mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-30 07:32:45 +00:00
501 lines
14 KiB
Go
501 lines
14 KiB
Go
package sqlite3
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import (
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"context"
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"fmt"
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"math"
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"net/url"
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"strings"
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"time"
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"github.com/ncruces/go-sqlite3/internal/util"
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"github.com/ncruces/go-sqlite3/vfs"
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"github.com/tetratelabs/wazero/api"
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)
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// Conn is a database connection handle.
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// A Conn is not safe for concurrent use by multiple goroutines.
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//
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// https://sqlite.org/c3ref/sqlite3.html
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type Conn struct {
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*sqlite
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interrupt context.Context
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pending *Stmt
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stmts []*Stmt
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busy func(int) bool
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log func(xErrorCode, string)
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collation func(*Conn, string)
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wal func(*Conn, string, int) error
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trace func(TraceEvent, any, any) error
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authorizer func(AuthorizerActionCode, string, string, string, string) AuthorizerReturnCode
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update func(AuthorizerActionCode, string, string, int64)
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commit func() bool
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rollback func()
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arena arena
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handle uint32
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}
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// Open calls [OpenFlags] with [OPEN_READWRITE], [OPEN_CREATE], [OPEN_URI] and [OPEN_NOFOLLOW].
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func Open(filename string) (*Conn, error) {
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return newConn(filename, OPEN_READWRITE|OPEN_CREATE|OPEN_URI|OPEN_NOFOLLOW)
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}
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// OpenFlags opens an SQLite database file as specified by the filename argument.
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//
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// If none of the required flags is used, a combination of [OPEN_READWRITE] and [OPEN_CREATE] is used.
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// If a URI filename is used, PRAGMA statements to execute can be specified using "_pragma":
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//
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// sqlite3.Open("file:demo.db?_pragma=busy_timeout(10000)")
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//
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// https://sqlite.org/c3ref/open.html
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func OpenFlags(filename string, flags OpenFlag) (*Conn, error) {
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if flags&(OPEN_READONLY|OPEN_READWRITE|OPEN_CREATE) == 0 {
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flags |= OPEN_READWRITE | OPEN_CREATE
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}
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return newConn(filename, flags)
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}
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type connKey struct{}
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func newConn(filename string, flags OpenFlag) (conn *Conn, err error) {
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sqlite, err := instantiateSQLite()
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if err != nil {
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return nil, err
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}
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defer func() {
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if conn == nil {
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sqlite.close()
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}
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}()
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c := &Conn{sqlite: sqlite}
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c.arena = c.newArena(1024)
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c.ctx = context.WithValue(c.ctx, connKey{}, c)
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c.handle, err = c.openDB(filename, flags)
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if err == nil {
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err = initExtensions(c)
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}
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if err != nil {
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return nil, err
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}
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return c, nil
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}
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func (c *Conn) openDB(filename string, flags OpenFlag) (uint32, error) {
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defer c.arena.mark()()
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connPtr := c.arena.new(ptrlen)
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namePtr := c.arena.string(filename)
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flags |= OPEN_EXRESCODE
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r := c.call("sqlite3_open_v2", uint64(namePtr), uint64(connPtr), uint64(flags), 0)
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handle := util.ReadUint32(c.mod, connPtr)
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if err := c.sqlite.error(r, handle); err != nil {
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c.closeDB(handle)
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return 0, err
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}
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if flags|OPEN_URI != 0 && strings.HasPrefix(filename, "file:") {
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var pragmas strings.Builder
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if _, after, ok := strings.Cut(filename, "?"); ok {
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query, _ := url.ParseQuery(after)
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for _, p := range query["_pragma"] {
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pragmas.WriteString(`PRAGMA `)
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pragmas.WriteString(p)
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pragmas.WriteString(`;`)
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}
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}
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if pragmas.Len() != 0 {
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pragmaPtr := c.arena.string(pragmas.String())
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r := c.call("sqlite3_exec", uint64(handle), uint64(pragmaPtr), 0, 0, 0)
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if err := c.sqlite.error(r, handle, pragmas.String()); err != nil {
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err = fmt.Errorf("sqlite3: invalid _pragma: %w", err)
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c.closeDB(handle)
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return 0, err
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}
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}
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}
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c.call("sqlite3_progress_handler_go", uint64(handle), 100)
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return handle, nil
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}
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func (c *Conn) closeDB(handle uint32) {
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r := c.call("sqlite3_close_v2", uint64(handle))
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if err := c.sqlite.error(r, handle); err != nil {
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panic(err)
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}
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}
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// Close closes the database connection.
