mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-12-27 17:46:31 +00:00
486 lines
13 KiB
Go
486 lines
13 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package cleaner
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import (
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"context"
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"errors"
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"time"
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"github.com/superseriousbusiness/gotosocial/internal/db"
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"github.com/superseriousbusiness/gotosocial/internal/gtscontext"
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"github.com/superseriousbusiness/gotosocial/internal/gtserror"
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"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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"github.com/superseriousbusiness/gotosocial/internal/log"
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)
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// Emoji encompasses a set of
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// emoji cleanup / admin utils.
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type Emoji struct {
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*Cleaner
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}
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// All will execute all cleaner.Emoji utilities synchronously, including output logging.
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// Context will be checked for `gtscontext.DryRun()` in order to actually perform the action.
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func (e *Emoji) All(ctx context.Context, maxRemoteDays int) {
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t := time.Now().Add(-24 * time.Hour * time.Duration(maxRemoteDays))
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e.LogUncacheRemote(ctx, t)
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e.LogFixBroken(ctx)
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e.LogPruneUnused(ctx)
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e.LogFixCacheStates(ctx)
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_ = e.state.Storage.Storage.Clean(ctx)
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}
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// LogUncacheRemote performs Emoji.UncacheRemote(...), logging the start and outcome.
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func (e *Emoji) LogUncacheRemote(ctx context.Context, olderThan time.Time) {
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log.Infof(ctx, "start older than: %s", olderThan.Format(time.Stamp))
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if n, err := e.UncacheRemote(ctx, olderThan); err != nil {
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log.Error(ctx, err)
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} else {
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log.Infof(ctx, "uncached: %d", n)
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}
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}
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// LogFixBroken performs Emoji.FixBroken(...), logging the start and outcome.
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func (e *Emoji) LogFixBroken(ctx context.Context) {
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log.Info(ctx, "start")
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if n, err := e.FixBroken(ctx); err != nil {
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log.Error(ctx, err)
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} else {
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log.Infof(ctx, "fixed: %d", n)
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}
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}
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// LogPruneUnused performs Emoji.PruneUnused(...), logging the start and outcome.
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func (e *Emoji) LogPruneUnused(ctx context.Context) {
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log.Info(ctx, "start")
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if n, err := e.PruneUnused(ctx); err != nil {
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log.Error(ctx, err)
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} else {
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log.Infof(ctx, "pruned: %d", n)
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}
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}
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// LogFixCacheStates performs Emoji.FixCacheStates(...), logging the start and outcome.
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func (e *Emoji) LogFixCacheStates(ctx context.Context) {
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log.Info(ctx, "start")
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if n, err := e.FixCacheStates(ctx); err != nil {
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log.Error(ctx, err)
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} else {
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log.Infof(ctx, "fixed: %d", n)
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}
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}
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// UncacheRemote will uncache all remote emoji older than given input time. Context
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// will be checked for `gtscontext.DryRun()` in order to actually perform the action.
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func (e *Emoji) UncacheRemote(ctx context.Context, olderThan time.Time) (int, error) {
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var total int
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// Drop time by a minute to improve search,
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// (i.e. make it olderThan inclusive search).
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olderThan = olderThan.Add(-time.Minute)
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// Store recent time.
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mostRecent := olderThan
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for {
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// Fetch the next batch of cached emojis older than last-set time.
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emojis, err := e.state.DB.GetCachedEmojisOlderThan(ctx, olderThan, selectLimit)
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if err != nil && !errors.Is(err, db.ErrNoEntries) {
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return total, gtserror.Newf("error getting remote emoji: %w", err)
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}
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if len(emojis) == 0 {
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// reached end.
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break
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}
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// Use last created-at as the next 'olderThan' value.
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olderThan = emojis[len(emojis)-1].CreatedAt
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for _, emoji := range emojis {
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// Check / uncache each remote emoji.
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uncached, err := e.uncacheRemote(ctx,
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mostRecent,
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emoji,
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)
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if err != nil {
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return total, err
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}
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if uncached {
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// Update
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// count.
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total++
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}
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}
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}
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return total, nil
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}
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// FixBroken will check all emojis for valid related models (e.g. category).
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// Broken media will be automatically updated to remove now-missing models.
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// Context will be checked for `gtscontext.DryRun()` to perform the action.
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func (e *Emoji) FixBroken(ctx context.Context) (int, error) {
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var (
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total int
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maxID string
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)
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for {
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// Fetch the next batch of emoji media up to next ID.
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emojis, err := e.state.DB.GetEmojis(ctx, maxID, selectLimit)
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if err != nil && !errors.Is(err, db.ErrNoEntries) {
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return total, gtserror.Newf("error getting emojis: %w", err)
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}
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if len(emojis) == 0 {
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// reached end.
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break
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}
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// Use last as the next 'maxID' value.
