gotosocial/vendor/github.com/minio/md5-simd/md5-util_amd64.go
kim a156188b3e
[chore] update dependencies, bump to Go 1.19.1 ()
* update dependencies, bump Go version to 1.19

* bump test image Go version

* update golangci-lint

* update gotosocial-drone-build

* sign

* linting, go fmt

* update swagger docs

* update swagger docs

* whitespace

* update contributing.md

* fuckin whoopsie doopsie

* linterino, linteroni

* fix followrequest test not starting processor

* fix other api/client tests not starting processor

* fix remaining tests where processor not started

* bump go-runners version

* don't check last-webfingered-at, processor may have updated this

* update swagger command

* update bun to latest version

* fix embed to work the same as before with new bun

Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2022-09-28 18:30:40 +01:00

86 lines
2 KiB
Go

//+build !noasm,!appengine,gc
// Copyright (c) 2020 MinIO Inc. All rights reserved.
// Use of this source code is governed by a license that can be
// found in the LICENSE file.
package md5simd
// Helper struct for sorting blocks based on length
type lane struct {
len uint
pos uint
}
type digest struct {
s [4]uint32
}
// Helper struct for generating number of rounds in combination with mask for valid lanes
type maskRounds struct {
mask uint64
rounds uint64
}
func generateMaskAndRounds8(input [8][]byte, mr *[8]maskRounds) (rounds int) {
// Sort on blocks length small to large
var sorted [8]lane
for c, inpt := range input[:] {
sorted[c] = lane{uint(len(inpt)), uint(c)}
for i := c - 1; i >= 0; i-- {
// swap so largest is at the end...
if sorted[i].len > sorted[i+1].len {
sorted[i], sorted[i+1] = sorted[i+1], sorted[i]
continue
}
break
}
}
// Create mask array including 'rounds' (of processing blocks of 64 bytes) between masks
m, round := uint64(0xff), uint64(0)
for _, s := range sorted[:] {
if s.len > 0 {
if uint64(s.len)>>6 > round {
mr[rounds] = maskRounds{m, (uint64(s.len) >> 6) - round}
rounds++
}
round = uint64(s.len) >> 6
}
m = m & ^(1 << uint(s.pos))
}
return
}
func generateMaskAndRounds16(input [16][]byte, mr *[16]maskRounds) (rounds int) {
// Sort on blocks length small to large
var sorted [16]lane
for c, inpt := range input[:] {
sorted[c] = lane{uint(len(inpt)), uint(c)}
for i := c - 1; i >= 0; i-- {
// swap so largest is at the end...
if sorted[i].len > sorted[i+1].len {
sorted[i], sorted[i+1] = sorted[i+1], sorted[i]
continue
}
break
}
}
// Create mask array including 'rounds' (of processing blocks of 64 bytes) between masks
m, round := uint64(0xffff), uint64(0)
for _, s := range sorted[:] {
if s.len > 0 {
if uint64(s.len)>>6 > round {
mr[rounds] = maskRounds{m, (uint64(s.len) >> 6) - round}
rounds++
}
round = uint64(s.len) >> 6
}
m = m & ^(1 << uint(s.pos))
}
return
}