with this name
|
|
out = append(out, fi)
|
|
continue
|
|
}
|
|
dominant, ok := dominantField(fields[i : i+advance])
|
|
if ok {
|
|
out = append(out, dominant)
|
|
}
|
|
}
|
|
|
|
fields = out
|
|
sort.Sort(byIndex(fields))
|
|
|
|
return fields
|
|
}
|
|
|
|
// dominantField looks through the fields, all of which are known to
|
|
// have the same name, to find the single field that dominates the
|
|
// others using Go's embedding rules, modified by the presence of
|
|
// JSON tags. If there are multiple top-level fields, the boolean
|
|
// will be false: This condition is an error in Go and we skip all
|
|
// the fields.
|
|
func dominantField(fields []field) (field, bool) {
|
|
// The fields are sorted in increasing index-length order. The winner
|
|
// must therefore be one with the shortest index length. Drop all
|
|
// longer entries, which is easy: just truncate the slice.
|
|
length := len(fields[0].index)
|
|
tagged := -1 // Index of first tagged field.
|
|
for i, f := range fields {
|
|
if len(f.index) > length {
|
|
fields = fields[:i]
|
|
break
|
|
}
|
|
if f.tag {
|
|
if tagged >= 0 {
|
|
// Multiple tagged fields at the same level: conflict.
|
|
// Return no field.
|
|
return field{}, false
|
|
}
|
|
tagged = i
|
|
}
|
|
}
|
|
if tagged >= 0 {
|
|
return fields[tagged], true
|
|
}
|
|
// All remaining fields have the same length. If there's more than one,
|
|
// we have a conflict (two fields named "X" at the same level) and we
|
|
// return no field.
|
|
if len(fields) > 1 {
|
|
return field{}, false
|
|
}
|
|
return fields[0], true
|
|
}
|
|
|
|
var fieldCache struct {
|
|
sync.RWMutex
|
|
m map[reflect.Type][]field
|
|
}
|
|
|
|
// cachedTypeFields is like typeFields but uses a cache to avoid repeated work.
|
|
func cachedTypeFields(t reflect.Type) []field {
|
|
fieldCache.RLock()
|
|
f := fieldCache.m[t]
|
|
fieldCache.RUnlock()
|
|
if f != nil {
|
|
return f
|
|
}
|
|
|
|
// Compute fields without lock.
|
|
// Might duplicate effort but won't hold other computations back.
|
|
f = typeFields(t)
|
|
if f == nil {
|
|
f = []field{}
|
|
}
|
|
|
|
fieldCache.Lock()
|
|
if fieldCache.m == nil {
|
|
fieldCache.m = map[reflect.Type][]field{}
|
|
}
|
|
fieldCache.m[t] = f
|
|
fieldCache.Unlock()
|
|
return f
|
|
}
|