mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-27 14:16:39 +00:00
55aacaf4b0
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
80 lines
2.5 KiB
Go
80 lines
2.5 KiB
Go
package json
|
|
|
|
import (
|
|
"io"
|
|
|
|
"github.com/goccy/go-json/internal/decoder"
|
|
"github.com/goccy/go-json/internal/encoder"
|
|
)
|
|
|
|
type EncodeOption = encoder.Option
|
|
type EncodeOptionFunc func(*EncodeOption)
|
|
|
|
// UnorderedMap doesn't sort when encoding map type.
|
|
func UnorderedMap() EncodeOptionFunc {
|
|
return func(opt *EncodeOption) {
|
|
opt.Flag |= encoder.UnorderedMapOption
|
|
}
|
|
}
|
|
|
|
// DisableHTMLEscape disables escaping of HTML characters ( '&', '<', '>' ) when encoding string.
|
|
func DisableHTMLEscape() EncodeOptionFunc {
|
|
return func(opt *EncodeOption) {
|
|
opt.Flag &= ^encoder.HTMLEscapeOption
|
|
}
|
|
}
|
|
|
|
// DisableNormalizeUTF8
|
|
// By default, when encoding string, UTF8 characters in the range of 0x80 - 0xFF are processed by applying \ufffd for invalid code and escaping for \u2028 and \u2029.
|
|
// This option disables this behaviour. You can expect faster speeds by applying this option, but be careful.
|
|
// encoding/json implements here: https://github.com/golang/go/blob/6178d25fc0b28724b1b5aec2b1b74fc06d9294c7/src/encoding/json/encode.go#L1067-L1093.
|
|
func DisableNormalizeUTF8() EncodeOptionFunc {
|
|
return func(opt *EncodeOption) {
|
|
opt.Flag &= ^encoder.NormalizeUTF8Option
|
|
}
|
|
}
|
|
|
|
// Debug outputs debug information when panic occurs during encoding.
|
|
func Debug() EncodeOptionFunc {
|
|
return func(opt *EncodeOption) {
|
|
opt.Flag |= encoder.DebugOption
|
|
}
|
|
}
|
|
|
|
// DebugWith sets the destination to write debug messages.
|
|
func DebugWith(w io.Writer) EncodeOptionFunc {
|
|
return func(opt *EncodeOption) {
|
|
opt.DebugOut = w
|
|
}
|
|
}
|
|
|
|
// DebugDOT sets the destination to write opcodes graph.
|
|
func DebugDOT(w io.WriteCloser) EncodeOptionFunc {
|
|
return func(opt *EncodeOption) {
|
|
opt.DebugDOTOut = w
|
|
}
|
|
}
|
|
|
|
// Colorize add an identifier for coloring to the string of the encoded result.
|
|
func Colorize(scheme *ColorScheme) EncodeOptionFunc {
|
|
return func(opt *EncodeOption) {
|
|
opt.Flag |= encoder.ColorizeOption
|
|
opt.ColorScheme = scheme
|
|
}
|
|
}
|
|
|
|
type DecodeOption = decoder.Option
|
|
type DecodeOptionFunc func(*DecodeOption)
|
|
|
|
// DecodeFieldPriorityFirstWin
|
|
// in the default behavior, go-json, like encoding/json,
|
|
// will reflect the result of the last evaluation when a field with the same name exists.
|
|
// This option allow you to change this behavior.
|
|
// this option reflects the result of the first evaluation if a field with the same name exists.
|
|
// This behavior has a performance advantage as it allows the subsequent strings to be skipped if all fields have been evaluated.
|
|
func DecodeFieldPriorityFirstWin() DecodeOptionFunc {
|
|
return func(opt *DecodeOption) {
|
|
opt.Flags |= decoder.FirstWinOption
|
|
}
|
|
}
|