mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-12-29 10:36:31 +00:00
477 lines
15 KiB
Go
477 lines
15 KiB
Go
package wasm
|
|
|
|
import (
|
|
"container/list"
|
|
"encoding/binary"
|
|
"fmt"
|
|
"math"
|
|
"reflect"
|
|
"sync"
|
|
"sync/atomic"
|
|
"time"
|
|
"unsafe"
|
|
|
|
"github.com/tetratelabs/wazero/api"
|
|
"github.com/tetratelabs/wazero/experimental"
|
|
"github.com/tetratelabs/wazero/internal/internalapi"
|
|
"github.com/tetratelabs/wazero/internal/wasmruntime"
|
|
)
|
|
|
|
const (
|
|
// MemoryPageSize is the unit of memory length in WebAssembly,
|
|
// and is defined as 2^16 = 65536.
|
|
// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#memory-instances%E2%91%A0
|
|
MemoryPageSize = uint32(65536)
|
|
// MemoryLimitPages is maximum number of pages defined (2^16).
|
|
// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#grow-mem
|
|
MemoryLimitPages = uint32(65536)
|
|
// MemoryPageSizeInBits satisfies the relation: "1 << MemoryPageSizeInBits == MemoryPageSize".
|
|
MemoryPageSizeInBits = 16
|
|
)
|
|
|
|
// compile-time check to ensure MemoryInstance implements api.Memory
|
|
var _ api.Memory = &MemoryInstance{}
|
|
|
|
type waiters struct {
|
|
mux sync.Mutex
|
|
l *list.List
|
|
}
|
|
|
|
// MemoryInstance represents a memory instance in a store, and implements api.Memory.
|
|
//
|
|
// Note: In WebAssembly 1.0 (20191205), there may be up to one Memory per store, which means the precise memory is always
|
|
// wasm.Store Memories index zero: `store.Memories[0]`
|
|
// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#memory-instances%E2%91%A0.
|
|
type MemoryInstance struct {
|
|
internalapi.WazeroOnlyType
|
|
|
|
Buffer []byte
|
|
Min, Cap, Max uint32
|
|
Shared bool
|
|
// definition is known at compile time.
|
|
definition api.MemoryDefinition
|
|
|
|
// Mux is used in interpreter mode to prevent overlapping calls to atomic instructions,
|
|
// introduced with WebAssembly threads proposal, and in compiler mode to make memory modifications
|
|
// within Grow non-racy for the Go race detector.
|
|
Mux sync.Mutex
|
|
|
|
// waiters implements atomic wait and notify. It is implemented similarly to golang.org/x/sync/semaphore,
|
|
// with a fixed weight of 1 and no spurious notifications.
|
|
waiters sync.Map
|
|
|
|
// ownerModuleEngine is the module engine that owns this memory instance.
|
|
ownerModuleEngine ModuleEngine
|
|
|
|
expBuffer experimental.LinearMemory
|
|
}
|
|
|
|
// NewMemoryInstance creates a new instance based on the parameters in the SectionIDMemory.
|
|
func NewMemoryInstance(memSec *Memory, allocator experimental.MemoryAllocator, moduleEngine ModuleEngine) *MemoryInstance {
|
|
minBytes := MemoryPagesToBytesNum(memSec.Min)
|
|
capBytes := MemoryPagesToBytesNum(memSec.Cap)
|
|
maxBytes := MemoryPagesToBytesNum(memSec.Max)
|
|
|
|
var buffer []byte
|
|
var expBuffer experimental.LinearMemory
|
|
if allocator != nil {
|
|
expBuffer = allocator.Allocate(capBytes, maxBytes)
|
|
buffer = expBuffer.Reallocate(minBytes)
|
|
_ = buffer[:minBytes] // Bounds check that the minimum was allocated.
|
|
} else if memSec.IsShared {
|
|
// Shared memory needs a fixed buffer, so allocate with the maximum size.
|
|
//
|
|
// The rationale as to why we can simply use make([]byte) to a fixed buffer is that Go's GC is non-relocating.
|
|
// That is not a part of Go spec, but is well-known thing in Go community (wazero's compiler heavily relies on it!)
