mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-30 15:42:46 +00:00
3d3e99ae52
* update to use go-storage/ instead of go-store/v2/storage/
* pull in latest version from codeberg
* remove test output 😇
* add code comments
* set the exclusive bit when creating new files in disk config
* bump to actual release version
* bump to v0.1.1 (tis a simple no-logic change)
* update readme
* only use a temporary read seeker when decoding video if required (should only be S3 now)
* use fastcopy library to use memory pooled buffers when calling TempFileSeeker()
* update to use seek call in serveFileRange()
207 lines
4.4 KiB
Go
207 lines
4.4 KiB
Go
package disk
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import (
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"errors"
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"fmt"
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"io/fs"
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"os"
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"syscall"
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"codeberg.org/gruf/go-fastpath/v2"
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"codeberg.org/gruf/go-storage/internal"
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)
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// NOTE:
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// These functions are for opening storage files,
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// not necessarily for e.g. initial setup (OpenFile)
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// walkDir traverses the dir tree of the supplied path, performing the supplied walkFn on each entry
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func walkDir(pb *fastpath.Builder, path string, args OpenArgs, walkFn func(string, fs.DirEntry) error) error {
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// Read directory entries at path.
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entries, err := readDir(path, args)
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if err != nil {
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return err
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}
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// frame represents a directory entry
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// walk-loop snapshot, taken when a sub
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// directory requiring iteration is found
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type frame struct {
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path string
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entries []fs.DirEntry
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}
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// stack contains a list of held snapshot
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// frames, representing unfinished upper
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// layers of a directory structure yet to
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// be traversed.
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var stack []frame
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outer:
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for {
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if len(entries) == 0 {
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if len(stack) == 0 {
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// Reached end
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break outer
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}
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// Pop frame from stack
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frame := stack[len(stack)-1]
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stack = stack[:len(stack)-1]
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// Update loop vars
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entries = frame.entries
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path = frame.path
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}
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for len(entries) > 0 {
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// Pop next entry from queue
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entry := entries[0]
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entries = entries[1:]
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// Pass to provided walk function
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if err := walkFn(path, entry); err != nil {
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return err
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}
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if entry.IsDir() {
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// Push current frame to stack
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stack = append(stack, frame{
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path: path,
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entries: entries,
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})
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// Update current directory path
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path = pb.Join(path, entry.Name())
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// Read next directory entries
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next, err := readDir(path, args)
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if err != nil {
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return err
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}
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// Set next entries
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entries = next
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continue outer
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}
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}
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}
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return nil
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}
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// cleanDirs traverses the dir tree of the supplied path, removing any folders with zero children
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func cleanDirs(path string, args OpenArgs) error {
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pb := internal.GetPathBuilder()
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err := cleanDir(pb, path, args, true)
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internal.PutPathBuilder(pb)
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return err
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}
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// cleanDir performs the actual dir cleaning logic for the above top-level version.
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func cleanDir(pb *fastpath.Builder, path string, args OpenArgs, top bool) error {
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// Get directory entries at path.
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entries, err := readDir(path, args)
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if err != nil {
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return err
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}
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// If no entries, delete dir.
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if !top && len(entries) == 0 {
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return rmdir(path)
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}
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var errs []error
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// Iterate all directory entries.
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for _, entry := range entries {
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if entry.IsDir() {
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// Calculate directory path.
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dir := pb.Join(path, entry.Name())
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// Recursively clean sub-directory entries, adding errs.
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if err := cleanDir(pb, dir, args, false); err != nil {
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err = fmt.Errorf("error(s) cleaning subdir %s: %w", dir, err)
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errs = append(errs, err)
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}
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}
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}
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// Return combined errors.
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return errors.Join(errs...)
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}
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// readDir will open file at path, read the unsorted list of entries, then close.
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func readDir(path string, args OpenArgs) ([]fs.DirEntry, error) {
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// Open directory at path.
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file, err := open(path, args)
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if err != nil {
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return nil, err
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}
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// Read ALL directory entries.
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entries, err := file.ReadDir(-1)
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// Done with file
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_ = file.Close()
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return entries, err
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}
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// open is a simple wrapper around syscall.Open().
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func open(path string, args OpenArgs) (*os.File, error) {
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var fd int
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err := retryOnEINTR(func() (err error) {
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fd, err = syscall.Open(path, args.Flags, args.Perms)
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return
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})
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if err != nil {
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return nil, err
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}
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return os.NewFile(uintptr(fd), path), nil
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}
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// stat is a simple wrapper around syscall.Stat().
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func stat(path string) (*syscall.Stat_t, error) {
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var stat syscall.Stat_t
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err := retryOnEINTR(func() error {
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return syscall.Stat(path, &stat)
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})
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if err != nil {
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if err == syscall.ENOENT {
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// not-found is no error
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err = nil
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}
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return nil, err
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}
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return &stat, nil
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}
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// unlink is a simple wrapper around syscall.Unlink().
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func unlink(path string) error {
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return retryOnEINTR(func() error {
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return syscall.Unlink(path)
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})
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}
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// rmdir is a simple wrapper around syscall.Rmdir().
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func rmdir(path string) error {
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return retryOnEINTR(func() error {
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return syscall.Rmdir(path)
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})
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}
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// retryOnEINTR is a low-level filesystem function
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// for retrying syscalls on O_EINTR received.
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func retryOnEINTR(do func() error) error {
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for {
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err := do()
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if err == syscall.EINTR {
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continue
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}
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return err
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}
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}
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