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e58d2d8122
* move caches to a separate State{} structure Signed-off-by: kim <grufwub@gmail.com> * fix call to log.Panic not using formatted call Signed-off-by: kim <grufwub@gmail.com> * move caches to use interfaces, to make switchouts easier in future Signed-off-by: kim <grufwub@gmail.com> * fix rebase issue Signed-off-by: kim <grufwub@gmail.com> * improve code comment Signed-off-by: kim <grufwub@gmail.com> * fix further issues after rebase Signed-off-by: kim <grufwub@gmail.com> * heh Signed-off-by: kim <grufwub@gmail.com> * add missing license text Signed-off-by: kim <grufwub@gmail.com> Signed-off-by: kim <grufwub@gmail.com>
50 lines
1.6 KiB
Go
50 lines
1.6 KiB
Go
/*
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GoToSocial
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Copyright (C) 2021-2022 GoToSocial Authors admin@gotosocial.org
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package state
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import (
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"github.com/superseriousbusiness/gotosocial/internal/cache"
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"github.com/superseriousbusiness/gotosocial/internal/db"
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)
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// State provides a means of dependency injection and sharing of resources
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// across different subpackages of the GoToSocial codebase. DO NOT assume
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// that any particular field will be initialized if you are accessing this
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// during initialization. A pointer to a State{} is often passed during
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// subpackage initialization, while the returned subpackage type will later
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// then be set and stored within the State{} itself.
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type State struct {
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// Caches provides access to this state's collection of caches.
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Caches cache.Caches
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// DB provides access to the database.
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DB db.DB
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// prevent pass-by-value.
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_ nocopy
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}
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// nocopy when embedded will signal linter to
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// error on pass-by-value of parent struct.
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type nocopy struct{}
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func (*nocopy) Lock() {}
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func (*nocopy) Unlock() {}
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