mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-27 14:16:39 +00:00
a5f28fe0c9
Bumps [github.com/gin-contrib/gzip](https://github.com/gin-contrib/gzip) from 1.0.0 to 1.0.1. - [Release notes](https://github.com/gin-contrib/gzip/releases) - [Changelog](https://github.com/gin-contrib/gzip/blob/master/.goreleaser.yaml) - [Commits](https://github.com/gin-contrib/gzip/compare/v1.0.0...v1.0.1) --- updated-dependencies: - dependency-name: github.com/gin-contrib/gzip dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
280 lines
8.5 KiB
Go
280 lines
8.5 KiB
Go
/*
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* Copyright 2021 ByteDance Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package native
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import (
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`unsafe`
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`github.com/bytedance/sonic/internal/cpu`
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`github.com/bytedance/sonic/internal/native/avx`
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`github.com/bytedance/sonic/internal/native/avx2`
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`github.com/bytedance/sonic/internal/native/sse`
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`github.com/bytedance/sonic/internal/native/types`
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`github.com/bytedance/sonic/internal/rt`
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)
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const MaxFrameSize uintptr = 400
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var (
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S_f64toa uintptr
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S_f32toa uintptr
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S_i64toa uintptr
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S_u64toa uintptr
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S_lspace uintptr
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)
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var (
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S_quote uintptr
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S_unquote uintptr
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)
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var (
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S_value uintptr
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S_vstring uintptr
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S_vnumber uintptr
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S_vsigned uintptr
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S_vunsigned uintptr
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)
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var (
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S_skip_one uintptr
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S_skip_one_fast uintptr
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S_get_by_path uintptr
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S_skip_array uintptr
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S_skip_object uintptr
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S_skip_number uintptr
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)
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var (
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__Quote func(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn unsafe.Pointer, flags uint64) int
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__Unquote func(s unsafe.Pointer, nb int, dp unsafe.Pointer, ep unsafe.Pointer, flags uint64) int
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__HTMLEscape func(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn unsafe.Pointer) int
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__Value func(s unsafe.Pointer, n int, p int, v unsafe.Pointer, flags uint64) int
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__SkipOne func(s unsafe.Pointer, p unsafe.Pointer, m unsafe.Pointer, flags uint64) int
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__SkipOneFast func(s unsafe.Pointer, p unsafe.Pointer) int
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__GetByPath func(s unsafe.Pointer, p unsafe.Pointer, path unsafe.Pointer, m unsafe.Pointer) int
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__ValidateOne func(s unsafe.Pointer, p unsafe.Pointer, m unsafe.Pointer, flags uint64) int
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__I64toa func(out unsafe.Pointer, val int64) (ret int)
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__U64toa func(out unsafe.Pointer, val uint64) (ret int)
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__F64toa func(out unsafe.Pointer, val float64) (ret int)
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__F32toa func(out unsafe.Pointer, val float32) (ret int)
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__ValidateUTF8 func(s unsafe.Pointer, p unsafe.Pointer, m unsafe.Pointer) (ret int)
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__ValidateUTF8Fast func(s unsafe.Pointer) (ret int)
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)
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//go:nosplit
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func Quote(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn *int, flags uint64) int {
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return __Quote(rt.NoEscape(unsafe.Pointer(s)), nb, rt.NoEscape(unsafe.Pointer(dp)), rt.NoEscape(unsafe.Pointer(dn)), flags)
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}
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//go:nosplit
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func Unquote(s unsafe.Pointer, nb int, dp unsafe.Pointer, ep *int, flags uint64) int {
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return __Unquote(rt.NoEscape(unsafe.Pointer(s)), nb, rt.NoEscape(unsafe.Pointer(dp)), rt.NoEscape(unsafe.Pointer(ep)), flags)
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}
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//go:nosplit
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func HTMLEscape(s unsafe.Pointer, nb int, dp unsafe.Pointer, dn *int) int {
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return __HTMLEscape(rt.NoEscape(unsafe.Pointer(s)), nb, rt.NoEscape(unsafe.Pointer(dp)), rt.NoEscape(unsafe.Pointer(dn)))
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}
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//go:nosplit
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func Value(s unsafe.Pointer, n int, p int, v *types.JsonState, flags uint64) int {
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return __Value(rt.NoEscape(unsafe.Pointer(s)), n, p, rt.NoEscape(unsafe.Pointer(v)), flags)
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}
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//go:nosplit
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func SkipOne(s *string, p *int, m *types.StateMachine, flags uint64) int {
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return __SkipOne(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)), rt.NoEscape(unsafe.Pointer(m)), flags)
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}
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//go:nosplit
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func SkipOneFast(s *string, p *int) int {
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return __SkipOneFast(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)))
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}
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//go:nosplit
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func GetByPath(s *string, p *int, path *[]interface{}, m *types.StateMachine) int {
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return __GetByPath(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)), rt.NoEscape(unsafe.Pointer(path)), rt.NoEscape(unsafe.Pointer(m)))
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}
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//go:nosplit
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func ValidateOne(s *string, p *int, m *types.StateMachine, flags uint64) int {
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return __ValidateOne(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)), rt.NoEscape(unsafe.Pointer(m)), flags)
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}
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//go:nosplit
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func I64toa(out *byte, val int64) (ret int) {
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return __I64toa(rt.NoEscape(unsafe.Pointer(out)), val)
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}
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//go:nosplit
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func U64toa(out *byte, val uint64) (ret int) {
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return __U64toa(rt.NoEscape(unsafe.Pointer(out)), val)
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}
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//go:nosplit
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func F64toa(out *byte, val float64) (ret int) {
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return __F64toa(rt.NoEscape(unsafe.Pointer(out)), val)
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}
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//go:nosplit
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func F32toa(out *byte, val float32) (ret int) {
