gotosocial/internal/processing/workers/util.go
kim 865b3aeaac
[bugfix] updated pinned counts on status delete (#3188)
* include pinned status when incrementing / decrementing status counts

* remove the pinned increment on status creation

* code comments

* microoptimize decr
2024-08-11 11:23:36 +02:00

616 lines
18 KiB
Go

// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package workers
import (
"context"
"errors"
apimodel "github.com/superseriousbusiness/gotosocial/internal/api/model"
"github.com/superseriousbusiness/gotosocial/internal/db"
"github.com/superseriousbusiness/gotosocial/internal/gtscontext"
"github.com/superseriousbusiness/gotosocial/internal/gtserror"
"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
"github.com/superseriousbusiness/gotosocial/internal/id"
"github.com/superseriousbusiness/gotosocial/internal/log"
"github.com/superseriousbusiness/gotosocial/internal/processing/account"
"github.com/superseriousbusiness/gotosocial/internal/processing/media"
"github.com/superseriousbusiness/gotosocial/internal/state"
"github.com/superseriousbusiness/gotosocial/internal/uris"
"github.com/superseriousbusiness/gotosocial/internal/util"
)
// util provides util functions used by both
// the fromClientAPI and fromFediAPI functions.
type utils struct {
state *state.State
media *media.Processor
account *account.Processor
surface *Surface
}
// wipeStatus encapsulates common logic
// used to totally delete a status + all
// its attachments, notifications, boosts,
// and timeline entries.
func (u *utils) wipeStatus(
ctx context.Context,
statusToDelete *gtsmodel.Status,
deleteAttachments bool,
) error {
var errs gtserror.MultiError
// Either delete all attachments for this status,
// or simply unattach + clean them separately later.
//
// Reason to unattach rather than delete is that
// the poster might want to reattach them to another
// status immediately (in case of delete + redraft)
if deleteAttachments {
// todo:u.state.DB.DeleteAttachmentsForStatus
for _, id := range statusToDelete.AttachmentIDs {
if err := u.media.Delete(ctx, id); err != nil {
errs.Appendf("error deleting media: %w", err)
}
}
} else {
// todo:u.state.DB.UnattachAttachmentsForStatus
for _, id := range statusToDelete.AttachmentIDs {
if _, err := u.media.Unattach(ctx, statusToDelete.Account, id); err != nil {
errs.Appendf("error unattaching media: %w", err)
}
}
}
// delete all mention entries generated by this status
// todo:u.state.DB.DeleteMentionsForStatus
for _, id := range statusToDelete.MentionIDs {
if err := u.state.DB.DeleteMentionByID(ctx, id); err != nil {
errs.Appendf("error deleting status mention: %w", err)
}
}
// delete all notification entries generated by this status
if err := u.state.DB.DeleteNotificationsForStatus(ctx, statusToDelete.ID); err != nil {
errs.Appendf("error deleting status notifications: %w", err)
}
// delete all bookmarks that point to this status
if err := u.state.DB.DeleteStatusBookmarksForStatus(ctx, statusToDelete.ID); err != nil {
errs.Appendf("error deleting status bookmarks: %w", err)
}
// delete all faves of this status
if err := u.state.DB.DeleteStatusFavesForStatus(ctx, statusToDelete.ID); err != nil {
errs.Appendf("error deleting status faves: %w", err)
}
if pollID := statusToDelete.PollID; pollID != "" {
// Delete this poll by ID from the database.
if err := u.state.DB.DeletePollByID(ctx, pollID); err != nil {
errs.Appendf("error deleting status poll: %w", err)
}
// Delete any poll votes pointing to this poll ID.
if err := u.state.DB.DeletePollVotes(ctx, pollID); err != nil {
errs.Appendf("error deleting status poll votes: %w", err)
}
// Cancel any scheduled expiry task for poll.
