fix shadow reverting to object mode if deserialization fails
This commit is contained in:
parent
30206d20a7
commit
ec1f069515
|
@ -391,6 +391,7 @@ export default {
|
||||||
return deserializeShadow(shadow)
|
return deserializeShadow(shadow)
|
||||||
} catch (e) {
|
} catch (e) {
|
||||||
console.warn(e)
|
console.warn(e)
|
||||||
|
return shadow
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return null
|
return null
|
||||||
|
@ -703,7 +704,6 @@ export default {
|
||||||
if (selectedState.size > 0) {
|
if (selectedState.size > 0) {
|
||||||
selectedState.forEach(state => {
|
selectedState.forEach(state => {
|
||||||
const original = selectedComponent.value.states[state]
|
const original = selectedComponent.value.states[state]
|
||||||
console.log('ORIG', original)
|
|
||||||
selectors.push(simulatePseudoSelectors(original))
|
selectors.push(simulatePseudoSelectors(original))
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue