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https://github.com/superseriousbusiness/gotosocial.git
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98263a7de6
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
228 lines
6.6 KiB
Go
228 lines
6.6 KiB
Go
// Copyright 2016 The Mellium Contributors.
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// Use of this source code is governed by the BSD 2-clause license that can be
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// found in the LICENSE file.
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package sasl
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import (
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"bytes"
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"crypto/hmac"
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"encoding/base64"
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"errors"
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"hash"
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"strconv"
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"strings"
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"golang.org/x/crypto/pbkdf2"
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)
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const (
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gs2HeaderCBSupport = "p=tls-unique,"
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gs2HeaderNoServerCBSupport = "y,"
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gs2HeaderNoCBSupport = "n,"
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)
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var (
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clientKeyInput = []byte("Client Key")
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serverKeyInput = []byte("Server Key")
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)
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// The number of random bytes to generate for a nonce.
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const noncerandlen = 16
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func getGS2Header(name string, n *Negotiator) (gs2Header []byte) {
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_, _, identity := n.Credentials()
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switch {
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case n.TLSState() == nil || !strings.HasSuffix(name, "-PLUS"):
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// We do not support channel binding
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gs2Header = []byte(gs2HeaderNoCBSupport)
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case n.State()&RemoteCB == RemoteCB:
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// We support channel binding and the server does too
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gs2Header = []byte(gs2HeaderCBSupport)
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case n.State()&RemoteCB != RemoteCB:
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// We support channel binding but the server does not
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gs2Header = []byte(gs2HeaderNoServerCBSupport)
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}
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if len(identity) > 0 {
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gs2Header = append(gs2Header, []byte(`a=`)...)
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gs2Header = append(gs2Header, identity...)
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}
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gs2Header = append(gs2Header, ',')
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return
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}
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func scram(name string, fn func() hash.Hash) Mechanism {
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// BUG(ssw): We need a way to cache the SCRAM client and server key
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// calculations.
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return Mechanism{
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Name: name,
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Start: func(m *Negotiator) (bool, []byte, interface{}, error) {
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user, _, _ := m.Credentials()
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// Escape "=" and ",". This is mostly the same as bytes.Replace but
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// faster because we can do both replacements in a single pass.
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n := bytes.Count(user, []byte{'='}) + bytes.Count(user, []byte{','})
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username := make([]byte, len(user)+(n*2))
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w := 0
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start := 0
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for i := 0; i < n; i++ {
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j := start
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j += bytes.IndexAny(user[start:], "=,")
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w += copy(username[w:], user[start:j])
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switch user[j] {
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case '=':
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w += copy(username[w:], "=3D")
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case ',':
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w += copy(username[w:], "=2C")
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}
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start = j + 1
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}
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copy(username[w:], user[start:])
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clientFirstMessage := make([]byte, 5+len(m.Nonce())+len(username))
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copy(clientFirstMessage, "n=")
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copy(clientFirstMessage[2:], username)
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copy(clientFirstMessage[2+len(username):], ",r=")
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copy(clientFirstMessage[5+len(username):], m.Nonce())
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return true, append(getGS2Header(name, m), clientFirstMessage...), clientFirstMessage, nil
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},
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Next: func(m *Negotiator, challenge []byte, data interface{}) (more bool, resp []byte, cache interface{}, err error) {
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if challenge == nil || len(challenge) == 0 {
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return more, resp, cache, ErrInvalidChallenge
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}
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if m.State()&Receiving == Receiving {
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panic("not yet implemented")
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}
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return scramClientNext(name, fn, m, challenge, data)
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},
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}
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}
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func scramClientNext(name string, fn func() hash.Hash, m *Negotiator, challenge []byte, data interface{}) (more bool, resp []byte, cache interface{}, err error) {
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_, password, _ := m.Credentials()
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state := m.State()
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switch state & StepMask {
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case AuthTextSent:
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iter := -1
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var salt, nonce []byte
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for _, field := range bytes.Split(challenge, []byte{','}) {
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if len(field) < 3 || (len(field) >= 2 && field[1] != '=') {
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continue
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}
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switch field[0] {
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case 'i':
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ival := string(bytes.TrimRight(field[2:], "\x00"))
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if iter, err = strconv.Atoi(ival); err != nil {
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return
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}
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case 's':
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salt = make([]byte, base64.StdEncoding.DecodedLen(len(field)-2))
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var n int
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n, err = base64.StdEncoding.Decode(salt, field[2:])
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salt = salt[:n]
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if err != nil {
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return
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}
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case 'r':
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nonce = field[2:]
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case 'm':
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// RFC 5802:
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// m: This attribute is reserved for future extensibility. In this
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// version of SCRAM, its presence in a client or a server message
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// MUST cause authentication failure when the attribute is parsed by
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// the other end.
