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https://github.com/superseriousbusiness/gotosocial.git
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91c0ed863a
* Drone sig (#623) * accept weakly typed input on mapstructure decode i.e. .UnmarshalMap() Signed-off-by: kim <grufwub@gmail.com> * add envparsing script to test for panics during environment variable parsing Signed-off-by: kim <grufwub@gmail.com> * add envparsing.sh script to drone commands Signed-off-by: kim <grufwub@gmail.com> * update drone signature Co-authored-by: kim <grufwub@gmail.com> * compare expected with output * update expected output of envparsing * update expected output to correct value * use viper's unmarshal function instead There were problems with marshalling string slices from viper into the st.config struct with the other function. Now, we can use viper's unmarshal function and pass in the custom decoder config that we need as a hook. This ensures that we marshal string slices from viper into our config struct correctly. Co-authored-by: tobi <31960611+tsmethurst@users.noreply.github.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
140 lines
3.9 KiB
Go
140 lines
3.9 KiB
Go
/*
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GoToSocial
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Copyright (C) 2021-2022 GoToSocial Authors admin@gotosocial.org
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package config
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import (
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"strings"
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"sync"
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"github.com/mitchellh/mapstructure"
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"github.com/spf13/cobra"
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"github.com/spf13/viper"
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)
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// ConfigState manages safe concurrent access to Configuration{} values,
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// and provides ease of linking them (including reloading) via viper to
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// environment, CLI and configuration file variables.
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type ConfigState struct { //nolint
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viper *viper.Viper
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config Configuration
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mutex sync.Mutex
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}
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// NewState returns a new initialized ConfigState instance.
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func NewState() *ConfigState {
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viper := viper.New()
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// Flag 'some-flag-name' becomes env var 'GTS_SOME_FLAG_NAME'
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viper.SetEnvPrefix("gts")
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viper.SetEnvKeyReplacer(strings.NewReplacer("-", "_"))
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// Load appropriate named vals from env
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viper.AutomaticEnv()
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// Create new ConfigState with defaults
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state := &ConfigState{
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viper: viper,
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config: Defaults,
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}
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// Perform initial load into viper
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state.reloadToViper()
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return state
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}
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// Config provides safe access to the ConfigState's contained Configuration,
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// and will reload the current Configuration back into viper settings.
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func (st *ConfigState) Config(fn func(*Configuration)) {
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st.mutex.Lock()
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defer func() {
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st.reloadToViper()
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st.mutex.Unlock()
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}()
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fn(&st.config)
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}
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// Viper provides safe access to the ConfigState's contained viper instance,
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// and will reload the current viper setting state back into Configuration.
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func (st *ConfigState) Viper(fn func(*viper.Viper)) {
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st.mutex.Lock()
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defer func() {
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st.reloadFromViper()
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st.mutex.Unlock()
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}()
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fn(st.viper)
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}
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// LoadEarlyFlags will bind specific flags from given Cobra command to ConfigState's viper
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// instance, and load the current configuration values. This is useful for flags like
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// .ConfigPath which have to parsed first in order to perform early configuration load.
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func (st *ConfigState) LoadEarlyFlags(cmd *cobra.Command) (err error) {
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name := ConfigPathFlag()
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flag := cmd.Flags().Lookup(name)
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st.Viper(func(v *viper.Viper) {
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err = v.BindPFlag(name, flag)
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})
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return
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}
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// BindFlags will bind given Cobra command's pflags to this ConfigState's viper instance.
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func (st *ConfigState) BindFlags(cmd *cobra.Command) (err error) {
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st.Viper(func(v *viper.Viper) {
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err = v.BindPFlags(cmd.Flags())
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})
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return
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}
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// Reload will reload the Configuration values from ConfigState's viper instance, and from file if set.
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func (st *ConfigState) Reload() (err error) {
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st.Viper(func(v *viper.Viper) {
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if st.config.ConfigPath != "" {
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// Ensure configuration path is set
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v.SetConfigFile(st.config.ConfigPath)
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// Read in configuration from file
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if err = v.ReadInConfig(); err != nil {
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return
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}
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}
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})
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return
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}
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// reloadToViper will reload Configuration{} values into viper.
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func (st *ConfigState) reloadToViper() {
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raw, err := st.config.MarshalMap()
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if err != nil {
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panic(err)
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}
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if err := st.viper.MergeConfigMap(raw); err != nil {
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panic(err)
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}
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}
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// reloadFromViper will reload Configuration{} values from viper.
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func (st *ConfigState) reloadFromViper() {
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if err := st.viper.Unmarshal(&st.config, func(c *mapstructure.DecoderConfig) {
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c.TagName = "name"
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c.ZeroFields = true // empty the config struct before we marshal values into it
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}); err != nil {
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panic(err)
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}
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}
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