_ = u.state.Workers.Scheduler.Cancel(pollID)
}
// delete all boosts for this status + remove them from timelines
boosts, err := u.state.DB.GetStatusBoosts(
// we MUST set a barebones context here,
// as depending on where it came from the
// original BoostOf may already be gone.
gtscontext.SetBarebones(ctx),
statusToDelete.ID)
if err != nil {
errs.Appendf("error fetching status boosts: %w", err)
}
for _, boost := range boosts {
if err := u.surface.deleteStatusFromTimelines(ctx, boost.ID); err != nil {
errs.Appendf("error deleting boost from timelines: %w", err)
}
if err := u.state.DB.DeleteStatusByID(ctx, boost.ID); err != nil {
errs.Appendf("error deleting boost: %w", err)
}
}
// delete this status from any and all timelines
if err := u.surface.deleteStatusFromTimelines(ctx, statusToDelete.ID); err != nil {
errs.Appendf("error deleting status from timelines: %w", err)
}
// delete this status from any conversations that it's part of
if err := u.state.DB.DeleteStatusFromConversations(ctx, statusToDelete.ID); err != nil {
errs.Appendf("error deleting status from conversations: %w", err)
}
// finally, delete the status itself
if err := u.state.DB.DeleteStatusByID(ctx, statusToDelete.ID); err != nil {
errs.Appendf("error deleting status: %w", err)
}
return errs.Combine()
}
// redirectFollowers redirects all local
// followers of originAcct to targetAcct.
//
// Both accounts must be fully dereferenced
// already, and the Move must be valid.
//
// Return bool will be true if all goes OK.
func (u *utils) redirectFollowers(
ctx context.Context,
originAcct *gtsmodel.Account,
targetAcct *gtsmodel.Account,
) bool {
// Any local followers of originAcct should
// send follow requests to targetAcct instead,
// and have followers of originAcct removed.
//
// Select local followers with barebones, since
// we only need follow.Account and we can get
// that ourselves.
followers, err := u.state.DB.GetAccountLocalFollowers(
gtscontext.SetBarebones(ctx),
originAcct.ID,
)
if err != nil && !errors.Is(err, db.ErrNoEntries) {
log.Errorf(ctx,
"db error getting follows targeting originAcct: %v",
err,
)
return false
}
for _, follow := range followers {
// Fetch the local account that
// owns the follow targeting originAcct.
if follow.Account, err = u.state.DB.GetAccountByID(
gtscontext.SetBarebones(ctx),
follow.AccountID,
); err != nil {
log.Errorf(ctx,
"db error getting follow account %s: %v",
follow.AccountID, err,
)
return false
}
// Use the account processor FollowCreate
// function to send off the new follow,
// carrying over the Reblogs and Notify
// values from the old follow to the new.
//
// This will also handle cases where our
// account has already followed the target
// account, by just updating the existing
// follow of target account.
//
// Also, ensure new follow wouldn't be a
// self follow, since that will error.
if follow.AccountID != targetAcct.ID {
if _, err := u.account.FollowCreate(
ctx,
follow.Account,
&apimodel.AccountFollowRequest{
ID: targetAcct.ID,
Reblogs: follow.ShowReblogs,
Notify: follow.Notify,
},
); err != nil {
log.Errorf(ctx,
"error creating new follow for account %s: %v",
follow.AccountID, err,
)
return false
}
}
// New follow is in the process of
// sending, remove the existing follow.
// This will send out an Undo Activity for each Follow.
if _, err := u.account.FollowRemove(
ctx,
follow.Account,
follow.TargetAccountID,
); err != nil {
log.Errorf(ctx,
"error removing old follow for account %s: %v",
follow.AccountID, err,
)
return false
}
}
return true
}
func (u *utils) incrementStatusesCount(
ctx context.Context,
account *gtsmodel.Account,
status *gtsmodel.Status,
) error {
// Lock on this account since we're changing stats.
unlock := u.state.ProcessingLocks.Lock(account.URI)
defer unlock()
// Ensure account stats are populated.
if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
return gtserror.Newf("db error getting account stats: %w", err)
}
// Update status meta for account.
*account.Stats.StatusesCount++
account.Stats.LastStatusAt = status.CreatedAt
// Update details in the database for stats.
if err := u.state.DB.UpdateAccountStats(ctx,
account.Stats,
"statuses_count",
"last_status_at",
); err != nil {
return gtserror.Newf("db error updating account stats: %w", err)
}
return nil
}
func (u *utils) decrementStatusesCount(
ctx context.Context,
account *gtsmodel.Account,
status *gtsmodel.Status,
) error {
// Lock on this account since we're changing stats.
unlock := u.state.ProcessingLocks.Lock(account.URI)
defer unlock()
// Ensure account stats are populated.
if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
return gtserror.Newf("db error getting account stats: %w", err)
}
// Update status meta for account (safely checking for zero value).
