mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-12-27 17:46:31 +00:00
e04b187702
* tidy up streaming * cut down code duplication * test get followers/following * test streaming processor * fix some test models * add TimeMustParse * fix uri / url typo * make trace logging less verbose * make logging more consistent * disable quote on logging * remove context.Background * remove many extraneous mastodon references * regenerate swagger * don't log query on no rows result * log latency first for easier reading
51 lines
1.6 KiB
Go
51 lines
1.6 KiB
Go
package stream
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import "sync"
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// EventType models a type of stream event.
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type EventType string
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const (
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// EventTypeNotification -- a user should be shown a notification
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EventTypeNotification EventType = "notification"
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// EventTypeUpdate -- a user should be shown an update in their timeline
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EventTypeUpdate EventType = "update"
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// EventTypeDelete -- something should be deleted from a user
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EventTypeDelete EventType = "delete"
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)
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// StreamsForAccount is a wrapper for the multiple streams that one account can have running at the same time.
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// TODO: put a limit on this
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type StreamsForAccount struct {
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// The currently held streams for this account
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Streams []*Stream
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// Mutex to lock/unlock when modifying the slice of streams.
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sync.Mutex
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}
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// Stream represents one open stream for a client.
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type Stream struct {
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// ID of this stream, generated during creation.
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ID string
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// Type of this stream: user/public/etc
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Type string
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// Channel of messages for the client to read from
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Messages chan *Message
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// Channel to close when the client drops away
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Hangup chan interface{}
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// Only put messages in the stream when Connected
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Connected bool
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// Mutex to lock/unlock when inserting messages, hanging up, changing the connected state etc.
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sync.Mutex
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}
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// Message represents one streamed message.
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type Message struct {
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// All the stream types this message should be delivered to.
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Stream []string `json:"stream"`
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// The event type of the message (update/delete/notification etc)
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Event string `json:"event"`
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// The actual payload of the message. In case of an update or notification, this will be a JSON string.
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Payload string `json:"payload"`
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}
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