|
|
// * https://github.com/go4org/unsafe-assume-no-moving-gc
|
|
//
|
|
// Also, allocating Max here isn't harmful as the Go runtime uses mmap for large allocations, therefore,
|
|
// the memory buffer allocation here is virtual and doesn't consume physical memory until it's used.
|
|
// * https://github.com/golang/go/blob/8121604559035734c9677d5281bbdac8b1c17a1e/src/runtime/malloc.go#L1059
|
|
// * https://github.com/golang/go/blob/8121604559035734c9677d5281bbdac8b1c17a1e/src/runtime/malloc.go#L1165
|
|
buffer = make([]byte, minBytes, maxBytes)
|
|
} else {
|
|
buffer = make([]byte, minBytes, capBytes)
|
|
}
|
|
return &MemoryInstance{
|
|
Buffer: buffer,
|
|
Min: memSec.Min,
|
|
Cap: memoryBytesNumToPages(uint64(cap(buffer))),
|
|
Max: memSec.Max,
|
|
Shared: memSec.IsShared,
|
|
expBuffer: expBuffer,
|
|
ownerModuleEngine: moduleEngine,
|
|
}
|
|
}
|
|
|
|
// Definition implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) Definition() api.MemoryDefinition {
|
|
return m.definition
|
|
}
|
|
|
|
// Size implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) Size() uint32 {
|
|
return uint32(len(m.Buffer))
|
|
}
|
|
|
|
// ReadByte implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) ReadByte(offset uint32) (byte, bool) {
|
|
if !m.hasSize(offset, 1) {
|
|
return 0, false
|
|
}
|
|
return m.Buffer[offset], true
|
|
}
|
|
|
|
// ReadUint16Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) ReadUint16Le(offset uint32) (uint16, bool) {
|
|
if !m.hasSize(offset, 2) {
|
|
return 0, false
|
|
}
|
|
return binary.LittleEndian.Uint16(m.Buffer[offset : offset+2]), true
|
|
}
|
|
|
|
// ReadUint32Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) ReadUint32Le(offset uint32) (uint32, bool) {
|
|
return m.readUint32Le(offset)
|
|
}
|
|
|
|
// ReadFloat32Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) ReadFloat32Le(offset uint32) (float32, bool) {
|
|
v, ok := m.readUint32Le(offset)
|
|
if !ok {
|
|
return 0, false
|
|
}
|
|
return math.Float32frombits(v), true
|
|
}
|
|
|
|
// ReadUint64Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) ReadUint64Le(offset uint32) (uint64, bool) {
|
|
return m.readUint64Le(offset)
|
|
}
|
|
|
|
// ReadFloat64Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) ReadFloat64Le(offset uint32) (float64, bool) {
|
|
v, ok := m.readUint64Le(offset)
|
|
if !ok {
|
|
return 0, false
|
|
}
|
|
return math.Float64frombits(v), true
|
|
}
|
|
|
|
// Read implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) Read(offset, byteCount uint32) ([]byte, bool) {
|
|
if !m.hasSize(offset, uint64(byteCount)) {
|
|
return nil, false
|
|
}
|
|
return m.Buffer[offset : offset+byteCount : offset+byteCount], true
|
|
}
|
|
|
|
// WriteByte implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) WriteByte(offset uint32, v byte) bool {
|
|
if !m.hasSize(offset, 1) {
|
|
return false
|
|
}
|
|
m.Buffer[offset] = v
|
|
return true
|
|
}
|
|
|
|
// WriteUint16Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) WriteUint16Le(offset uint32, v uint16) bool {
|
|
if !m.hasSize(offset, 2) {
|
|
return false
|
|
}
|
|
binary.LittleEndian.PutUint16(m.Buffer[offset:], v)
|
|
return true
|
|
}
|
|
|
|
// WriteUint32Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) WriteUint32Le(offset, v uint32) bool {
|
|
return m.writeUint32Le(offset, v)
|
|
}
|
|
|
|
// WriteFloat32Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) WriteFloat32Le(offset uint32, v float32) bool {
|
|
return m.writeUint32Le(offset, math.Float32bits(v))
|
|
}
|
|
|
|
// WriteUint64Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) WriteUint64Le(offset uint32, v uint64) bool {
|
|
return m.writeUint64Le(offset, v)
|
|
}
|
|
|
|
// WriteFloat64Le implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) WriteFloat64Le(offset uint32, v float64) bool {
|
|
return m.writeUint64Le(offset, math.Float64bits(v))
|
|
}
|
|
|
|
// Write implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) Write(offset uint32, val []byte) bool {
|
|
if !m.hasSize(offset, uint64(len(val))) {
|
|
return false
|
|
}
|
|
copy(m.Buffer[offset:], val)
|
|
return true
|
|
}
|
|
|
|
// WriteString implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) WriteString(offset uint32, val string) bool {
|
|
if !m.hasSize(offset, uint64(len(val))) {
|
|
return false
|
|
}
|
|
copy(m.Buffer[offset:], val)
|
|
return true
|
|
}
|
|
|
|
// MemoryPagesToBytesNum converts the given pages into the number of bytes contained in these pages.
