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e58d2d8122
* move caches to a separate State{} structure Signed-off-by: kim <grufwub@gmail.com> * fix call to log.Panic not using formatted call Signed-off-by: kim <grufwub@gmail.com> * move caches to use interfaces, to make switchouts easier in future Signed-off-by: kim <grufwub@gmail.com> * fix rebase issue Signed-off-by: kim <grufwub@gmail.com> * improve code comment Signed-off-by: kim <grufwub@gmail.com> * fix further issues after rebase Signed-off-by: kim <grufwub@gmail.com> * heh Signed-off-by: kim <grufwub@gmail.com> * add missing license text Signed-off-by: kim <grufwub@gmail.com> Signed-off-by: kim <grufwub@gmail.com>
167 lines
7.2 KiB
Go
167 lines
7.2 KiB
Go
/*
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GoToSocial
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Copyright (C) 2021-2022 GoToSocial Authors admin@gotosocial.org
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package timeline
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import (
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"context"
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"sync"
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"time"
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)
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// GrabFunction is used by a Timeline to grab more items to index.
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//
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// It should be provided to NewTimeline when the caller is creating a timeline
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// (of statuses, notifications, etc).
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//
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// timelineAccountID: the owner of the timeline
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// maxID: the maximum item ID desired.
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// sinceID: the minimum item ID desired.
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// minID: see sinceID
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// limit: the maximum amount of items to be returned
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//
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// If an error is returned, the timeline will stop processing whatever request called GrabFunction,
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// and return the error. If no error is returned, but stop = true, this indicates to the caller of GrabFunction
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// that there are no more items to return, and processing should continue with the items already grabbed.
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type GrabFunction func(ctx context.Context, timelineAccountID string, maxID string, sinceID string, minID string, limit int) (items []Timelineable, stop bool, err error)
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// FilterFunction is used by a Timeline to filter whether or not a grabbed item should be indexed.
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type FilterFunction func(ctx context.Context, timelineAccountID string, item Timelineable) (shouldIndex bool, err error)
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// PrepareFunction converts a Timelineable into a Preparable.
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//
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// For example, this might result in the converstion of a *gtsmodel.Status with the given itemID into a serializable *apimodel.Status.
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type PrepareFunction func(ctx context.Context, timelineAccountID string, itemID string) (Preparable, error)
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// SkipInsertFunction indicates whether a new item about to be inserted in the prepared list should be skipped,
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// based on the item itself, the next item in the timeline, and the depth at which nextItem has been found in the list.
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//
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// This will be called for every item found while iterating through a timeline, so callers should be very careful
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// not to do anything expensive here.
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type SkipInsertFunction func(ctx context.Context,
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newItemID string,
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newItemAccountID string,
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newItemBoostOfID string,
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newItemBoostOfAccountID string,
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nextItemID string,
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nextItemAccountID string,
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nextItemBoostOfID string,
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nextItemBoostOfAccountID string,
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depth int) (bool, error)
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// Timeline represents a timeline for one account, and contains indexed and prepared items.
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type Timeline interface {
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/*
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RETRIEVAL FUNCTIONS
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*/
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// Get returns an amount of prepared items with the given parameters.
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// If prepareNext is true, then the next predicted query will be prepared already in a goroutine,
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// to make the next call to Get faster.
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Get(ctx context.Context, amount int, maxID string, sinceID string, minID string, prepareNext bool) ([]Preparable, error)
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/*
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INDEXING + PREPARATION FUNCTIONS
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*/
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// IndexOne puts a item into the timeline at the appropriate place according to its 'createdAt' property.
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//
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// The returned bool indicates whether or not the item was actually inserted into the timeline. This will be false
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// if the item is a boost and the original item or another boost of it already exists < boostReinsertionDepth back in the timeline.
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IndexOne(ctx context.Context, itemID string, boostOfID string, accountID string, boostOfAccountID string) (bool, error)
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// IndexAndPrepareOne puts a item into the timeline at the appropriate place according to its 'createdAt' property,
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// and then immediately prepares it.
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//
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// The returned bool indicates whether or not the item was actually inserted into the timeline. This will be false
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// if the item is a boost and the original item or another boost of it already exists < boostReinsertionDepth back in the timeline.
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IndexAndPrepareOne(ctx context.Context, itemID string, boostOfID string, accountID string, boostOfAccountID string) (bool, error)
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// PrepareXFromTop instructs the timeline to prepare x amount of items from the top of the timeline, useful during init.
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PrepareFromTop(ctx context.Context, amount int) error
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/*
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INFO FUNCTIONS
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*/
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// ActualPostIndexLength returns the actual length of the item index at this point in time.
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ItemIndexLength(ctx context.Context) int
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// OldestIndexedItemID returns the id of the rearmost (ie., the oldest) indexed item, or an error if something goes wrong.
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// If nothing goes wrong but there's no oldest item, an empty string will be returned so make sure to check for this.
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OldestIndexedItemID(ctx context.Context) (string, error)
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// NewestIndexedItemID returns the id of the frontmost (ie., the newest) indexed item, or an error if something goes wrong.
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// If nothing goes wrong but there's no newest item, an empty string will be returned so make sure to check for this.
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NewestIndexedItemID(ctx context.Context) (string, error)
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/*
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UTILITY FUNCTIONS
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*/
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// LastGot returns the time that Get was last called.
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LastGot() time.Time
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// Prune prunes preparedItems and indexedItems in this timeline to the desired lengths.
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// This will be a no-op if the lengths are already < the desired values.
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// Prune acquires a lock on the timeline before pruning.
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// The return value is the combined total of items pruned from preparedItems and indexedItems.
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Prune(desiredPreparedItemsLength int, desiredIndexedItemsLength int) int
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// Remove removes a item from both the index and prepared items.
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//
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// If a item has multiple entries in a timeline, they will all be removed.
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//
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// The returned int indicates the amount of entries that were removed.
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Remove(ctx context.Context, itemID string) (int, error)
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// RemoveAllBy removes all items by the given accountID, from both the index and prepared items.
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//
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// The returned int indicates the amount of entries that were removed.
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RemoveAllBy(ctx context.Context, accountID string) (int, error)
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}
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// timeline fulfils the Timeline interface
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type timeline struct {
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indexedItems *indexedItems
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preparedItems *preparedItems
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grabFunction GrabFunction
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filterFunction FilterFunction
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prepareFunction PrepareFunction
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accountID string
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lastGot time.Time
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sync.Mutex
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}
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// NewTimeline returns a new Timeline for the given account ID
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func NewTimeline(
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ctx context.Context,
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timelineAccountID string,
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grabFunction GrabFunction,
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filterFunction FilterFunction,
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prepareFunction PrepareFunction,
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skipInsertFunction SkipInsertFunction,
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) (Timeline, error) {
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return &timeline{
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indexedItems: &indexedItems{
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skipInsert: skipInsertFunction,
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},
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preparedItems: &preparedItems{
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skipInsert: skipInsertFunction,
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},
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grabFunction: grabFunction,
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filterFunction: filterFunction,
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prepareFunction: prepareFunction,
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accountID: timelineAccountID,
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lastGot: time.Time{},
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}, nil
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}
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