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return __F32toa(rt.NoEscape(unsafe.Pointer(out)), val)
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}
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//go:nosplit
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func ValidateUTF8(s *string, p *int, m *types.StateMachine) (ret int) {
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return __ValidateUTF8(rt.NoEscape(unsafe.Pointer(s)), rt.NoEscape(unsafe.Pointer(p)), rt.NoEscape(unsafe.Pointer(m)))
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}
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//go:nosplit
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func ValidateUTF8Fast(s *string) (ret int) {
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return __ValidateUTF8Fast(rt.NoEscape(unsafe.Pointer(s)))
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}
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func useSSE() {
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sse.Use()
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S_f64toa = sse.S_f64toa
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__F64toa = sse.F_f64toa
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S_f32toa = sse.S_f32toa
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__F64toa = sse.F_f64toa
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S_i64toa = sse.S_i64toa
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__I64toa = sse.F_i64toa
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S_u64toa = sse.S_u64toa
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__U64toa = sse.F_u64toa
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S_lspace = sse.S_lspace
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S_quote = sse.S_quote
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__Quote = sse.F_quote
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S_unquote = sse.S_unquote
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__Unquote = sse.F_unquote
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S_value = sse.S_value
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__Value = sse.F_value
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S_vstring = sse.S_vstring
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S_vnumber = sse.S_vnumber
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S_vsigned = sse.S_vsigned
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S_vunsigned = sse.S_vunsigned
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S_skip_one = sse.S_skip_one
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__SkipOne = sse.F_skip_one
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__SkipOneFast = sse.F_skip_one_fast
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S_skip_array = sse.S_skip_array
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S_skip_object = sse.S_skip_object
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S_skip_number = sse.S_skip_number
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S_get_by_path = sse.S_get_by_path
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__GetByPath = sse.F_get_by_path
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__HTMLEscape = sse.F_html_escape
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__ValidateOne = sse.F_validate_one
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__ValidateUTF8= sse.F_validate_utf8
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__ValidateUTF8Fast = sse.F_validate_utf8_fast
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}
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func useAVX() {
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avx.Use()
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S_f64toa = avx.S_f64toa
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__F64toa = avx.F_f64toa
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S_f32toa = avx.S_f32toa
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__F64toa = avx.F_f64toa
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S_i64toa = avx.S_i64toa
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__I64toa = avx.F_i64toa
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S_u64toa = avx.S_u64toa
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__U64toa = avx.F_u64toa
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S_lspace = avx.S_lspace
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S_quote = avx.S_quote
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__Quote = avx.F_quote
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S_unquote = avx.S_unquote
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__Unquote = avx.F_unquote
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S_value = avx.S_value
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__Value = avx.F_value
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S_vstring = avx.S_vstring
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S_vnumber = avx.S_vnumber
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S_vsigned = avx.S_vsigned
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S_vunsigned = avx.S_vunsigned
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S_skip_one = avx.S_skip_one
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__SkipOne = avx.F_skip_one
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__SkipOneFast = avx.F_skip_one_fast
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S_skip_array = avx.S_skip_array
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S_skip_object = avx.S_skip_object
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S_skip_number = avx.S_skip_number
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S_get_by_path = avx.S_get_by_path
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__GetByPath = avx.F_get_by_path
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__HTMLEscape = avx.F_html_escape
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__ValidateOne = avx.F_validate_one
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__ValidateUTF8= avx.F_validate_utf8
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__ValidateUTF8Fast = avx.F_validate_utf8_fast
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}
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func useAVX2() {
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avx2.Use()
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S_f64toa = avx2.S_f64toa
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__F64toa = avx2.F_f64toa
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S_f32toa = avx2.S_f32toa
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__F64toa = avx2.F_f64toa
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S_i64toa = avx2.S_i64toa
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__I64toa = avx2.F_i64toa
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S_u64toa = avx2.S_u64toa
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__U64toa = avx2.F_u64toa
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S_lspace = avx2.S_lspace
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S_quote = avx2.S_quote
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__Quote = avx2.F_quote
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S_unquote = avx2.S_unquote
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__Unquote = avx2.F_unquote
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S_value = avx2.S_value
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__Value = avx2.F_value
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S_vstring = avx2.S_vstring
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S_vnumber = avx2.S_vnumber
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S_vsigned = avx2.S_vsigned
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S_vunsigned = avx2.S_vunsigned
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S_skip_one = avx2.S_skip_one
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__SkipOne = avx2.F_skip_one
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__SkipOneFast = avx2.F_skip_one_fast
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S_skip_array = avx2.S_skip_array
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S_skip_object = avx2.S_skip_object
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S_skip_number = avx2.S_skip_number
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S_get_by_path = avx2.S_get_by_path
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__GetByPath = avx2.F_get_by_path
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__HTMLEscape = avx2.F_html_escape
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__ValidateOne = avx2.F_validate_one
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__ValidateUTF8= avx2.F_validate_utf8
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__ValidateUTF8Fast = avx2.F_validate_utf8_fast
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}
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func init() {
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if cpu.HasAVX2 {
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useAVX2()
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} else if cpu.HasAVX {
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useAVX()
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} else if cpu.HasSSE {
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useSSE()
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} else {
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panic("Unsupported CPU, maybe it's too old to run Sonic.")
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}
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}
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