|
|
func MemoryPagesToBytesNum(pages uint32) (bytesNum uint64) {
|
|
return uint64(pages) << MemoryPageSizeInBits
|
|
}
|
|
|
|
// Grow implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) Grow(delta uint32) (result uint32, ok bool) {
|
|
if m.Shared {
|
|
m.Mux.Lock()
|
|
defer m.Mux.Unlock()
|
|
}
|
|
|
|
currentPages := m.Pages()
|
|
if delta == 0 {
|
|
return currentPages, true
|
|
}
|
|
|
|
newPages := currentPages + delta
|
|
if newPages > m.Max || int32(delta) < 0 {
|
|
return 0, false
|
|
} else if m.expBuffer != nil {
|
|
buffer := m.expBuffer.Reallocate(MemoryPagesToBytesNum(newPages))
|
|
if buffer == nil {
|
|
// Allocator failed to grow.
|
|
return 0, false
|
|
}
|
|
if m.Shared {
|
|
if unsafe.SliceData(buffer) != unsafe.SliceData(m.Buffer) {
|
|
panic("shared memory cannot move, this is a bug in the memory allocator")
|
|
}
|
|
// We assume grow is called under a guest lock.
|
|
// But the memory length is accessed elsewhere,
|
|
// so use atomic to make the new length visible across threads.
|
|
atomicStoreLengthAndCap(&m.Buffer, uintptr(len(buffer)), uintptr(cap(buffer)))
|
|
m.Cap = memoryBytesNumToPages(uint64(cap(buffer)))
|
|
} else {
|
|
m.Buffer = buffer
|
|
m.Cap = newPages
|
|
}
|
|
} else if newPages > m.Cap { // grow the memory.
|
|
if m.Shared {
|
|
panic("shared memory cannot be grown, this is a bug in wazero")
|
|
}
|
|
m.Buffer = append(m.Buffer, make([]byte, MemoryPagesToBytesNum(delta))...)
|
|
m.Cap = newPages
|
|
} else { // We already have the capacity we need.
|
|
if m.Shared {
|
|
// We assume grow is called under a guest lock.
|
|
// But the memory length is accessed elsewhere,
|
|
// so use atomic to make the new length visible across threads.
|
|
atomicStoreLength(&m.Buffer, uintptr(MemoryPagesToBytesNum(newPages)))
|
|
} else {
|
|
m.Buffer = m.Buffer[:MemoryPagesToBytesNum(newPages)]
|
|
}
|
|
}
|
|
m.ownerModuleEngine.MemoryGrown()
|
|
return currentPages, true
|
|
}
|
|
|
|
// Pages implements the same method as documented on api.Memory.
