mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-23 20:26:39 +00:00
fc02d3c6f7
* update go text, include text/display * [feature] Set instance langs, show post lang on frontend * go fmt * WebGet * set language for whole article, don't use FA icon * mention instance languages + other optional config vars * little tweak * put languages in config properly * warn log language parse * change some naming around * tidy up validate a bit * lint * rename LanguageTmpl in template
185 lines
4.2 KiB
Go
185 lines
4.2 KiB
Go
// GoToSocial
|
|
// Copyright (C) GoToSocial Authors admin@gotosocial.org
|
|
// SPDX-License-Identifier: AGPL-3.0-or-later
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
package language
|
|
|
|
import (
|
|
"github.com/superseriousbusiness/gotosocial/internal/gtserror"
|
|
"golang.org/x/text/language"
|
|
"golang.org/x/text/language/display"
|
|
)
|
|
|
|
var namer display.Namer
|
|
|
|
// InitLangs parses languages from the
|
|
// given slice of tags, and sets the `namer`
|
|
// display.Namer for the instance.
|
|
//
|
|
// This function should only be called once,
|
|
// since setting the namer is not thread safe.
|
|
func InitLangs(tagStrs []string) (Languages, error) {
|
|
var (
|
|
languages = make(Languages, len(tagStrs))
|
|
tags = make([]language.Tag, len(tagStrs))
|
|
)
|
|
|
|
// Reset namer.
|
|
namer = nil
|
|
|
|
// Parse all tags first.
|
|
for i, tagStr := range tagStrs {
|
|
tag, err := language.Parse(tagStr)
|
|
if err != nil {
|
|
return nil, gtserror.Newf(
|
|
"error parsing %s as BCP47 language tag: %w",
|
|
tagStr, err,
|
|
)
|
|
}
|
|
tags[i] = tag
|
|
}
|
|
|
|
// Check if we can set a namer.
|
|
if len(tags) != 0 {
|
|
namer = display.Languages(tags[0])
|
|
}
|
|
|
|
// Fall namer back to English.
|
|
if namer == nil {
|
|
namer = display.Languages(language.English)
|
|
}
|
|
|
|
// Parse nice language models from tags
|
|
// (this will use the namer we just set).
|
|
for i, tag := range tags {
|
|
languages[i] = ParseTag(tag)
|
|
}
|
|
|
|
return languages, nil
|
|
}
|
|
|
|
// Language models a BCP47 language tag
|
|
// along with helper strings for the tag.
|
|
type Language struct {
|
|
// BCP47 language tag
|
|
Tag language.Tag
|
|
// Normalized string
|
|
// of BCP47 tag.
|
|
TagStr string
|
|
// Human-readable
|
|
// language name(s).
|
|
DisplayStr string
|
|
}
|
|
|
|
// MarshalText implements encoding.TextMarshaler{}.
|
|
func (l *Language) MarshalText() ([]byte, error) {
|
|
return []byte(l.TagStr), nil
|
|
}
|
|
|
|
// UnmarshalText implements encoding.TextUnmarshaler{}.
|
|
func (l *Language) UnmarshalText(text []byte) error {
|
|
lang, err := Parse(string(text))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
*l = *lang
|
|
return nil
|
|
}
|
|
|
|
type Languages []*Language
|
|
|
|
func (l Languages) Tags() []language.Tag {
|
|
tags := make([]language.Tag, len(l))
|
|
for i, lang := range l {
|
|
tags[i] = lang.Tag
|
|
}
|
|
|
|
return tags
|
|
}
|
|
|
|
func (l Languages) TagStrs() []string {
|
|
tagStrs := make([]string, len(l))
|
|
for i, lang := range l {
|
|
tagStrs[i] = lang.TagStr
|
|
}
|
|
|
|
return tagStrs
|
|
}
|
|
|
|
func (l Languages) DisplayStrs() []string {
|
|
displayStrs := make([]string, len(l))
|
|
for i, lang := range l {
|
|
displayStrs[i] = lang.DisplayStr
|
|
}
|
|
|
|
return displayStrs
|
|
}
|
|
|
|
// ParseTag parses and nicely formats the input language BCP47 tag,
|
|
// returning a Language with ready-to-use display and tag strings.
|
|
func ParseTag(tag language.Tag) *Language {
|
|
l := new(Language)
|
|
l.Tag = tag
|
|
l.TagStr = tag.String()
|
|
|
|
var (
|
|
// Our name for the language.
|
|
name string
|
|
// Language's name for itself.
|
|
selfName = display.Self.Name(tag)
|
|
)
|
|
|
|
// Try to use namer
|
|
// (if initialized).
|
|
if namer != nil {
|
|
name = namer.Name(tag)
|
|
}
|
|
|
|
switch {
|
|
case name == "":
|
|
// We don't have a name for
|
|
// this language, just use
|
|
// its own name for itself.
|
|
l.DisplayStr = selfName
|
|
|
|
case name == selfName:
|
|
// Avoid repeating ourselves:
|
|
// showing "English (English)"
|
|
// is not useful.
|
|
l.DisplayStr = name
|
|
|
|
default:
|
|
// Include our name for the
|
|
// language, and its own
|
|
// name for itself.
|
|
l.DisplayStr = name + " " + "(" + selfName + ")"
|
|
}
|
|
|
|
return l
|
|
}
|
|
|
|
// Parse parses and nicely formats the input language BCP47 tag,
|
|
// returning a Language with ready-to-use display and tag strings.
|
|
func Parse(lang string) (*Language, error) {
|
|
tag, err := language.Parse(lang)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return ParseTag(tag), nil
|
|
}
|