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maxID = emojis[len(emojis)-1].ID
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for _, emoji := range emojis {
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// Check / fix missing broken emoji.
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fixed, err := e.fixBroken(ctx, emoji)
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if err != nil {
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return total, err
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}
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if fixed {
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// Update
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// count.
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total++
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}
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}
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}
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return total, nil
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}
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// PruneUnused will delete all unused emoji media from the database and storage driver.
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// Context will be checked for `gtscontext.DryRun()` to perform the action. NOTE: this function
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// should be updated to match media.FixCacheStat() if we ever support emoji uncaching.
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func (e *Emoji) PruneUnused(ctx context.Context) (int, error) {
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var (
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total int
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maxID string
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)
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for {
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// Fetch the next batch of emoji media up to next ID.
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emojis, err := e.state.DB.GetRemoteEmojis(ctx, maxID, selectLimit)
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if err != nil && !errors.Is(err, db.ErrNoEntries) {
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return total, gtserror.Newf("error getting remote emojis: %w", err)
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}
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if len(emojis) == 0 {
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// reached end.
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break
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}
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// Use last as the next 'maxID' value.
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maxID = emojis[len(emojis)-1].ID
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for _, emoji := range emojis {
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// Check / prune unused emoji media.
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fixed, err := e.pruneUnused(ctx, emoji)
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if err != nil {
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return total, err
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}
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if fixed {
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// Update
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// count.
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total++
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}
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}
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}
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return total, nil
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}
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// FixCacheStatus will check all emoji for up-to-date cache status (i.e. in storage driver).
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// Context will be checked for `gtscontext.DryRun()` to perform the action. NOTE: this function
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// should be updated to match media.FixCacheStat() if we ever support emoji uncaching.
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func (e *Emoji) FixCacheStates(ctx context.Context) (int, error) {
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var (
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total int
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maxID string
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)
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for {
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// Fetch the next batch of emoji media up to next ID.
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emojis, err := e.state.DB.GetRemoteEmojis(ctx, maxID, selectLimit)
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if err != nil && !errors.Is(err, db.ErrNoEntries) {
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return total, gtserror.Newf("error getting remote emojis: %w", err)
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}
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if len(emojis) == 0 {
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// reached end.
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break
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}
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// Use last as the next 'maxID' value.
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maxID = emojis[len(emojis)-1].ID
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for _, emoji := range emojis {
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// Check / fix required emoji cache states.
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fixed, err := e.fixCacheState(ctx, emoji)
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if err != nil {
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return total, err
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}
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if fixed {
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// Update
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// count.
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total++
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}
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}
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}
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return total, nil
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}
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func (e *Emoji) pruneUnused(ctx context.Context, emoji *gtsmodel.Emoji) (bool, error) {
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// Start a log entry for emoji.
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l := log.WithContext(ctx).
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WithField("emoji", emoji.ID)
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// Load any related accounts using this emoji.
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accounts, err := e.getRelatedAccounts(ctx, emoji)
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if err != nil {
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return false, err
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} else if len(accounts) > 0 {
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l.Debug("skipping as account emoji in use")
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return false, nil
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}
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// Load any related statuses using this emoji.
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statuses, err := e.getRelatedStatuses(ctx, emoji)
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if err != nil {
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return false, err
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} else if len(statuses) > 0 {
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l.Debug("skipping as status emoji in use")
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return false, nil
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}
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// Check not recently created, give it some time to be "used" again.
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if time.Now().Add(-24 * time.Hour * 7).Before(emoji.CreatedAt) {
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l.Debug("skipping due to recently created")
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return false, nil
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}
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// Emoji totally unused, delete it.
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l.Debug("deleting unused emoji")
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return true, e.delete(ctx, emoji)
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}
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func (e *Emoji) fixCacheState(ctx context.Context, emoji *gtsmodel.Emoji) (bool, error) {
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// Start a log entry for emoji.
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l := log.WithContext(ctx).
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WithField("emoji", emoji.ID)
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// Check whether files exist.
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exist, err := e.haveFiles(ctx,
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emoji.ImageStaticPath,
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emoji.ImagePath,
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)
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if err != nil {
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return false, err
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}
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switch {
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case *emoji.Cached && !exist:
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// Mark as uncached if expected files don't exist.
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l.Debug("cached=true exists=false => marking uncached")
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return true, e.uncache(ctx, emoji)
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case !*emoji.Cached && exist:
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// Remove files if we don't expect them to exist.
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l.Debug("cached=false exists=true => removing files")
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_, err := e.removeFiles(ctx,
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emoji.ImageStaticPath,
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emoji.ImagePath,
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)
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return true, err
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default:
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return false, nil
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}
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}
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func (e *Emoji) uncacheRemote(ctx context.Context, after time.Time, emoji *gtsmodel.Emoji) (bool, error) {
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if !*emoji.Cached {
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// Already uncached.