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err = errors.New("Server sent reserved attribute `m'")
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return
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}
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}
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switch {
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case iter < 0:
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err = errors.New("Iteration count is missing")
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return
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case iter < 0:
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err = errors.New("Iteration count is invalid")
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return
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case nonce == nil || !bytes.HasPrefix(nonce, m.Nonce()):
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err = errors.New("Server nonce does not match client nonce")
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return
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case salt == nil:
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err = errors.New("Server sent empty salt")
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return
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}
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gs2Header := getGS2Header(name, m)
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tlsState := m.TLSState()
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var channelBinding []byte
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if tlsState != nil && strings.HasSuffix(name, "-PLUS") {
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channelBinding = make(
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[]byte,
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2+base64.StdEncoding.EncodedLen(len(gs2Header)+len(tlsState.TLSUnique)),
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)
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base64.StdEncoding.Encode(channelBinding[2:], append(gs2Header, tlsState.TLSUnique...))
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channelBinding[0] = 'c'
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channelBinding[1] = '='
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} else {
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channelBinding = make(
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[]byte,
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2+base64.StdEncoding.EncodedLen(len(gs2Header)),
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)
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base64.StdEncoding.Encode(channelBinding[2:], gs2Header)
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channelBinding[0] = 'c'
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channelBinding[1] = '='
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}
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clientFinalMessageWithoutProof := append(channelBinding, []byte(",r=")...)
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clientFinalMessageWithoutProof = append(clientFinalMessageWithoutProof, nonce...)
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clientFirstMessage := data.([]byte)
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authMessage := append(clientFirstMessage, ',')
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authMessage = append(authMessage, challenge...)
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authMessage = append(authMessage, ',')
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authMessage = append(authMessage, clientFinalMessageWithoutProof...)
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saltedPassword := pbkdf2.Key(password, salt, iter, fn().Size(), fn)
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h := hmac.New(fn, saltedPassword)
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h.Write(serverKeyInput)
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serverKey := h.Sum(nil)
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h.Reset()
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h.Write(clientKeyInput)
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clientKey := h.Sum(nil)
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h = hmac.New(fn, serverKey)
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h.Write(authMessage)
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serverSignature := h.Sum(nil)
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h = fn()
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h.Write(clientKey)
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storedKey := h.Sum(nil)
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h = hmac.New(fn, storedKey)
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h.Write(authMessage)
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clientSignature := h.Sum(nil)
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clientProof := make([]byte, len(clientKey))
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xorBytes(clientProof, clientKey, clientSignature)
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encodedClientProof := make([]byte, base64.StdEncoding.EncodedLen(len(clientProof)))
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base64.StdEncoding.Encode(encodedClientProof, clientProof)
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clientFinalMessage := append(clientFinalMessageWithoutProof, []byte(",p=")...)
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clientFinalMessage = append(clientFinalMessage, encodedClientProof...)
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return true, clientFinalMessage, serverSignature, nil
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case ResponseSent:
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clientCalculatedServerFinalMessage := "v=" + base64.StdEncoding.EncodeToString(data.([]byte))
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if clientCalculatedServerFinalMessage != string(challenge) {
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err = ErrAuthn
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return
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}
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// Success!
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return false, nil, nil, nil
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}
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err = ErrInvalidState
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return
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}
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