mirror of
https://github.com/superseriousbusiness/gotosocial.git
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74b600655d
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
595 lines
17 KiB
Go
595 lines
17 KiB
Go
//go:build linux && !appengine
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// +build linux,!appengine
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// Note: the documentation on the Watcher type and methods is generated from
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// mkdoc.zsh
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package fsnotify
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import (
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"errors"
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"fmt"
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"io"
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"os"
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"path/filepath"
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"strings"
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"sync"
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"unsafe"
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"golang.org/x/sys/unix"
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)
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// Watcher watches a set of paths, delivering events on a channel.
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//
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// A watcher should not be copied (e.g. pass it by pointer, rather than by
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// value).
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//
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// # Linux notes
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//
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// When a file is removed a Remove event won't be emitted until all file
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// descriptors are closed, and deletes will always emit a Chmod. For example:
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//
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// fp := os.Open("file")
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// os.Remove("file") // Triggers Chmod
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// fp.Close() // Triggers Remove
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//
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// This is the event that inotify sends, so not much can be changed about this.
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//
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// The fs.inotify.max_user_watches sysctl variable specifies the upper limit
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// for the number of watches per user, and fs.inotify.max_user_instances
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// specifies the maximum number of inotify instances per user. Every Watcher you
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// create is an "instance", and every path you add is a "watch".
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//
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// These are also exposed in /proc as /proc/sys/fs/inotify/max_user_watches and
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// /proc/sys/fs/inotify/max_user_instances
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//
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// To increase them you can use sysctl or write the value to the /proc file:
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//
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// # Default values on Linux 5.18
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// sysctl fs.inotify.max_user_watches=124983
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// sysctl fs.inotify.max_user_instances=128
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//
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// To make the changes persist on reboot edit /etc/sysctl.conf or
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// /usr/lib/sysctl.d/50-default.conf (details differ per Linux distro; check
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// your distro's documentation):
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//
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// fs.inotify.max_user_watches=124983
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// fs.inotify.max_user_instances=128
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//
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// Reaching the limit will result in a "no space left on device" or "too many open
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// files" error.
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//
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// # kqueue notes (macOS, BSD)
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//
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// kqueue requires opening a file descriptor for every file that's being watched;
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// so if you're watching a directory with five files then that's six file
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// descriptors. You will run in to your system's "max open files" limit faster on
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// these platforms.
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//
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// The sysctl variables kern.maxfiles and kern.maxfilesperproc can be used to
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// control the maximum number of open files, as well as /etc/login.conf on BSD
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// systems.
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//
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// # Windows notes
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//
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// Paths can be added as "C:\path\to\dir", but forward slashes
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// ("C:/path/to/dir") will also work.
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//
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// When a watched directory is removed it will always send an event for the
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// directory itself, but may not send events for all files in that directory.
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// Sometimes it will send events for all times, sometimes it will send no
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// events, and often only for some files.
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//
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// The default ReadDirectoryChangesW() buffer size is 64K, which is the largest
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// value that is guaranteed to work with SMB filesystems. If you have many
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// events in quick succession this may not be enough, and you will have to use
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// [WithBufferSize] to increase the value.
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type Watcher struct {
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// Events sends the filesystem change events.
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//
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// fsnotify can send the following events; a "path" here can refer to a
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// file, directory, symbolic link, or special file like a FIFO.
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//
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// fsnotify.Create A new path was created; this may be followed by one
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// or more Write events if data also gets written to a
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// file.
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//
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// fsnotify.Remove A path was removed.
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//
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// fsnotify.Rename A path was renamed. A rename is always sent with the
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// old path as Event.Name, and a Create event will be
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// sent with the new name. Renames are only sent for
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// paths that are currently watched; e.g. moving an
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// unmonitored file into a monitored directory will
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// show up as just a Create. Similarly, renaming a file
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// to outside a monitored directory will show up as
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// only a Rename.
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//
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// fsnotify.Write A file or named pipe was written to. A Truncate will
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// also trigger a Write. A single "write action"
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// initiated by the user may show up as one or multiple
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// writes, depending on when the system syncs things to
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// disk. For example when compiling a large Go program
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// you may get hundreds of Write events, and you may
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// want to wait until you've stopped receiving them
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// (see the dedup example in cmd/fsnotify).
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//
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// Some systems may send Write event for directories
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// when the directory content changes.
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//
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// fsnotify.Chmod Attributes were changed. On Linux this is also sent
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// when a file is removed (or more accurately, when a
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// link to an inode is removed). On kqueue it's sent
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// when a file is truncated. On Windows it's never
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// sent.
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Events chan Event
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// Errors sends any errors.
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//
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// ErrEventOverflow is used to indicate there are too many events:
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//
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// - inotify: There are too many queued events (fs.inotify.max_queued_events sysctl)
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// - windows: The buffer size is too small; WithBufferSize() can be used to increase it.
