gotosocial/vendor/github.com/bytedance/sonic/internal/native/dispatch_amd64.go
dependabot[bot] a5f28fe0c9
[chore]: Bump github.com/gin-contrib/gzip from 1.0.0 to 1.0.1 (#2899)
Bumps [github.com/gin-contrib/gzip](https://github.com/gin-contrib/gzip) from 1.0.0 to 1.0.1.
- [Release notes](https://github.com/gin-contrib/gzip/releases)
- [Changelog](https://github.com/gin-contrib/gzip/blob/master/.goreleaser.yaml)
- [Commits](https://github.com/gin-contrib/gzip/compare/v1.0.0...v1.0.1)

---
updated-dependencies:
- dependency-name: github.com/gin-contrib/gzip
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-05-06 08:50:47 +00:00

280 lines
8.5 KiB
Go

/*
* Copyright 2021 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package native
import (
`unsafe`
`github.com/bytedance/sonic/internal/cpu`
`github.com/bytedance/sonic/internal/native/avx`
`github.com/bytedance/sonic/internal/native/avx2`
`github.com/bytedance/sonic/internal/native/sse`
`github.com/bytedance/sonic/internal/native/types`
`github.com/bytedance/sonic/internal/rt`
)
const MaxFrameSize uintptr = 400
var (
S_f64toa uintptr
S_f32toa uintptr
S_i64toa uintptr
S_u64toa uintptr
S_lspace uintptr
)
var (
S_quote uintptr
S_unquote uintptr
)
var (
S_value uintptr
S_vstring uintptr
S_vnumber uintptr
S_vsigned uintptr
S_vunsigned uintptr
)
var (
S_skip_one uintptr
S_skip_one_fast uintptr
S_get_by_path uintptr
S_skip_array uintptr
S_skip_object uintptr
S_skip_number uintptr
)
var (
__Quote func(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn unsafe.Pointer, flags uint64) int
__Unquote func(s unsafe.Pointer, nb int, dp unsafe.Pointer, ep unsafe.Pointer, flags uint64) int
__HTMLEscape func(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn unsafe.Pointer) int
__Value func(s unsafe.Pointer, n int, p int, v unsafe.Pointer, flags uint64) int
__SkipOne func(s unsafe.Pointer, p unsafe.Pointer, m unsafe.Pointer, flags uint64) int
__SkipOneFast func(s unsafe.Pointer, p unsafe.Pointer) int
__GetByPath func(s unsafe.Pointer, p unsafe.Pointer, path unsafe.Pointer, m unsafe.Pointer) int
__ValidateOne func(s unsafe.Pointer, p unsafe.Pointer, m unsafe.Pointer, flags uint64) int
__I64toa func(out unsafe.Pointer, val int64) (ret int)
__U64toa func(out unsafe.Pointer, val uint64) (ret int)
__F64toa func(out unsafe.Pointer, val float64) (ret int)
__F32toa func(out unsafe.Pointer, val float32) (ret int)
__ValidateUTF8 func(s unsafe.Pointer, p unsafe.Pointer, m unsafe.Pointer) (ret int)
__ValidateUTF8Fast func(s unsafe.Pointer) (ret int)
)
//go:nosplit
func Quote(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn *int, flags uint64) int {
return __Quote(rt.NoEscape(unsafe.Pointer(s)), nb, rt.NoEscape(unsafe.Pointer(dp)), rt.NoEscape(unsafe.Pointer(dn)), flags)
}
//go:nosplit
func Unquote(s unsafe.Pointer, nb int, dp unsafe.Pointer, ep *int, flags uint64) int {
return __Unquote(rt.NoEscape(unsafe.Pointer(s)), nb, rt.NoEscape(unsafe.Pointer(dp)), rt.NoEscape(unsafe.Pointer(ep)), flags)
}
//go:nosplit
func HTMLEscape(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn *int) int {
return __HTMLEscape(rt.NoEscape(unsafe.Pointer(s)), nb, rt.NoEscape(unsafe.Pointer(dp)), rt.NoEscape(unsafe.Pointer(dn)))
}
//go:nosplit
func Value(s unsafe.Pointer, n int, p int, v *types.JsonState, flags uint64) int {
return __Value(rt.NoEscape(unsafe.Pointer(s)), n, p, rt.NoEscape(unsafe.Pointer(v)), flags)
}
//go:nosplit
func SkipOne(s *string, p *int, m *types.StateMachine, flags uint64) int {
return __SkipOne(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)), rt.NoEscape(unsafe.Pointer(m)), flags)
}
//go:nosplit
func SkipOneFast(s *string, p *int) int {
return __SkipOneFast(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)))
}
//go:nosplit
func GetByPath(s *string, p *int, path *[]interface{}, m *types.StateMachine) int {
return __GetByPath(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)), rt.NoEscape(unsafe.Pointer(path)), rt.NoEscape(unsafe.Pointer(m)))
