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This adds support for probing mp4 files with a co64 box instead of an stco box, which is the case for videos recorded on newer android devices. |
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.. | ||
bitio | ||
util | ||
.gitignore | ||
anytype.go | ||
box.go | ||
box_info.go | ||
box_types.go | ||
extract.go | ||
field.go | ||
LICENSE | ||
marshaller.go | ||
mp4.go | ||
probe.go | ||
read.go | ||
README.md | ||
string.go | ||
write.go |
go-mp4
go-mp4 is Go library for reading and writing MP4.
Integration with your Go application
Reading
You can parse MP4 file as follows:
// expand all boxes
_, err := mp4.ReadBoxStructure(file, func(h *mp4.ReadHandle) (interface{}, error) {
fmt.Println("depth", len(h.Path))
// Box Type (e.g. "mdhd", "tfdt", "mdat")
fmt.Println("type", h.BoxInfo.Type.String())
// Box Size
fmt.Println("size", h.BoxInfo.Size)
if h.BoxInfo.IsSupportedType() {
// Payload
box, _, err := h.ReadPayload()
if err != nil {
return nil, err
}
str, err := mp4.Stringify(box, h.BoxInfo.Context)
if err != nil {
return nil, err
}
fmt.Println("payload", str)
// Expands children
return h.Expand()
}
return nil, nil
})
// extract specific boxes
boxes, err := mp4.ExtractBoxWithPayload(file, nil, mp4.BoxPath{mp4.BoxTypeMoov(), mp4.BoxTypeTrak(), mp4.BoxTypeTkhd()})
if err != nil {
:
}
for _, box := range boxes {
tkhd := box.Payload.(*mp4.Tkhd)
fmt.Println("track ID:", tkhd.TrackID)
}
// get basic informations
info, err := mp4.Probe(bufseekio.NewReadSeeker(file, 1024, 4))
if err != nil {
:
}
fmt.Println("track num:", len(info.Tracks))
Writing
Writer helps you to write box tree. The following sample code edits emsg box and writes to another file.
r := bufseekio.NewReadSeeker(inputFile, 128*1024, 4)
w := mp4.NewWriter(outputFile)
_, err = mp4.ReadBoxStructure(r, func(h *mp4.ReadHandle) (interface{}, error) {
switch h.BoxInfo.Type {
case mp4.BoxTypeEmsg():
// write box size and box type
_, err := w.StartBox(&h.BoxInfo)
if err != nil {
return nil, err
}
// read payload
box, _, err := h.ReadPayload()
if err != nil {
return nil, err
}
// update MessageData
emsg := box.(*mp4.Emsg)
emsg.MessageData = []byte("hello world")
// write box playload
if _, err := mp4.Marshal(w, emsg, h.BoxInfo.Context); err != nil {
return nil, err
}
// rewrite box size
_, err = w.EndBox()
return nil, err
default:
// copy all
return nil, w.CopyBox(r, &h.BoxInfo)
}
})
User-defined Boxes
You can create additional box definition as follows:
func BoxTypeXxxx() BoxType { return mp4.StrToBoxType("xxxx") }
func init() {
mp4.AddBoxDef(&Xxxx{}, 0)
}
type Xxxx struct {
FullBox `mp4:"0,extend"`
UI32 uint32 `mp4:"1,size=32"`
ByteArray []byte `mp4:"2,size=8,len=dynamic"`
}
func (*Xxxx) GetType() BoxType {
return BoxTypeXxxx()
}
Buffering
go-mp4 has no buffering feature for I/O. If you should reduce Read function calls, you can wrap the io.ReadSeeker by bufseekio.
Command Line Tool
Install mp4tool as follows:
go install github.com/abema/go-mp4/mp4tool@latest
mp4tool -help
For example, mp4tool dump MP4_FILE_NAME
command prints MP4 box tree as follows:
[moof] Size=504
[mfhd] Size=16 Version=0 Flags=0x000000 SequenceNumber=1
[traf] Size=480
[tfhd] Size=28 Version=0 Flags=0x020038 TrackID=1 DefaultSampleDuration=9000 DefaultSampleSize=33550 DefaultSampleFlags=0x1010000
[tfdt] Size=20 Version=1 Flags=0x000000 BaseMediaDecodeTimeV1=0
[trun] Size=424 ... (use -a option to show all)
[mdat] Size=44569 Data=[...] (use -mdat option to expand)