*account.Stats.StatusesCount = util.Decr(*account.Stats.StatusesCount)
if !status.PinnedAt.IsZero() {
// Update status pinned count for account (safely checking for zero value).
*account.Stats.StatusesPinnedCount = util.Decr(*account.Stats.StatusesPinnedCount)
}
// Update details in the database for stats.
if err := u.state.DB.UpdateAccountStats(ctx,
account.Stats,
"statuses_count",
"statuses_pinned_count",
); err != nil {
return gtserror.Newf("db error updating account stats: %w", err)
}
return nil
}
func (u *utils) incrementFollowersCount(
ctx context.Context,
account *gtsmodel.Account,
) error {
// Lock on this account since we're changing stats.
unlock := u.state.ProcessingLocks.Lock(account.URI)
defer unlock()
// Ensure account stats are populated.
if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
return gtserror.Newf("db error getting account stats: %w", err)
}
// Update stats by incrementing followers
// count by one and setting last posted.
*account.Stats.FollowersCount++
if err := u.state.DB.UpdateAccountStats(
ctx,
account.Stats,
"followers_count",
); err != nil {
return gtserror.Newf("db error updating account stats: %w", err)
}
return nil
}
func (u *utils) decrementFollowersCount(
ctx context.Context,
account *gtsmodel.Account,
) error {
// Lock on this account since we're changing stats.
unlock := u.state.ProcessingLocks.Lock(account.URI)
defer unlock()
// Ensure account stats are populated.
if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
return gtserror.Newf("db error getting account stats: %w", err)
}
// Update stats by decrementing
// followers count by one.
//
// Clamp to 0 to avoid funny business.
*account.Stats.FollowersCount--
if *account.Stats.FollowersCount < 0 {
*account.Stats.FollowersCount = 0
}
if err := u.state.DB.UpdateAccountStats(
ctx,
account.Stats,
"followers_count",
); err != nil {
return gtserror.Newf("db error updating account stats: %w", err)
}
return nil
}
func (u *utils) incrementFollowingCount(
ctx context.Context,
account *gtsmodel.Account,
) error {
// Lock on this account since we're changing stats.
unlock := u.state.ProcessingLocks.Lock(account.URI)
defer unlock()
// Ensure account stats are populated.
if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
return gtserror.Newf("db error getting account stats: %w", err)
}
// Update stats by incrementing
// followers count by one.
*account.Stats.FollowingCount++
if err := u.state.DB.UpdateAccountStats(
ctx,
account.Stats,
"following_count",
); err != nil {
return gtserror.Newf("db error updating account stats: %w", err)
}
return nil
}
func (u *utils) decrementFollowingCount(
ctx context.Context,
account *gtsmodel.Account,
) error {
// Lock on this account since we're changing stats.
unlock := u.state.ProcessingLocks.Lock(account.URI)
defer unlock()
// Ensure account stats are populated.
if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
return gtserror.Newf("db error getting account stats: %w", err)
}
// Update stats by decrementing
// following count by one.
//
// Clamp to 0 to avoid funny business.
*account.Stats.FollowingCount--
if *account.Stats.FollowingCount < 0 {
*account.Stats.FollowingCount = 0
}
if err := u.state.DB.UpdateAccountStats(
ctx,
account.Stats,
"following_count",
); err != nil {
return gtserror.Newf("db error updating account stats: %w", err)
}
return nil
}
func (u *utils) incrementFollowRequestsCount(
ctx context.Context,
account *gtsmodel.Account,
) error {
// Lock on this account since we're changing stats.
unlock := u.state.ProcessingLocks.Lock(account.URI)
defer unlock()
// Ensure account stats are populated.
if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
return gtserror.Newf("db error getting account stats: %w", err)
}
// Update stats by incrementing
// follow requests count by one.
*account.Stats.FollowRequestsCount++
if err := u.state.DB.UpdateAccountStats(
ctx,
account.Stats,
"follow_requests_count",
); err != nil {
return gtserror.Newf("db error updating account stats: %w", err)
}
return nil
}
func (u *utils) decrementFollowRequestsCount(
ctx context.Context,
account *gtsmodel.Account,
) error {
// Lock on this account since we're changing stats.
unlock := u.state.ProcessingLocks.Lock(account.URI)
defer unlock()
// Ensure account stats are populated.
if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
return gtserror.Newf("db error getting account stats: %w", err)
}
// Update stats by decrementing
// follow requests count by one.