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//
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// If the database connection is associated with unfinalized prepared statements,
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// open blob handles, and/or unfinished backup objects,
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// Close will leave the database connection open and return [BUSY].
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//
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// It is safe to close a nil, zero or closed Conn.
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//
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// https://sqlite.org/c3ref/close.html
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func (c *Conn) Close() error {
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if c == nil || c.handle == 0 {
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return nil
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}
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c.pending.Close()
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c.pending = nil
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r := c.call("sqlite3_close", uint64(c.handle))
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if err := c.error(r); err != nil {
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return err
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}
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c.handle = 0
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return c.close()
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}
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// Exec is a convenience function that allows an application to run
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// multiple statements of SQL without having to use a lot of code.
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//
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// https://sqlite.org/c3ref/exec.html
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func (c *Conn) Exec(sql string) error {
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c.checkInterrupt()
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defer c.arena.mark()()
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sqlPtr := c.arena.string(sql)
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r := c.call("sqlite3_exec", uint64(c.handle), uint64(sqlPtr), 0, 0, 0)
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return c.error(r, sql)
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}
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// Prepare calls [Conn.PrepareFlags] with no flags.
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func (c *Conn) Prepare(sql string) (stmt *Stmt, tail string, err error) {
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return c.PrepareFlags(sql, 0)
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}
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// PrepareFlags compiles the first SQL statement in sql;
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// tail is left pointing to what remains uncompiled.
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// If the input text contains no SQL (if the input is an empty string or a comment),
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// both stmt and err will be nil.
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//
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// https://sqlite.org/c3ref/prepare.html
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func (c *Conn) PrepareFlags(sql string, flags PrepareFlag) (stmt *Stmt, tail string, err error) {
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if len(sql) > _MAX_SQL_LENGTH {
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return nil, "", TOOBIG
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}
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defer c.arena.mark()()
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stmtPtr := c.arena.new(ptrlen)
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tailPtr := c.arena.new(ptrlen)
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sqlPtr := c.arena.string(sql)
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r := c.call("sqlite3_prepare_v3", uint64(c.handle),
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uint64(sqlPtr), uint64(len(sql)+1), uint64(flags),
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uint64(stmtPtr), uint64(tailPtr))
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stmt = &Stmt{c: c}
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stmt.handle = util.ReadUint32(c.mod, stmtPtr)
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if sql := sql[util.ReadUint32(c.mod, tailPtr)-sqlPtr:]; sql != "" {
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tail = sql
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}
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if err := c.error(r, sql); err != nil {
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return nil, "", err
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}
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if stmt.handle == 0 {
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return nil, "", nil
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}
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c.stmts = append(c.stmts, stmt)
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return stmt, tail, nil
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}
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// DBName returns the schema name for n-th database on the database connection.
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//
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// https://sqlite.org/c3ref/db_name.html
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func (c *Conn) DBName(n int) string {
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r := c.call("sqlite3_db_name", uint64(c.handle), uint64(n))
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ptr := uint32(r)
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if ptr == 0 {
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return ""
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}
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return util.ReadString(c.mod, ptr, _MAX_NAME)
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}
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// Filename returns the filename for a database.
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//
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// https://sqlite.org/c3ref/db_filename.html
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func (c *Conn) Filename(schema string) *vfs.Filename {
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var ptr uint32
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if schema != "" {
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defer c.arena.mark()()
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ptr = c.arena.string(schema)
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}
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r := c.call("sqlite3_db_filename", uint64(c.handle), uint64(ptr))
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return vfs.GetFilename(c.ctx, c.mod, uint32(r), vfs.OPEN_MAIN_DB)
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}
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// ReadOnly determines if a database is read-only.
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//
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// https://sqlite.org/c3ref/db_readonly.html
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func (c *Conn) ReadOnly(schema string) (ro bool, ok bool) {
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var ptr uint32
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if schema != "" {
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defer c.arena.mark()()
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ptr = c.arena.string(schema)
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}
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r := c.call("sqlite3_db_readonly", uint64(c.handle), uint64(ptr))
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return int32(r) > 0, int32(r) < 0
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}
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// GetAutocommit tests the connection for auto-commit mode.
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//
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// https://sqlite.org/c3ref/get_autocommit.html
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func (c *Conn) GetAutocommit() bool {
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r := c.call("sqlite3_get_autocommit", uint64(c.handle))
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return r != 0
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}
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// LastInsertRowID returns the rowid of the most recent successful INSERT
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// on the database connection.
