mirror of
https://github.com/superseriousbusiness/gotosocial.git
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ed46224573
* Add SQLite support, fix un-thread-safe DB caches, small performance fixes Signed-off-by: kim (grufwub) <grufwub@gmail.com> * add SQLite licenses to README Signed-off-by: kim (grufwub) <grufwub@gmail.com> * appease the linter, and fix my dumbass-ery Signed-off-by: kim (grufwub) <grufwub@gmail.com> * make requested changes Signed-off-by: kim (grufwub) <grufwub@gmail.com> * add back comment Signed-off-by: kim (grufwub) <grufwub@gmail.com>
274 lines
7.8 KiB
Go
274 lines
7.8 KiB
Go
// Copyright 2020 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package gocommand is a helper for calling the go command.
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package gocommand
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import (
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"bytes"
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"context"
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"fmt"
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exec "golang.org/x/sys/execabs"
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"io"
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"os"
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"regexp"
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"strconv"
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"strings"
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"sync"
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"time"
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"golang.org/x/tools/internal/event"
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)
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// An Runner will run go command invocations and serialize
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// them if it sees a concurrency error.
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type Runner struct {
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// once guards the runner initialization.
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once sync.Once
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// inFlight tracks available workers.
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inFlight chan struct{}
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// serialized guards the ability to run a go command serially,
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// to avoid deadlocks when claiming workers.
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serialized chan struct{}
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}
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const maxInFlight = 10
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func (runner *Runner) initialize() {
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runner.once.Do(func() {
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runner.inFlight = make(chan struct{}, maxInFlight)
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runner.serialized = make(chan struct{}, 1)
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})
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}
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// 1.13: go: updates to go.mod needed, but contents have changed
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// 1.14: go: updating go.mod: existing contents have changed since last read
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var modConcurrencyError = regexp.MustCompile(`go:.*go.mod.*contents have changed`)
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// Run is a convenience wrapper around RunRaw.
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// It returns only stdout and a "friendly" error.
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func (runner *Runner) Run(ctx context.Context, inv Invocation) (*bytes.Buffer, error) {
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stdout, _, friendly, _ := runner.RunRaw(ctx, inv)
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return stdout, friendly
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}
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// RunPiped runs the invocation serially, always waiting for any concurrent
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// invocations to complete first.
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func (runner *Runner) RunPiped(ctx context.Context, inv Invocation, stdout, stderr io.Writer) error {
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_, err := runner.runPiped(ctx, inv, stdout, stderr)
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return err
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}
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// RunRaw runs the invocation, serializing requests only if they fight over
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// go.mod changes.
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func (runner *Runner) RunRaw(ctx context.Context, inv Invocation) (*bytes.Buffer, *bytes.Buffer, error, error) {
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// Make sure the runner is always initialized.
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runner.initialize()
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// First, try to run the go command concurrently.
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stdout, stderr, friendlyErr, err := runner.runConcurrent(ctx, inv)
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// If we encounter a load concurrency error, we need to retry serially.
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if friendlyErr == nil || !modConcurrencyError.MatchString(friendlyErr.Error()) {
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return stdout, stderr, friendlyErr, err
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}
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event.Error(ctx, "Load concurrency error, will retry serially", err)
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// Run serially by calling runPiped.
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stdout.Reset()
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stderr.Reset()
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friendlyErr, err = runner.runPiped(ctx, inv, stdout, stderr)
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return stdout, stderr, friendlyErr, err
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}
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func (runner *Runner) runConcurrent(ctx context.Context, inv Invocation) (*bytes.Buffer, *bytes.Buffer, error, error) {
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// Wait for 1 worker to become available.
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select {
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case <-ctx.Done():
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return nil, nil, nil, ctx.Err()
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case runner.inFlight <- struct{}{}:
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defer func() { <-runner.inFlight }()
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}
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stdout, stderr := &bytes.Buffer{}, &bytes.Buffer{}
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friendlyErr, err := inv.runWithFriendlyError(ctx, stdout, stderr)
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return stdout, stderr, friendlyErr, err
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}
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func (runner *Runner) runPiped(ctx context.Context, inv Invocation, stdout, stderr io.Writer) (error, error) {
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// Make sure the runner is always initialized.
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runner.initialize()
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// Acquire the serialization lock. This avoids deadlocks between two
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// runPiped commands.
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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case runner.serialized <- struct{}{}:
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defer func() { <-runner.serialized }()
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}
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// Wait for all in-progress go commands to return before proceeding,
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// to avoid load concurrency errors.
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for i := 0; i < maxInFlight; i++ {
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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case runner.inFlight <- struct{}{}:
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// Make sure we always "return" any workers we took.
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defer func() { <-runner.inFlight }()
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}
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}
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return inv.runWithFriendlyError(ctx, stdout, stderr)
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}
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// An Invocation represents a call to the go command.
