mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-12-28 01:56:30 +00:00
94e87610c4
* add back exif-terminator and use only for jpeg,png,webp * fix arguments passed to terminateExif() * pull in latest exif-terminator * fix test * update processed img --------- Co-authored-by: tobi <tobi.smethurst@protonmail.com>
43 lines
2 KiB
Go
43 lines
2 KiB
Go
// Copyright 2017 Google Inc. All rights reserved.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package s2
|
|
|
|
// Shape interface enforcement
|
|
var (
|
|
_ Shape = (*PointVector)(nil)
|
|
)
|
|
|
|
// PointVector is a Shape representing a set of Points. Each point
|
|
// is represented as a degenerate edge with the same starting and ending
|
|
// vertices.
|
|
//
|
|
// This type is useful for adding a collection of points to an ShapeIndex.
|
|
//
|
|
// Its methods are on *PointVector due to implementation details of ShapeIndex.
|
|
type PointVector []Point
|
|
|
|
func (p *PointVector) NumEdges() int { return len(*p) }
|
|
func (p *PointVector) Edge(i int) Edge { return Edge{(*p)[i], (*p)[i]} }
|
|
func (p *PointVector) ReferencePoint() ReferencePoint { return OriginReferencePoint(false) }
|
|
func (p *PointVector) NumChains() int { return len(*p) }
|
|
func (p *PointVector) Chain(i int) Chain { return Chain{i, 1} }
|
|
func (p *PointVector) ChainEdge(i, j int) Edge { return Edge{(*p)[i], (*p)[j]} }
|
|
func (p *PointVector) ChainPosition(e int) ChainPosition { return ChainPosition{e, 0} }
|
|
func (p *PointVector) Dimension() int { return 0 }
|
|
func (p *PointVector) IsEmpty() bool { return defaultShapeIsEmpty(p) }
|
|
func (p *PointVector) IsFull() bool { return defaultShapeIsFull(p) }
|
|
func (p *PointVector) typeTag() typeTag { return typeTagPointVector }
|
|
func (p *PointVector) privateInterface() {}
|