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//
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// https://sqlite.org/c3ref/last_insert_rowid.html
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func (c *Conn) LastInsertRowID() int64 {
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r := c.call("sqlite3_last_insert_rowid", uint64(c.handle))
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return int64(r)
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}
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// SetLastInsertRowID allows the application to set the value returned by
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// [Conn.LastInsertRowID].
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//
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// https://sqlite.org/c3ref/set_last_insert_rowid.html
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func (c *Conn) SetLastInsertRowID(id int64) {
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c.call("sqlite3_set_last_insert_rowid", uint64(c.handle), uint64(id))
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}
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// Changes returns the number of rows modified, inserted or deleted
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// by the most recently completed INSERT, UPDATE or DELETE statement
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// on the database connection.
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//
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// https://sqlite.org/c3ref/changes.html
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func (c *Conn) Changes() int64 {
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r := c.call("sqlite3_changes64", uint64(c.handle))
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return int64(r)
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}
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// TotalChanges returns the number of rows modified, inserted or deleted
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// by all INSERT, UPDATE or DELETE statements completed
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// since the database connection was opened.
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//
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// https://sqlite.org/c3ref/total_changes.html
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func (c *Conn) TotalChanges() int64 {
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r := c.call("sqlite3_total_changes64", uint64(c.handle))
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return int64(r)
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}
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// ReleaseMemory frees memory used by a database connection.
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//
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// https://sqlite.org/c3ref/db_release_memory.html
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func (c *Conn) ReleaseMemory() error {
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r := c.call("sqlite3_db_release_memory", uint64(c.handle))
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return c.error(r)
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}
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// GetInterrupt gets the context set with [Conn.SetInterrupt],
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// or nil if none was set.
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func (c *Conn) GetInterrupt() context.Context {
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return c.interrupt
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}
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// SetInterrupt interrupts a long-running query when a context is done.
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//
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// Subsequent uses of the connection will return [INTERRUPT]
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// until the context is reset by another call to SetInterrupt.
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//
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// To associate a timeout with a connection:
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//
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// ctx, cancel := context.WithTimeout(context.TODO(), 100*time.Millisecond)
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// conn.SetInterrupt(ctx)
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// defer cancel()
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//
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// SetInterrupt returns the old context assigned to the connection.
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//
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// https://sqlite.org/c3ref/interrupt.html
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func (c *Conn) SetInterrupt(ctx context.Context) (old context.Context) {
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// Is it the same context?
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if ctx == c.interrupt {
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return ctx
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}
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// A busy SQL statement prevents SQLite from ignoring an interrupt
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// that comes before any other statements are started.
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if c.pending == nil {
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defer c.arena.mark()()
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stmtPtr := c.arena.new(ptrlen)
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loopPtr := c.arena.string(`WITH RECURSIVE c(x) AS (VALUES(0) UNION ALL SELECT x FROM c) SELECT x FROM c`)
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c.call("sqlite3_prepare_v3", uint64(c.handle), uint64(loopPtr), math.MaxUint64, 0, uint64(stmtPtr), 0)
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c.pending = &Stmt{c: c}
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c.pending.handle = util.ReadUint32(c.mod, stmtPtr)
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}
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old = c.interrupt
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c.interrupt = ctx
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if old != nil && old.Done() != nil && (ctx == nil || ctx.Err() == nil) {
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c.pending.Reset()
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}
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if ctx != nil && ctx.Done() != nil {
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c.pending.Step()
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}
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return old
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}
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func (c *Conn) checkInterrupt() {
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if c.interrupt != nil && c.interrupt.Err() != nil {
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c.call("sqlite3_interrupt", uint64(c.handle))
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}
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}
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func progressCallback(ctx context.Context, mod api.Module, pDB uint32) (interrupt uint32) {
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if c, ok := ctx.Value(connKey{}).(*Conn); ok && c.handle == pDB &&
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c.interrupt != nil && c.interrupt.Err() != nil {
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interrupt = 1
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}
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return interrupt
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}
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// BusyTimeout sets a busy timeout.