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// - kqueue, fen: Not used.
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Errors chan error
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// Store fd here as os.File.Read() will no longer return on close after
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// calling Fd(). See: https://github.com/golang/go/issues/26439
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fd int
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inotifyFile *os.File
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watches *watches
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done chan struct{} // Channel for sending a "quit message" to the reader goroutine
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closeMu sync.Mutex
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doneResp chan struct{} // Channel to respond to Close
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}
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type (
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watches struct {
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mu sync.RWMutex
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wd map[uint32]*watch // wd → watch
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path map[string]uint32 // pathname → wd
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}
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watch struct {
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wd uint32 // Watch descriptor (as returned by the inotify_add_watch() syscall)
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flags uint32 // inotify flags of this watch (see inotify(7) for the list of valid flags)
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path string // Watch path.
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}
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)
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func newWatches() *watches {
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return &watches{
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wd: make(map[uint32]*watch),
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path: make(map[string]uint32),
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}
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}
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func (w *watches) len() int {
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w.mu.RLock()
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defer w.mu.RUnlock()
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return len(w.wd)
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}
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func (w *watches) add(ww *watch) {
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w.mu.Lock()
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defer w.mu.Unlock()
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w.wd[ww.wd] = ww
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w.path[ww.path] = ww.wd
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}
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func (w *watches) remove(wd uint32) {
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w.mu.Lock()
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defer w.mu.Unlock()
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delete(w.path, w.wd[wd].path)
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delete(w.wd, wd)
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}
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func (w *watches) removePath(path string) (uint32, bool) {
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w.mu.Lock()
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defer w.mu.Unlock()
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wd, ok := w.path[path]
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if !ok {
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return 0, false
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}
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delete(w.path, path)
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delete(w.wd, wd)
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return wd, true
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}
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func (w *watches) byPath(path string) *watch {
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w.mu.RLock()
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defer w.mu.RUnlock()
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return w.wd[w.path[path]]
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}
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func (w *watches) byWd(wd uint32) *watch {
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w.mu.RLock()
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defer w.mu.RUnlock()
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return w.wd[wd]
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}
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func (w *watches) updatePath(path string, f func(*watch) (*watch, error)) error {
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w.mu.Lock()
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defer w.mu.Unlock()
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var existing *watch
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wd, ok := w.path[path]
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if ok {
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existing = w.wd[wd]
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}
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upd, err := f(existing)
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if err != nil {
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return err
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}
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if upd != nil {
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w.wd[upd.wd] = upd
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w.path[upd.path] = upd.wd
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if upd.wd != wd {
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delete(w.wd, wd)
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}
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}
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return nil
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}
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// NewWatcher creates a new Watcher.
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func NewWatcher() (*Watcher, error) {
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return NewBufferedWatcher(0)
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}
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// NewBufferedWatcher creates a new Watcher with a buffered Watcher.Events
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// channel.
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//
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// The main use case for this is situations with a very large number of events
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// where the kernel buffer size can't be increased (e.g. due to lack of
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// permissions). An unbuffered Watcher will perform better for almost all use
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// cases, and whenever possible you will be better off increasing the kernel
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// buffers instead of adding a large userspace buffer.
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func NewBufferedWatcher(sz uint) (*Watcher, error) {
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// Need to set nonblocking mode for SetDeadline to work, otherwise blocking
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// I/O operations won't terminate on close.
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fd, errno := unix.InotifyInit1(unix.IN_CLOEXEC | unix.IN_NONBLOCK)
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if fd == -1 {
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return nil, errno
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}
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w := &Watcher{
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fd: fd,
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inotifyFile: os.NewFile(uintptr(fd), ""),
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watches: newWatches(),
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Events: make(chan Event, sz),
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Errors: make(chan error),
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done: make(chan struct{}),
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doneResp: make(chan struct{}),
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}
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go w.readEvents()
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return w, nil
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}
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// Returns true if the event was sent, or false if watcher is closed.
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func (w *Watcher) sendEvent(e Event) bool {
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select {
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case w.Events <- e:
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return true
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case <-w.done:
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return false
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}
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}
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// Returns true if the error was sent, or false if watcher is closed.
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func (w *Watcher) sendError(err error) bool {
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select {
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case w.Errors <- err:
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return true
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case <-w.done:
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return false
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}
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}
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func (w *Watcher) isClosed() bool {
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select {
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case <-w.done:
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return true
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default:
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return false
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}
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}
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// Close removes all watches and closes the Events channel.
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func (w *Watcher) Close() error {
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w.closeMu.Lock()
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if w.isClosed() {
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w.closeMu.Unlock()
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return nil
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}
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close(w.done)
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w.closeMu.Unlock()
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// Causes any blocking reads to return with an error, provided the file
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// still supports deadline operations.