}
//go:nosplit
func ValidateOne(s *string, p *int, m *types.StateMachine, flags uint64) int {
return __ValidateOne(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)), rt.NoEscape(unsafe.Pointer(m)), flags)
}
//go:nosplit
func I64toa(out *byte, val int64) (ret int) {
return __I64toa(rt.NoEscape(unsafe.Pointer(out)), val)
}
//go:nosplit
func U64toa(out *byte, val uint64) (ret int) {
return __U64toa(rt.NoEscape(unsafe.Pointer(out)), val)
}
//go:nosplit
func F64toa(out *byte, val float64) (ret int) {
return __F64toa(rt.NoEscape(unsafe.Pointer(out)), val)
}
//go:nosplit
func F32toa(out *byte, val float32) (ret int) {
return __F32toa(rt.NoEscape(unsafe.Pointer(out)), val)
}
//go:nosplit
func ValidateUTF8(s *string, p *int, m *types.StateMachine) (ret int) {
return __ValidateUTF8(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)), rt.NoEscape(unsafe.Pointer(m)))
}
//go:nosplit
func ValidateUTF8Fast(s *string) (ret int) {
return __ValidateUTF8Fast(rt.NoEscape(unsafe.Pointer(s)))
}
func useSSE() {
sse.Use()
S_f64toa = sse.S_f64toa
__F64toa = sse.F_f64toa
S_f32toa = sse.S_f32toa
__F64toa = sse.F_f64toa
S_i64toa = sse.S_i64toa
__I64toa = sse.F_i64toa
S_u64toa = sse.S_u64toa
__U64toa = sse.F_u64toa
S_lspace = sse.S_lspace
S_quote = sse.S_quote
__Quote = sse.F_quote
S_unquote = sse.S_unquote
__Unquote = sse.F_unquote
S_value = sse.S_value
__Value = sse.F_value
S_vstring = sse.S_vstring
S_vnumber = sse.S_vnumber
S_vsigned = sse.S_vsigned
S_vunsigned = sse.S_vunsigned
S_skip_one = sse.S_skip_one
__SkipOne = sse.F_skip_one
__SkipOneFast = sse.F_skip_one_fast
S_skip_array = sse.S_skip_array
S_skip_object = sse.S_skip_object
S_skip_number = sse.S_skip_number
S_get_by_path = sse.S_get_by_path
__GetByPath = sse.F_get_by_path
__HTMLEscape = sse.F_html_escape
__ValidateOne = sse.F_validate_one
__ValidateUTF8= sse.F_validate_utf8
__ValidateUTF8Fast = sse.F_validate_utf8_fast
}
func useAVX() {
avx.Use()
S_f64toa = avx.S_f64toa
__F64toa = avx.F_f64toa
S_f32toa = avx.S_f32toa
__F64toa = avx.F_f64toa
S_i64toa = avx.S_i64toa
__I64toa = avx.F_i64toa
S_u64toa = avx.S_u64toa
__U64toa = avx.F_u64toa
S_lspace = avx.S_lspace
S_quote = avx.S_quote
__Quote = avx.F_quote
S_unquote = avx.S_unquote
__Unquote = avx.F_unquote
S_value = avx.S_value
__Value = avx.F_value
S_vstring = avx.S_vstring
S_vnumber = avx.S_vnumber
S_vsigned = avx.S_vsigned
S_vunsigned = avx.S_vunsigned
S_skip_one = avx.S_skip_one
__SkipOne = avx.F_skip_one
__SkipOneFast = avx.F_skip_one_fast
S_skip_array = avx.S_skip_array
S_skip_object = avx.S_skip_object
S_skip_number = avx.S_skip_number
S_get_by_path = avx.S_get_by_path
__GetByPath = avx.F_get_by_path
__HTMLEscape = avx.F_html_escape
__ValidateOne = avx.F_validate_one
__ValidateUTF8= avx.F_validate_utf8
__ValidateUTF8Fast = avx.F_validate_utf8_fast
}
func useAVX2() {
avx2.Use()
S_f64toa = avx2.S_f64toa
__F64toa = avx2.F_f64toa
S_f32toa = avx2.S_f32toa
__F64toa = avx2.F_f64toa
S_i64toa = avx2.S_i64toa
__I64toa = avx2.F_i64toa
S_u64toa = avx2.S_u64toa
__U64toa = avx2.F_u64toa
S_lspace = avx2.S_lspace
S_quote = avx2.S_quote
__Quote = avx2.F_quote
S_unquote = avx2.S_unquote
__Unquote = avx2.F_unquote
S_value = avx2.S_value
__Value = avx2.F_value
S_vstring = avx2.S_vstring
S_vnumber = avx2.S_vnumber
S_vsigned = avx2.S_vsigned
S_vunsigned = avx2.S_vunsigned
S_skip_one = avx2.S_skip_one
__SkipOne = avx2.F_skip_one
__SkipOneFast = avx2.F_skip_one_fast
S_skip_array = avx2.S_skip_array
S_skip_object = avx2.S_skip_object
S_skip_number = avx2.S_skip_number
S_get_by_path = avx2.S_get_by_path
__GetByPath = avx2.F_get_by_path
__HTMLEscape = avx2.F_html_escape
__ValidateOne = avx2.F_validate_one
__ValidateUTF8= avx2.F_validate_utf8
__ValidateUTF8Fast = avx2.F_validate_utf8_fast
}
func init() {
if cpu.HasAVX2 {
useAVX2()
} else if cpu.HasAVX {
useAVX()
} else if cpu.HasSSE {
useSSE()
} else {
panic("Unsupported CPU, maybe it's too old to run Sonic.")
}
}