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type Invocation struct {
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Verb string
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Args []string
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BuildFlags []string
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ModFlag string
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ModFile string
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Overlay string
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// If CleanEnv is set, the invocation will run only with the environment
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// in Env, not starting with os.Environ.
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CleanEnv bool
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Env []string
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WorkingDir string
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Logf func(format string, args ...interface{})
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}
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func (i *Invocation) runWithFriendlyError(ctx context.Context, stdout, stderr io.Writer) (friendlyError error, rawError error) {
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rawError = i.run(ctx, stdout, stderr)
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if rawError != nil {
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friendlyError = rawError
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// Check for 'go' executable not being found.
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if ee, ok := rawError.(*exec.Error); ok && ee.Err == exec.ErrNotFound {
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friendlyError = fmt.Errorf("go command required, not found: %v", ee)
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}
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if ctx.Err() != nil {
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friendlyError = ctx.Err()
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}
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friendlyError = fmt.Errorf("err: %v: stderr: %s", friendlyError, stderr)
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}
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return
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}
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func (i *Invocation) run(ctx context.Context, stdout, stderr io.Writer) error {
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log := i.Logf
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if log == nil {
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log = func(string, ...interface{}) {}
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}
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goArgs := []string{i.Verb}
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appendModFile := func() {
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if i.ModFile != "" {
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goArgs = append(goArgs, "-modfile="+i.ModFile)
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}
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}
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appendModFlag := func() {
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if i.ModFlag != "" {
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goArgs = append(goArgs, "-mod="+i.ModFlag)
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}
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}
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appendOverlayFlag := func() {
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if i.Overlay != "" {
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goArgs = append(goArgs, "-overlay="+i.Overlay)
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}
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}
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switch i.Verb {
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case "env", "version":
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goArgs = append(goArgs, i.Args...)
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case "mod":
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// mod needs the sub-verb before flags.
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goArgs = append(goArgs, i.Args[0])
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appendModFile()
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goArgs = append(goArgs, i.Args[1:]...)
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case "get":
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goArgs = append(goArgs, i.BuildFlags...)
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appendModFile()
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goArgs = append(goArgs, i.Args...)
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default: // notably list and build.
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goArgs = append(goArgs, i.BuildFlags...)
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appendModFile()
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appendModFlag()
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appendOverlayFlag()
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goArgs = append(goArgs, i.Args...)
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}
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cmd := exec.Command("go", goArgs...)
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cmd.Stdout = stdout
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cmd.Stderr = stderr
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// On darwin the cwd gets resolved to the real path, which breaks anything that
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// expects the working directory to keep the original path, including the
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// go command when dealing with modules.
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// The Go stdlib has a special feature where if the cwd and the PWD are the
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// same node then it trusts the PWD, so by setting it in the env for the child
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// process we fix up all the paths returned by the go command.
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if !i.CleanEnv {
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cmd.Env = os.Environ()
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}
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cmd.Env = append(cmd.Env, i.Env...)
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if i.WorkingDir != "" {
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cmd.Env = append(cmd.Env, "PWD="+i.WorkingDir)
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cmd.Dir = i.WorkingDir
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}
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defer func(start time.Time) { log("%s for %v", time.Since(start), cmdDebugStr(cmd)) }(time.Now())
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return runCmdContext(ctx, cmd)
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}
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// runCmdContext is like exec.CommandContext except it sends os.Interrupt
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// before os.Kill.
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func runCmdContext(ctx context.Context, cmd *exec.Cmd) error {
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if err := cmd.Start(); err != nil {
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return err
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}
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resChan := make(chan error, 1)
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go func() {
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resChan <- cmd.Wait()
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}()
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select {
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case err := <-resChan:
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return err
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case <-ctx.Done():
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}
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// Cancelled. Interrupt and see if it ends voluntarily.
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cmd.Process.Signal(os.Interrupt)
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select {
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case err := <-resChan:
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return err
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case <-time.After(time.Second):
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}
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// Didn't shut down in response to interrupt. Kill it hard.
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cmd.Process.Kill()
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return <-resChan
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}
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func cmdDebugStr(cmd *exec.Cmd) string {
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env := make(map[string]string)
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for _, kv := range cmd.Env {
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split := strings.SplitN(kv, "=", 2)
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k, v := split[0], split[1]
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env[k] = v
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}
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var args []string
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for _, arg := range cmd.Args {
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quoted := strconv.Quote(arg)
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if quoted[1:len(quoted)-1] != arg || strings.Contains(arg, " ") {
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args = append(args, quoted)
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} else {
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args = append(args, arg)
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}
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}
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return fmt.Sprintf("GOROOT=%v GOPATH=%v GO111MODULE=%v GOPROXY=%v PWD=%v %v", env["GOROOT"], env["GOPATH"], env["GO111MODULE"], env["GOPROXY"], env["PWD"], strings.Join(args, " "))
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}
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