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//
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// https://sqlite.org/c3ref/busy_timeout.html
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func (c *Conn) BusyTimeout(timeout time.Duration) error {
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ms := min((timeout+time.Millisecond-1)/time.Millisecond, math.MaxInt32)
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r := c.call("sqlite3_busy_timeout", uint64(c.handle), uint64(ms))
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return c.error(r)
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}
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func timeoutCallback(ctx context.Context, mod api.Module, pDB uint32, count, tmout int32) (retry uint32) {
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if c, ok := ctx.Value(connKey{}).(*Conn); ok &&
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(c.interrupt == nil || c.interrupt.Err() == nil) {
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const delays = "\x01\x02\x05\x0a\x0f\x14\x19\x19\x19\x32\x32\x64"
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const totals = "\x00\x01\x03\x08\x12\x21\x35\x4e\x67\x80\xb2\xe4"
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const ndelay = int32(len(delays) - 1)
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var delay, prior int32
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if count <= ndelay {
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delay = int32(delays[count])
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prior = int32(totals[count])
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} else {
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delay = int32(delays[ndelay])
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prior = int32(totals[ndelay]) + delay*(count-ndelay)
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}
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if delay = min(delay, tmout-prior); delay > 0 {
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time.Sleep(time.Duration(delay) * time.Millisecond)
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retry = 1
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}
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}
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return retry
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}
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// BusyHandler registers a callback to handle [BUSY] errors.
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//
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// https://sqlite.org/c3ref/busy_handler.html
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func (c *Conn) BusyHandler(cb func(count int) (retry bool)) error {
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var enable uint64
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if cb != nil {
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enable = 1
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}
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r := c.call("sqlite3_busy_handler_go", uint64(c.handle), enable)
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if err := c.error(r); err != nil {
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return err
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}
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c.busy = cb
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return nil
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}
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func busyCallback(ctx context.Context, mod api.Module, pDB uint32, count int32) (retry uint32) {
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if c, ok := ctx.Value(connKey{}).(*Conn); ok && c.handle == pDB && c.busy != nil &&
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(c.interrupt == nil || c.interrupt.Err() == nil) {
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if c.busy(int(count)) {
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retry = 1
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}
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}
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return retry
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}
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// Status retrieves runtime status information about a database connection.
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//
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// https://sqlite.org/c3ref/db_status.html
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func (c *Conn) Status(op DBStatus, reset bool) (current, highwater int, err error) {
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defer c.arena.mark()()
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hiPtr := c.arena.new(4)
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curPtr := c.arena.new(4)
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var i uint64
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if reset {
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i = 1
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}
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r := c.call("sqlite3_db_status", uint64(c.handle),
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uint64(op), uint64(curPtr), uint64(hiPtr), i)
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if err = c.error(r); err == nil {
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current = int(util.ReadUint32(c.mod, curPtr))
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highwater = int(util.ReadUint32(c.mod, hiPtr))
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}
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return
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}
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// TableColumnMetadata extracts metadata about a column of a table.
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//
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// https://sqlite.org/c3ref/table_column_metadata.html
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func (c *Conn) TableColumnMetadata(schema, table, column string) (declType, collSeq string, notNull, primaryKey, autoInc bool, err error) {
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defer c.arena.mark()()
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var schemaPtr, columnPtr uint32
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declTypePtr := c.arena.new(ptrlen)
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collSeqPtr := c.arena.new(ptrlen)
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notNullPtr := c.arena.new(ptrlen)
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primaryKeyPtr := c.arena.new(ptrlen)
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autoIncPtr := c.arena.new(ptrlen)
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if schema != "" {
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schemaPtr = c.arena.string(schema)
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}
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tablePtr := c.arena.string(table)
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if column != "" {
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columnPtr = c.arena.string(column)
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}
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r := c.call("sqlite3_table_column_metadata", uint64(c.handle),
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uint64(schemaPtr), uint64(tablePtr), uint64(columnPtr),
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uint64(declTypePtr), uint64(collSeqPtr),
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uint64(notNullPtr), uint64(primaryKeyPtr), uint64(autoIncPtr))
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if err = c.error(r); err == nil && column != "" {
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declType = util.ReadString(c.mod, util.ReadUint32(c.mod, declTypePtr), _MAX_NAME)
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collSeq = util.ReadString(c.mod, util.ReadUint32(c.mod, collSeqPtr), _MAX_NAME)
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notNull = util.ReadUint32(c.mod, notNullPtr) != 0
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autoInc = util.ReadUint32(c.mod, autoIncPtr) != 0
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primaryKey = util.ReadUint32(c.mod, primaryKeyPtr) != 0
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}
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return
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}
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func (c *Conn) error(rc uint64, sql ...string) error {
|
|
return c.sqlite.error(rc, c.handle, sql...)
|
|
}
|
|
|
|
func (c *Conn) stmtsIter(yield func(*Stmt) bool) {
|
|
for _, s := range c.stmts {
|
|
if !yield(s) {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
// DriverConn is implemented by the SQLite [database/sql] driver connection.
|
|
//
|
|
// It can be used to access SQLite features like [online backup].
|
|
//
|
|
// [online backup]: https://sqlite.org/backup.html
|
|
type DriverConn interface {
|
|
Raw() *Conn
|
|
}
|