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err := w.inotifyFile.Close()
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if err != nil {
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return err
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}
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// Wait for goroutine to close
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<-w.doneResp
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return nil
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}
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// Add starts monitoring the path for changes.
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//
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// A path can only be watched once; watching it more than once is a no-op and will
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// not return an error. Paths that do not yet exist on the filesystem cannot be
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// watched.
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//
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// A watch will be automatically removed if the watched path is deleted or
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// renamed. The exception is the Windows backend, which doesn't remove the
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// watcher on renames.
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//
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// Notifications on network filesystems (NFS, SMB, FUSE, etc.) or special
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// filesystems (/proc, /sys, etc.) generally don't work.
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//
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// Returns [ErrClosed] if [Watcher.Close] was called.
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//
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// See [Watcher.AddWith] for a version that allows adding options.
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//
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// # Watching directories
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//
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// All files in a directory are monitored, including new files that are created
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// after the watcher is started. Subdirectories are not watched (i.e. it's
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// non-recursive).
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//
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// # Watching files
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//
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// Watching individual files (rather than directories) is generally not
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// recommended as many programs (especially editors) update files atomically: it
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// will write to a temporary file which is then moved to to destination,
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// overwriting the original (or some variant thereof). The watcher on the
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// original file is now lost, as that no longer exists.
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//
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// The upshot of this is that a power failure or crash won't leave a
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// half-written file.
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//
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// Watch the parent directory and use Event.Name to filter out files you're not
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// interested in. There is an example of this in cmd/fsnotify/file.go.
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func (w *Watcher) Add(name string) error { return w.AddWith(name) }
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// AddWith is like [Watcher.Add], but allows adding options. When using Add()
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// the defaults described below are used.
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//
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// Possible options are:
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//
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// - [WithBufferSize] sets the buffer size for the Windows backend; no-op on
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// other platforms. The default is 64K (65536 bytes).
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func (w *Watcher) AddWith(name string, opts ...addOpt) error {
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if w.isClosed() {
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return ErrClosed
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}
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name = filepath.Clean(name)
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_ = getOptions(opts...)
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var flags uint32 = unix.IN_MOVED_TO | unix.IN_MOVED_FROM |
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unix.IN_CREATE | unix.IN_ATTRIB | unix.IN_MODIFY |
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unix.IN_MOVE_SELF | unix.IN_DELETE | unix.IN_DELETE_SELF
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return w.watches.updatePath(name, func(existing *watch) (*watch, error) {
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if existing != nil {
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flags |= existing.flags | unix.IN_MASK_ADD
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}
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wd, err := unix.InotifyAddWatch(w.fd, name, flags)
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if wd == -1 {
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return nil, err
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}
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if existing == nil {
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return &watch{
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wd: uint32(wd),
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path: name,
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flags: flags,
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}, nil
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}
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existing.wd = uint32(wd)
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existing.flags = flags
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return existing, nil
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})
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}
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// Remove stops monitoring the path for changes.
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//
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// Directories are always removed non-recursively. For example, if you added
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// /tmp/dir and /tmp/dir/subdir then you will need to remove both.
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//
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// Removing a path that has not yet been added returns [ErrNonExistentWatch].
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//
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// Returns nil if [Watcher.Close] was called.
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func (w *Watcher) Remove(name string) error {
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if w.isClosed() {
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return nil
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}
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return w.remove(filepath.Clean(name))
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}
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func (w *Watcher) remove(name string) error {
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wd, ok := w.watches.removePath(name)
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if !ok {
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return fmt.Errorf("%w: %s", ErrNonExistentWatch, name)
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}
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success, errno := unix.InotifyRmWatch(w.fd, wd)
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if success == -1 {
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// TODO: Perhaps it's not helpful to return an error here in every case;
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// The only two possible errors are:
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//
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// - EBADF, which happens when w.fd is not a valid file descriptor
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// of any kind.
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// - EINVAL, which is when fd is not an inotify descriptor or wd
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// is not a valid watch descriptor. Watch descriptors are
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// invalidated when they are removed explicitly or implicitly;
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// explicitly by inotify_rm_watch, implicitly when the file they
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// are watching is deleted.
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return errno
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}
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return nil
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}
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// WatchList returns all paths explicitly added with [Watcher.Add] (and are not
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// yet removed).
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//
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// Returns nil if [Watcher.Close] was called.
