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c1375ca5c1
* [chore] Remove go-playground/validator It turns out we're not actually using the validator code. This is a remnant from when we intended to use it, but the presence of it and its struct tags creates the illusion we're validating a lot of things we're not. It resulted in some confusion when we were trying to figure out language valdiation. Remove all this code, so that only the validation functions from the validate package we actually use remain. I'm not touching the struct tags in the migrations in order to avoid things potentially thinking migrations need to be re-run. * [chore] Bring back a struct tag on api The validate on internal/api is Gin doing form validation, not the validator from go-playground/validator.
29 lines
1.3 KiB
Go
29 lines
1.3 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package gtsmodel
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import "time"
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// EmojiCategory represents a grouping of custom emojis.
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type EmojiCategory struct {
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ID string `bun:"type:CHAR(26),pk,nullzero,notnull,unique"` // id of this item in the database
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CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item created
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UpdatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item last updated
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Name string `bun:",nullzero,notnull,unique"` // name of this category
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}
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