//
// Clamp to 0 to avoid funny business.
*account.Stats.FollowRequestsCount--
if *account.Stats.FollowRequestsCount < 0 {
*account.Stats.FollowRequestsCount = 0
}
if err := u.state.DB.UpdateAccountStats(
ctx,
account.Stats,
"follow_requests_count",
); err != nil {
return gtserror.Newf("db error updating account stats: %w", err)
}
return nil
}
// approveFave stores + returns an
// interactionApproval for a fave.
func (u *utils) approveFave(
ctx context.Context,
fave *gtsmodel.StatusFave,
) (*gtsmodel.InteractionApproval, error) {
id := id.NewULID()
approval := &gtsmodel.InteractionApproval{
ID: id,
AccountID: fave.TargetAccountID,
Account: fave.TargetAccount,
InteractingAccountID: fave.AccountID,
InteractingAccount: fave.Account,
InteractionURI: fave.URI,
InteractionType: gtsmodel.InteractionLike,
URI: uris.GenerateURIForAccept(fave.TargetAccount.Username, id),
}
if err := u.state.DB.PutInteractionApproval(ctx, approval); err != nil {
err := gtserror.Newf("db error inserting interaction approval: %w", err)
return nil, err
}
// Mark the fave itself as now approved.
fave.PendingApproval = util.Ptr(false)
fave.PreApproved = false
fave.ApprovedByURI = approval.URI
if err := u.state.DB.UpdateStatusFave(
ctx,
fave,
"pending_approval",
"approved_by_uri",
); err != nil {
err := gtserror.Newf("db error updating status fave: %w", err)
return nil, err
}
return approval, nil
}
// approveReply stores + returns an
// interactionApproval for a reply.
func (u *utils) approveReply(
ctx context.Context,
status *gtsmodel.Status,
) (*gtsmodel.InteractionApproval, error) {
id := id.NewULID()
approval := &gtsmodel.InteractionApproval{
ID: id,
AccountID: status.InReplyToAccountID,
Account: status.InReplyToAccount,
InteractingAccountID: status.AccountID,
InteractingAccount: status.Account,
InteractionURI: status.URI,
InteractionType: gtsmodel.InteractionReply,
URI: uris.GenerateURIForAccept(status.InReplyToAccount.Username, id),
}
if err := u.state.DB.PutInteractionApproval(ctx, approval); err != nil {
err := gtserror.Newf("db error inserting interaction approval: %w", err)
return nil, err
}
// Mark the status itself as now approved.
status.PendingApproval = util.Ptr(false)
status.PreApproved = false
status.ApprovedByURI = approval.URI
if err := u.state.DB.UpdateStatus(
ctx,
status,
"pending_approval",
"approved_by_uri",
); err != nil {
err := gtserror.Newf("db error updating status: %w", err)
return nil, err
}
return approval, nil
}
// approveAnnounce stores + returns an
// interactionApproval for an announce.
func (u *utils) approveAnnounce(
ctx context.Context,
boost *gtsmodel.Status,
) (*gtsmodel.InteractionApproval, error) {
id := id.NewULID()
approval := &gtsmodel.InteractionApproval{
ID: id,
AccountID: boost.BoostOfAccountID,
Account: boost.BoostOfAccount,
InteractingAccountID: boost.AccountID,
InteractingAccount: boost.Account,
InteractionURI: boost.URI,
InteractionType: gtsmodel.InteractionReply,
URI: uris.GenerateURIForAccept(boost.BoostOfAccount.Username, id),
}
if err := u.state.DB.PutInteractionApproval(ctx, approval); err != nil {
err := gtserror.Newf("db error inserting interaction approval: %w", err)
return nil, err
}
// Mark the status itself as now approved.
boost.PendingApproval = util.Ptr(false)
boost.PreApproved = false
boost.ApprovedByURI = approval.URI
if err := u.state.DB.UpdateStatus(
ctx,
boost,
"pending_approval",
"approved_by_uri",
); err != nil {
err := gtserror.Newf("db error updating boost wrapper status: %w", err)
return nil, err
}
return approval, nil
}