mirror of
https://github.com/superseriousbusiness/gotosocial.git
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edcee14d07
* [feature] Read + Write tombstones for deleted Actors * copyTombstone * update to use resultcache instead of old ttl cache Signed-off-by: kim <grufwub@gmail.com> * update go-cache library to fix result cache capacity / ordering bugs Signed-off-by: kim <grufwub@gmail.com> * bump go-cache/v3 to v3.1.6 to fix bugs Signed-off-by: kim <grufwub@gmail.com> * switch on status code * better explain ErrGone reasoning Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: kim <grufwub@gmail.com>
413 lines
8.3 KiB
Go
413 lines
8.3 KiB
Go
package ttl
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import (
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"sync"
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"time"
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"codeberg.org/gruf/go-maps"
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)
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// Entry represents an item in the cache, with it's currently calculated Expiry time.
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type Entry[Key comparable, Value any] struct {
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Key Key
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Value Value
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Expiry time.Time
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}
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// Cache is the underlying Cache implementation, providing both the base Cache interface and unsafe access to underlying map to allow flexibility in building your own.
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type Cache[Key comparable, Value any] struct {
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// TTL is the cache item TTL.
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TTL time.Duration
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// Evict is the hook that is called when an item is evicted from the cache, includes manual delete.
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Evict func(*Entry[Key, Value])
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// Invalid is the hook that is called when an item's data in the cache is invalidated.
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Invalid func(*Entry[Key, Value])
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// Cache is the underlying hashmap used for this cache.
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Cache maps.LRUMap[Key, *Entry[Key, Value]]
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// stop is the eviction routine cancel func.
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stop func()
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// pool is a memory pool of entry objects.
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pool []*Entry[Key, Value]
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// Embedded mutex.
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sync.Mutex
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}
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// New returns a new initialized Cache with given initial length, maximum capacity and item TTL.
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func New[K comparable, V any](len, cap int, ttl time.Duration) *Cache[K, V] {
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c := new(Cache[K, V])
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c.Init(len, cap, ttl)
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return c
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}
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// Init will initialize this cache with given initial length, maximum capacity and item TTL.
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func (c *Cache[K, V]) Init(len, cap int, ttl time.Duration) {
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if ttl <= 0 {
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// Default duration
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ttl = time.Second * 5
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}
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c.TTL = ttl
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c.SetEvictionCallback(nil)
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c.SetInvalidateCallback(nil)
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c.Cache.Init(len, cap)
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}
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// Start: implements cache.Cache's Start().
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func (c *Cache[K, V]) Start(freq time.Duration) (ok bool) {
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// Nothing to start
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if freq <= 0 {
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return false
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}
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// Safely start
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c.Lock()
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if ok = c.stop == nil; ok {
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// Not yet running, schedule us
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c.stop = schedule(c.Sweep, freq)
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}
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// Done with lock
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c.Unlock()
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return
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}
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// Stop: implements cache.Cache's Stop().
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func (c *Cache[K, V]) Stop() (ok bool) {
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// Safely stop
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c.Lock()
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if ok = c.stop != nil; ok {
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// We're running, cancel evicts
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c.stop()
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c.stop = nil
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}
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// Done with lock
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c.Unlock()
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return
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}
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// Sweep attempts to evict expired items (with callback!) from cache.
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func (c *Cache[K, V]) Sweep(now time.Time) {
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var after int
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// Sweep within lock
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c.Lock()
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defer c.Unlock()
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// Sentinel value
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after = -1
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// The cache will be ordered by expiry date, we iterate until we reach the index of
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// the youngest item that hsa expired, as all succeeding items will also be expired.
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c.Cache.RangeIf(0, c.Cache.Len(), func(i int, _ K, item *Entry[K, V]) bool {
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if now.After(item.Expiry) {
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after = i
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// All older than this (including) can be dropped
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return false
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}
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// Continue looping
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return true
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})
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if after == -1 {
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// No Truncation needed
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return
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}
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// Truncate items, calling eviction hook
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c.truncate(c.Cache.Len()-after, c.Evict)
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}
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// SetEvictionCallback: implements cache.Cache's SetEvictionCallback().
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func (c *Cache[K, V]) SetEvictionCallback(hook func(*Entry[K, V])) {
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// Ensure non-nil hook
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if hook == nil {
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hook = func(*Entry[K, V]) {}
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}
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// Update within lock
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c.Lock()
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defer c.Unlock()
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// Update hook
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c.Evict = hook
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}
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// SetInvalidateCallback: implements cache.Cache's SetInvalidateCallback().
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func (c *Cache[K, V]) SetInvalidateCallback(hook func(*Entry[K, V])) {
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// Ensure non-nil hook
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if hook == nil {
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hook = func(*Entry[K, V]) {}
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}
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// Update within lock
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c.Lock()
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defer c.Unlock()
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// Update hook
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c.Invalid = hook
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}
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// SetTTL: implements cache.Cache's SetTTL().
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func (c *Cache[K, V]) SetTTL(ttl time.Duration, update bool) {
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if ttl < 0 {
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panic("ttl must be greater than zero")
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}
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// Update within lock
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c.Lock()
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defer c.Unlock()
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// Set updated TTL
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diff := ttl - c.TTL
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c.TTL = ttl
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if update {
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// Update existing cache entries with new expiry time
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c.Cache.Range(0, c.Cache.Len(), func(i int, key K, item *Entry[K, V]) {
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item.Expiry = item.Expiry.Add(diff)
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})
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}
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}
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// Get: implements cache.Cache's Get().