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return false, nil
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}
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// Start a log entry for emoji.
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l := log.WithContext(ctx).
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WithField("emoji", emoji.ID)
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// Load any related accounts using this emoji.
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accounts, err := e.getRelatedAccounts(ctx, emoji)
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if err != nil {
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return false, err
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}
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for _, account := range accounts {
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if account.FetchedAt.After(after) {
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l.Debug("skipping due to recently fetched account")
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return false, nil
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}
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}
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// Load any related statuses using this emoji.
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statuses, err := e.getRelatedStatuses(ctx, emoji)
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if err != nil {
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return false, err
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}
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for _, status := range statuses {
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if status.FetchedAt.After(after) {
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l.Debug("skipping due to recently fetched status")
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return false, nil
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}
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}
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// This emoji is too old, uncache it.
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l.Debug("uncaching old remote emoji")
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return true, e.uncache(ctx, emoji)
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}
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func (e *Emoji) fixBroken(ctx context.Context, emoji *gtsmodel.Emoji) (bool, error) {
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// Check we have the required category for emoji.
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_, missing, err := e.getRelatedCategory(ctx, emoji)
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if err != nil {
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return false, err
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}
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if missing {
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if !gtscontext.DryRun(ctx) {
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// Dry run, do nothing.
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return true, nil
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}
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// Remove related category.
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emoji.CategoryID = ""
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// Update emoji model in the database to remove category ID.
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log.Debugf(ctx, "fixing missing emoji category: %s", emoji.ID)
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if err := e.state.DB.UpdateEmoji(ctx, emoji, "category_id"); err != nil {
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return true, gtserror.Newf("error updating emoji: %w", err)
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}
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return true, nil
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}
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return false, nil
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}
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func (e *Emoji) getRelatedCategory(ctx context.Context, emoji *gtsmodel.Emoji) (*gtsmodel.EmojiCategory, bool, error) {
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if emoji.CategoryID == "" {
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// no related category.
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return nil, false, nil
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}
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// Load the category related to this emoji.
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category, err := e.state.DB.GetEmojiCategory(
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gtscontext.SetBarebones(ctx),
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emoji.CategoryID,
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)
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if err != nil && !errors.Is(err, db.ErrNoEntries) {
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return nil, false, gtserror.Newf("error fetching category by id %s: %w", emoji.CategoryID, err)
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}
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if category == nil {
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// Category is missing.
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return nil, true, nil
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}
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return category, false, nil
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}
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func (e *Emoji) getRelatedAccounts(ctx context.Context, emoji *gtsmodel.Emoji) ([]*gtsmodel.Account, error) {
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accounts, err := e.state.DB.GetAccountsUsingEmoji(ctx, emoji.ID)
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if err != nil {
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return nil, gtserror.Newf("error fetching accounts using emoji %s: %w", emoji.ID, err)
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}
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return accounts, nil
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}
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func (e *Emoji) getRelatedStatuses(ctx context.Context, emoji *gtsmodel.Emoji) ([]*gtsmodel.Status, error) {
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statuses, err := e.state.DB.GetStatusesUsingEmoji(ctx, emoji.ID)
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if err != nil {
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return nil, gtserror.Newf("error fetching statuses using emoji %s: %w", emoji.ID, err)
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}
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return statuses, nil
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}
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func (e *Emoji) uncache(ctx context.Context, emoji *gtsmodel.Emoji) error {
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if gtscontext.DryRun(ctx) {
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// Dry run, do nothing.
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return nil
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}
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// Remove emoji and static.
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_, err := e.removeFiles(ctx,
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emoji.ImagePath,
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emoji.ImageStaticPath,
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)
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if err != nil {
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return gtserror.Newf("error removing emoji files: %w", err)
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}
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// Update emoji to reflect that we no longer have it cached.
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log.Debugf(ctx, "marking emoji as uncached: %s", emoji.ID)
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emoji.Cached = func() *bool { i := false; return &i }()
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if err := e.state.DB.UpdateEmoji(ctx, emoji, "cached"); err != nil {
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return gtserror.Newf("error updating emoji: %w", err)
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}
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return nil
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}
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func (e *Emoji) delete(ctx context.Context, emoji *gtsmodel.Emoji) error {
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if gtscontext.DryRun(ctx) {
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// Dry run, do nothing.
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return nil
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}
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// Remove emoji and static files.
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_, err := e.removeFiles(ctx,
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emoji.ImageStaticPath,
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emoji.ImagePath,
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)
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if err != nil {
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return gtserror.Newf("error removing emoji files: %w", err)
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}
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// Delete emoji entirely from the database by its ID.
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if err := e.state.DB.DeleteEmojiByID(ctx, emoji.ID); err != nil {
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return gtserror.Newf("error deleting emoji: %w", err)
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}
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return nil
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}
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