mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-30 15:42:46 +00:00
69011d4901
* wrap root HTTP handler in debug.WithPprof(), rearrange router.Start() to support this * remove unused code * set debug buildtag in build script when $DEBUG set * update go-debug version with fixed handler * use clone of router.srv for LE cert manager, reset server timeouts in debug * add kim's other libraries to README
37 lines
924 B
Markdown
37 lines
924 B
Markdown
# go-debug
|
|
|
|
This library provides a very simple method for compile-time or runtime determined debug checks, set using build tags.
|
|
|
|
The compile-time checks use Go constants, so when disabled your debug code will not be compiled.
|
|
|
|
The possible build tags are:
|
|
|
|
- "debug" || "" = debug determined at compile-time
|
|
|
|
- "debugenv" = debug determined at runtime using the $DEBUG environment variable
|
|
|
|
An example for how this works in practice can be seen by the following code:
|
|
|
|
```
|
|
func main() {
|
|
println("debug.DEBUG() =", debug.DEBUG())
|
|
}
|
|
```
|
|
|
|
```
|
|
# Debug determined at compile-time, it is disabled
|
|
$ go run .
|
|
debug.DEBUG() = false
|
|
|
|
# Debug determined at compile-time, it is enabled
|
|
$ go run -tags=debug .
|
|
debug.DEBUG() = true
|
|
|
|
# Debug determined at runtime, $DEBUG is not set
|
|
$ go run -tags=debugenv .
|
|
debug.DEBUG() = false
|
|
|
|
# Debug determined at runtime, $DEBUG is set
|
|
$ DEBUG=y go run -tags=debugenv .
|
|
debug.DEBUG() = true
|
|
``` |