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* [chore] Remove years from all license headers Years or year ranges aren't required in license headers. Many projects have removed them in recent years and it avoids a bit of yearly toil. In many cases our copyright claim was also a bit dodgy since we added the 2021-2023 header to files created after 2021 but you can't claim copyright into the past that way. * [chore] Add license header check This ensures a license header is always added to any new file. This avoids maintainers/reviewers needing to remember to check for and ask for it in case a contribution doesn't include it. * [chore] Add missing license headers * [chore] Further updates to license header * Use the more common // indentend comment format * Remove the hack we had for the linter now that we use the // format * Add SPDX license identifier
152 lines
6.5 KiB
Go
152 lines
6.5 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package federation
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import (
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"context"
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"net/http"
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"net/url"
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"github.com/superseriousbusiness/activity/pub"
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"github.com/superseriousbusiness/activity/streams/vocab"
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"github.com/superseriousbusiness/gotosocial/internal/log"
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)
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// federatingActor implements the go-fed federating protocol interface
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type federatingActor struct {
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actor pub.FederatingActor
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}
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// newFederatingProtocol returns the gotosocial implementation of the GTSFederatingProtocol interface
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func newFederatingActor(c pub.CommonBehavior, s2s pub.FederatingProtocol, db pub.Database, clock pub.Clock) pub.FederatingActor {
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actor := pub.NewFederatingActor(c, s2s, db, clock)
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return &federatingActor{
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actor: actor,
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}
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}
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// Send a federated activity.
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//
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// The provided url must be the outbox of the sender. All processing of
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// the activity occurs similarly to the C2S flow:
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// - If t is not an Activity, it is wrapped in a Create activity.
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// - A new ID is generated for the activity.
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// - The activity is added to the specified outbox.
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// - The activity is prepared and delivered to recipients.
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//
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// Note that this function will only behave as expected if the
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// implementation has been constructed to support federation. This
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// method will guaranteed work for non-custom Actors. For custom actors,
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// care should be used to not call this method if only C2S is supported.
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func (f *federatingActor) Send(c context.Context, outbox *url.URL, t vocab.Type) (pub.Activity, error) {
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log.Infof(c, "send activity %s via outbox %s", t.GetTypeName(), outbox)
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return f.actor.Send(c, outbox, t)
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}
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// PostInbox returns true if the request was handled as an ActivityPub
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// POST to an actor's inbox. If false, the request was not an
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// ActivityPub request and may still be handled by the caller in
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// another way, such as serving a web page.
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//
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// If the error is nil, then the ResponseWriter's headers and response
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// has already been written. If a non-nil error is returned, then no
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// response has been written.
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//
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// If the Actor was constructed with the Federated Protocol enabled,
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// side effects will occur.
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//
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// If the Federated Protocol is not enabled, writes the
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// http.StatusMethodNotAllowed status code in the response. No side
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// effects occur.
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func (f *federatingActor) PostInbox(c context.Context, w http.ResponseWriter, r *http.Request) (bool, error) {
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return f.actor.PostInbox(c, w, r)
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}
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// PostInboxScheme is similar to PostInbox, except clients are able to
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// specify which protocol scheme to handle the incoming request and the
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// data stored within the application (HTTP, HTTPS, etc).
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func (f *federatingActor) PostInboxScheme(c context.Context, w http.ResponseWriter, r *http.Request, scheme string) (bool, error) {
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return f.actor.PostInboxScheme(c, w, r, scheme)
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}
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// GetInbox returns true if the request was handled as an ActivityPub
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// GET to an actor's inbox. If false, the request was not an ActivityPub
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// request and may still be handled by the caller in another way, such
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// as serving a web page.
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//
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// If the error is nil, then the ResponseWriter's headers and response
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// has already been written. If a non-nil error is returned, then no
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// response has been written.
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//
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// If the request is an ActivityPub request, the Actor will defer to the
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// application to determine the correct authorization of the request and
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// the resulting OrderedCollection to respond with. The Actor handles
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// serializing this OrderedCollection and responding with the correct
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// headers and http.StatusOK.
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func (f *federatingActor) GetInbox(c context.Context, w http.ResponseWriter, r *http.Request) (bool, error) {
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return f.actor.GetInbox(c, w, r)
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}
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// PostOutbox returns true if the request was handled as an ActivityPub
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// POST to an actor's outbox. If false, the request was not an
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// ActivityPub request and may still be handled by the caller in another
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// way, such as serving a web page.
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//
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// If the error is nil, then the ResponseWriter's headers and response
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// has already been written. If a non-nil error is returned, then no
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// response has been written.
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//
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// If the Actor was constructed with the Social Protocol enabled, side
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// effects will occur.
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//
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// If the Social Protocol is not enabled, writes the
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// http.StatusMethodNotAllowed status code in the response. No side
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// effects occur.
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//
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// If the Social and Federated Protocol are both enabled, it will handle
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// the side effects of receiving an ActivityStream Activity, and then
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// federate the Activity to peers.
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func (f *federatingActor) PostOutbox(c context.Context, w http.ResponseWriter, r *http.Request) (bool, error) {
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return f.actor.PostOutbox(c, w, r)
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}
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// PostOutboxScheme is similar to PostOutbox, except clients are able to
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// specify which protocol scheme to handle the incoming request and the
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// data stored within the application (HTTP, HTTPS, etc).
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func (f *federatingActor) PostOutboxScheme(c context.Context, w http.ResponseWriter, r *http.Request, scheme string) (bool, error) {
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return f.actor.PostOutboxScheme(c, w, r, scheme)
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}
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// GetOutbox returns true if the request was handled as an ActivityPub
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// GET to an actor's outbox. If false, the request was not an
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// ActivityPub request.
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//
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// If the error is nil, then the ResponseWriter's headers and response
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// has already been written. If a non-nil error is returned, then no
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// response has been written.
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//
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// If the request is an ActivityPub request, the Actor will defer to the
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// application to determine the correct authorization of the request and
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// the resulting OrderedCollection to respond with. The Actor handles
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// serializing this OrderedCollection and responding with the correct
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// headers and http.StatusOK.
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func (f *federatingActor) GetOutbox(c context.Context, w http.ResponseWriter, r *http.Request) (bool, error) {
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return f.actor.GetOutbox(c, w, r)
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}
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