|
|
func (m *MemoryInstance) Pages() (result uint32) {
|
|
return memoryBytesNumToPages(uint64(len(m.Buffer)))
|
|
}
|
|
|
|
// PagesToUnitOfBytes converts the pages to a human-readable form similar to what's specified. e.g. 1 -> "64Ki"
|
|
//
|
|
// See https://www.w3.org/TR/2019/REC-wasm-core-1-20191205/#memory-instances%E2%91%A0
|
|
func PagesToUnitOfBytes(pages uint32) string {
|
|
k := pages * 64
|
|
if k < 1024 {
|
|
return fmt.Sprintf("%d Ki", k)
|
|
}
|
|
m := k / 1024
|
|
if m < 1024 {
|
|
return fmt.Sprintf("%d Mi", m)
|
|
}
|
|
g := m / 1024
|
|
if g < 1024 {
|
|
return fmt.Sprintf("%d Gi", g)
|
|
}
|
|
return fmt.Sprintf("%d Ti", g/1024)
|
|
}
|
|
|
|
// Below are raw functions used to implement the api.Memory API:
|
|
|
|
// Uses atomic write to update the length of a slice.
|
|
func atomicStoreLengthAndCap(slice *[]byte, length uintptr, cap uintptr) {
|
|
//nolint:staticcheck
|
|
slicePtr := (*reflect.SliceHeader)(unsafe.Pointer(slice))
|
|
capPtr := (*uintptr)(unsafe.Pointer(&slicePtr.Cap))
|
|
atomic.StoreUintptr(capPtr, cap)
|
|
lenPtr := (*uintptr)(unsafe.Pointer(&slicePtr.Len))
|
|
atomic.StoreUintptr(lenPtr, length)
|
|
}
|
|
|
|
// Uses atomic write to update the length of a slice.
|
|
func atomicStoreLength(slice *[]byte, length uintptr) {
|
|
//nolint:staticcheck
|
|
slicePtr := (*reflect.SliceHeader)(unsafe.Pointer(slice))
|
|
lenPtr := (*uintptr)(unsafe.Pointer(&slicePtr.Len))
|
|
atomic.StoreUintptr(lenPtr, length)
|
|
}
|
|
|
|
// memoryBytesNumToPages converts the given number of bytes into the number of pages.
|
|
func memoryBytesNumToPages(bytesNum uint64) (pages uint32) {
|
|
return uint32(bytesNum >> MemoryPageSizeInBits)
|
|
}
|
|
|
|
// hasSize returns true if Len is sufficient for byteCount at the given offset.
|
|
//
|
|
// Note: This is always fine, because memory can grow, but never shrink.
|
|
func (m *MemoryInstance) hasSize(offset uint32, byteCount uint64) bool {
|
|
return uint64(offset)+byteCount <= uint64(len(m.Buffer)) // uint64 prevents overflow on add
|
|
}
|
|
|
|
// readUint32Le implements ReadUint32Le without using a context. This is extracted as both ints and floats are stored in
|
|
// memory as uint32le.
|
|
func (m *MemoryInstance) readUint32Le(offset uint32) (uint32, bool) {
|
|
if !m.hasSize(offset, 4) {
|
|
return 0, false
|
|
}
|
|
return binary.LittleEndian.Uint32(m.Buffer[offset : offset+4]), true
|
|
}
|
|
|
|
// readUint64Le implements ReadUint64Le without using a context. This is extracted as both ints and floats are stored in
|
|
// memory as uint64le.
|
|
func (m *MemoryInstance) readUint64Le(offset uint32) (uint64, bool) {
|
|
if !m.hasSize(offset, 8) {
|
|
return 0, false
|
|
}
|
|
return binary.LittleEndian.Uint64(m.Buffer[offset : offset+8]), true
|
|
}
|
|
|
|
// writeUint32Le implements WriteUint32Le without using a context. This is extracted as both ints and floats are stored
|
|
// in memory as uint32le.
|
|
func (m *MemoryInstance) writeUint32Le(offset uint32, v uint32) bool {
|
|
if !m.hasSize(offset, 4) {
|
|
return false
|
|
}
|
|
binary.LittleEndian.PutUint32(m.Buffer[offset:], v)
|
|
return true
|
|
}
|
|
|
|
// writeUint64Le implements WriteUint64Le without using a context. This is extracted as both ints and floats are stored
|
|
// in memory as uint64le.