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func (w *Watcher) WatchList() []string {
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if w.isClosed() {
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return nil
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}
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entries := make([]string, 0, w.watches.len())
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w.watches.mu.RLock()
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for pathname := range w.watches.path {
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entries = append(entries, pathname)
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}
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w.watches.mu.RUnlock()
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return entries
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}
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// readEvents reads from the inotify file descriptor, converts the
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// received events into Event objects and sends them via the Events channel
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func (w *Watcher) readEvents() {
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defer func() {
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close(w.doneResp)
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close(w.Errors)
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close(w.Events)
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}()
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var (
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buf [unix.SizeofInotifyEvent * 4096]byte // Buffer for a maximum of 4096 raw events
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errno error // Syscall errno
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)
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for {
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// See if we have been closed.
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if w.isClosed() {
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return
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}
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n, err := w.inotifyFile.Read(buf[:])
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switch {
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case errors.Unwrap(err) == os.ErrClosed:
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return
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case err != nil:
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if !w.sendError(err) {
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return
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}
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continue
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}
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if n < unix.SizeofInotifyEvent {
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var err error
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if n == 0 {
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err = io.EOF // If EOF is received. This should really never happen.
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} else if n < 0 {
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err = errno // If an error occurred while reading.
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} else {
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err = errors.New("notify: short read in readEvents()") // Read was too short.
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}
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if !w.sendError(err) {
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return
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}
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continue
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}
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var offset uint32
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// We don't know how many events we just read into the buffer
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// While the offset points to at least one whole event...
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for offset <= uint32(n-unix.SizeofInotifyEvent) {
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var (
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// Point "raw" to the event in the buffer
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raw = (*unix.InotifyEvent)(unsafe.Pointer(&buf[offset]))
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mask = uint32(raw.Mask)
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nameLen = uint32(raw.Len)
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)
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if mask&unix.IN_Q_OVERFLOW != 0 {
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if !w.sendError(ErrEventOverflow) {
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return
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}
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}
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// If the event happened to the watched directory or the watched file, the kernel
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|
// doesn't append the filename to the event, but we would like to always fill the
|
|
// the "Name" field with a valid filename. We retrieve the path of the watch from
|
|
// the "paths" map.
|
|
watch := w.watches.byWd(uint32(raw.Wd))
|
|
|
|
// inotify will automatically remove the watch on deletes; just need
|
|
// to clean our state here.
|
|
if watch != nil && mask&unix.IN_DELETE_SELF == unix.IN_DELETE_SELF {
|
|
w.watches.remove(watch.wd)
|
|
}
|
|
// We can't really update the state when a watched path is moved;
|
|
// only IN_MOVE_SELF is sent and not IN_MOVED_{FROM,TO}. So remove
|
|
// the watch.
|
|
if watch != nil && mask&unix.IN_MOVE_SELF == unix.IN_MOVE_SELF {
|
|
err := w.remove(watch.path)
|
|
if err != nil && !errors.Is(err, ErrNonExistentWatch) {
|
|
if !w.sendError(err) {
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
var name string
|
|
if watch != nil {
|
|
name = watch.path
|
|
}
|
|
if nameLen > 0 {
|
|
// Point "bytes" at the first byte of the filename
|
|
bytes := (*[unix.PathMax]byte)(unsafe.Pointer(&buf[offset+unix.SizeofInotifyEvent]))[:nameLen:nameLen]
|
|
// The filename is padded with NULL bytes. TrimRight() gets rid of those.
|
|
name += "/" + strings.TrimRight(string(bytes[0:nameLen]), "\000")
|
|
}
|
|
|
|
event := w.newEvent(name, mask)
|
|
|
|
// Send the events that are not ignored on the events channel
|
|
if mask&unix.IN_IGNORED == 0 {
|
|
if !w.sendEvent(event) {
|
|
return
|
|
}
|
|
}
|
|
|
|
// Move to the next event in the buffer
|
|
offset += unix.SizeofInotifyEvent + nameLen
|
|
}
|
|
}
|
|
}
|
|
|
|
// newEvent returns an platform-independent Event based on an inotify mask.
|
|
func (w *Watcher) newEvent(name string, mask uint32) Event {
|
|
e := Event{Name: name}
|
|
if mask&unix.IN_CREATE == unix.IN_CREATE || mask&unix.IN_MOVED_TO == unix.IN_MOVED_TO {
|
|
e.Op |= Create
|
|
}
|
|
if mask&unix.IN_DELETE_SELF == unix.IN_DELETE_SELF || mask&unix.IN_DELETE == unix.IN_DELETE {
|
|
e.Op |= Remove
|
|
}
|
|
if mask&unix.IN_MODIFY == unix.IN_MODIFY {
|
|
e.Op |= Write
|
|
}
|
|
if mask&unix.IN_MOVE_SELF == unix.IN_MOVE_SELF || mask&unix.IN_MOVED_FROM == unix.IN_MOVED_FROM {
|
|
e.Op |= Rename
|
|
}
|
|
if mask&unix.IN_ATTRIB == unix.IN_ATTRIB {
|
|
e.Op |= Chmod
|
|
}
|
|
return e
|
|
}
|