mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-12-28 10:06:31 +00:00
150 lines
4.3 KiB
Go
150 lines
4.3 KiB
Go
package descriptor
|
|
|
|
import (
|
|
"math/bits"
|
|
"slices"
|
|
)
|
|
|
|
// Table is a data structure mapping 32 bit descriptor to items.
|
|
//
|
|
// # Negative keys are invalid.
|
|
//
|
|
// Negative keys (e.g. -1) are invalid inputs and will return a corresponding
|
|
// not-found value. This matches POSIX behavior of file descriptors.
|
|
// See https://pubs.opengroup.org/onlinepubs/9699919799/functions/dirfd.html#tag_16_90
|
|
//
|
|
// # Data structure design
|
|
//
|
|
// The data structure optimizes for memory density and lookup performance,
|
|
// trading off compute at insertion time. This is a useful compromise for the
|
|
// use cases we employ it with: items are usually accessed a lot more often
|
|
// than they are inserted, each operation requires a table lookup, so we are
|
|
// better off spending extra compute to insert items in the table in order to
|
|
// get cheaper lookups. Memory efficiency is also crucial to support scaling
|
|
// with programs that maintain thousands of items: having a high or non-linear
|
|
// memory-to-item ratio could otherwise be used as an attack vector by
|
|
// malicious applications attempting to damage performance of the host.
|
|
type Table[Key ~int32, Item any] struct {
|
|
masks []uint64
|
|
items []Item
|
|
}
|
|
|
|
// Len returns the number of items stored in the table.
|
|
func (t *Table[Key, Item]) Len() (n int) {
|
|
// We could make this a O(1) operation if we cached the number of items in
|
|
// the table. More state usually means more problems, so until we have a
|
|
// clear need for this, the simple implementation may be a better trade off.
|
|
for _, mask := range t.masks {
|
|
n += bits.OnesCount64(mask)
|
|
}
|
|
return n
|
|
}
|
|
|
|
// grow grows the table by n * 64 items.
|
|
func (t *Table[Key, Item]) grow(n int) {
|
|
total := len(t.masks) + n
|
|
t.masks = slices.Grow(t.masks, n)[:total]
|
|
|
|
total = len(t.items) + n*64
|
|
t.items = slices.Grow(t.items, n*64)[:total]
|
|
}
|
|
|
|
// Insert inserts the given item to the table, returning the key that it is
|
|
// mapped to or false if the table was full.
|
|
//
|
|
// The method does not perform deduplication, it is possible for the same item
|
|
// to be inserted multiple times, each insertion will return a different key.
|
|
func (t *Table[Key, Item]) Insert(item Item) (key Key, ok bool) {
|
|
offset := 0
|
|
insert:
|
|
// Note: this loop could be made a lot more efficient using vectorized
|
|
// operations: 256 bits vector registers would yield a theoretical 4x
|
|
// speed up (e.g. using AVX2).
|
|
for index, mask := range t.masks[offset:] {
|
|
if ^mask != 0 { // not full?
|
|
shift := bits.TrailingZeros64(^mask)
|
|
index += offset
|
|
key = Key(index)*64 + Key(shift)
|
|
t.items[key] = item
|
|
t.masks[index] = mask | uint64(1<<shift)
|
|
return key, key >= 0
|
|
}
|
|
}
|
|
|
|
// No free slot found, grow the table and retry.
|
|
offset = len(t.masks)
|
|
t.grow(1)
|
|
goto insert
|
|
}
|
|
|
|
// Lookup returns the item associated with the given key (may be nil).
|
|
func (t *Table[Key, Item]) Lookup(key Key) (item Item, found bool) {
|
|
if key < 0 { // invalid key
|
|
return
|
|
}
|
|
if i := int(key); i >= 0 && i < len(t.items) {
|
|
index := uint(key) / 64
|
|
shift := uint(key) % 64
|
|
if (t.masks[index] & (1 << shift)) != 0 {
|
|
item, found = t.items[i], true
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
// InsertAt inserts the given `item` at the item descriptor `key`. This returns
|
|
// false if the insert was impossible due to negative key.
|
|
func (t *Table[Key, Item]) InsertAt(item Item, key Key) bool {
|
|
if key < 0 {
|
|
return false
|
|
}
|
|
index := uint(key) / 64
|
|
if diff := int(index) - len(t.masks) + 1; diff > 0 {
|
|
t.grow(diff)
|
|
}
|
|
shift := uint(key) % 64
|
|
t.masks[index] |= 1 << shift
|
|
t.items[key] = item
|
|
return true
|
|
}
|
|
|
|
// Delete deletes the item stored at the given key from the table.
|
|
func (t *Table[Key, Item]) Delete(key Key) {
|
|
if key < 0 { // invalid key
|
|
return
|
|
}
|
|
if index := uint(key) / 64; int(index) < len(t.masks) {
|
|
shift := uint(key) % 64
|
|
mask := t.masks[index]
|
|
if (mask & (1 << shift)) != 0 {
|
|
var zero Item
|
|
t.items[key] = zero
|
|
t.masks[index] = mask & ^uint64(1<<shift)
|
|
}
|
|
}
|
|
}
|
|
|
|
// Range calls f for each item and its associated key in the table. The function
|
|
// f might return false to interupt the iteration.
|
|
func (t *Table[Key, Item]) Range(f func(Key, Item) bool) {
|
|
for i, mask := range t.masks {
|
|
if mask == 0 {
|
|
continue
|
|
}
|
|
for j := Key(0); j < 64; j++ {
|
|
if (mask & (1 << j)) == 0 {
|
|
continue
|
|
}
|
|
if key := Key(i)*64 + j; !f(key, t.items[key]) {
|
|
return
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Reset clears the content of the table.
|
|
func (t *Table[Key, Item]) Reset() {
|
|
clear(t.masks)
|
|
clear(t.items)
|
|
}
|