|
|
func (m *MemoryInstance) writeUint64Le(offset uint32, v uint64) bool {
|
|
if !m.hasSize(offset, 8) {
|
|
return false
|
|
}
|
|
binary.LittleEndian.PutUint64(m.Buffer[offset:], v)
|
|
return true
|
|
}
|
|
|
|
// Wait32 suspends the caller until the offset is notified by a different agent.
|
|
func (m *MemoryInstance) Wait32(offset uint32, exp uint32, timeout int64, reader func(mem *MemoryInstance, offset uint32) uint32) uint64 {
|
|
w := m.getWaiters(offset)
|
|
w.mux.Lock()
|
|
|
|
cur := reader(m, offset)
|
|
if cur != exp {
|
|
w.mux.Unlock()
|
|
return 1
|
|
}
|
|
|
|
return m.wait(w, timeout)
|
|
}
|
|
|
|
// Wait64 suspends the caller until the offset is notified by a different agent.
|
|
func (m *MemoryInstance) Wait64(offset uint32, exp uint64, timeout int64, reader func(mem *MemoryInstance, offset uint32) uint64) uint64 {
|
|
w := m.getWaiters(offset)
|
|
w.mux.Lock()
|
|
|
|
cur := reader(m, offset)
|
|
if cur != exp {
|
|
w.mux.Unlock()
|
|
return 1
|
|
}
|
|
|
|
return m.wait(w, timeout)
|
|
}
|
|
|
|
func (m *MemoryInstance) wait(w *waiters, timeout int64) uint64 {
|
|
if w.l == nil {
|
|
w.l = list.New()
|
|
}
|
|
|
|
// The specification requires a trap if the number of existing waiters + 1 == 2^32, so we add a check here.
|
|
// In practice, it is unlikely the application would ever accumulate such a large number of waiters as it
|
|
// indicates several GB of RAM used just for the list of waiters.
|
|
// https://github.com/WebAssembly/threads/blob/main/proposals/threads/Overview.md#wait
|
|
if uint64(w.l.Len()+1) == 1<<32 {
|
|
w.mux.Unlock()
|
|
panic(wasmruntime.ErrRuntimeTooManyWaiters)
|
|
}
|
|
|
|
ready := make(chan struct{})
|
|
elem := w.l.PushBack(ready)
|
|
w.mux.Unlock()
|
|
|
|
if timeout < 0 {
|
|
<-ready
|
|
return 0
|
|
} else {
|
|
select {
|
|
case <-ready:
|
|
return 0
|
|
case <-time.After(time.Duration(timeout)):
|
|
// While we could see if the channel completed by now and ignore the timeout, similar to x/sync/semaphore,
|
|
// the Wasm spec doesn't specify this behavior, so we keep things simple by prioritizing the timeout.
|
|
w.mux.Lock()
|
|
w.l.Remove(elem)
|
|
w.mux.Unlock()
|
|
return 2
|
|
}
|
|
}
|
|
}
|
|
|
|
func (m *MemoryInstance) getWaiters(offset uint32) *waiters {
|
|
wAny, ok := m.waiters.Load(offset)
|
|
if !ok {
|
|
// The first time an address is waited on, simultaneous waits will cause extra allocations.
|
|
// Further operations will be loaded above, which is also the general pattern of usage with
|
|
// mutexes.
|
|
wAny, _ = m.waiters.LoadOrStore(offset, &waiters{})
|
|
}
|
|
|
|
return wAny.(*waiters)
|
|
}
|
|
|
|
// Notify wakes up at most count waiters at the given offset.
|
|
func (m *MemoryInstance) Notify(offset uint32, count uint32) uint32 {
|
|
wAny, ok := m.waiters.Load(offset)
|
|
if !ok {
|
|
return 0
|
|
}
|
|
w := wAny.(*waiters)
|
|
|
|
w.mux.Lock()
|
|
defer w.mux.Unlock()
|
|
if w.l == nil {
|
|
return 0
|
|
}
|
|
|
|
res := uint32(0)
|
|
for num := w.l.Len(); num > 0 && res < count; num = w.l.Len() {
|
|
w := w.l.Remove(w.l.Front()).(chan struct{})
|
|
close(w)
|
|
res++
|
|
}
|
|
|
|
return res
|
|
}
|