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func (c *Cache[K, V]) Get(key K) (V, bool) {
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// Read within lock
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c.Lock()
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defer c.Unlock()
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// Check for item in cache
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item, ok := c.Cache.Get(key)
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if !ok {
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var value V
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return value, false
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}
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// Update item expiry and return
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item.Expiry = time.Now().Add(c.TTL)
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return item.Value, true
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}
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// Add: implements cache.Cache's Add().
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func (c *Cache[K, V]) Add(key K, value V) bool {
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// Write within lock
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c.Lock()
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defer c.Unlock()
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// If already cached, return
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if c.Cache.Has(key) {
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return false
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}
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// Alloc new item
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item := c.alloc()
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item.Key = key
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item.Value = value
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item.Expiry = time.Now().Add(c.TTL)
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var hook func(K, *Entry[K, V])
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if c.Evict != nil {
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// Pass evicted entry to user hook
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hook = func(_ K, item *Entry[K, V]) {
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c.Evict(item)
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}
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}
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// Place new item in the map with hook
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c.Cache.SetWithHook(key, item, hook)
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return true
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}
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// Set: implements cache.Cache's Set().
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func (c *Cache[K, V]) Set(key K, value V) {
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// Write within lock
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c.Lock()
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defer c.Unlock()
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// Check if already exists
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item, ok := c.Cache.Get(key)
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if ok {
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if c.Invalid != nil {
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// Invalidate existing
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c.Invalid(item)
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}
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} else {
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// Allocate new item
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item = c.alloc()
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item.Key = key
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c.Cache.Set(key, item)
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}
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// Update the item value + expiry
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item.Expiry = time.Now().Add(c.TTL)
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item.Value = value
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}
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// CAS: implements cache.Cache's CAS().
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func (c *Cache[K, V]) CAS(key K, old V, new V, cmp func(V, V) bool) bool {
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// CAS within lock
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c.Lock()
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defer c.Unlock()
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// Check for item in cache
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item, ok := c.Cache.Get(key)
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if !ok || !cmp(item.Value, old) {
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return false
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}
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if c.Invalid != nil {
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// Invalidate item
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c.Invalid(item)
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}
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// Update item + Expiry
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item.Value = new
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item.Expiry = time.Now().Add(c.TTL)
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return ok
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}
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// Swap: implements cache.Cache's Swap().
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func (c *Cache[K, V]) Swap(key K, swp V) V {
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// Swap within lock
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c.Lock()
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defer c.Unlock()
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// Check for item in cache
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item, ok := c.Cache.Get(key)
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if !ok {
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var value V
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return value
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}
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if c.Invalid != nil {
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// invalidate old
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c.Invalid(item)
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}
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old := item.Value
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// update item + Expiry
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item.Value = swp
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item.Expiry = time.Now().Add(c.TTL)
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return old
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}
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// Has: implements cache.Cache's Has().
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func (c *Cache[K, V]) Has(key K) bool {
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c.Lock()
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ok := c.Cache.Has(key)
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c.Unlock()
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return ok
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}
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// Invalidate: implements cache.Cache's Invalidate().
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func (c *Cache[K, V]) Invalidate(key K) bool {
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// Delete within lock
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c.Lock()
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defer c.Unlock()
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// Check if we have item with key
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item, ok := c.Cache.Get(key)
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if !ok {
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return false
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}
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// Remove from cache map
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_ = c.Cache.Delete(key)
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if c.Invalid != nil {
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// Invalidate item
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c.Invalid(item)
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}
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// Return item to pool
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c.free(item)
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return true
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}
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// Clear: implements cache.Cache's Clear().
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func (c *Cache[K, V]) Clear() {
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c.Lock()
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defer c.Unlock()
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c.truncate(c.Cache.Len(), c.Invalid)
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}
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// Len: implements cache.Cache's Len().
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func (c *Cache[K, V]) Len() int {
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c.Lock()
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l := c.Cache.Len()
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c.Unlock()
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return l
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}
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// Cap: implements cache.Cache's Cap().
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func (c *Cache[K, V]) Cap() int {
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c.Lock()
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l := c.Cache.Cap()
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c.Unlock()
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return l
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}
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// truncate will call Cache.Truncate(sz), and if provided a hook will temporarily store deleted items before passing them to the hook. This is required in order to prevent cache writes during .Truncate().
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func (c *Cache[K, V]) truncate(sz int, hook func(*Entry[K, V])) {
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if hook == nil {
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// No hook was provided, we can simply truncate and free items immediately.
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c.Cache.Truncate(sz, func(_ K, item *Entry[K, V]) { c.free(item) })
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return
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}
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// Store list of deleted items for later callbacks
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deleted := make([]*Entry[K, V], 0, sz)
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// Truncate and store list of deleted items
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c.Cache.Truncate(sz, func(_ K, item *Entry[K, V]) {
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deleted = append(deleted, item)
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})
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// Pass each deleted to hook, then free
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for _, item := range deleted {
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hook(item)
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c.free(item)
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}
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}
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// alloc will acquire cache entry from pool, or allocate new.
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func (c *Cache[K, V]) alloc() *Entry[K, V] {
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if len(c.pool) == 0 {
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return &Entry[K, V]{}
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}
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idx := len(c.pool) - 1
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e := c.pool[idx]
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c.pool = c.pool[:idx]
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return e
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}
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// free will reset entry fields and place back in pool.
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func (c *Cache[K, V]) free(e *Entry[K, V]) {
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var (
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zk K
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zv V
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)
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e.Key = zk
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e.Value = zv
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e.Expiry = time.Time{}
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c.pool = append(c.pool, e)
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}
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